
PHYSICAL / FLAMEDPS
SSR
Claudia Storm Eye
Shatter
16
Charge
14
Scarlet Gale
1612
79999
998
Advancements
★1Star Advancement
★1
Star AdvancementBlade of Unity is triggered at 5, 10, and 15 seconds.
★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementWhen Blade of Unity hits a target, apply Suppress effect for 4 seconds, decreasing the target's movement speed by 20% and dealing damage equal to 480% of ATK every second.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star AdvancementWhen Blade of Unity is triggered, recover 25% of HP. If current HP is less than 50% of max HP, increase recovery to 50% (unaffected by healing bonus effects and unavailable in Apex League).
★6Star Advancement
★6
Star AdvancementAwakening Traits
Vigilant Watch 1200 pts Affinity
Increase final damage by 14%.
Adjudication 4000 pts Affinity
Passive Skills
▸
Armor Dissolve
When the weapon is fully charged, the next attack inflicts Armor Dissolve on the target for 45 seconds, increasing their flame and physical damage taken by 10% (and an additional 15% in team play). This effect will replace the grievous status on the target, and targets with this effect cannot become grievous. Physical attacks will stun targets under the dissolve effect for 2 seconds, and flame attacks will decrease the targets' speed by 50% for 5 seconds. This effect can only trigger once every 15 seconds on the same target.
▸
Fusion of Mass and Flame
The weapon is considered both Physical and Flame. Its damage calculation is influenced by base Physical & Flame ATK, Physical & Flame ATK percentage, and Physical & Flame damage boost, with the higher value taking precedence.
▸Scarlet Gale: On-Field
When Scarlet Gale is equipped, any weapon's discharge skill will deal damage equal to 256% of physical ATK + 3.6% of Max HP + 133% of the sum of all the Wanderer's resistance types + 4.9% of crit to nearby targets. While in combat, after every 0.5 seconds, the next Swift Cut damage will be increased by an additional 1 time, up to a maximum of 30 times. When multiple Swift Cut damages exist, the highest initial value is used for calculation. Swift Cut damage is counted as discharge skill damage. If there is 1 frost/volt weapon of any kind equipped, Scarlet Blade damage is increased to 1.3 times. In addition, Scarlet Blade damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.
When Scarlet Gale is equipped in the main slot and the Wanderer takes lethal damage, performs Swift Lightning, during which the Wanderer is immune to damage. The minimum trigger interval is 1.3 seconds.
▸
Flame Resonance
Flame Resonance: Increase flame ATK by 15% and flame resistance by 25%. Activate by equipping 2 or more flame weapons. This set effect works in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence.
▸
Physical Resonance
Physical Resonance: Increase physical ATK by 15% and physical resistance by 25%. Activate by equipping 2 or more physical weapons. This set effect works in the off-hand slot. Cannot stack with other Physical Resonance or Physical Reaction effects, with Physical Resonance taking precedence.
▸
Radiant Halo: Physical Damage Boost
After using Radiant Halo, increase physical damage for 30 seconds.
▸
Swift Lightning Cooldown
Cooling down...
Matrix Set Effects — Blazing Lotus

MindClaudia: Day of Reckoning
With this sharp blade, I sever the roots of evil.

MemoryClaudia: Storm's Embrace
A raging storm that sweeps away even the past.

BeliefClaudia: Bathed in Flames
Undying faith.

EmotionClaudia: Heart's Haven
For the tomorrow I yearn for.
✦ 2-Piece Set
Increase physical ATK by 24%/26%/28%/30% and Blade of Unity damage to 4800%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
✦ 4-Piece Set
Increase all elemental damage by 10%/14%/18%/22%. When equipped with Scarlet Gale, increase final damage by 22%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
Weapon Skill Compendium & Damage Scaling

Gust Hunter
Lv. 21NormalHold Attack
While on the ground, tap and hold normal attack to trigger Gust Hunter.
Fire a shot at the target, dealing damage equal to 78% of ATK + 493 to the target upon hit.

Cyclone Blade
Lv. 21NormalJumpAttackAttackAttackAttackAttack
While the Wanderer is airborne, use normal attack to launch 5 consecutive attacks in the air, consuming endurance.
First Attack: Deal damage equal to 82% of ATK + 518 and knock the target back.
Second Attack: Deal damage equal to 173% of ATK + 1093 and knock the target back. Third Attack: Deal damage equal to 235% of ATK + 1484 and knock the target back.
Fourth Attack: Deal damage up to 316% of ATK + 1996 and knock the target back.
Fifth Attack: Deal damage equal to 336% of ATK + 2122 and knock the target back.

Furious Flurry
Lv. 21NormalHold Attack
While using normal attack on the ground, tap and hold normal attack when using the first to fourth normal attacks to trigger Furious Flurry.
Swing Scarlet Gale, dealing damage equal to 309% of ATK + 1952 to nearby targets.

Thousand-Ton Slam
Lv. 21NormalJumpHold Attack
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using a Jetpack to trigger Thousand-Ton Slam.
Fall down from mid-air. During the course of landing, each hit on an enemy deals damage equal to 186% of ATK + 1175. After landing, deal damage equal to 186% of ATK + 1175 to nearby targets.

Rapid Sweep
Lv. 21NormalAttackAttackAttackAttackAttack
While on the ground, use normal attack to launch 5 consecutive attacks.
First Attack: Deal damage equal to 82% of ATK + 518 and knock the target back.
Second Attack: Deal damage equal to 173% of ATK + 1093 and knock the target back. Third Attack: Deal damage equal to 235% of ATK + 1484 and knock the target back.
Fourth Attack: Deal damage up to 316% of ATK + 1996 and knock the target back.
Fifth Attack: Deal damage equal to 336% of ATK + 2122 and knock the target back.
Character Assets & Media (PNG & WebP)35
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail ArtClaudia Storm Eye Detail Art
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_65
1080×1080Awakening Splash
260×349SilhouetteClaudia Storm Eye Simulacrum Silhouette
/Game/Resources/UI/shizhuang/nitai/imitation_65Scarlet Gale Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_swordx
128×128Upgrade Material
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon SkillThousand-Ton Slam
/Game/Resources/Icon/skill/WeaponSkill/skill_swordx_jumpattack
112×112Weapon Skill
112×112Weapon SkillHail of Shadows
/Game/Resources/Icon/skill/WeaponSkill/skill_swordx_bevadeattack
112×112Weapon SkillGlimmering Kick
/Game/Resources/Icon/skill/WeaponSkill/skill_swordx_fevadeattack
112×112Weapon SkillUnseen Shadows
/Game/Resources/Icon/skill/WeaponSkill/skill_swordx_bevadepowerattack
112×112Weapon Skill
112×112Weapon SkillWindcutting Thunder
/Game/Resources/Icon/skill/WeaponSkill/skill_swordx_changeskill
60×54Elemental Reaction
150×150Buff
112×112BuffSwift Lightning Cooldown
/Game/Resources/Icon/skill/WeaponSkill/skill_swordx_specevadeClaudia Storm Eye Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR52_512Claudia Storm Eye Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_yizhitips_SwordX_bigClaudia Storm Eye Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_SwordX
620×1024Asset
800×800AssetClaudia Storm Eye manyou_imitation_65
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_65
260×349AssetClaudia Storm Eye UI_imitation_65_2
/Game/Resources/UI/shizhuang/nitai/UI_imitation_65_2
236×236AssetClaudia Storm Eye imitation_65_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_65_xiangqing
678×367AssetClaudia Storm Eye wuwei_imitation_65
/Game/Resources/UI/shizhuang/nitai/xiangqing/wuwei/wuwei_imitation_65Claudia Storm Eye Matrix Icon
/Game/Resources/UI/yizhi/suit_icon/tips_icon_SSR52
256×256AssetClaudia Storm Eye Gem_SwordX_physic
/Game/Resources/Icon/huobi/Gem_SwordX_physic
256×256AssetClaudia Storm Eye item_ticket_SwordX_physic
/Game/Resources/Icon/huobi/item_ticket_SwordX_physic
512×512Matrix IconClaudia Storm Eye Matrix Icon
/Game/Resources/Icon/item/treasure_matrix_SSR52
112×112Weapon SkillClaudia Storm Eye Skill: skill_swordx_aidattack
/Game/Resources/Icon/skill/WeaponSkill/skill_swordx_aidattack
128×128Matrix IconClaudia Storm Eye Matrix Icon
/Game/Resources/Icon/weapon/icon_yizhi/yizhi_SSR_SwordX
50×244Name GraphicClaudia Storm Eye Matrix Icon
/Game/Resources/Icon/yizhi/256/icon_matrix_SSR52_256Developer Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
claudia-stormAvatar ID
swordxImitation ID
imitation_65Weapon ID
SwordX_physicMatrix Suit ID
suit_SSR52Matrix Suit Name
Blazing LotusRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
19Base HP (Lv. 1)
1165Base Crit (Lv. 1)
15Base Shatter
16Base Charge
14Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR52Matrix Suit Name
Blazing LotusQuality
SSR2-Piece Set
—Increase physical ATK by {0}%/{1}%/{2}%/{3}% and Blade of Unity damage to {4}%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR105_level1★1
Buff_Matrix_SSR105_level2★2
Buff_Matrix_SSR105_level3★3
Buff_Matrix_SSR105_level44-Piece Set
—Increase all elemental damage by {0}%/{1}%/{2}%/{3}%. When equipped with Scarlet Gale, increase final damage by {4}%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR106_level1★1
Buff_Matrix_SSR106_level2★2
Buff_Matrix_SSR106_level3★3
Buff_Matrix_SSR106_level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsVigilant Watch♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Adjudication♥ 4000
Driver: Scarlet Gale
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (6)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingSwordXSkillCoolDown
21SwordXEXChangeWeaponCoefficientMaxHp
0.01SwordXEXChangeWeaponCoefficientPhysicAttack
0.732SwordXEXChangeWeaponCoefficientDef
0.366SwordXEXChangeWeaponCoefficientCrit
1.343SwordXEXChangeWeaponFinCoefficient
1.3Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★1
SwordXAidAttackPeriodL15Buff_SwordX_Level1_DmgUp0.14★2
Buff_SwordX_Level2_DmgUp0.18Buff_SwordX_Level2_PhyDmgUp0.3★6
SwordXSkillPhyDmgUpL60.4Skill Parameter Curves (12)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_SwordXBase Skill Curve & Progression Data (EffectFigure_SwordX)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_SwordX_OverseasOverseas Skill Curve Balancing (EffectFigure_SwordX_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesGust HunterGA_FPlayerSwordXMelee_AimAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerSwordXMelee_AimAttack_1 | L1: 78 · L100: 78 |
GA_FPlayerSwordXMelee_AimAttack_2 | L1: 4 · L2: 24 · L3: 49 · L4: 73 · L6: 123 · L7: 147 · L9: 197 · L10: 221 · L12: 271 · L13: 295 · L15: 345 · L16: 369 · L18: 419 · L19: 443 · L21: 493 · L100: 493 |
Cyclone BladeGA_FPlayerSwordXMelee_AirAttack10 curves
| Parameter | Values |
|---|---|
GA_FPlayerSwordXMelee_AirAttack_1 | L1: 82 · L100: 82 |
GA_FPlayerSwordXMelee_AirAttack_2 | L1: 4 · L2: 25 · L11: 259 · L12: 284 · L21: 518 · L100: 518 |
GA_FPlayerSwordXMelee_AirAttack_3 | L1: 173 · L100: 173 |
GA_FPlayerSwordXMelee_AirAttack_4 | L1: 9 · L2: 53 · L3: 108 · L4: 162 · L7: 327 · L8: 381 · L10: 491 · L11: 545 · L14: 710 · L15: 764 · L17: 874 · L18: 928 · L21: 1093 · L100: 1093 |
GA_FPlayerSwordXMelee_AirAttack_5 | L1: 235 · L100: 235 |
GA_FPlayerSwordXMelee_AirAttack_6 | L1: 12 · L2: 72 · L3: 146 · L4: 221 · L6: 369 · L7: 444 · L9: 592 · L10: 667 · L12: 815 · L13: 890 · L15: 1038 · L16: 1113 · L18: 1261 · L19: 1336 · L21: 1484 · L100: 1484 |
GA_FPlayerSwordXMelee_AirAttack_7 | L1: 316 · L100: 316 |
GA_FPlayerSwordXMelee_AirAttack_8 | L1: 17 · L2: 97 · L4: 297 · L5: 396 · L21: 1996 · L100: 1996 |
GA_FPlayerSwordXMelee_AirAttack_9 | L1: 336 · L100: 336 |
GA_FPlayerSwordXMelee_AirAttack_10 | L1: 18 · L2: 103 · L4: 315 · L5: 422 · L8: 740 · L9: 847 · L11: 1059 · L12: 1166 · L15: 1484 · L16: 1591 · L18: 1803 · L19: 1910 · L21: 2122 · L100: 2122 |
Furious FlurryGA_FPlayerSwordXMelee_Branch2 curves
| Parameter | Values |
|---|---|
GA_FPlayerSwordXMelee_Branch_1 | L1: 309 · L100: 309 |
GA_FPlayerSwordXMelee_Branch_2 | L1: 16 · L2: 94 · L5: 388 · L6: 485 · L9: 779 · L10: 876 · L13: 1170 · L14: 1267 · L17: 1561 · L18: 1658 · L21: 1952 · L100: 1952 |
Thousand-Ton SlamGA_FPlayerSwordXMelee_JumpAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerSwordXMelee_JumpAttack_1 | L1: 186 · L100: 186 |
GA_FPlayerSwordXMelee_JumpAttack_2 | L1: 10 · L2: 57 · L4: 175 · L5: 233 · L10: 528 · L11: 586 · L16: 881 · L17: 939 · L21: 1175 · L100: 1175 |
GA_FPlayerSwordXMelee_JumpAttack_3 | L1: 186 · L100: 186 |
GA_FPlayerSwordXMelee_JumpAttack_4 | L1: 10 · L2: 57 · L4: 175 · L5: 233 · L10: 528 · L11: 586 · L16: 881 · L17: 939 · L21: 1175 · L100: 1175 |
Rapid SweepGA_FPlayerSwordXMelee_Melee10 curves
| Parameter | Values |
|---|---|
GA_FPlayerSwordXMelee_Melee_1 | L1: 82 · L100: 82 |
GA_FPlayerSwordXMelee_Melee_2 | L1: 4 · L2: 25 · L11: 259 · L12: 284 · L21: 518 · L100: 518 |
GA_FPlayerSwordXMelee_Melee_3 | L1: 173 · L100: 173 |
GA_FPlayerSwordXMelee_Melee_4 | L1: 9 · L2: 53 · L3: 108 · L4: 162 · L7: 327 · L8: 381 · L10: 491 · L11: 545 · L14: 710 · L15: 764 · L17: 874 · L18: 928 · L21: 1093 · L100: 1093 |
GA_FPlayerSwordXMelee_Melee_5 | L1: 235 · L100: 235 |
GA_FPlayerSwordXMelee_Melee_6 | L1: 12 · L2: 72 · L3: 146 · L4: 221 · L6: 369 · L7: 444 · L9: 592 · L10: 667 · L12: 815 · L13: 890 · L15: 1038 · L16: 1113 · L18: 1261 · L19: 1336 · L21: 1484 · L100: 1484 |
GA_FPlayerSwordXMelee_Melee_7 | L1: 316 · L100: 316 |
GA_FPlayerSwordXMelee_Melee_8 | L1: 17 · L2: 97 · L4: 297 · L5: 396 · L21: 1996 · L100: 1996 |
GA_FPlayerSwordXMelee_Melee_9 | L1: 336 · L100: 336 |
GA_FPlayerSwordXMelee_Melee_10 | L1: 18 · L2: 103 · L4: 315 · L5: 422 · L8: 740 · L9: 847 · L11: 1059 · L12: 1166 · L15: 1484 · L16: 1591 · L18: 1803 · L19: 1910 · L21: 2122 · L100: 2122 |
Hail of ShadowsGA_FPlayerSwordXEvadeAttack_BackAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerSwordXEvadeAttack_BackAttack_1 | L1: 146 · L100: 146 |
GA_FPlayerSwordXEvadeAttack_BackAttack_2 | L1: 8 · L2: 45 · L6: 229 · L7: 276 · L12: 506 · L13: 553 · L17: 737 · L18: 784 · L21: 922 · L100: 922 |
Glimmering KickGA_FPlayerSwordXEvadeAttack_ForwardAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerSwordXEvadeAttack_ForwardAttack_1 | L1: 223 · L100: 223 |
GA_FPlayerSwordXEvadeAttack_ForwardAttack_2 | L1: 12 · L2: 68 · L3: 139 · L4: 209 · L5: 280 · L6: 350 · L7: 421 · L8: 491 · L9: 562 · L10: 632 · L12: 774 · L13: 844 · L14: 915 · L15: 985 · L16: 1056 · L17: 1126 · L18: 1197 · L19: 1267 · L20: 1338 · L21: 1408 · L100: 1408 |
Unseen ShadowsGA_FPlayerSwordXEvadeAttack_PowerAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerSwordXEvadeAttack_PowerAttack_1 | L1: 291 · L100: 291 |
GA_FPlayerSwordXEvadeAttack_PowerAttack_2 | L1: 15 · L2: 89 · L12: 1009 · L13: 1102 · L21: 1838 · L100: 1838 |
Radiant HaloGA_FPlayerSwordXSkill_Skill2 curves
| Parameter | Values |
|---|---|
GA_FPlayerSwordXSkill_Skill_1 | L1: 1075 · L100: 1075 |
GA_FPlayerSwordXSkill_Skill_2 | L1: 57 · L2: 329 · L21: 6789 · L100: 6789 |
Windcutting ThunderGA_FPlayerSwordXChangeSkill2 curves
| Parameter | Values |
|---|---|
GA_FPlayerSwordXChangeSkill_Success_1 | L1: 1116 · L100: 1116 |
GA_FPlayerSwordXChangeSkill_Success_2 | L1: 59 · L2: 341 · L21: 7048 · L100: 7048 |
Radiant Halo: Physical Damage BoostBuff_SwordX_SkillPhyDmgUp1 curves
| Parameter | Values |
|---|---|
Buff_SwordX_SkillPhyDmgUp_param_1 | L1: 30 |
Swift Lightning CooldownBuff_SwordX_SpecEvade_CD1 curves
| Parameter | Values |
|---|---|
Buff_SwordX_SpecEvade_CD_param_1 | L1: 20 |
Skill Provenance (17)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (SwordXDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (SwordXDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Gust Hunter | GA_FPlayerSwordXMelee_AimAttack | WeaponSkillList · SwordXDes |
| Cyclone Blade | GA_FPlayerSwordXMelee_AirAttack | WeaponSkillList · SwordXDes |
| Furious Flurry | GA_FPlayerSwordXMelee_Branch | WeaponSkillList · SwordXDes |
| Thousand-Ton Slam | GA_FPlayerSwordXMelee_JumpAttack | WeaponSkillList · SwordXDes |
| Rapid Sweep | GA_FPlayerSwordXMelee_Melee | WeaponSkillList · SwordXDes |
| Hail of Shadows | GA_FPlayerSwordXEvadeAttack_BackAttack | WeaponSkillList · SwordXDes |
| Glimmering Kick | GA_FPlayerSwordXEvadeAttack_ForwardAttack | WeaponSkillList · SwordXDes |
| Unseen Shadows | GA_FPlayerSwordXEvadeAttack_PowerAttack | WeaponSkillList · SwordXDes |
| Radiant Halo | GA_FPlayerSwordXSkill_Skill | WeaponSkillList · SwordXDes |
| Windcutting Thunder | GA_FPlayerSwordXChangeSkill | WeaponSkillList · SwordXDes |
| Armor Dissolve | reaction_physical_flame | QRSLCommon_ST |
| Fusion of Mass and Flame | fusion_physical_flame | DualElementFusion |
| Scarlet Gale: On-Field | onfield_claudia-storm | DualElementOnField |
| Flame Resonance | Buff_SwordX_Fire_Resonance | GameplayEffectTipsDataTable |
| Physical Resonance | Buff_SwordX_Physic_Resonance | GameplayEffectTipsDataTable |
| Radiant Halo: Physical Damage Boost | Buff_SwordX_SkillPhyDmgUp | GameplayEffectTipsDataTable |
| Swift Lightning Cooldown | Buff_SwordX_SpecEvade_CD | GameplayEffectTipsDataTable |