
ALTEREDDPS
SSR
Lana
Shatter
16
Charge
14
Evolution Cube
1612
79999
998
Advancements
★1Star Advancement
★1
Star AdvancementIncreases all Elemental Damage by 7%. Reduces attack cooldown to 5s in Reality Interference Mode.
★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementIncreases Final DMG by 9%. Grants a Shield equal to 15% of Max HP, up to 100%, upon using Self Replication, Model Compression, and Parameter Beam.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star AdvancementIgnores 30% All Element Resistances. Defies death once and grants a Shield equal to 30% of Max HP, up to 100%, upon taking lethal damage. This effect triggers at most once every 60s.
★6Star Advancement
★6
Star AdvancementIncreases Final DMG by 21% and all Element DMG by 8%. Increases Evolution Cube's damage to nearby enemies by 20% when there are more than 1 target nearby.
Awakening Traits
Intermediate Permission 1200 pts Affinity
Increases Final DMG by 14%.
Advanced Permission 4000 pts Affinity
Increases Final Damage by 18%.
Allows attacking on walls during Infinite Compute.
Passive Skills
▸
Altered Damage
When the weapon is fully charged, the next attack will mark the target, causing an explosion after 5 seconds. Additionally, inflict damage equal to 25% of all damage received by the target during the duration of the mark, up to a total of 560% of the Wanderer's ATK. Only 1 mark can exist on a target at a time.
▸Fusion of Flame and Mass
Fusion of Flame and Mass: The weapon is considered both Flame and Physical. Its damage calculation is influenced by base Flame & Physical ATK, Flame & Physical ATK percentage, and Flame & Physical damage boost, with the higher value taking precedence. Flame Resonance: Increases Flame ATK by 15% and Flame Resistance by 25%. Activated by equipping 2 or more Flame Weapons. Active in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence. Physical Resonance: Increases Physical ATK by 15% and Physical Resistance by 25%. Activated by equipping 2 or more Physical Weapons. Active in the off-hand slot. Cannot stack with other Physical Resonance or Physical Reaction effects, with Physical Resonance taking precedence. Distributed System: You can switch Evolution Cube's mode under Skills - Settings - Mode. Conficker: Detachment: Deals damage equal to 7% of Flame Attack + 7% × Max HP + 7% × Sum of all Element Resistances + 5% × Crit Damage per second for 5s after using Evolution Power. Detachment damage does not stack. Conficker damage counts as skill damage and, if equipped with any Volt/Frost weapon, is multiplied by 5. Only affected by Titan equipment's rare stats, and won't trigger additional attack effects.
▸Fusion of Frost and Volt
Fusion of Frost and Volt: The weapon is considered both Frost and Volt. Its damage calculation is influenced by base Frost & Volt ATK, Frost & Volt ATK percentage, and Frost & Volt damage boost, with the higher value taking precedence. Frost Resonance: Increases Frost Attack by 15% and Frost Resistance by 25%. Activated by equipping 2 or more Frost weapons. Active in the off-hand slot. Cannot stack with other Frost Resonance or Frost Reaction effects, with Frost Resonance taking precedence. Volt Resonance: Increases Volt Attack by 15% and Volt Resistance by 25%. Activated by equipping 2 or more Volt weapons. Active in the off-hand slot. Cannot stack with other Volt Resonance or Volt Reaction effects, with Volt Resonance taking precedence. Distributed System: You can switch Evolution Cube's mode under Skills - Settings - Mode. Frozen Equilibrium: Detachment: Deals damage equal to 7% of Frost Attack + 7% × Max HP + 7% × Sum of all Element Resistances + 5% × Crit Damage per second for 5s after using Evolution Power. Detachment damage does not stack. Frozen Equilibrium damage counts as skill damage and, if equipped with any Flame/Physical weapon, is multiplied by 5. Only affected by Titan equipment's rare stats, and won't trigger additional attack effects.
▸Fusion of Mass and Flame
Fusion of Mass and Flame: The weapon is considered both Physical and Flame. Its damage calculation is influenced by base Physical & Flame ATK, Physical & Flame ATK percentage, and Physical & Flame damage boost, with the higher value taking precedence. Physical Resonance: Increases Physical ATK by 15% and Physical Resistance by 25%. Activated by equipping 2 or more Physical Weapons. Active in the off-hand slot. Cannot stack with other Physical Resonance or Physical Reaction effects, with Physical Resonance taking precedence. Flame Resonance: Increases Flame ATK by 15% and Flame Resistance by 25%. Activated by equipping 2 or more Flame Weapons. Active in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence. Distributed System: You can switch Evolution Cube's mode under Skills - Settings - Mode. Punchpedia: Detachment: Deals damage equal to 7% of Physical Attack + 7% × Max HP + 7% × Sum of all Element Resistances + 5% × Crit Damage per second for 5s after using Evolution Power. Detachment damage does not stack. Punchpedia damage counts as skill damage and, if equipped with any Volt/Frost weapon, is multiplied by 5. Only affected by Titan equipment's rare stats, and won't trigger additional attack effects.
▸Fusion of Volt and Frost
Fusion of Volt and Frost: The weapon is considered both Volt and Frost. Its damage calculation is influenced by base Volt & Frost ATK, Volt & Frost ATK percentage, and Volt & Frost damage boost, with the higher value taking precedence. Volt Resonance: Increases Volt Attack by 15% and Volt Resistance by 25%. Activated by equipping 2 or more Volt weapons. Active in the off-hand slot. Cannot stack with other Volt Resonance or Volt Reaction effects, with Volt Resonance taking precedence. Frost Resonance: Increases Frost Attack by 15% and Frost Resistance by 25%. Activated by equipping 2 or more Frost weapons. Active in the off-hand slot. Cannot stack with other Frost Resonance or Frost Reaction effects, with Frost Resonance taking precedence. Distributed System: You can switch Evolution Cube's mode under Skills - Settings - Mode. Weather Foreblast: Detachment: Deals damage equal to 7% of Volt Attack + 7% × Max HP + 7% × Sum of all Element Resistances + 5% × Crit Damage per second for 5s after using Evolution Power. Detachment damage does not stack. Weather Foreblast damage counts as skill damage and, if equipped with any Flame/Physical weapon, is multiplied by 5. Only affected by Titan equipment's rare stats, and won't trigger additional attack effects.
▸
Flame Resonance
Flame Resonance: Increases Flame ATK by 15% and Flame Resistance by 25%. Activated by equipping 2 or more Flame Weapons. This set effect works in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence.
▸
Frost Resonance
Frost Resonance: Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with other Frost Resonance or Frost Reaction effects, with Frost Resonance taking precedence.
▸
Physical Resonance
Physical Resonance: Increases Physical ATK by 15% and Physical Resistance by 25%. Activate by equipping 2 or more Physical Weapons. This set effect works in the off-hand slot. Cannot stack with other Physical Resonance or Physical Reaction effects, with Physical Resonance taking precedence.
▸Altered Resonance
Altered Resonance: Increases ATK by 7% and Altered Resistance by 7%. Activated by equipping 2 or more Altered weapons. Active in the off-hand slot. Cannot stack with other Altered Resonance or Altered Reaction effects, with Altered Resonance taking precedence. Synchronization: Increases Skill Multiplier to 7% when equipped with 3 Altered Weapons. Active in the off-hand slot. Omniflux: You can switch Evolution Cube's element type under Skills - Settings in non-combat state. Distributed System: You can switch Evolution Cube's mode under Skills - Settings - Mode. THINGAMAJIG: On-Field: Deals damage equal to 7% of Altered Attack + 7% × Max HP + 7% × Sum of all Element Resistances + 5% × Crit Damage per second after landing any hit with Evolution Cube. Triggers at most once every 1.5s. THINGAMAJIG damage counts as Normal Attack damage and, if equipped with any Volt/Frost/Physical/Flame weapon, is multiplied by 5. Only affected by Titan equipment's rare stats, and won't trigger additional attack effects.
▸
Volt Resonance
Volt Resonance: Increase volt ATK by 15% and volt resistance by 25%. Activate by equipping 2 or more volt weapons. This set effect works in the off-hand slot. Cannot stack with other Volt Resonance or Volt Reaction effects, with Volt Resonance taking precedence.
▸
System Backup
System Backup cooling down
Matrix Set Effects — Endless

MindLana - Me and Me
- I don't like you. - But I like you.

MemoryLana - Tears and Laughter
- Human memories are full of noise: all those cries and laughter ever since they were born. - Isn't that fun?

BeliefLana - Love and Fear
- They've always had fear, but sometimes that fear just disappears. Why is that? - Because of love. That's what Agleia said.

EmotionLana - Parting and Reunion
- Humans hate loneliness, but they wouldn't join me even when I invite them; they'd rather stay alone. How confusing. - Indeed!
✦ 2-Piece Set
Increases all ATK by 26%/28%/30%/32%. Reduces Endurance consumption of Infinite Compute. Ignores 15% of the target's Crit Resistance when equipped with Evolution Cube.
✦ 4-Piece Set
Increases Final DMG by 13%/17%/21%/25%. When equipped with Evolution Cube, increases all Element Damage by 6% and Crit Damage by 19%.
Weapon Skill Compendium & Damage Scaling

Matrix Computation
Lv. 21NormalJumpAttackAttackAttack
Press Normal Attack while airborne to unleash three consecutive strikes in mid-air, consuming Endurance. First strike: Deals damage up to 267% of ATK to the target and knocks them back. Second strike: Deals damage up to 362% of ATK to the target and knocks them back. Third strike: Deals damage up to 551% of ATK to the target and knocks them back.

Self Replication
Lv. 21NormalHold Attack
In Self Replication Mode, press Normal Attack when using the third hit to trigger Self Replication.
Pulls in targets ahead and deals damage up to 1874% of ATK + 11836.

Model Compression
Lv. 21NormalHold Attack
In Model Compression Mode, press Normal Attack when using the third hit to trigger Model Compression.
Restores 15% / Number of Allies × their Max HP for all allies and deals damage up to 602% of ATK + 3802 to targets ahead.

Parameter Beam
Lv. 21NormalHold Attack
In Parameter Beam Mode, press Normal Attack when using the third hit to trigger Parameter Beam.
Taunts the hit target for 2s and deals damage up to 623% of ATK + 3935 to them (with high Shatter).

Vector Conversion
Lv. 21NormalJumpHold Attack
Hold Normal Attack while airborne (press when a target is available), or use Normal Attack while climbing, jumping backward, or using the Jetpack to trigger Vector Conversion.
Plunges from above, dealing damage equal to 37% of ATK + 234 to hit enemies during the plunge. Upon landing, deals damage equal to 74% of ATK + 467 to nearby enemies.
Character Assets & Media (PNG & WebP)113
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail Art
1080×1080Awakening Splash
260×349SilhouetteEvolution Cube Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_lana
128×128Upgrade Material
112×112Weapon Skill
112×112Weapon SkillSelf Replication
/Game/Resources/Icon/skill/WeaponSkill/Lana/Lana_MeleeBranch1
112×112Weapon SkillModel Compression
/Game/Resources/Icon/skill/WeaponSkill/Lana/Lana_MeleeBranch2
112×112Weapon SkillParameter Beam
/Game/Resources/Icon/skill/WeaponSkill/Lana/Lana_MeleeBranch3
112×112Weapon SkillVector Conversion
/Game/Resources/Icon/skill/WeaponSkill/Lana/Lana_FallingAtk
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon SkillConsciousness Dismantle
/Game/Resources/Icon/skill/WeaponSkill/Lana/Lana_FEvadeAtk
112×112Weapon SkillEvolution Power - Self Replication
/Game/Resources/Icon/skill/WeaponSkill/Lana/Lana_Skill1
112×112Weapon SkillModel Cooperation
/Game/Resources/Icon/skill/WeaponSkill/Lana/Lana_ChangeSkill
60×54Elemental Reaction
82×82Buff
82×82Buff
82×82Buff
82×82Buff
82×82BuffLana Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR63_512Lana Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_yizhitips_Lana_bigLana Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_lana
1032×808Gashapon ArtLana Gashapon Splash Art
/Game/Resources/UI/AdvancedGashapon/ActivityGroup/icon/niudan_JH_LH_lana
620×1024Asset
1552×1376Special Order PhotoLana Special Order Photo 1
/Game/Resources/UI/chouka/Newchouka/UP_053_LN/lana_UP_lihui_01
1408×1408Special Order PhotoLana Special Order Photo 1
/Game/Resources/UI/chouka/Newchouka/UP_053_LN/UI_UP_lana_lihui_01
1408×1408Special Order PhotoLana Special Order Photo 2
/Game/Resources/UI/chouka/Newchouka/UP_053_LN/UI_UP_lana_lihui_02
608×272Event BannerLana Special Order Event Banner
/Game/Resources/UI/chouka/Newchouka/UP_053_LN/UI_UP_lana_Title
242×242Weapon IconLana Special Order Weapon Icon
/Game/Resources/UI/chouka/Newchouka/UP_053_LN/UI_UP_lana_WQ
242×242Matrix IconLana Special Order Matrix Icon
/Game/Resources/UI/chouka/Newchouka/UP_053_LN/UI_UP_lana_YZ
1283×403Asset
220×220Weapon Skill
220×220Weapon Skill
220×220Weapon Skill
220×220Weapon Skill
220×220Weapon Skill
288×288Asset
288×288AssetLana Dorm Furniture Icon: lana1
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/icon/icon_sushe_jiaju_lana1Lana Dorm Furniture Icon: lana10
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/icon/icon_sushe_jiaju_lana10Lana Dorm Furniture Icon: lana11
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/icon/icon_sushe_jiaju_lana11Lana Dorm Furniture Icon: lana2
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/icon/icon_sushe_jiaju_lana2Lana Dorm Furniture Icon: lana3
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/icon/icon_sushe_jiaju_lana3Lana Dorm Furniture Icon: lana4
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/icon/icon_sushe_jiaju_lana4Lana Dorm Furniture Icon: lana5
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/icon/icon_sushe_jiaju_lana5Lana Dorm Furniture Icon: lana6
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/icon/icon_sushe_jiaju_lana6Lana Dorm Furniture Icon: lana7
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/icon/icon_sushe_jiaju_lana7Lana Dorm Furniture Icon: lana8
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/icon/icon_sushe_jiaju_lana8Lana Dorm Furniture Icon: lana9
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/icon/icon_sushe_jiaju_lana9
912×656Dorm FurnitureLana Dorm Furniture: lana1
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/sushe_jiaju_XQ_lana1
912×656Dorm FurnitureLana Dorm Furniture: lana10
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/sushe_jiaju_XQ_lana10
912×656Dorm FurnitureLana Dorm Furniture: lana11
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/sushe_jiaju_XQ_lana11
912×656Dorm FurnitureLana Dorm Furniture: lana2
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/sushe_jiaju_XQ_lana2
912×656Dorm FurnitureLana Dorm Furniture: lana3
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/sushe_jiaju_XQ_lana3
912×656Dorm FurnitureLana Dorm Furniture: lana4
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/sushe_jiaju_XQ_lana4
912×656Dorm FurnitureLana Dorm Furniture: lana5
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/sushe_jiaju_XQ_lana5
912×656Dorm FurnitureLana Dorm Furniture: lana6
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/sushe_jiaju_XQ_lana6
912×656Dorm FurnitureLana Dorm Furniture: lana7
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/sushe_jiaju_XQ_lana7
912×656Dorm FurnitureLana Dorm Furniture: lana8
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/sushe_jiaju_XQ_lana8
912×656Dorm FurnitureLana Dorm Furniture: lana9
/Game/Resources/UI/LeisureRoom/content/LANA/JJ/sushe_jiaju_XQ_lana9
912×656Dorm InteractionLana Dorm Interaction: lana01
/Game/Resources/UI/LeisureRoom/content/LANA/QJ/SC_dz_lana01Lana Dorm Interaction: lana01 icon
/Game/Resources/UI/LeisureRoom/content/LANA/QJ/SC_dz_lana01_icon
912×656Dorm InteractionLana Dorm Interaction: lana02
/Game/Resources/UI/LeisureRoom/content/LANA/QJ/SC_dz_lana02Lana Dorm Interaction: lana02 icon
/Game/Resources/UI/LeisureRoom/content/LANA/QJ/SC_dz_lana02_icon
300×600Dorm PortraitLana Dorm Portrait: XZ
/Game/Resources/UI/LeisureRoom/content/LANA/XZ/Btn_Lana_XZ
300×600Dorm PortraitLana Dorm Portrait: XZ 01
/Game/Resources/UI/LeisureRoom/content/LANA/XZ/Btn_Lana_XZ_01
300×600Dorm PortraitLana Dorm Portrait: XZ 02
/Game/Resources/UI/LeisureRoom/content/LANA/XZ/Btn_Lana_XZ_02Lana Dorm Portrait: Lana XZ 01
/Game/Resources/UI/LeisureRoom/content/LANA/XZ/icon_Room_Lana_XZ_01Lana Dorm Portrait: Lana XZ 02
/Game/Resources/UI/LeisureRoom/content/LANA/XZ/icon_Room_Lana_XZ_02
912×656Dorm PortraitLana Dorm Portrait: XZ 01
/Game/Resources/UI/LeisureRoom/content/LANA/XZ/Img_Lana_XZ_01
912×656Dorm PortraitLana Dorm Portrait: XZ 02
/Game/Resources/UI/LeisureRoom/content/LANA/XZ/Img_Lana_XZ_02
300×600Dorm SceneLana Dorm Scene: YZ
/Game/Resources/UI/LeisureRoom/content/LANA/YZ/Btn_Lana_YZ
300×600Dorm SceneLana Dorm Scene: YZ 01
/Game/Resources/UI/LeisureRoom/content/LANA/YZ/Btn_Lana_YZ_01
300×600Dorm SceneLana Dorm Scene: YZ 02
/Game/Resources/UI/LeisureRoom/content/LANA/YZ/Btn_Lana_YZ_02Lana Dorm Scene: YZ 01
/Game/Resources/UI/LeisureRoom/content/LANA/YZ/Icon_Lana_YZ_01Lana Dorm Scene: YZ 02
/Game/Resources/UI/LeisureRoom/content/LANA/YZ/Icon_Lana_YZ_02
912×656Dorm SceneLana Dorm Scene: YZ 01
/Game/Resources/UI/LeisureRoom/content/LANA/YZ/Img_Lana_YZ_01
912×656Dorm SceneLana Dorm Scene: YZ 02
/Game/Resources/UI/LeisureRoom/content/LANA/YZ/Img_Lana_YZ_02
3840×2064Asset
800×800AssetLana manyou_imitation_77
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_77
512×512Weapon 512pxEvolution Cube (512px)
/Game/Resources/UI/plugin/icon/bigsize/Weapon_Lana_512
1276×630Combo Guide (EN)Lana Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_Nitai_lana_SSR_L10N
260×349Asset
236×236AssetLana imitation_77_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_77_xiangqing
340×340Profile Headshot
160×160Profile Headshot
82×82Buff
256×256Asset
256×256AssetLana item_ticket_Lana_SuperPower
/Game/Resources/Icon/huobi/item_ticket_Lana_SuperPower
512×512Matrix Icon
82×82Matrix Icon
82×82Matrix Icon
112×112Weapon SkillLana Skill: Lana_GravityCancel
/Game/Resources/Icon/skill/WeaponSkill/Lana/Lana_GravityCancel
112×112Weapon SkillLana Skill: Lana_ModeChange
/Game/Resources/Icon/skill/WeaponSkill/Lana/Lana_ModeChange
150×150Weapon SkillLana Skill: Lana_Weapon
/Game/Resources/Icon/skill/WeaponSkill/Lana/Lana_Weapon
128×128Matrix Icon
50×244Name Graphic
224×352Name Graphic
1276×630Combo Guide (RU)Lana Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_Nitai_lana_SSR_L10N
1276×630Combo Guide (DE)Lana Weapon Combo Guide (DE)
/Game/Resources/UI/Scenery/monster/UI_Nitai_lana_SSR_L10N
1276×630Combo Guide (ES)Lana Weapon Combo Guide (ES)
/Game/Resources/UI/Scenery/monster/UI_Nitai_lana_SSR_L10N
1276×630Combo Guide (FR)Lana Weapon Combo Guide (FR)
/Game/Resources/UI/Scenery/monster/UI_Nitai_lana_SSR_L10N
1276×630Combo Guide (ID)Lana Weapon Combo Guide (ID)
/Game/Resources/UI/Scenery/monster/UI_Nitai_lana_SSR_L10N
1276×630Combo Guide (JA)Lana Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_Nitai_lana_SSR_L10N
1276×630Combo Guide (KO)Lana Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_Nitai_lana_SSR_L10N
1276×630Combo Guide (PT)Lana Weapon Combo Guide (PT)
/Game/Resources/UI/Scenery/monster/UI_Nitai_lana_SSR_L10N
1276×630Combo Guide (TH)Lana Weapon Combo Guide (TH)
/Game/Resources/UI/Scenery/monster/UI_Nitai_lana_SSR_L10NDeveloper Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
lanaAvatar ID
LanaImitation ID
imitation_77Weapon ID
Lana_SuperPowerMatrix Suit ID
suit_SSR63Matrix Suit Name
EndlessRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
19Base HP (Lv. 1)
1165Base Crit (Lv. 1)
15Base Shatter
16Base Charge
14Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR63Matrix Suit Name
EndlessQuality
SSR2-Piece Set
—Increases all ATK by {0}%/{1}%/{2}%/{3}%. Reduces Endurance consumption of Infinite Compute. Ignores {4}% of the target's Crit Resistance when equipped with Evolution Cube.
★0
Buff_Matrix127_Lv1★1
Buff_Matrix127_Lv2★2
Buff_Matrix127_Lv3★3
Buff_Matrix127_Lv44-Piece Set
—Increases Final DMG by {0}%/{1}%/{2}%/{3}%. When equipped with Evolution Cube, increases all Element Damage by {4}% and Crit Damage by {5}%. Active in the off-hand slot, and only the highest star rating effect is applied.
★0
Buff_Matrix128_Lv1★1
Buff_Matrix128_Lv2★2
Buff_Matrix128_Lv3★3
Buff_Matrix128_Lv4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsIntermediate Permission♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Advanced Permission♥ 4000
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (13)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingLana_Lv6_ElementDamageUpMult
0.08Lana_Lv6_FinalDamageUpMult
0.21Lana_Lv6_FinalDamageUpMult_Enemy
0.2Lana_ZhuChang_SuperPower_CritCoefficient
0.049Lana_ZhuChang_SuperPower_ExtraDamageRateUp
1.3Lana_TuoShou_Physics_CritCoefficient
2.64Lana_TuoShou_Physics_ExtraDamageRateUp
1.3Lana_TuoShou_Flame_CritCoefficient
2.64Lana_TuoShou_Flame_ExtraDamageRateUp
1.3Lana_TuoShou_Ice_CritCoefficient
2.64Lana_TuoShou_Ice_ExtraDamageRateUp
1.3Lana_TuoShou_Thunder_CritCoefficient
2.64Lana_TuoShou_Thunder_ExtraDamageRateUp
1.3Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★1
Lana_GhostAttackCD_Lv15Lana_Lv1_ElementDmgUp0.07★3
Lana_Lv3_FinalDmgUp0.09Lana_Lv3_Shield0.15★5
Lana_Lv5_DeathImmune_CD60Lana_Lv5_ElementIgnoreMult0.3Lana_Lv5_DeathImmune_Shield0.3★6
Lana_Lv6_ElementDamageUpMult0.08Lana_Lv6_FinalDamageUpMult0.21Lana_Lv6_FinalDamageUpMult_Enemy0.2Skill Parameter Curves (13)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_LanaBase Skill Curve & Progression Data (EffectFigure_Lana)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_Lana_OverseasOverseas Skill Curve Balancing (EffectFigure_Lana_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesMatrix ComputationGA_FPlayerLanaMelee_AirMelee3 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaMelee_AirMelee_1 | L1: 267 · L100: 267 |
GA_FPlayerLanaMelee_AirMelee_2 | L1: 362 · L100: 362 |
GA_FPlayerLanaMelee_AirMelee_3 | L1: 551 · L100: 551 |
Self ReplicationGA_FPlayerLanaMelee_Branch12 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaMelee_Branch1_1 | L1: 1874 · L100: 1874 |
GA_FPlayerLanaMelee_Branch1_2 | L1: 99 · L2: 573 · L4: 1759 · L5: 2351 · L8: 4130 · L9: 4722 · L13: 7094 · L14: 7686 · L17: 9465 · L18: 10057 · L21: 11836 · L100: 11836 |
Model CompressionGA_FPlayerLanaMelee_Branch22 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaMelee_Branch2_1 | L1: 602 · L100: 602 |
GA_FPlayerLanaMelee_Branch2_2 | L1: 32 · L2: 184 · L3: 375 · L5: 755 · L6: 946 · L7: 1136 · L8: 1327 · L10: 1707 · L11: 1898 · L12: 2088 · L13: 2279 · L14: 2469 · L15: 2660 · L17: 3040 · L18: 3231 · L19: 3421 · L20: 3612 · L21: 3802 · L100: 3802 |
Parameter BeamGA_FPlayerLanaMelee_Branch32 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaMelee_Branch3_1 | L1: 623 · L100: 623 |
GA_FPlayerLanaMelee_Branch3_2 | L1: 33 · L2: 191 · L17: 3146 · L18: 3344 · L21: 3935 · L100: 3935 |
Vector ConversionGA_FPlayerLanaMelee_JumpAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaMelee_JumpAttack_1 | L1: 37 · L100: 37 |
GA_FPlayerLanaMelee_JumpAttack_2 | L1: 2 · L2: 11 · L4: 35 · L5: 46 · L8: 82 · L9: 93 · L11: 117 · L12: 128 · L14: 152 · L15: 163 · L18: 199 · L19: 210 · L21: 234 · L100: 234 |
GA_FPlayerLanaMelee_JumpAttack_3 | L1: 74 · L100: 74 |
GA_FPlayerLanaMelee_JumpAttack_4 | L1: 4 · L2: 23 · L4: 69 · L5: 93 · L6: 116 · L7: 140 · L9: 186 · L10: 210 · L11: 233 · L12: 257 · L13: 280 · L14: 304 · L16: 350 · L17: 374 · L18: 397 · L19: 421 · L21: 467 · L100: 467 |
Command ModificationGA_FPlayerLanaEvade_Back4 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaEvade_ForwardAttack_1 | L1: 462 · L100: 462 |
GA_FPlayerLanaEvade_BackAttack_1 | L1: 158 · L100: 158 |
GA_FPlayerLanaEvade_ForwardAttack_2 | L1: 24 · L2: 141 · L3: 287 · L4: 434 · L10: 1310 · L11: 1457 · L18: 2479 · L19: 2626 · L21: 2918 · L100: 2918 |
GA_FPlayerLanaEvade_BackAttack_2 | L1: 8 · L2: 48 · L21: 998 · L100: 998 |
Quick CommandGA_FPlayerLanaEvade_BackAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaEvade_BackAttack_1 | L1: 158 · L100: 158 |
GA_FPlayerLanaEvade_BackAttack_2 | L1: 8 · L2: 48 · L21: 998 · L100: 998 |
Gravity ControlGA_FPlayerLanaEvade_Forward4 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaEvade_ForwardAttack_1 | L1: 462 · L100: 462 |
GA_FPlayerLanaEvade_BackAttack_1 | L1: 158 · L100: 158 |
GA_FPlayerLanaEvade_ForwardAttack_2 | L1: 24 · L2: 141 · L3: 287 · L4: 434 · L10: 1310 · L11: 1457 · L18: 2479 · L19: 2626 · L21: 2918 · L100: 2918 |
GA_FPlayerLanaEvade_BackAttack_2 | L1: 8 · L2: 48 · L21: 998 · L100: 998 |
Consciousness DismantleGA_FPlayerLanaEvade_ForwardAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaEvade_ForwardAttack_1 | L1: 462 · L100: 462 |
GA_FPlayerLanaEvade_ForwardAttack_2 | L1: 24 · L2: 141 · L3: 287 · L4: 434 · L10: 1310 · L11: 1457 · L18: 2479 · L19: 2626 · L21: 2918 · L100: 2918 |
Evolution Power - Self ReplicationGA_FPlayerLanaSkill_Skill160 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaSkill_1 | L1: 6000 · L100: 6000 |
GA_FPlayerLanaSkill_Skill2_1 | L1: 6000 · L100: 6000 |
GA_FPlayerLanaSkill_Skill3_1 | L1: 6000 · L100: 6000 |
GA_FPlayerLanaSkill_2 | L1: 316 · L2: 1835 · L4: 5631 · L5: 7528 · L13: 22712 · L14: 24609 · L21: 37895 · L100: 37895 |
GA_FPlayerLanaSkill_Skill2_2 | L1: 316 · L2: 1835 · L4: 5631 · L5: 7528 · L13: 22712 · L14: 24609 · L21: 37895 · L100: 37895 |
GA_FPlayerLanaSkill_Skill3_2 | L1: 316 · L2: 1835 · L4: 5631 · L5: 7528 · L13: 22712 · L14: 24609 · L21: 37895 · L100: 37895 |
GA_FPlayerLanaSkill_3 | L1: 12000 · L100: 12000 |
GA_FPlayerLanaSkill_Skill2_3 | L1: 12000 · L100: 12000 |
GA_FPlayerLanaSkill_Skill3_3 | L1: 12000 · L100: 12000 |
GA_FPlayerLanaSkill_4 | L1: 632 · L2: 3669 · L6: 18853 · L7: 22648 · L11: 37832 · L12: 41627 · L16: 56811 · L17: 60606 · L20: 71994 · L21: 75789 · L100: 75789 |
GA_FPlayerLanaSkill_Skill2_4 | L1: 632 · L2: 3669 · L6: 18853 · L7: 22648 · L11: 37832 · L12: 41627 · L16: 56811 · L17: 60606 · L20: 71994 · L21: 75789 · L100: 75789 |
GA_FPlayerLanaSkill_Skill3_4 | L1: 632 · L2: 3669 · L6: 18853 · L7: 22648 · L11: 37832 · L12: 41627 · L16: 56811 · L17: 60606 · L20: 71994 · L21: 75789 · L100: 75789 |
GA_FPlayerLanaSkill_5 | L1: 1800 · L100: 1800 |
GA_FPlayerLanaSkill_Skill2_5 | L1: 1800 · L100: 1800 |
GA_FPlayerLanaSkill_Skill3_5 | L1: 1800 · L100: 1800 |
GA_FPlayerLanaSkill_6 | L1: 95 · L2: 550 · L3: 1120 · L4: 1689 · L5: 2259 · L7: 3397 · L8: 3967 · L10: 5105 · L11: 5675 · L13: 6813 · L14: 7383 · L15: 7952 · L16: 8522 · L18: 9660 · L19: 10230 · L21: 11368 · L100: 11368 |
GA_FPlayerLanaSkill_Skill2_6 | L1: 95 · L2: 550 · L3: 1120 · L4: 1689 · L5: 2259 · L7: 3397 · L8: 3967 · L10: 5105 · L11: 5675 · L13: 6813 · L14: 7383 · L15: 7952 · L16: 8522 · L18: 9660 · L19: 10230 · L21: 11368 · L100: 11368 |
GA_FPlayerLanaSkill_Skill3_6 | L1: 95 · L2: 550 · L3: 1120 · L4: 1689 · L5: 2259 · L7: 3397 · L8: 3967 · L10: 5105 · L11: 5675 · L13: 6813 · L14: 7383 · L15: 7952 · L16: 8522 · L18: 9660 · L19: 10230 · L21: 11368 · L100: 11368 |
GA_FPlayerLanaSkill_7 | L1: 2700 · L100: 2700 |
GA_FPlayerLanaSkill_Skill2_7 | L1: 2700 · L100: 2700 |
GA_FPlayerLanaSkill_Skill3_7 | L1: 2700 · L100: 2700 |
GA_FPlayerLanaSkill_8 | L1: 142 · L2: 826 · L18: 14490 · L19: 15345 · L21: 17053 · L100: 17053 |
GA_FPlayerLanaSkill_Skill2_8 | L1: 142 · L2: 826 · L18: 14490 · L19: 15345 · L21: 17053 · L100: 17053 |
GA_FPlayerLanaSkill_Skill3_8 | L1: 142 · L2: 826 · L18: 14490 · L19: 15345 · L21: 17053 · L100: 17053 |
GA_FPlayerLanaSkill_9 | L1: 3750 · L100: 3750 |
GA_FPlayerLanaSkill_Skill2_9 | L1: 3750 · L100: 3750 |
GA_FPlayerLanaSkill_Skill3_9 | L1: 3750 · L100: 3750 |
GA_FPlayerLanaSkill_10 | L1: 197 · L2: 1147 · L6: 5891 · L7: 7078 · L11: 11822 · L12: 13009 · L17: 18939 · L18: 20126 · L21: 23684 · L100: 23684 |
GA_FPlayerLanaSkill_Skill2_10 | L1: 197 · L2: 1147 · L6: 5891 · L7: 7078 · L11: 11822 · L12: 13009 · L17: 18939 · L18: 20126 · L21: 23684 · L100: 23684 |
GA_FPlayerLanaSkill_Skill3_10 | L1: 197 · L2: 1147 · L6: 5891 · L7: 7078 · L11: 11822 · L12: 13009 · L17: 18939 · L18: 20126 · L21: 23684 · L100: 23684 |
GA_FPlayerLanaSkill_11 | L1: 7500 · L100: 7500 |
GA_FPlayerLanaSkill_Skill2_11 | L1: 4800 · L100: 4800 |
GA_FPlayerLanaSkill_Skill3_11 | L1: 6000 · L100: 6000 |
GA_FPlayerLanaSkill_12 | L1: 395 · L2: 2293 · L3: 4666 · L4: 7038 · L5: 9411 · L7: 14155 · L8: 16528 · L10: 21272 · L11: 23645 · L13: 28389 · L14: 30762 · L15: 33134 · L16: 35507 · L18: 40251 · L19: 42624 · L21: 47368 · L100: 47368 |
GA_FPlayerLanaSkill_Skill2_12 | L1: 253 · L2: 1468 · L4: 4504 · L5: 6023 · L7: 9059 · L8: 10578 · L10: 13614 · L11: 15133 · L13: 18169 · L14: 19688 · L16: 22724 · L17: 24243 · L20: 28797 · L21: 30316 · L100: 30316 |
GA_FPlayerLanaSkill_Skill3_12 | L1: 316 · L2: 1835 · L4: 5631 · L5: 7528 · L13: 22712 · L14: 24609 · L21: 37895 · L100: 37895 |
GA_FPlayerLanaSkill_13 | L1: 9900 · L100: 9900 |
GA_FPlayerLanaSkill_Skill2_13 | L1: 6600 · L100: 6600 |
GA_FPlayerLanaSkill_Skill3_13 | L1: 7800 · L100: 7800 |
GA_FPlayerLanaSkill_14 | L1: 521 · L2: 3027 · L3: 6159 · L4: 9290 · L5: 12422 · L6: 15553 · L7: 18685 · L8: 21816 · L10: 28080 · L11: 31211 · L12: 34343 · L13: 37474 · L14: 40606 · L15: 43737 · L16: 46869 · L17: 50000 · L18: 53132 · L19: 56263 · L20: 59395 · L21: 62526 · L100: 62526 |
GA_FPlayerLanaSkill_Skill2_14 | L1: 347 · L2: 2018 · L4: 6194 · L5: 8281 · L7: 12457 · L8: 14544 · L10: 18720 · L11: 20807 · L13: 24983 · L14: 27070 · L16: 31246 · L17: 33333 · L20: 39597 · L21: 41684 · L100: 41684 |
GA_FPlayerLanaSkill_Skill3_14 | L1: 411 · L2: 2385 · L3: 4852 · L4: 7320 · L7: 14721 · L8: 17189 · L10: 22123 · L11: 24591 · L14: 31992 · L15: 34460 · L18: 41861 · L19: 44329 · L21: 49263 · L100: 49263 |
GA_FPlayerLanaSkill_15 | L1: 5400 · L100: 5400 |
GA_FPlayerLanaSkill_Skill2_15 | L1: 3900 · L100: 3900 |
GA_FPlayerLanaSkill_Skill3_15 | L1: 4500 · L100: 4500 |
GA_FPlayerLanaSkill_16 | L1: 284 · L2: 1651 · L4: 5067 · L5: 6776 · L13: 20440 · L14: 22149 · L21: 34105 · L100: 34105 |
GA_FPlayerLanaSkill_Skill2_16 | L1: 205 · L2: 1193 · L3: 2426 · L4: 3660 · L5: 4893 · L7: 7361 · L8: 8594 · L10: 11062 · L11: 12295 · L13: 14763 · L14: 15996 · L15: 17230 · L16: 18463 · L18: 20931 · L19: 22164 · L21: 24632 · L100: 24632 |
GA_FPlayerLanaSkill_Skill3_16 | L1: 237 · L2: 1376 · L3: 2799 · L4: 4223 · L5: 5646 · L6: 7070 · L7: 8493 · L8: 9917 · L10: 12763 · L11: 14187 · L12: 15610 · L13: 17034 · L14: 18457 · L15: 19881 · L17: 22727 · L18: 24151 · L19: 25574 · L20: 26998 · L21: 28421 · L100: 28421 |
GA_FPlayerLanaSkill_17 | L1: 6250 · L100: 6250 |
GA_FPlayerLanaSkill_Skill2_17 | L1: 4000 · L100: 4000 |
GA_FPlayerLanaSkill_Skill3_17 | L1: 5000 · L100: 5000 |
GA_FPlayerLanaSkill_18 | L1: 329 · L2: 1911 · L21: 39474 · L100: 39474 |
GA_FPlayerLanaSkill_Skill2_18 | L1: 211 · L2: 1223 · L3: 2488 · L4: 3754 · L7: 7549 · L8: 8815 · L10: 11345 · L11: 12611 · L14: 16406 · L15: 17672 · L18: 21467 · L19: 22733 · L21: 25263 · L100: 25263 |
GA_FPlayerLanaSkill_Skill3_18 | L1: 263 · L2: 1529 · L3: 3111 · L4: 4692 · L5: 6274 · L6: 7855 · L7: 9437 · L8: 11018 · L10: 14182 · L11: 15763 · L12: 17345 · L13: 18926 · L14: 20508 · L15: 22089 · L17: 25253 · L18: 26834 · L19: 28416 · L20: 29997 · L21: 31579 · L100: 31579 |
GA_FPlayerLanaSkill_19 | L1: 300 · L100: 300 |
GA_FPlayerLanaSkill_Skill2_19 | L1: 150 · L100: 150 |
GA_FPlayerLanaSkill_Skill3_19 | L1: 180 · L100: 180 |
GA_FPlayerLanaSkill_20 | L1: 16 · L2: 92 · L4: 282 · L5: 376 · L13: 1136 · L14: 1230 · L21: 1895 · L100: 1895 |
GA_FPlayerLanaSkill_Skill2_20 | L1: 8 · L2: 46 · L3: 93 · L4: 141 · L5: 188 · L6: 236 · L7: 283 · L8: 331 · L10: 425 · L11: 473 · L12: 520 · L13: 568 · L14: 615 · L15: 663 · L16: 710 · L17: 758 · L19: 852 · L20: 900 · L21: 947 · L100: 947 |
GA_FPlayerLanaSkill_Skill3_20 | L1: 9 · L2: 55 · L10: 511 · L11: 567 · L21: 1137 · L100: 1137 |
Evolution Power - Model CompressionGA_FPlayerLanaSkill_Skill220 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaSkill_Skill2_1 | L1: 6000 · L100: 6000 |
GA_FPlayerLanaSkill_Skill2_2 | L1: 316 · L2: 1835 · L4: 5631 · L5: 7528 · L13: 22712 · L14: 24609 · L21: 37895 · L100: 37895 |
GA_FPlayerLanaSkill_Skill2_3 | L1: 12000 · L100: 12000 |
GA_FPlayerLanaSkill_Skill2_4 | L1: 632 · L2: 3669 · L6: 18853 · L7: 22648 · L11: 37832 · L12: 41627 · L16: 56811 · L17: 60606 · L20: 71994 · L21: 75789 · L100: 75789 |
GA_FPlayerLanaSkill_Skill2_5 | L1: 1800 · L100: 1800 |
GA_FPlayerLanaSkill_Skill2_6 | L1: 95 · L2: 550 · L3: 1120 · L4: 1689 · L5: 2259 · L7: 3397 · L8: 3967 · L10: 5105 · L11: 5675 · L13: 6813 · L14: 7383 · L15: 7952 · L16: 8522 · L18: 9660 · L19: 10230 · L21: 11368 · L100: 11368 |
GA_FPlayerLanaSkill_Skill2_7 | L1: 2700 · L100: 2700 |
GA_FPlayerLanaSkill_Skill2_8 | L1: 142 · L2: 826 · L18: 14490 · L19: 15345 · L21: 17053 · L100: 17053 |
GA_FPlayerLanaSkill_Skill2_9 | L1: 3750 · L100: 3750 |
GA_FPlayerLanaSkill_Skill2_10 | L1: 197 · L2: 1147 · L6: 5891 · L7: 7078 · L11: 11822 · L12: 13009 · L17: 18939 · L18: 20126 · L21: 23684 · L100: 23684 |
GA_FPlayerLanaSkill_Skill2_11 | L1: 4800 · L100: 4800 |
GA_FPlayerLanaSkill_Skill2_12 | L1: 253 · L2: 1468 · L4: 4504 · L5: 6023 · L7: 9059 · L8: 10578 · L10: 13614 · L11: 15133 · L13: 18169 · L14: 19688 · L16: 22724 · L17: 24243 · L20: 28797 · L21: 30316 · L100: 30316 |
GA_FPlayerLanaSkill_Skill2_13 | L1: 6600 · L100: 6600 |
GA_FPlayerLanaSkill_Skill2_14 | L1: 347 · L2: 2018 · L4: 6194 · L5: 8281 · L7: 12457 · L8: 14544 · L10: 18720 · L11: 20807 · L13: 24983 · L14: 27070 · L16: 31246 · L17: 33333 · L20: 39597 · L21: 41684 · L100: 41684 |
GA_FPlayerLanaSkill_Skill2_15 | L1: 3900 · L100: 3900 |
GA_FPlayerLanaSkill_Skill2_16 | L1: 205 · L2: 1193 · L3: 2426 · L4: 3660 · L5: 4893 · L7: 7361 · L8: 8594 · L10: 11062 · L11: 12295 · L13: 14763 · L14: 15996 · L15: 17230 · L16: 18463 · L18: 20931 · L19: 22164 · L21: 24632 · L100: 24632 |
GA_FPlayerLanaSkill_Skill2_17 | L1: 4000 · L100: 4000 |
GA_FPlayerLanaSkill_Skill2_18 | L1: 211 · L2: 1223 · L3: 2488 · L4: 3754 · L7: 7549 · L8: 8815 · L10: 11345 · L11: 12611 · L14: 16406 · L15: 17672 · L18: 21467 · L19: 22733 · L21: 25263 · L100: 25263 |
GA_FPlayerLanaSkill_Skill2_19 | L1: 150 · L100: 150 |
GA_FPlayerLanaSkill_Skill2_20 | L1: 8 · L2: 46 · L3: 93 · L4: 141 · L5: 188 · L6: 236 · L7: 283 · L8: 331 · L10: 425 · L11: 473 · L12: 520 · L13: 568 · L14: 615 · L15: 663 · L16: 710 · L17: 758 · L19: 852 · L20: 900 · L21: 947 · L100: 947 |
Evolution Power - Parameter BeamGA_FPlayerLanaSkill_Skill320 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaSkill_Skill3_1 | L1: 6000 · L100: 6000 |
GA_FPlayerLanaSkill_Skill3_2 | L1: 316 · L2: 1835 · L4: 5631 · L5: 7528 · L13: 22712 · L14: 24609 · L21: 37895 · L100: 37895 |
GA_FPlayerLanaSkill_Skill3_3 | L1: 12000 · L100: 12000 |
GA_FPlayerLanaSkill_Skill3_4 | L1: 632 · L2: 3669 · L6: 18853 · L7: 22648 · L11: 37832 · L12: 41627 · L16: 56811 · L17: 60606 · L20: 71994 · L21: 75789 · L100: 75789 |
GA_FPlayerLanaSkill_Skill3_5 | L1: 1800 · L100: 1800 |
GA_FPlayerLanaSkill_Skill3_6 | L1: 95 · L2: 550 · L3: 1120 · L4: 1689 · L5: 2259 · L7: 3397 · L8: 3967 · L10: 5105 · L11: 5675 · L13: 6813 · L14: 7383 · L15: 7952 · L16: 8522 · L18: 9660 · L19: 10230 · L21: 11368 · L100: 11368 |
GA_FPlayerLanaSkill_Skill3_7 | L1: 2700 · L100: 2700 |
GA_FPlayerLanaSkill_Skill3_8 | L1: 142 · L2: 826 · L18: 14490 · L19: 15345 · L21: 17053 · L100: 17053 |
GA_FPlayerLanaSkill_Skill3_9 | L1: 3750 · L100: 3750 |
GA_FPlayerLanaSkill_Skill3_10 | L1: 197 · L2: 1147 · L6: 5891 · L7: 7078 · L11: 11822 · L12: 13009 · L17: 18939 · L18: 20126 · L21: 23684 · L100: 23684 |
GA_FPlayerLanaSkill_Skill3_11 | L1: 6000 · L100: 6000 |
GA_FPlayerLanaSkill_Skill3_12 | L1: 316 · L2: 1835 · L4: 5631 · L5: 7528 · L13: 22712 · L14: 24609 · L21: 37895 · L100: 37895 |
GA_FPlayerLanaSkill_Skill3_13 | L1: 7800 · L100: 7800 |
GA_FPlayerLanaSkill_Skill3_14 | L1: 411 · L2: 2385 · L3: 4852 · L4: 7320 · L7: 14721 · L8: 17189 · L10: 22123 · L11: 24591 · L14: 31992 · L15: 34460 · L18: 41861 · L19: 44329 · L21: 49263 · L100: 49263 |
GA_FPlayerLanaSkill_Skill3_15 | L1: 4500 · L100: 4500 |
GA_FPlayerLanaSkill_Skill3_16 | L1: 237 · L2: 1376 · L3: 2799 · L4: 4223 · L5: 5646 · L6: 7070 · L7: 8493 · L8: 9917 · L10: 12763 · L11: 14187 · L12: 15610 · L13: 17034 · L14: 18457 · L15: 19881 · L17: 22727 · L18: 24151 · L19: 25574 · L20: 26998 · L21: 28421 · L100: 28421 |
GA_FPlayerLanaSkill_Skill3_17 | L1: 5000 · L100: 5000 |
GA_FPlayerLanaSkill_Skill3_18 | L1: 263 · L2: 1529 · L3: 3111 · L4: 4692 · L5: 6274 · L6: 7855 · L7: 9437 · L8: 11018 · L10: 14182 · L11: 15763 · L12: 17345 · L13: 18926 · L14: 20508 · L15: 22089 · L17: 25253 · L18: 26834 · L19: 28416 · L20: 29997 · L21: 31579 · L100: 31579 |
GA_FPlayerLanaSkill_Skill3_19 | L1: 180 · L100: 180 |
GA_FPlayerLanaSkill_Skill3_20 | L1: 9 · L2: 55 · L10: 511 · L11: 567 · L21: 1137 · L100: 1137 |
Model CooperationGA_FPlayerLanaChangeSkill2 curves
| Parameter | Values |
|---|---|
GA_FPlayerLanaChangeSkill_1 | L1: 1999 · L100: 1999 |
GA_FPlayerLanaChangeSkill_2 | L1: 105 · L2: 611 · L3: 1244 · L5: 2508 · L6: 3141 · L9: 5037 · L10: 5670 · L12: 6934 · L13: 7567 · L15: 8831 · L16: 9464 · L18: 10728 · L19: 11361 · L21: 12625 · L100: 12625 |
Skill Provenance (26)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (LanaDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (LanaDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Matrix Computation | GA_FPlayerLanaMelee_AirMelee | WeaponSkillList · LanaDes |
| Self Replication | GA_FPlayerLanaMelee_Branch1 | WeaponSkillList · LanaDes |
| Model Compression | GA_FPlayerLanaMelee_Branch2 | WeaponSkillList · LanaDes |
| Parameter Beam | GA_FPlayerLanaMelee_Branch3 | WeaponSkillList · LanaDes |
| Vector Conversion | GA_FPlayerLanaMelee_JumpAttack | WeaponSkillList · LanaDes |
| Command Modification | GA_FPlayerLanaEvade_Back | WeaponSkillList · LanaDes |
| Quick Command | GA_FPlayerLanaEvade_BackAttack | WeaponSkillList · LanaDes |
| Gravity Control | GA_FPlayerLanaEvade_Forward | WeaponSkillList · LanaDes |
| Consciousness Dismantle | GA_FPlayerLanaEvade_ForwardAttack | WeaponSkillList · LanaDes |
| Evolution Power - Self Replication | GA_FPlayerLanaSkill_Skill1 | WeaponSkillList · LanaDes |
| Evolution Power - Model Compression | GA_FPlayerLanaSkill_Skill2 | WeaponSkillList · LanaDes |
| Evolution Power - Parameter Beam | GA_FPlayerLanaSkill_Skill3 | WeaponSkillList · LanaDes |
| Model Cooperation | GA_FPlayerLanaChangeSkill | WeaponSkillList · LanaDes |
| Altered Damage | reaction_altered | QRSLCommon_ST |
| Fusion of Flame and Mass | Lana_Resonance_FirePhy | WeaponSkillList · LanaDes |
| Fusion of Frost and Volt | Lana_Resonance_IceThunder | WeaponSkillList · LanaDes |
| Fusion of Mass and Flame | Lana_Resonance_PhyFire | WeaponSkillList · LanaDes |
| Fusion of Volt and Frost | Lana_Resonance_ThunderIce | WeaponSkillList · LanaDes |
| Flame Resonance | Buff_Lana_Fire_Resonance | GameplayEffectTipsDataTable |
| Frost Resonance | Buff_Lana_Ice_Resonance | GameplayEffectTipsDataTable |
| Physical Resonance | Buff_Lana_Physic_Resonance | GameplayEffectTipsDataTable |
| Altered Resonance | Lana_Resonance_SuperPower | WeaponSkillList · LanaDes |
| Volt Resonance | Buff_Lana_Thunder_Resonance | GameplayEffectTipsDataTable |
| System Backup | Buff_Lana_Lv5_DeathImmune_CD | GameplayEffectTipsDataTable |
| Classic Mode | Lana_SkillMenu_Mode1 | WeaponSkillList · LanaDes |
| Surrounding Mode | Lana_SkillMenu_Mode2 | WeaponSkillList · LanaDes |