
VOLTDPS
SSR
Tian Lang
Shatter
12.5
Charge
8
Thunderbreaker
1403
92799
1000
Advancements
★1Star Advancement
★1
Star AdvancementGain 1 stack of Superconductor per charge: Increase Max HP by 7.5% but increase damage received by 2% (except when the current HP is lower than 50 times of volt ATK and no HP Shield is equipped), stacking up to 8 times. Lose 1 stack if no Superconductor gets refreshed within 6 seconds.
★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementRelease any volt weapon skill or discharge skill to get 2 charges. Gain hyperbody at 8 Superconductor stacks.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base HP growth by 32%.
★5Star Advancement
★5
Star AdvancementEach Superconductor stack increases final damage by 1%.
★6Star Advancement
★6
Star AdvancementBoost Dubhe's Volt Sense: For every 1 other volt weapon sensed, gain 10% volt damage boost for 25 seconds.
Awakening Traits
Tian Lang: Thunderball 1200 pts Affinity
Each use of volt weapon skill or discharge skill gains 1 free dodge attempt, up to 2 attempts. When volt weapon skill and discharge skill are used simultaneously, increase volt damage by 12% for 8 seconds. This effect cannot be stacked.
Tian Lang: Thunderclap 4000 pts Affinity
Each use of volt weapon skill or discharge skill gains 1 free dodge attempt, up to 3 attempts. When volt weapon skill and discharge skill are used simultaneously, increase volt damage by 18% for 8 seconds. This effect cannot be stacked.
Passive Skills
▸
Volt
When the weapon is fully charged, the next attack will strongly paralyze targets for 1 second and electrify them for 6 seconds, removing all their buffs and dealing damage equal to 106% of ATK. Electrified targets can't receive any buffs for the next 6 seconds.
▸
Volt Resonance
Volt Resonance: Increase volt ATK by 15% and volt resistance by 25%. Activated by equipping 2 or more volt weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.
▸
Superconductor Stacks
Gain 1 stack of Superconductor per charge: Increase Max HP by 7.5% but increase damage received by 2% (except when the current HP is lower than 50 times of volt ATK and no HP Shield is equipped), stacking up to 8 times. Lose 1 stack if no Superconductor gets refreshed within 6 seconds.
▸
Volt Sense
▸
Volt Reaction
Volt Resonance: Increase volt ATK by 15% and volt resistance by 25%. Activated by equipping 2 or more volt weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.
▸
Charge Point
Consume 1 charge point to deal extra damage after hitting the target with a volt weapon dodge skill.
Matrix Set Effects — Savage Wolf

MindTian Lang: Astral General
If he was born in ancient times, he might have been a great general defending his land.

MemoryTian Lang: Avoiding Conflict
Rather than fighting, he prefers to spend time with flowers and plants in peace.

BeliefTian Lang: Turmoil
The trees long for peace, but the wind will never cease. There is nothing that can be done.

EmotionTian Lang: Unyielding
Nothing can waver my determination.
✦ 2-Piece Set
Every time volt damage is dealt, there is a 40% chance of triggering chain lighting, dealing damage equal to 50%/65%/90%/120% of volt ATK to up to 7 targets. Cooldown: 2 seconds. Every time chain lightning is triggered, increase volt damage by 6% for 6 seconds (chain lightning will not trigger attack effects). This effect cannot be stacked. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
✦ 4-Piece Set
Every time a volt weapon's skill or discharge skill is used, increase volt damage by 12%/14%/16%/18% for 15 seconds. This effect cannot be stacked. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
Weapon Skill Compendium & Damage Scaling

Megrez
Lv. 21NormalJumpAttackAttackAttack
While airborne or after jumping once, use normal attack to attack 5 times in a row in mid-air.
First Attack: Deal damage equal to 87.4% of ATK + 552.
Second Attack: Deal damage equal to 83% of ATK + 524.
Third Attack: Deal damage equal to 126.7% of ATK + 800.
Fourth Attack: Deal damage equal to 229.4% of ATK + 1449.
Fifth Attack: Deal damage equal to 256.5% of ATK + 1620.

Phecda
Lv. 21NormalHold Attack
While on the ground, tap and hold normal attack to trigger.
Deal damage up to 342% of ATK + 2160 to the target and gather enemies around you.

Merak
Lv. 21NormalJumpHold Attack
Tap and hold normal attack while airborne, or use normal attack while climbing, jumping backward, or using the Jetpack to trigger.
While falling, deal damage equal to 38% of ATK + 240 each hit. Upon landing, deal damage equal to 285% of ATK + 1800 to nearby targets.

Mizar
Lv. 21NormalAttack
While on the ground, initiate 6 attacks in a row with Thunderbreaker.
First Attack: Deal damage equal to 99.3% of ATK + 572 and knock the target back.
Second Attack: Deal damage equal to 73.2% of ATK + 429 and knock the target back.
Third Attack: Deal damage equal to 135.8% of ATK + 777 and knock the target back.
Fourth Attack: Deal damage equal to 240.5% of ATK + 1376 and knock the target back.
Fifth Attack: Deal damage equal to 240.1% of ATK + 1402 and knock the target back.
Sixth Attack: Deal damage equal to 314.1% of ATK + 1843 and launch the target.
Character Assets & Media (PNG & WebP)52
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail ArtTian Lang Detail Art
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_29
1080×1080Awakening Splash
260×349SilhouetteTian Lang Simulacrum Silhouette
/Game/Resources/UI/shizhuang/nitai/imitation_29Thunderbreaker Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_tianlang
128×128Upgrade Material
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon SkillObliterator
/Game/Resources/Icon/skill/WeaponSkill/skill_tianlang_changeskill
60×54Elemental Reaction
150×150Buff
82×82Buff
82×82Buff
150×150BuffTian Lang Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR20_512Tian Lang Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_matrix_SSR20_256Tian Lang Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_tianlang
620×1024AssetTian Lang SSR_lh_tianlang
/Game/Resources/UI/chouka/Card/Weapon/SSR_lh_tianlang
1400×1400Special Order PhotoTian Lang Special Order Photo 1
/Game/Resources/UI/chouka/Newchouka/UP14_TL/UI_UP_tianlang_lihui_01
1400×1400Special Order PhotoTian Lang Special Order Photo UI_UP_tianlang_lihui_01_an
/Game/Resources/UI/chouka/Newchouka/UP14_TL/UI_UP_tianlang_lihui_01_an
1400×1400Special Order PhotoTian Lang Special Order Photo 2
/Game/Resources/UI/chouka/Newchouka/UP14_TL/UI_UP_tianlang_lihui_02
1400×1400Special Order PhotoTian Lang Special Order Photo UI_UP_tianlang_lihui_02_an
/Game/Resources/UI/chouka/Newchouka/UP14_TL/UI_UP_tianlang_lihui_02_an
1284×404Asset
320×432AssetTian Lang imitation_29
/Game/Resources/UI/jinianyingzhang/lihui/imitation_29
320×432AssetTian Lang imitation_29_hui
/Game/Resources/UI/jinianyingzhang/lihui/imitation_29_hui
800×800AssetTian Lang manyou_imitation_29
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_29Tian Lang Matrix Chip Slot 1
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_Tianlang_Thunder01Tian Lang Matrix Chip Slot 2
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_Tianlang_Thunder02Tian Lang Matrix Chip Slot 3
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_Tianlang_Thunder03Tian Lang Matrix Chip Slot 4
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_Tianlang_Thunder04
512×512Weapon 512pxThunderbreaker (512px)
/Game/Resources/UI/plugin/icon/bigsize/Weapon_TianLang_512
544×248Weapon ShowcaseThunderbreaker Showcase Card
/Game/Resources/UI/plugin/icon/ChaJian_item_Weapon_SSR_Tianlang_Thunder01
260×349Asset
1024×958AssetTian Lang erjie_imitation_29
/Game/Resources/UI/shizhuang/nitai/xiangqing/erjie_imitation_29
236×236AssetTian Lang imitation_29_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_29_xiangqing
678×367AssetTian Lang wuwei_imitation_29
/Game/Resources/UI/shizhuang/nitai/xiangqing/wuwei/wuwei_imitation_29
256×256Profile Headshot
118×118Profile HeadshotTian Lang Headshot tianlang_s
/Game/Resources/Icon/Avatar/touxiang_tianlang_s
82×82BuffTian Lang Buff: Tianlang_shanbi
/Game/Resources/Icon/buff/Buff_Tianlang_shanbi
256×256Matrix Icon
82×82Matrix Icon
82×82Matrix Icon
128×128Matrix IconTian Lang Matrix Icon
/Game/Resources/Icon/weapon/icon_yizhi/yizhi_SSR_Tianlang_Thu01
50×244Name GraphicDeveloper Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
tian-langAvatar ID
tianlangImitation ID
imitation_29Weapon ID
tianlang_thunderMatrix Suit ID
suit_SSR20Matrix Suit Name
Savage WolfRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
19Base HP (Lv. 1)
1165Base Crit (Lv. 1)
15Base Shatter
12.5Base Charge
8Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR20Matrix Suit Name
Savage WolfQuality
SSR2-Piece Set
—Every time volt damage is dealt, there is a 40% chance of triggering chain lighting, dealing damage equal to {0}%/{1}%/{2}%/{3}% of volt ATK to up to 7 targets. Cooldown: 2 seconds. Every time chain lightning is triggered, increase volt damage by {4}% for 6 seconds (chain lightning will not trigger attack effects). This effect cannot be stacked. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR39_level1★1
Buff_Matrix_SSR39_level2★2
Buff_Matrix_SSR39_level3★3
Buff_Matrix_SSR39_level44-Piece Set
—Every time a volt weapon's skill or discharge skill is used, increase volt damage by {0}%/{1}%/{2}%/{3}% for 15 seconds. This effect cannot be stacked. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR40_level1★1
Buff_Matrix_SSR40_level2★2
Buff_Matrix_SSR40_level3★3
Buff_Matrix_SSR40_level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsTian Lang: Thunderball♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Tian Lang: Thunderclap♥ 4000
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (13)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingTianlangSummonDamage
0.05TianlangSummonDamage_ThuATK
1TianlangSummonDamageEx
0.02TianlangSummonDamageEx_ThuATK
0.4TianlangChangeSkillExDamage
0.45TianlangChangeSkillExDamage_ThuATK
4TianlangChangeSkillExSelfDamage
0.3TianlangMatrix39DamageUp
0.06TianlangMatrix40DamageUpL1
0.12TianlangMatrix40DamageUpL2
0.14TianlangMatrix40DamageUpL3
0.16TianlangMatrix40DamageUpL4
0.18TianlangChangeSkillExDamage_ThuATK_max
30Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★3
ImproveMaxHP_L30.075ImproveBeDMG_L30.12★5
BeDMG_Fix_L5-0.06AddFinalDMG_L50.01★6
ThuInteractionAddThuDmgL60.1Skill Parameter Curves (10)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_TianLangBase Skill Curve & Progression Data (EffectFigure_TianLang)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_TianLang_OverseasOverseas Skill Curve Balancing (EffectFigure_TianLang_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesMegrezGA_PlayerTianLangMelee_AirAttack10 curves
| Parameter | Values |
|---|---|
GA_PlayerTianLangMelee_AirAttack_1 | L1: 87.4 · L100: 87.4 |
GA_PlayerTianLangMelee_AirAttack_2 | L1: 5 · L2: 27 · L3: 54 · L5: 110 · L6: 137 · L8: 193 · L9: 220 · L11: 276 · L12: 303 · L13: 331 · L14: 358 · L16: 414 · L17: 441 · L19: 497 · L20: 524 · L21: 552 · L100: 552 |
GA_PlayerTianLangMelee_AirAttack_3 | L1: 83 · L100: 83 |
GA_PlayerTianLangMelee_AirAttack_4 | L1: 4 · L2: 25 · L3: 52 · L6: 130 · L7: 157 · L10: 235 · L11: 262 · L14: 340 · L15: 367 · L18: 445 · L19: 472 · L21: 524 · L100: 524 |
GA_PlayerTianLangMelee_AirAttack_5 | L1: 126.7 · L100: 126.7 |
GA_PlayerTianLangMelee_AirAttack_6 | L1: 7 · L2: 39 · L11: 399 · L12: 440 · L21: 800 · L100: 800 |
GA_PlayerTianLangMelee_AirAttack_7 | L1: 229.4 · L100: 229.4 |
GA_PlayerTianLangMelee_AirAttack_8 | L1: 12 · L2: 70 · L3: 143 · L4: 215 · L5: 288 · L6: 360 · L8: 506 · L9: 578 · L10: 651 · L11: 723 · L12: 796 · L13: 868 · L14: 941 · L15: 1013 · L17: 1159 · L18: 1231 · L19: 1304 · L20: 1376 · L21: 1449 · L100: 1449 |
GA_PlayerTianLangMelee_AirAttack_9 | L1: 256.5 · L100: 256.5 |
GA_PlayerTianLangMelee_AirAttack_10 | L1: 14 · L2: 78 · L3: 160 · L9: 646 · L10: 728 · L17: 1295 · L18: 1377 · L21: 1620 · L100: 1620 |
PhecdaGA_PlayerTianLangMelee_Branch2 curves
| Parameter | Values |
|---|---|
GA_PlayerTianLangMelee_Branch_1 | L1: 342 · L100: 342 |
GA_PlayerTianLangMelee_Branch_2 | L1: 18 · L2: 105 · L7: 645 · L8: 754 · L12: 1186 · L13: 1295 · L18: 1835 · L19: 1944 · L21: 2160 · L100: 2160 |
MerakGA_PlayerTianLangMelee_JumpAttack4 curves
| Parameter | Values |
|---|---|
GA_PlayerTianLangMelee_JumpAttack_1 | L1: 38 · L100: 38 |
GA_PlayerTianLangMelee_JumpAttack_2 | L1: 2 · L2: 12 · L21: 240 · L100: 240 |
GA_PlayerTianLangMelee_JumpAttack_3 | L1: 285 · L100: 285 |
GA_PlayerTianLangMelee_JumpAttack_4 | L1: 15 · L2: 87 · L4: 267 · L5: 358 · L10: 808 · L11: 899 · L17: 1439 · L18: 1530 · L21: 1800 · L100: 1800 |
MizarGA_PlayerTianLangMelee_Melee12 curves
| Parameter | Values |
|---|---|
GA_PlayerTianLangMelee_Melee_1 | L1: 99.3 · L100: 99.3 |
GA_PlayerTianLangMelee_Melee_2 | L1: 5 · L2: 28 · L3: 56 · L5: 114 · L6: 142 · L7: 171 · L8: 199 · L10: 257 · L11: 285 · L13: 343 · L14: 371 · L15: 400 · L16: 428 · L18: 486 · L19: 514 · L21: 572 · L100: 572 |
GA_PlayerTianLangMelee_Melee_3 | L1: 73.2 · L100: 73.2 |
GA_PlayerTianLangMelee_Melee_4 | L1: 4 · L2: 21 · L3: 42 · L4: 64 · L5: 85 · L6: 107 · L7: 128 · L8: 150 · L9: 171 · L10: 193 · L11: 214 · L12: 236 · L14: 278 · L15: 300 · L16: 321 · L17: 343 · L18: 364 · L19: 386 · L20: 407 · L21: 429 · L100: 429 |
GA_PlayerTianLangMelee_Melee_5 | L1: 135.8 · L100: 135.8 |
GA_PlayerTianLangMelee_Melee_6 | L1: 6 · L2: 38 · L3: 77 · L4: 115 · L13: 466 · L14: 504 · L21: 777 · L100: 777 |
GA_PlayerTianLangMelee_Melee_7 | L1: 240.5 · L100: 240.5 |
GA_PlayerTianLangMelee_Melee_8 | L1: 11 · L2: 67 · L3: 136 · L4: 204 · L17: 1101 · L18: 1169 · L21: 1376 · L100: 1376 |
GA_PlayerTianLangMelee_Melee_9 | L1: 240.1 · L100: 240.1 |
GA_PlayerTianLangMelee_Melee_10 | L1: 12 · L2: 68 · L4: 208 · L5: 279 · L9: 559 · L10: 630 · L13: 840 · L14: 911 · L18: 1191 · L19: 1262 · L21: 1402 · L100: 1402 |
GA_PlayerTianLangMelee_Melee_11 | L1: 314.1 · L100: 314.1 |
GA_PlayerTianLangMelee_Melee_12 | L1: 15 · L2: 89 · L3: 182 · L6: 458 · L7: 551 · L9: 735 · L10: 828 · L12: 1012 · L13: 1105 · L16: 1381 · L17: 1474 · L19: 1658 · L20: 1751 · L21: 1843 · L100: 1843 |
DodgeGA_FPlayerTianLangEvade_Evade2 curves
| Parameter | Values |
|---|---|
GA_FPlayerTianLangEvade_ForwardAttack_1 | L1: 172.6 · L100: 172.6 |
GA_FPlayerTianLangEvade_ForwardAttack_2 | L1: 9 · L2: 53 · L3: 107 · L5: 217 · L6: 271 · L7: 326 · L8: 380 · L10: 490 · L11: 544 · L12: 599 · L13: 653 · L15: 763 · L16: 817 · L17: 872 · L18: 926 · L20: 1036 · L21: 1090 · L100: 1090 |
AliothGA_FPlayerTianLangEvade_ForwardAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerTianLangEvade_ForwardAttack_1 | L1: 172.6 · L100: 172.6 |
GA_FPlayerTianLangEvade_ForwardAttack_2 | L1: 9 · L2: 53 · L3: 107 · L5: 217 · L6: 271 · L7: 326 · L8: 380 · L10: 490 · L11: 544 · L12: 599 · L13: 653 · L15: 763 · L16: 817 · L17: 872 · L18: 926 · L20: 1036 · L21: 1090 · L100: 1090 |
DubheGA_FPlayerTianLangSkill_Skill2 curves
| Parameter | Values |
|---|---|
GA_FPlayerTianLangSkill_Skill_1 | L1: 936.9 · L100: 936.9 |
GA_FPlayerTianLangSkill_Skill_2 | L1: 49 · L2: 286 · L3: 583 · L4: 879 · L5: 1176 · L7: 1768 · L8: 2065 · L10: 2657 · L11: 2954 · L13: 3546 · L14: 3843 · L16: 4435 · L17: 4732 · L18: 5028 · L19: 5325 · L21: 5917 · L100: 5917 |
ObliteratorGA_FPlayerTianLangChangeSkill_Success2 curves
| Parameter | Values |
|---|---|
GA_FPlayerTianLangChangeSkill_Success_1 | L1: 844.6 · L100: 844.6 |
GA_FPlayerTianLangChangeSkill_Success_2 | L1: 44 · L2: 258 · L3: 525 · L4: 793 · L9: 2128 · L10: 2396 · L15: 3731 · L16: 3999 · L21: 5334 · L100: 5334 |
Superconductor StacksBuff_Tianlang_ImproveMaxHP4 curves
| Parameter | Values |
|---|---|
Buff_Tianlang_ImproveMaxHP_param_1 | L1: 7.5 |
Buff_Tianlang_ImproveMaxHP_param_2 | L1: 2 |
Buff_Tianlang_ImproveMaxHP_param_3 | L1: 50 |
Buff_Tianlang_ImproveMaxHP_param_4 | L1: 6 |
Volt SenseBuff_Tianlang_ThuInteraction2 curves
| Parameter | Values |
|---|---|
Buff_Tianlang_ThuInteraction_param_1 | L1: 6 |
Buff_Tianlang_ThuInteraction_param_2 | L1: 25 |
Skill Provenance (14)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (TianLangDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (TianLangDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Megrez | GA_PlayerTianLangMelee_AirAttack | WeaponSkillList · TianlangDes |
| Phecda | GA_PlayerTianLangMelee_Branch | WeaponSkillList · TianlangDes |
| Merak | GA_PlayerTianLangMelee_JumpAttack | WeaponSkillList · TianlangDes |
| Mizar | GA_PlayerTianLangMelee_Melee | WeaponSkillList · TianlangDes |
| Dodge | GA_FPlayerTianLangEvade_Evade | WeaponSkillList · TianlangDes |
| Alioth | GA_FPlayerTianLangEvade_ForwardAttack | WeaponSkillList · TianlangDes |
| Dubhe | GA_FPlayerTianLangSkill_Skill | WeaponSkillList · TianlangDes |
| Obliterator | GA_FPlayerTianLangChangeSkill_Success | WeaponSkillList · TianlangDes |
| Volt | reaction_volt | QRSLCommon_ST |
| Volt Resonance | Buff_Tianlang_Thunder_Resonance_OS | GameplayEffectTipsDataTable |
| Superconductor Stacks | Buff_Tianlang_ImproveMaxHP | GameplayEffectTipsDataTable |
| Volt Sense | Buff_Tianlang_ThuInteraction | GameplayEffectTipsDataTable |
| Volt Reaction | Buff_Tianlang_Thunder_Resonance | GameplayEffectTipsDataTable |
| Charge Point | Buff_Tianlang_WeaponCharged | GameplayEffectTipsDataTable |