
PHYSICAL / FLAMEDPS
SSR
Zoey
Shatter
16
Charge
14
Rosebud
1612
79999
998
Advancements
★1Star Advancement
★1
Star Advancement★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star Advancement★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star Advancement★6Star Advancement
★6
Star AdvancementAwakening Traits
Chime Carol 1200 pts Affinity
Increases Final Damage by 14%.
Falling Flowers, Clear Breeze 4000 pts Affinity
Passive Skills
▸
Armor Dissolve
When the weapon is fully charged, the next attack inflicts Armor Dissolve on the target for 45 seconds, increasing their flame and physical damage taken by 10% (and an additional 15% in team play). This effect will replace the grievous status on the target, and targets with this effect cannot become grievous. Physical attacks will stun targets under the dissolve effect for 2 seconds, and flame attacks will decrease the targets' speed by 50% for 5 seconds. This effect can only trigger once every 15 seconds on the same target.
▸
Fusion of Mass and Flame
The weapon is considered both Physical and Flame. Its damage calculation is influenced by base Physical & Flame ATK, Physical & Flame ATK percentage, and Physical & Flame damage boost, with the higher value taking precedence.
▸Rosebud: On-Field
When landing any hit with Rosebud, deals damage equal to 256% of Physical Attack + 3.6% × Max HP + 133% × Sum of all Element Resistances + 4.9% × Crit to nearby targets. This effect can be triggered at most once every 1.5s. Rosebud damage counts as normal attack damage. If equipped with any Frost/Volt Weapon, Rosebud damage is multiplied by 1.3. Only affected by Titan equipment's rare stats.
▸
Flame Resonance
Flame Resonance: Increase flame ATK by 15% and flame resistance by 25%. Activate by equipping 2 or more flame weapons. This set effect works in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence.
▸
Physical Resonance
Physical Resonance: Increase physical ATK by 15% and physical resistance by 25%. Activate by equipping 2 or more physical weapons. This set effect works in the off-hand slot. Cannot stack with other Physical Resonance or Physical Reaction effects, with Physical Resonance taking precedence.
Matrix Set Effects — Child of Lockhart

MindZoey - True Self
Sinner, when you betray yourself, please preserve the genuine "you" within, above all else.

MemoryZoey - Prophet's Light
She is a teacher, she is a close friend, and she is the beacon for the faithful.

BeliefZoey - Voices of Doubt
Even if my doubts remain, my resolve to protect those I love will never falter.

EmotionZoey - Divine Calling
His trial has begun. Do not feel fear or grief; a happy ending lies ahead.
✦ 2-Piece Set
Increases Physical Attack by 28%/30%/32%/34%, and increases Rosebud's Discharge Damage to 18000%. Active in the off-hand slot, and only the highest star rating is applied.
✦ 4-Piece Set
Increases Final Damage by 18%/22%/26%/30%. Grants 19% bonus Physical Damage when Rosebud is deployed. Active in the off-hand slot, and only the highest star rating is applied.
Weapon Skill Compendium & Damage Scaling

Air Attack
Lv. 21NormalJumpAttackAttackAttack
Press Normal Attack while airborne to unleash three consecutive strikes in mid-air, consuming Endurance.
First Attack: Deals damage up to 776% of ATK + 4901 to the target and knocks them back.
Second Attack: Deals damage up to 1071% of ATK + 6764 to the target and knocks them back.
Third Attack: Deals damage up to 3865% of ATK + 24411 to the target and knocks them back.

Wind Slash
Lv. 21NormalHold Attack
Press Normal Attack to launch 3 consecutive attacks.
First Attack: Deals damage up to 1250% of ATK + 7895 to the target and knocks them back.
Second Attack: Deals damage up to 978% of ATK + 6177 to the target and knocks them back.
Third Attack: Deals damage up to 1122% of ATK + 7086 to the target and knocks them back.

Gentle Dance
Lv. 21NormalJumpHold Attack
Hold Normal Attack while airborne (press when a target is available), or use Normal Attack while climbing, jumping backward, or using a Jetpack to trigger Falling Attack.
Descends from the air, dealing damage equal to 873% of ATK + 5514 to nearby targets upon landing.

Self-Taught Prayer
Lv. 21NormalAttackAttackAttack
Press Normal Attack on the ground to launch 3 consecutive attacks.
First Attack: Deals damage up to 776% of ATK + 4901 to the target and knocks them back.
Second Attack: Deals damage up to 1071% of ATK + 6764 to the target and knocks them back.
Third Attack: Deals damage up to 3865% of ATK + 24411 to the target and knocks them back.
Character Assets & Media (PNG & WebP)75
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
900×250Banner Title Logo264 KBZoey Special Order Banner Title (Vigilance Codex)
/Game/Resources/UI/chouka/Newchouka/UP_060_ZY/L10N/en/UI_UP_asilada_Title
1024×958Detail Art
1080×1080Awakening Splash
260×349Silhouette
128×128Upgrade Material
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
60×54Elemental Reaction
82×82Buff
82×82BuffPhysical Resonance
/Game/Resources/Icon/skill/WeaponSkill/Zoey/Buff_Zoey_PhyZoey Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR70_512Zoey Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_yizhitips_zuoyi_bigZoey Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_zuoyi
620×1024Asset
1566×660Event BannerZoey Special Order Event Banner
/Game/Resources/UI/chouka/Newchouka/UP_060_ZY/UI_UPzuoyi_huodong_Ttile_02
1552×1376Special Order PhotoZoey Special Order Photo 1
/Game/Resources/UI/chouka/Newchouka/UP_060_ZY/UI_UPzuoyi_lihui01Zoey Special Order Weapon Icon
/Game/Resources/UI/chouka/Newchouka/UP_060_ZY/UI_UP_zuoyi_WQ_IconZoey Special Order Matrix Icon
/Game/Resources/UI/chouka/Newchouka/UP_060_ZY/UI_UP_zuoyi_YZ_Icon
1283×403Awakening Silhouette
800×800Wanderer AvatarZoey Wanderer Roaming Avatar
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_78
512×512Weapon 512px
1276×630Combo Guide (EN)Zoey Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_Nitai_Zoey_SSR_L10N
1276×630Combo Guide (EN)Zoey Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_operate_meiguihualei_L10N
260×349Showcase SilhouetteZoey Simulacrum Selection A3
/Game/Resources/UI/shizhuang/nitai/UI_imitation_78_2
236×236Background ArtZoey Detail Background Art
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_78_xiangqing
212×16HUD GaugeZoey Weapon HUD Gauge Base
/Game/Resources/UI/WeaponProgressBar/Zoey/zuoyi_jdt1_1
212×16HUD GaugeZoey Weapon HUD Gauge Fill
/Game/Resources/UI/WeaponProgressBar/Zoey/zuoyi_jdt1_3
64×64HUD IconZoey Weapon HUD Tome Icon
/Game/Resources/UI/WeaponProgressBar/Zoey/zuoyi_jdt1_book2
260×56HUD ElementZoey Weapon HUD Charge Pointer
/Game/Resources/UI/WeaponProgressBar/Zoey/zuoyi_jdt2_2
260×56HUD GlowZoey Weapon HUD Glow Indicator
/Game/Resources/UI/WeaponProgressBar/Zoey/zuoyi_jdt2_3
340×340Profile Headshot
160×160Profile Headshot
82×82Matrix BuffZoey Matrix Set Buff
/Game/Resources/Icon/buff/Buff_Matrix_SSR70_level1_DmgUp
256×256Asset
256×256AssetZoey Haute Couture Token
/Game/Resources/Icon/item/icon_imitation_fashion_78Zoey Weapon Haute Couture Token
/Game/Resources/Icon/item/icon_imitation_fashion_78_w
512×512Matrix Icon
82×82Matrix Icon
82×82Matrix Icon
82×82Defensive BuffZoey Damage Reduction Buff
/Game/Resources/Icon/skill/WeaponSkill/Zoey/Zoey_BeDmgDown
150×150Weapon SkillZoey Skill: Zoey_Melee
/Game/Resources/Icon/skill/WeaponSkill/Zoey/Zoey_Melee
112×112Weapon SkillZoey Skill: Zoey_Skill2
/Game/Resources/Icon/skill/WeaponSkill/Zoey/Zoey_Skill2
128×128Matrix Icon
50×244Name Graphic
224×352Name Graphic
1276×630Combo Guide (RU)Zoey Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_Nitai_Zoey_SSR_L10N
1276×630Combo Guide (RU)Zoey Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_operate_meiguihualei_L10N
1276×630Combo Guide (DE)Zoey Weapon Combo Guide (DE)
/Game/Resources/UI/Scenery/monster/UI_Nitai_Zoey_SSR_L10N
1276×630Combo Guide (DE)Zoey Weapon Combo Guide (DE)
/Game/Resources/UI/Scenery/monster/UI_operate_meiguihualei_L10N
1276×630Combo Guide (ES)Zoey Weapon Combo Guide (ES)
/Game/Resources/UI/Scenery/monster/UI_Nitai_Zoey_SSR_L10N
1276×630Combo Guide (ES)Zoey Weapon Combo Guide (ES)
/Game/Resources/UI/Scenery/monster/UI_operate_meiguihualei_L10N
1276×630Combo Guide (FR)Zoey Weapon Combo Guide (FR)
/Game/Resources/UI/Scenery/monster/UI_Nitai_Zoey_SSR_L10N
1276×630Combo Guide (FR)Zoey Weapon Combo Guide (FR)
/Game/Resources/UI/Scenery/monster/UI_operate_meiguihualei_L10N
1276×630Combo Guide (ID)Zoey Weapon Combo Guide (ID)
/Game/Resources/UI/Scenery/monster/UI_Nitai_Zoey_SSR_L10N
1276×630Combo Guide (ID)Zoey Weapon Combo Guide (ID)
/Game/Resources/UI/Scenery/monster/UI_operate_meiguihualei_L10N
1276×630Combo Guide (JA)Zoey Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_Nitai_Zoey_SSR_L10N
1276×630Combo Guide (JA)Zoey Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_operate_meiguihualei_L10N
1276×630Combo Guide (KO)Zoey Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_Nitai_Zoey_SSR_L10N
1276×630Combo Guide (KO)Zoey Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_operate_meiguihualei_L10N
1276×630Combo Guide (PT)Zoey Weapon Combo Guide (PT)
/Game/Resources/UI/Scenery/monster/UI_Nitai_Zoey_SSR_L10N
1276×630Combo Guide (PT)Zoey Weapon Combo Guide (PT)
/Game/Resources/UI/Scenery/monster/UI_operate_meiguihualei_L10N
1276×630Combo Guide (TH)Zoey Weapon Combo Guide (TH)
/Game/Resources/UI/Scenery/monster/UI_Nitai_Zoey_SSR_L10N
1276×630Combo Guide (TH)Zoey Weapon Combo Guide (TH)
/Game/Resources/UI/Scenery/monster/UI_operate_meiguihualei_L10NDeveloper Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
zoeyAvatar ID
ZuoyiImitation ID
imitation_78Weapon ID
Zoey_PhyMatrix Suit ID
suit_SSR70Matrix Suit Name
Child of LockhartRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
19Base HP (Lv. 1)
1165Base Crit (Lv. 1)
15Base Shatter
16Base Charge
14Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR70Matrix Suit Name
Child of LockhartQuality
SSR2-Piece Set
—Increases Physical Attack by {0}%/{1}%/{2}%/{3}% and Rosebud's Discharge Damage to {4}%.
★0
Buff_Matrix141_Zoey_Level1★1
Buff_Matrix141_Zoey_Level2★2
Buff_Matrix141_Zoey_Level3★3
Buff_Matrix141_Zoey_Level44-Piece Set
—Increases Final Damage by {0}%/{1}%/{2}%/{3}%. Grants {4}% bonus Physical Damage when Rosebud is deployed.
★0
Buff_Matrix142_Zoey_Level1★1
Buff_Matrix142_Zoey_Level2★2
Buff_Matrix142_Zoey_Level3★3
Buff_Matrix142_Zoey_Level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsChime Carol♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Falling Flowers, Clear Breeze♥ 4000
Driver: Rosebud
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (5)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingZoeyPhySpecialDEFCoefficient
1.33ZoeyPhySpecialATKCoefficient
2.56ZoeyPhySpecialMaxHPCoefficient
0.036ZoeyPhySpecialCritCoefficient
0.049ZoeyPhySpecialFinCoefficient
1.3Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★1
Buff_Zoey_Level1_PhyDmgUp0.12Buff_Zoey_Level1_RecoverMaxHP0.15★3
Buff_Zoey_Leve3_ExtraMeleeDmg57Buff_Zoey_Leve6_Skill3DmgUp195★5
Buff_Zoey_Leve5_FinalDmgUp0.09Buff_Zoey_Leve5_BeDmgDown_Time5Buff_Zoey_Leve5_BeDmgDown0.3★6
Buff_Zoey_Leve6_PhyDmgUp0.28Buff_Zoey_Leve6_Skill3DmgUp195Skill Parameter Curves (8)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_ZoeyBase Skill Curve & Progression Data (EffectFigure_Zoey)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_Zoey_OverseasOverseas Skill Curve Balancing (EffectFigure_Zoey_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesAir AttackGA_FPlayerZoeyMelee_AirAttack6 curves
| Parameter | Values |
|---|---|
GA_FPlayerZoeyMelee_AirAttack_1 | L1: 776 · L100: 776 |
GA_FPlayerZoeyMelee_AirAttack_2 | L1: 41 · L2: 237 · L3: 483 · L4: 728 · L5: 974 · L6: 1219 · L7: 1465 · L8: 1710 · L9: 1956 · L11: 2446 · L12: 2692 · L13: 2937 · L14: 3183 · L15: 3428 · L16: 3674 · L17: 3919 · L18: 4165 · L19: 4410 · L20: 4656 · L21: 4901 · L100: 4901 |
GA_FPlayerZoeyMelee_AirAttack_3 | L1: 1071 · L100: 1071 |
GA_FPlayerZoeyMelee_AirAttack_4 | L1: 56 · L2: 328 · L3: 666 · L6: 1683 · L7: 2021 · L10: 3038 · L11: 3376 · L15: 4732 · L16: 5070 · L19: 6087 · L20: 6425 · L21: 6764 · L100: 6764 |
GA_FPlayerZoeyMelee_AirAttack_5 | L1: 3865 · L100: 3865 |
GA_FPlayerZoeyMelee_AirAttack_6 | L1: 203 · L2: 1182 · L3: 2404 · L5: 4850 · L6: 6072 · L7: 7295 · L8: 8517 · L9: 9740 · L10: 10962 · L11: 12185 · L12: 13407 · L14: 15853 · L15: 17075 · L16: 18298 · L17: 19520 · L18: 20743 · L19: 21965 · L21: 24411 · L100: 24411 |
Wind SlashGA_FPlayerZoeyMelee_BranchMelee6 curves
| Parameter | Values |
|---|---|
GA_FPlayerZoeyMelee_BranchMelee_1 | L1: 1250 · L100: 1250 |
GA_FPlayerZoeyMelee_BranchMelee_2 | L1: 66 · L2: 382 · L3: 778 · L5: 1568 · L6: 1964 · L7: 2359 · L8: 2755 · L10: 3545 · L11: 3941 · L12: 4336 · L13: 4732 · L15: 5522 · L16: 5918 · L17: 6313 · L18: 6709 · L20: 7499 · L21: 7895 · L100: 7895 |
GA_FPlayerZoeyMelee_BranchMelee_3 | L1: 978 · L100: 978 |
GA_FPlayerZoeyMelee_BranchMelee_4 | L1: 51 · L2: 299 · L3: 608 · L4: 918 · L6: 1536 · L7: 1846 · L8: 2155 · L9: 2465 · L11: 3083 · L12: 3393 · L14: 4011 · L15: 4321 · L17: 4939 · L18: 5249 · L20: 5867 · L21: 6177 · L100: 6177 |
GA_FPlayerZoeyMelee_BranchMelee_5 | L1: 1122 · L100: 1122 |
GA_FPlayerZoeyMelee_BranchMelee_6 | L1: 59 · L2: 343 · L8: 2473 · L9: 2827 · L19: 6377 · L20: 6731 · L21: 7086 · L100: 7086 |
Gentle DanceGA_FPlayerZoeyMelee_JumpAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerZoeyMelee_JumpAttack_1 | L1: 873 · L100: 873 |
GA_FPlayerZoeyMelee_JumpAttack_2 | L1: 46 · L2: 267 · L5: 1095 · L6: 1372 · L12: 3028 · L13: 3305 · L19: 4961 · L20: 5238 · L21: 5514 · L100: 5514 |
Self-Taught PrayerGA_FPlayerZoeyMelee_Melee6 curves
| Parameter | Values |
|---|---|
GA_FPlayerZoeyMelee_AirAttack_1 | L1: 776 · L100: 776 |
GA_FPlayerZoeyMelee_AirAttack_2 | L1: 41 · L2: 237 · L3: 483 · L4: 728 · L5: 974 · L6: 1219 · L7: 1465 · L8: 1710 · L9: 1956 · L11: 2446 · L12: 2692 · L13: 2937 · L14: 3183 · L15: 3428 · L16: 3674 · L17: 3919 · L18: 4165 · L19: 4410 · L20: 4656 · L21: 4901 · L100: 4901 |
GA_FPlayerZoeyMelee_AirAttack_3 | L1: 1071 · L100: 1071 |
GA_FPlayerZoeyMelee_AirAttack_4 | L1: 56 · L2: 328 · L3: 666 · L6: 1683 · L7: 2021 · L10: 3038 · L11: 3376 · L15: 4732 · L16: 5070 · L19: 6087 · L20: 6425 · L21: 6764 · L100: 6764 |
GA_FPlayerZoeyMelee_AirAttack_5 | L1: 3865 · L100: 3865 |
GA_FPlayerZoeyMelee_AirAttack_6 | L1: 203 · L2: 1182 · L3: 2404 · L5: 4850 · L6: 6072 · L7: 7295 · L8: 8517 · L9: 9740 · L10: 10962 · L11: 12185 · L12: 13407 · L14: 15853 · L15: 17075 · L16: 18298 · L17: 19520 · L18: 20743 · L19: 21965 · L21: 24411 · L100: 24411 |
Shrouded BreakGA_FPlayerZoeyEvade_EvadeAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerZoeyEvade_EvadeAttack_1 | L1: 769 · L100: 769 |
GA_FPlayerZoeyEvade_EvadeAttack_2 | L1: 40 · L2: 235 · L3: 478 · L4: 722 · L7: 1451 · L8: 1695 · L11: 2424 · L12: 2668 · L15: 3397 · L16: 3641 · L19: 4370 · L20: 4614 · L21: 4857 · L100: 4857 |
Omniscient JudgmentGA_FPlayerZoeySkill012 curves
| Parameter | Values |
|---|---|
GA_FPlayerZoeySkill01_1 | L1: 3000 · L100: 3000 |
GA_FPlayerZoeySkill01_2 | L1: 158 · L2: 917 · L18: 16101 · L19: 17049 · L21: 18947 · L100: 18947 |
Feather ChargeGA_FPlayerZoeySkill032 curves
| Parameter | Values |
|---|---|
GA_FPlayerZoeySkill03_1 | L1: 9000 · L100: 9000 |
GA_FPlayerZoeySkill03_2 | L1: 474 · L2: 2752 · L5: 11293 · L6: 14139 · L12: 31221 · L13: 34067 · L18: 48302 · L19: 51148 · L21: 56842 · L100: 56842 |
Flurry AssaultGA_FPlayerZoeyChangeSkill2 curves
| Parameter | Values |
|---|---|
GA_FPlayerZoeyChangeSkill_1 | L1: 9000 · L100: 9000 |
GA_FPlayerZoeyChangeSkill_2 | L1: 474 · L2: 2752 · L5: 11293 · L6: 14139 · L12: 31221 · L13: 34067 · L18: 48302 · L19: 51148 · L21: 56842 · L100: 56842 |
Skill Provenance (13)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (ZoeyDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (ZoeyDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Air Attack | GA_FPlayerZoeyMelee_AirAttack | WeaponSkillList · Derived |
| Wind Slash | GA_FPlayerZoeyMelee_BranchMelee | WeaponSkillList · ZoeyDes |
| Gentle Dance | GA_FPlayerZoeyMelee_JumpAttack | WeaponSkillList · ZoeyDes |
| Self-Taught Prayer | GA_FPlayerZoeyMelee_Melee | WeaponSkillList · ZoeyDes |
| Shrouded Break | GA_FPlayerZoeyEvade_EvadeAttack | WeaponSkillList · ZoeyDes |
| Omniscient Judgment | GA_FPlayerZoeySkill01 | WeaponSkillList · ZoeyDes |
| Feather Charge | GA_FPlayerZoeySkill03 | WeaponSkillList · ZoeyDes |
| Flurry Assault | GA_FPlayerZoeyChangeSkill | WeaponSkillList · ZoeyDes |
| Armor Dissolve | reaction_physical_flame | QRSLCommon_ST |
| Fusion of Mass and Flame | fusion_physical_flame | DualElementFusion |
| Rosebud: On-Field | onfield_zoey | DualElementOnField |
| Flame Resonance | Buff_Zoey_Flame_Resonance | GameplayEffectTipsDataTable |
| Physical Resonance | Buff_Zoey_Phy_Resonance | GameplayEffectTipsDataTable |
Changelog & History1
Change history is collected automatically from export comparisons; some values may be collected inaccurately.
v6.3.14
Awakening Traits
Falling Flowers, Clear Breeze♥ 4000 pts Affinity
Increases Final Damage by 18%. Increases Physical Damage by 36%34% when Rosebud is deployed.