
PHYSICAL / FLAMETANK
SSR
Aster
Shatter
16
Charge
14
Twin Stars
1612
79999
998
Advancements
★1Star Advancement
★1
Star Advancement★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementReduces Overnova cooldown to 1s. When Overnova is not active, switch to the off-hand slot: After 5s, consecutively attacks nearby enemies in a large area, dealing damage equal to 3,500% of ATK every second for 5s. Increases Physical Damage by 10% and Final Damage by 5% upon casting Field Mastery.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star AdvancementIgnores 15% of targets' Physical Resistance (up to 50% for any single element). Grants 60% Damage Reduction upon casting Edge Grip, Boost Strike, Driftstar Waltz, or Prism Blades.
★6Star Advancement
★6
Star AdvancementIncreases Final Damage by 28%. While Fortitude Resonance is active, using Meteor Rush or Flash Step against a target with more than 90% HP reduces their HP to exactly 90% of Max HP.
Awakening Traits
Survey 1200 pts Affinity
Increases Final Damage by 14%.
Pioneer 4000 pts Affinity
Increases Final Damage by 18%.
Instantly restores 500 Endurance when hitting enemies with Meteor Rush or Flash Step.
Passive Skills
▸
Armor Dissolve
When the weapon is fully charged, the next attack inflicts Armor Dissolve on the target for 45 seconds, increasing their flame and physical damage taken by 10% (and an additional 15% in team play). This effect will replace the grievous status on the target, and targets with this effect cannot become grievous. Physical attacks will stun targets under the dissolve effect for 2 seconds, and flame attacks will decrease the targets' speed by 50% for 5 seconds. This effect can only trigger once every 15 seconds on the same target.
▸
Fusion of Mass and Flame
The weapon is considered both Physical and Flame. Its damage calculation is influenced by base Physical & Flame ATK, Physical & Flame ATK percentage, and Physical & Flame damage boost, with the higher value taking precedence.
▸Twin Stars: On-Field
When landing any hit with Twin Stars, it deals damage to nearby targets equal to 256% of Physical ATK + 3.6% of the player's Max HP + 133% of the sum of all the player's Resistance Types + 4.9% of Crit. This effect can be triggered up to 1 time every 1.5s. The On-Field damage counts as normal attack damage. If there is 1 Frost/Volt Weapon of any kind equipped, On-Field damage is multiplied by 1.3. In addition, On-Field damage is not affected by any damage boost effects except from Titan equipment's rare stats, and won't trigger additional attack effects.
▸
Flame Resonance
Flame Resonance: Increase flame ATK by 15% and flame resistance by 25%. Activate by equipping 2 or more flame weapons. This set effect works in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence.
▸
Physical Resonance
Physical Resonance: Increase physical ATK by 15% and physical resistance by 25%. Activate by equipping 2 or more physical weapons. This set effect works in the off-hand slot. Cannot stack with other Physical Resonance or Physical Reaction effects, with Physical Resonance taking precedence.
▸
Overnova I
Twin Stars' Special Effects
▸
Overnova II
Twin Stars' Special Effects
▸
Overnova III
Twin Stars' Special Effects
▸
Prism Blades Ready
Prism Blades is ready to be cast.
▸
Photon Surge
Twin Stars' Special Enhancement
▸
Physical & Final Damage Boost
Physical & Final Damage Boost
Matrix Set Effects — Nebula Aria

MindAster: Stellar Prelude
With breathtaking views ahead, courage follows.

MemoryAster: Cosmic Aria
In boundless exploration, I am not alone.

BeliefAster: Fearless Echo
With every step, endless progress.

EmotionAster: Galactic Symphony
Illuminating the deep sky, it is here.
✦ 2-Piece Set
Increases Physical ATK by 26%/28%/30%/32%. Increases Final Damage by 3% for 60s for each target killed, up to 2 stacks. Active in the off-hand slot and only the highest star rating effect is applied.
✦ 4-Piece Set
Increases all Elemental Damage by 21%/25%/29%/33%. Increases Final Damage by an extra 14% when Twin Stars is deployed. Increases Shatter by 100% while Fortitude Resonance is active. Active in the off-hand slot and only the highest star rating effect is applied.
Weapon Skill Compendium & Damage Scaling

Cosmic Slash
Lv. 21NormalJumpAttackAttackAttackAttackAttack
Press Normal Attack while airborne to launch 5 consecutive attacks, consuming Endurance. First Attack: Deals damage equal to 431% of ATK + 2722 to the target and knocks them back. Second Attack: Deals damage equal to 388% of ATK + 2451 to the target and knocks them back. Third Attack: Deals damage equal to 561% of ATK + 3543 to the target and knocks them back. Fourth Attack: Deals damage up to 593% of ATK + 3745 to the target and knocks them back. Fifth Attack: Deals damage equal to 750% of ATK + 4737 to the target and knocks them back.

Edge Grip
Lv. 21NormalHold Attack
Available during Photon Surge. While Overnova is active, hold Skill during any of the first five ground hits or simply hold Normal Attack to trigger the effect, consuming 1 Overnova stack. This effect can only trigger once per Photon Surge use. Deals damage equal to 2760% of ATK + 17432 to nearby targets.

Boost Strike
Lv. 21NormalHold Attack
Available during Photon Surge. While Overnova is active, hold Skill during any of the first five ground hits or while casting Edge Grip, or simply hold Normal Attack to trigger the effect, consuming 1 Overnova stack. This effect can only trigger once per Photon Surge use. Deals damage equal to 2267% of ATK + 14318 to nearby targets.

Driftstar Waltz
Lv. 21NormalHold Attack
Available during Photon Surge. While Overnova is active, hold Skill during any of the first five ground hits or while casting Boost Strike, or simply hold Normal Attack to trigger the effect, consuming 1 Overnova stack. This effect can only trigger once per Photon Surge use. Deals damage equal to 4435% of ATK + 28011 to nearby targets.

Skyfall Verdict
Lv. 21NormalJumpHold Attack
Hold Normal Attack while airborne, or use Normal Attack while climbing, jumping backward, or using Jetback to trigger Skyfall Verdict. During the fall, each hit on the target deals damage equal to 832% of ATK + 5255. Upon landing, deals damage equal to 1386% of ATK + 8754 to nearby targets.

Astral Slash
Lv. 21NormalAttackAttackAttackAttackAttack
Press Normal Attack on the ground to launch 5 consecutive attacks. First Attack: Deals damage equal to 431% of ATK + 2722 to the target and knocks them back. Second Attack: Deals damage equal to 388% of ATK + 2451 to the target and knocks them back. Third Attack: Deals damage equal to 561% of ATK + 3543 to the target and knocks them back. Fourth Attack: Deals damage up to 593% of ATK + 3745 to the target and knocks them back. Fifth Attack: Deals damage equal to 750% of ATK + 4737 to the target and knocks them back.

Pulse Pierce
Lv. 21NormalAttackAttackAttackAttackAttack
Press Normal Attack under Photon Surge on the ground to launch 5 consecutive attacks. First Attack: Deals damage equal to 393% of ATK + 2482 to the target and knocks them back. Second Attack: Deals damage equal to 812% of ATK + 5128 to the target and knocks them back. Third Attack: Deals damage equal to 873% of ATK + 5514 to the target and knocks them back. Fourth Attack: Deals damage up to 1101% of ATK + 6954 to the target and knocks them back. Fifth Attack: Deals damage equal to 1668% of ATK + 10535 to the target and knocks them up.

Meteor Rush
Lv. 21NormalJumpAttackAttackAttack
During Meteor Realm, press Normal Attack while airborne to trigger Meteor Rush, dealing damage equal to 1386% of ATK + 8754 to nearby targets and inflicting Starfall Lock on them. Restores a Jump use upon a successful hit.

Flash Step
Lv. 21NormalJumpHold Attack
During Meteor Realm, hold Normal Attack while airborne to trigger Flash Step, dealing damage equal to 1386% of ATK + 8754 to nearby targets. Hitting non-Boss enemies inflicted with Starfall Lock triggers an immediate execution (only effective in the Overworld and not applicable to Mecha enemies). Restores a Jump use upon a successful hit.

Void Impact
Lv. 21NormalJumpAttackAttackAttackAttackAttack
Press Normal Attack while airborne and under Photon Surge to launch 5 consecutive strikes in mid-air, consuming Endurance. First Attack: Deals damage equal to 393% of ATK + 2482 to the target and knocks them back. Second Attack: Deals damage equal to 812% of ATK + 5128 to the target and knocks them back. Third Attack: Deals damage equal to 873% of ATK + 5514 to the target and knocks them back. Fourth Attack: Deals damage up to 1101% of ATK + 6954 to the target and knocks them back. Fifth Attack: Deals damage equal to 1668% of ATK + 10535 to the target and knocks them up.
Character Assets & Media (PNG & WebP)77
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail Art
1080×1080Awakening Splash
260×349SilhouetteTwin Stars Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_aisite
128×128Upgrade Material
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
60×54Elemental Reaction
150×150Buff
82×82Buff
82×82Buff
82×82Buff
82×82Buff
82×82Buff
83×82BuffAster Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR57_512Aster Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_yizhitips_aisiteAster Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_aisite
1552×1376AssetAster aisite_UP_lihui_01
/Game/Resources/UI/Activity/choujiangUp/NewActivity/AST/aisite_UP_lihui_01Aster Special Order Weapon Icon
/Game/Resources/UI/Activity/choujiangUp/NewActivity/AST/UI_UP_aisite_WQ_IconAster Special Order Matrix Icon
/Game/Resources/UI/Activity/choujiangUp/NewActivity/AST/UI_UP_aisite_YZ_Icon
1408×1408Special Order PhotoAster Special Order Photo 1
/Game/Resources/UI/chouka/Newchouka/UP47_AST/UI_UP_aisite_lihui_01
1408×1408Special Order PhotoAster Special Order Photo 2
/Game/Resources/UI/chouka/Newchouka/UP47_AST/UI_UP_aisite_lihui_02
1283×403Asset
800×800AssetAster manyou_imitation_72
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_72
512×512Weapon 512pxTwin Stars (512px)
/Game/Resources/UI/plugin/icon/bigsize/Weapon_StabDagger_512
1276×630Combo Guide (EN)Aster Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N
1276×630Combo Guide (EN)Aster Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N_balance
260×349AssetAster UI_imitation_72_2
/Game/Resources/UI/shizhuang/nitai/UI_imitation_72_2
236×236AssetAster imitation_72_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_72_xiangqing
512×512Asset
512×512Asset
512×512Asset
512×512Asset
1200×1200Asset
342×342Profile Headshot
160×160Profile Headshot
83×82Matrix BuffAster Matrix Set Buff
/Game/Resources/Icon/buff/Buff_Matrix_SSR57_level1_effect
256×256Asset
256×256AssetAster item_ticket_StabDagger_Phy
/Game/Resources/Icon/huobi/item_ticket_StabDagger_Phy
512×512Matrix Icon
82×82Matrix Icon
82×82Matrix Icon
128×128Matrix IconAster Matrix Icon
/Game/Resources/Icon/weapon/icon_yizhi/yizhi_SSR_StabDagger
50×244Name Graphic
224×352Name Graphic
1276×630Combo Guide (RU)Aster Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N
1276×630Combo Guide (RU)Aster Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N_balance
1276×630Combo Guide (DE)Aster Weapon Combo Guide (DE)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N
1276×630Combo Guide (ES)Aster Weapon Combo Guide (ES)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N
1276×630Combo Guide (FR)Aster Weapon Combo Guide (FR)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N
1276×630Combo Guide (ID)Aster Weapon Combo Guide (ID)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N
1276×630Combo Guide (JA)Aster Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N
1276×630Combo Guide (JA)Aster Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N_balance
1276×630Combo Guide (KO)Aster Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N
1276×630Combo Guide (KO)Aster Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N_balance
1276×630Combo Guide (PT)Aster Weapon Combo Guide (PT)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10N
1276×630Combo Guide (TH)Aster Weapon Combo Guide (TH)
/Game/Resources/UI/Scenery/monster/UI_Nitai_aisite_SSR_L10NDeveloper Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
stabdaggerAvatar ID
AisiteImitation ID
imitation_72Weapon ID
StabDagger_PhyMatrix Suit ID
suit_SSR57Matrix Suit Name
Nebula AriaRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
19Base HP (Lv. 1)
1165Base Crit (Lv. 1)
15Base Shatter
16Base Charge
14Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR57Matrix Suit Name
Nebula AriaQuality
SSR2-Piece Set
—Increases Physical ATK by {0}%/{1}%/{2}%/{3}%. Increases Final Damage by {4}% for {5}s for each target killed, up to 2 stacks. Active in the off-hand slot and only the highest star rating effect is applied.
★0
Buff_Matrix_SSR115_level1★1
Buff_Matrix_SSR115_level2★2
Buff_Matrix_SSR115_level3★3
Buff_Matrix_SSR115_level44-Piece Set
—Increases all Elemental Damage by {0}%/{1}%/{2}%/{3}%. Increases Final Damage by an extra {4}% when Twin Stars is deployed. Increases Shatter by {5}% while Fortitude Resonance is active. Active in the off-hand slot and only the highest star rating effect is applied.
★0
Buff_Matrix_SSR116_level1★1
Buff_Matrix_SSR116_level2★2
Buff_Matrix_SSR116_level3★3
Buff_Matrix_SSR116_level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsSurvey♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Pioneer♥ 4000
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (23)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingStabDaggerPhySpecialDEFCoefficient
1.33StabDaggerPhySpecialATKCoefficient
2.56StabDaggerPhySpecialMaxHPCoefficient
0.036StabDaggerPhySpecialCritCoefficient
0.049StabDaggerPhySpecialCritDEFCoefficient
0StabDaggerPhySpecialFinCoefficient
1.3StabDagger_LightSaberState_PhyDamageUpRate
0.11StabDagger_TeamMateFinDamageUpPerStack
0.05StabDagger_TeamMateFinDamageUpMax
0.2StabDagger_TeamMateFinDamageDuration
20StabDagger_SkillPhyDamageUpRate_Level3
0.1StabDagger_SkillFinDamageUpRate_Level3
0.05StabDagger_BranchSkillBeDamagedDown_Level5
0.6StabDagger_FinDamageUpRate_Level6
0.28Buff_Matrix115_KillDamageUpPerStack
0.03Buff_Matrix115_KillDamageUp_Duration
60Buff_Matrix116_AllElementDamageUp_Level1
0.21Buff_Matrix116_AllElementDamageUp_Level2
0.25Buff_Matrix116_AllElementDamageUp_Level3
0.29Buff_Matrix116_AllElementDamageUp_Level4
0.33Buff_Matrix116_FinDamageUp_Common
0.14Buff_StabDagger_imitationDamageUp_Level1
0.14Buff_StabDagger_imitationDamageUp_Level2
0.18Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★1
StabDagger_SkillHpRecover_Level10.5★3
StabDagger_LightSaberState_BranchTime_Level31StabDagger_HoutaiDelayTriggerTime_Level35StabDagger_HoutaiTriggerDuration_Level35StabDagger_SkillPhyDamageUpRate_Level30.1StabDagger_SkillFinDamageUpRate_Level30.05★5
StabDagger_PhyDefignoreRate_Level50.15StabDagger_BranchSkillBeDamagedDown_Level50.6★6
StabDagger_FinDamageUpRate_Level60.28StabDagger_MaxHpCut_Level60.1Skill Parameter Curves (15)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_StabDaggerBase Skill Curve & Progression Data (EffectFigure_StabDagger)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_StabDagger_OverseasOverseas Skill Curve Balancing (EffectFigure_StabDagger_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesCosmic SlashGA_FPlayerStabDaggerMelee_AirAttack10 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerMelee_AirAttack_1 | L1: 431 · L100: 431 |
GA_FPlayerStabDaggerMelee_AirAttack_2 | L1: 23 · L2: 132 · L4: 404 · L5: 541 · L7: 813 · L8: 950 · L10: 1222 · L11: 1359 · L13: 1631 · L14: 1768 · L16: 2040 · L17: 2177 · L19: 2449 · L20: 2586 · L21: 2722 · L100: 2722 |
GA_FPlayerStabDaggerMelee_AirAttack_3 | L1: 388 · L100: 388 |
GA_FPlayerStabDaggerMelee_AirAttack_4 | L1: 20 · L2: 119 · L3: 241 · L6: 610 · L7: 732 · L9: 978 · L10: 1100 · L13: 1469 · L14: 1591 · L17: 1960 · L18: 2082 · L21: 2451 · L100: 2451 |
GA_FPlayerStabDaggerMelee_AirAttack_5 | L1: 561 · L100: 561 |
GA_FPlayerStabDaggerMelee_AirAttack_6 | L1: 30 · L2: 172 · L4: 526 · L5: 704 · L6: 881 · L7: 1059 · L8: 1236 · L9: 1414 · L10: 1591 · L11: 1769 · L12: 1946 · L13: 2124 · L15: 2478 · L16: 2656 · L17: 2833 · L18: 3011 · L19: 3188 · L20: 3366 · L21: 3543 · L100: 3543 |
GA_FPlayerStabDaggerMelee_AirAttack_7 | L1: 593 · L100: 593 |
GA_FPlayerStabDaggerMelee_AirAttack_8 | L1: 31 · L2: 181 · L3: 369 · L4: 556 · L6: 932 · L7: 1119 · L8: 1307 · L9: 1494 · L11: 1870 · L12: 2057 · L13: 2245 · L14: 2432 · L15: 2620 · L16: 2807 · L18: 3183 · L19: 3370 · L20: 3558 · L21: 3745 · L100: 3745 |
GA_FPlayerStabDaggerMelee_AirAttack_9 | L1: 750 · L100: 750 |
GA_FPlayerStabDaggerMelee_AirAttack_10 | L1: 39 · L2: 229 · L3: 467 · L6: 1178 · L7: 1416 · L11: 2364 · L12: 2602 · L15: 3313 · L16: 3551 · L19: 4262 · L20: 4500 · L21: 4737 · L100: 4737 |
Edge GripGA_FPlayerStabDaggerMelee_Branch012 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerMelee_Branch01_1 | L1: 2760 · L100: 2760 |
GA_FPlayerStabDaggerMelee_Branch01_2 | L1: 145 · L2: 844 · L18: 14812 · L19: 15686 · L21: 17432 · L100: 17432 |
Boost StrikeGA_FPlayerStabDaggerMelee_Branch022 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerMelee_Branch02_1 | L1: 2267 · L100: 2267 |
GA_FPlayerStabDaggerMelee_Branch02_2 | L1: 119 · L2: 693 · L5: 2844 · L6: 3562 · L16: 10732 · L17: 11450 · L21: 14318 · L100: 14318 |
Driftstar WaltzGA_FPlayerStabDaggerMelee_Branch032 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerMelee_Branch03_1 | L1: 4435 · L100: 4435 |
GA_FPlayerStabDaggerMelee_Branch03_2 | L1: 233 · L2: 1356 · L6: 6968 · L7: 8370 · L14: 18191 · L15: 19593 · L21: 28011 · L100: 28011 |
Skyfall VerdictGA_FPlayerStabDaggerMelee_JumpAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerMelee_JumpAttack_1 | L1: 832 · L100: 832 |
GA_FPlayerStabDaggerMelee_JumpAttack_2 | L1: 44 · L2: 254 · L3: 518 · L8: 1833 · L9: 2097 · L13: 3149 · L14: 3413 · L19: 4728 · L20: 4992 · L21: 5255 · L100: 5255 |
GA_FPlayerStabDaggerMelee_JumpAttack_3 | L1: 1386 · L100: 1386 |
GA_FPlayerStabDaggerMelee_JumpAttack_4 | L1: 73 · L2: 424 · L3: 862 · L4: 1301 · L6: 2177 · L7: 2616 · L8: 3054 · L9: 3493 · L10: 3931 · L11: 4370 · L13: 5246 · L14: 5685 · L15: 6123 · L16: 6562 · L18: 7438 · L19: 7877 · L20: 8315 · L21: 8754 · L100: 8754 |
Astral SlashGA_FPlayerStabDaggerMelee_Melee10 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerMelee_Melee_1 | L1: 431 · L100: 431 |
GA_FPlayerStabDaggerMelee_Melee_2 | L1: 23 · L2: 132 · L4: 404 · L5: 541 · L7: 813 · L8: 950 · L10: 1222 · L11: 1359 · L13: 1631 · L14: 1768 · L16: 2040 · L17: 2177 · L19: 2449 · L20: 2586 · L21: 2722 · L100: 2722 |
GA_FPlayerStabDaggerMelee_Melee_3 | L1: 388 · L100: 388 |
GA_FPlayerStabDaggerMelee_Melee_4 | L1: 20 · L2: 119 · L3: 241 · L6: 610 · L7: 732 · L9: 978 · L10: 1100 · L13: 1469 · L14: 1591 · L17: 1960 · L18: 2082 · L21: 2451 · L100: 2451 |
GA_FPlayerStabDaggerMelee_Melee_5 | L1: 561 · L100: 561 |
GA_FPlayerStabDaggerMelee_Melee_6 | L1: 30 · L2: 172 · L4: 526 · L5: 704 · L6: 881 · L7: 1059 · L8: 1236 · L9: 1414 · L10: 1591 · L11: 1769 · L12: 1946 · L13: 2124 · L15: 2478 · L16: 2656 · L17: 2833 · L18: 3011 · L19: 3188 · L20: 3366 · L21: 3543 · L100: 3543 |
GA_FPlayerStabDaggerMelee_Melee_7 | L1: 593 · L100: 593 |
GA_FPlayerStabDaggerMelee_Melee_8 | L1: 31 · L2: 181 · L3: 369 · L4: 556 · L6: 932 · L7: 1119 · L8: 1307 · L9: 1494 · L11: 1870 · L12: 2057 · L13: 2245 · L14: 2432 · L15: 2620 · L16: 2807 · L18: 3183 · L19: 3370 · L20: 3558 · L21: 3745 · L100: 3745 |
GA_FPlayerStabDaggerMelee_Melee_9 | L1: 750 · L100: 750 |
GA_FPlayerStabDaggerMelee_Melee_10 | L1: 39 · L2: 229 · L3: 467 · L6: 1178 · L7: 1416 · L11: 2364 · L12: 2602 · L15: 3313 · L16: 3551 · L19: 4262 · L20: 4500 · L21: 4737 · L100: 4737 |
Pulse PierceGA_FPlayerStabDaggerMelee_SpecialMelee10 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerMelee_SpecialMelee_1 | L1: 393 · L100: 393 |
GA_FPlayerStabDaggerMelee_SpecialMelee_2 | L1: 21 · L2: 120 · L3: 244 · L4: 369 · L6: 617 · L7: 742 · L9: 990 · L10: 1115 · L12: 1363 · L13: 1488 · L15: 1736 · L16: 1861 · L19: 2233 · L20: 2358 · L21: 2482 · L100: 2482 |
GA_FPlayerStabDaggerMelee_SpecialMelee_3 | L1: 812 · L100: 812 |
GA_FPlayerStabDaggerMelee_SpecialMelee_4 | L1: 43 · L2: 248 · L7: 1533 · L8: 1789 · L13: 3074 · L14: 3330 · L20: 4872 · L21: 5128 · L100: 5128 |
GA_FPlayerStabDaggerMelee_SpecialMelee_5 | L1: 873 · L100: 873 |
GA_FPlayerStabDaggerMelee_SpecialMelee_6 | L1: 46 · L2: 267 · L5: 1095 · L6: 1372 · L12: 3028 · L13: 3305 · L19: 4961 · L20: 5238 · L21: 5514 · L100: 5514 |
GA_FPlayerStabDaggerMelee_SpecialMelee_7 | L1: 1101 · L100: 1101 |
GA_FPlayerStabDaggerMelee_SpecialMelee_8 | L1: 58 · L2: 337 · L5: 1381 · L6: 1730 · L8: 2426 · L9: 2775 · L12: 3819 · L13: 4168 · L16: 5212 · L17: 5561 · L20: 6605 · L21: 6954 · L100: 6954 |
GA_FPlayerStabDaggerMelee_SpecialMelee_9 | L1: 1668 · L100: 1668 |
GA_FPlayerStabDaggerMelee_SpecialMelee_10 | L1: 88 · L2: 510 · L3: 1038 · L4: 1565 · L6: 2621 · L7: 3148 · L8: 3676 · L9: 4203 · L11: 5259 · L12: 5786 · L13: 6314 · L14: 6841 · L16: 7897 · L17: 8424 · L19: 9480 · L20: 10007 · L21: 10535 · L100: 10535 |
Meteor RushGA_FPlayerStabDaggerMelee_VemAttack012 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerMelee_VemAttack01_1 | L1: 1386 · L100: 1386 |
GA_FPlayerStabDaggerMelee_VemAttack01_2 | L1: 73 · L2: 424 · L3: 862 · L4: 1301 · L6: 2177 · L7: 2616 · L8: 3054 · L9: 3493 · L10: 3931 · L11: 4370 · L13: 5246 · L14: 5685 · L15: 6123 · L16: 6562 · L18: 7438 · L19: 7877 · L20: 8315 · L21: 8754 · L100: 8754 |
Flash StepGA_FPlayerStabDaggerMelee_VemAttack022 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerMelee_VemAttack02_1 | L1: 1386 · L100: 1386 |
GA_FPlayerStabDaggerMelee_VemAttack02_2 | L1: 73 · L2: 424 · L3: 862 · L4: 1301 · L6: 2177 · L7: 2616 · L8: 3054 · L9: 3493 · L10: 3931 · L11: 4370 · L13: 5246 · L14: 5685 · L15: 6123 · L16: 6562 · L18: 7438 · L19: 7877 · L20: 8315 · L21: 8754 · L100: 8754 |
Void ImpactGA_FPlayeStabDaggerMelee_SpecialAirAttack10 curves
| Parameter | Values |
|---|---|
GA_FPlayeStabDaggerMelee_SpecialAirAttack_1 | L1: 393 · L100: 393 |
GA_FPlayeStabDaggerMelee_SpecialAirAttack_2 | L1: 21 · L2: 120 · L3: 244 · L4: 369 · L6: 617 · L7: 742 · L9: 990 · L10: 1115 · L12: 1363 · L13: 1488 · L15: 1736 · L16: 1861 · L19: 2233 · L20: 2358 · L21: 2482 · L100: 2482 |
GA_FPlayeStabDaggerMelee_SpecialAirAttack_3 | L1: 812 · L100: 812 |
GA_FPlayeStabDaggerMelee_SpecialAirAttack_4 | L1: 43 · L2: 248 · L7: 1533 · L8: 1789 · L13: 3074 · L14: 3330 · L20: 4872 · L21: 5128 · L100: 5128 |
GA_FPlayeStabDaggerMelee_SpecialAirAttack_5 | L1: 873 · L100: 873 |
GA_FPlayeStabDaggerMelee_SpecialAirAttack_6 | L1: 46 · L2: 267 · L5: 1095 · L6: 1372 · L12: 3028 · L13: 3305 · L19: 4961 · L20: 5238 · L21: 5514 · L100: 5514 |
GA_FPlayeStabDaggerMelee_SpecialAirAttack_7 | L1: 1101 · L100: 1101 |
GA_FPlayeStabDaggerMelee_SpecialAirAttack_8 | L1: 58 · L2: 337 · L5: 1381 · L6: 1730 · L8: 2426 · L9: 2775 · L12: 3819 · L13: 4168 · L16: 5212 · L17: 5561 · L20: 6605 · L21: 6954 · L100: 6954 |
GA_FPlayeStabDaggerMelee_SpecialAirAttack_9 | L1: 1668 · L100: 1668 |
GA_FPlayeStabDaggerMelee_SpecialAirAttack_10 | L1: 88 · L2: 510 · L3: 1038 · L4: 1565 · L6: 2621 · L7: 3148 · L8: 3676 · L9: 4203 · L11: 5259 · L12: 5786 · L13: 6314 · L14: 6841 · L16: 7897 · L17: 8424 · L19: 9480 · L20: 10007 · L21: 10535 · L100: 10535 |
Flank StrikeGA_FPlayerStabDaggerEvadeAttack_BackAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerEvadeAttack_BackAttack_1 | L1: 1238 · L100: 1238 |
GA_FPlayerStabDaggerEvadeAttack_BackAttack_2 | L1: 65 · L2: 379 · L3: 770 · L4: 1162 · L5: 1553 · L7: 2337 · L8: 2728 · L9: 3120 · L10: 3511 · L12: 4295 · L13: 4686 · L14: 5078 · L15: 5469 · L17: 6253 · L18: 6644 · L19: 7036 · L20: 7427 · L21: 7819 · L100: 7819 |
Glint RaidGA_FPlayerStabDaggerEvadeAttack_ForwardAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerEvadeAttack_ForwardAttack_1 | L1: 832 · L100: 832 |
GA_FPlayerStabDaggerEvadeAttack_ForwardAttack_2 | L1: 44 · L2: 254 · L3: 518 · L8: 1833 · L9: 2097 · L13: 3149 · L14: 3413 · L19: 4728 · L20: 4992 · L21: 5255 · L100: 5255 |
Field MasteryGA_FPlayerStabDaggerSkill_Skill012 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerSkill_Skill01_1 | L1: 2458 · L100: 2458 |
GA_FPlayerStabDaggerSkill_Skill01_2 | L1: 129 · L2: 752 · L3: 1529 · L4: 2307 · L5: 3084 · L6: 3862 · L7: 4639 · L8: 5417 · L9: 6194 · L10: 6972 · L11: 7749 · L12: 8527 · L13: 9304 · L14: 10082 · L15: 10859 · L16: 11637 · L17: 12414 · L18: 13192 · L19: 13969 · L20: 14747 · L21: 15524 · L100: 15524 |
Prism BladesGA_FPlayerStabDaggerSkill_Skill022 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerSkill_Skill02_1 | L1: 7240 · L100: 7240 |
GA_FPlayerStabDaggerSkill_Skill02_2 | L1: 381 · L2: 2214 · L6: 11374 · L7: 13665 · L14: 29695 · L15: 31986 · L21: 45726 · L100: 45726 |
Blast WhirlpoolGA_FPlayerStabDaggerChangeSkill_Success2 curves
| Parameter | Values |
|---|---|
GA_FPlayerStabDaggerChangeSkill_Success_1 | L1: 9410 · L100: 9410 |
GA_FPlayerStabDaggerChangeSkill_Success_2 | L1: 495 · L2: 2877 · L4: 8831 · L5: 11807 · L6: 14784 · L7: 17760 · L8: 20737 · L9: 23713 · L10: 26690 · L11: 29666 · L12: 32643 · L13: 35619 · L14: 38596 · L15: 41572 · L16: 44549 · L17: 47525 · L19: 53479 · L20: 56455 · L21: 59432 · L100: 59432 |
Skill Provenance (28)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (StabDaggerDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (StabDaggerDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Cosmic Slash | GA_FPlayerStabDaggerMelee_AirAttack | WeaponSkillList · StabDaggerDes_Oversea |
| Edge Grip | GA_FPlayerStabDaggerMelee_Branch01 | WeaponSkillList · StabDaggerDes_Oversea |
| Boost Strike | GA_FPlayerStabDaggerMelee_Branch02 | WeaponSkillList · StabDaggerDes_Oversea |
| Driftstar Waltz | GA_FPlayerStabDaggerMelee_Branch03 | WeaponSkillList · StabDaggerDes_Oversea |
| Skyfall Verdict | GA_FPlayerStabDaggerMelee_JumpAttack | WeaponSkillList · StabDaggerDes_Oversea |
| Astral Slash | GA_FPlayerStabDaggerMelee_Melee | WeaponSkillList · StabDaggerDes_Oversea |
| Pulse Pierce | GA_FPlayerStabDaggerMelee_SpecialMelee | WeaponSkillList · StabDaggerDes_Oversea |
| Meteor Rush | GA_FPlayerStabDaggerMelee_VemAttack01 | WeaponSkillList · StabDaggerDes_Oversea |
| Flash Step | GA_FPlayerStabDaggerMelee_VemAttack02 | WeaponSkillList · StabDaggerDes_Oversea |
| Void Impact | GA_FPlayeStabDaggerMelee_SpecialAirAttack | WeaponSkillList · StabDaggerDes_Oversea |
| Rapid Deploy | GA_FPlayerStabDaggerEvade_Vem | WeaponSkillList · StabDaggerDes_Oversea |
| Vector Leap | GA_FPlayerStabDaggerEvade_VemJumpSprint | WeaponSkillList · StabDaggerDes_Oversea |
| Flank Strike | GA_FPlayerStabDaggerEvadeAttack_BackAttack | WeaponSkillList · StabDaggerDes_Oversea |
| Glint Raid | GA_FPlayerStabDaggerEvadeAttack_ForwardAttack | WeaponSkillList · StabDaggerDes_Oversea |
| Field Mastery | GA_FPlayerStabDaggerSkill_Skill01 | WeaponSkillList · StabDaggerDes_Oversea |
| Prism Blades | GA_FPlayerStabDaggerSkill_Skill02 | WeaponSkillList · StabDaggerDes_Oversea |
| Blast Whirlpool | GA_FPlayerStabDaggerChangeSkill_Success | WeaponSkillList · StabDaggerDes_Oversea |
| Armor Dissolve | reaction_physical_flame | QRSLCommon_ST |
| Fusion of Mass and Flame | fusion_physical_flame | DualElementFusion |
| Twin Stars: On-Field | onfield_stabdagger | DualElementOnField |
| Flame Resonance | Buff_StabDagger_Flame_SSR_Level0_Resonance | GameplayEffectTipsDataTable |
| Physical Resonance | Buff_StabDagger_Physic_SSR_Level0_Resonance | GameplayEffectTipsDataTable |
| Overnova I | Buff_StabDagger_GiveBranch01 | GameplayEffectTipsDataTable |
| Overnova II | Buff_StabDagger_GiveBranch02 | GameplayEffectTipsDataTable |
| Overnova III | Buff_StabDagger_GiveBranch03 | GameplayEffectTipsDataTable |
| Prism Blades Ready | Buff_StabDagger_GiveSkill02 | GameplayEffectTipsDataTable |
| Photon Surge | Buff_StabDagger_LightSaberState | GameplayEffectTipsDataTable |
| Physical & Final Damage Boost | Buff_StabDagger_SSR_SkillDamageUpLevel3 | GameplayEffectTipsDataTable |