
FLAME / PHYSICALDPS
SSR
Bonecrush
Shatter
16
Charge
14
Silverfang
1612
79999
998
Advancements
★1Star Advancement
★1
Star AdvancementIncreases Flame Damage by 8%. Silverfang deals 1800% bonus damage to nearby targets when casting Beast Awakening.
★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementRestores 10% of Max HP when Silverfang casts Skills. Increases Imperious Claw's damage multiplier to 6000%.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star AdvancementIncreases Final Damage by 10% and Inferno Impact's damage multiplier to 6600%. Grants 15% Damage Reduction during Silverfang's transformation.
★6Star Advancement
★6
Star AdvancementIncreases Flame Damage by 30% and Defiant Grip's damage multiplier to 7200%. Grants Invincibility for 3s if Silverfang kills an enemy during transformation.
Awakening Traits
Lost Flames 1200 pts Affinity
Increases Final Damage by 14%.
Eclipse Shadow 4000 pts Affinity
Passive Skills
▸
Armor Dissolve
When the weapon is fully charged, the next attack inflicts Armor Dissolve on the target for 45 seconds, increasing their flame and physical damage taken by 10% (and an additional 15% in team play). This effect will replace the grievous status on the target, and targets with this effect cannot become grievous. Physical attacks will stun targets under the dissolve effect for 2 seconds, and flame attacks will decrease the targets' speed by 50% for 5 seconds. This effect can only trigger 1 time every 15 seconds on the same target.
▸
Fusion of Mass and Flame
The weapon is considered both Physical and Flame. Its damage calculation is influenced by base Physical & Flame ATK, Physical & Flame ATK percentage, and Physical & Flame damage boost, with the higher value taking precedence.
▸Silverfang: On-Field
When hitting any target with Silverfang, deal damage equal to 256% of Flame Attack + 3.6% of Max HP + 133% of the sum of all the caster's Resistance types + 4.9% of Crit to nearby targets. Can be triggered at most once every 1.5s. Silverfang damage counts as Normal Attack damage. If any 1 Frost or Volt weapon is equipped, Silverfang damage is increased to 1.3 times. In addition, Silverfang damage is not affected by any damage boost effects except from Titan equipment's rare stats.
▸
Flame Resonance
Flame Resonance: Increases Flame ATK by 15% and Flame Resistance by 25%. Activated by equipping 2 or more Flame Weapons. Active in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence.
▸
Physical Resonance
Physical Resonance: Increases Physical ATK by 15% and Physical Resistance by 25%. Activate by equipping 2 or more Physical Weapons. Active in the off-hand slot. Cannot stack with other Physical Resonance or Physical Reaction effects, with Physical Resonance taking precedence.
Matrix Set Effects — Wolf Spirit

MindSkull - Death Redemption
Immortality comes at the cost of pain, and death demands the redemption of slumber.

MemorySkull - Fantasy Prisoner
Prisoners of eternity place their hope for life in a mere fantasy.

BeliefSkull - Nature's Order
The cycle of life is nature's order, and none may interfere with it.

EmotionSkull - Solitary Search
Set aside your desires and embark on a solitary search for truth.
✦ 2-Piece Set
Increases Flame Attack by 28%/30%/32%/34% and Phantom Wolf's damage multiplier to 21000%.
✦ 4-Piece Set
Increases Final Damage by 22%/26%/30%/34%. Increases Flame Damage by 17% when equipped with Silverfang.
Weapon Skill Compendium & Damage Scaling

Hunting Time
Lv. 21NormalAttackAttackAttackAttackAttack
Press Normal Attack on the ground in Lycan state to launch 5 consecutive attacks.
First Attack: Deals damage up to 1414% of ATK + 8931 to the target and knocks them back.
Second Attack: Deals damage up to 1637% of ATK + 10339 to the target, knocks them back, and grants 1 Ultimate Energy.
Third Attack: Deals damage up to 1795% of ATK + 11337 to the target, knocks them back, and grants 1 Ultimate Energy.

Phantom Mist/Dive Pursuit
Lv. 21NormalJumpHold Attack
Hold Normal Attack while airborne (press when a target is available), or use Normal Attack while climbing, jumping backward, or using the Jetpack to trigger Phantom Mist/Dive Pursuit.
Plunges from above, dealing damage equal to 9% of ATK + 57 to hit enemies during the plunge. Upon landing, deals damage equal to 67% of ATK + 423 to nearby enemies.

Inferno Claw
Lv. 21NormalAttackAttackAttackAttack
Press Normal Attack to launch four consecutive strikes while on the ground.
First Attack: Deals damage up to 465% of ATK + 2937 to the target and knocks them back.
Second Attack: Deals damage up to 744% of ATK + 4699 to the target and knocks them back.
Third Attack: Deals damage up to 1147% of ATK + 7244 to the target and knocks them back.
Fourth Attack: Deals damage up to 836% of ATK + 5280 to the target and knocks them back.

Wolf Leap
Lv. 21NormalAttack
Skull gains greatly enhanced mobility in Lycan state. Hold Jump to activate Wolf Leap, performing an enhanced jump that costs Stamina. Hold longer to increase jump height.
Character Assets & Media (PNG & WebP)47
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail ArtBonecrush Detail Art
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_82
1080×1080Awakening Splash
260×349SilhouetteBonecrush Simulacrum Silhouette
/Game/Resources/UI/shizhuang/nitai/imitation_82Silverfang Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_skull
128×128Upgrade Material
112×112Weapon Skill
112×112Weapon Skill
150×150Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
60×54Elemental Reaction
82×82Buff
82×82BuffBonecrush Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR68_512Bonecrush Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_yizhitips_Skull_bigBonecrush Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_Skull
620×1024Asset
1283×403Asset
800×800AssetBonecrush manyou_imitation_82
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_82
1276×630Combo Guide (EN)Bonecrush Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_operate_Skull_L10N1
260×349AssetBonecrush UI_imitation_82_2
/Game/Resources/UI/shizhuang/nitai/UI_imitation_82_2
236×236AssetBonecrush imitation_82_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_82_xiangqing
82×82Matrix BuffBonecrush Matrix Set Buff
/Game/Resources/Icon/buff/Buff_Matrix_SSR68_level1_ThunderDMGUp
256×256Asset
256×256AssetBonecrush item_ticket_Skull_Fire
/Game/Resources/Icon/huobi/item_ticket_Skull_Fire
512×512Matrix Icon
82×82Matrix Icon
82×82Matrix Icon
112×112Weapon SkillBonecrush Skill: Skull_FrontEvadeAttack
/Game/Resources/Icon/skill/WeaponSkill/Skull_FrontEvadeAttack
128×128Matrix IconBonecrush Matrix Icon
/Game/Resources/Icon/weapon/icon_yizhi/yizhi_SSR_Skull
50×244Name Graphic
224×352Name Graphic
1276×630Combo Guide (RU)Bonecrush Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_operate_Skull_L10N1
1276×630Combo Guide (DE)Bonecrush Weapon Combo Guide (DE)
/Game/Resources/UI/Scenery/monster/UI_operate_Skull_L10N1
1276×630Combo Guide (ES)Bonecrush Weapon Combo Guide (ES)
/Game/Resources/UI/Scenery/monster/UI_operate_Skull_L10N1
1276×630Combo Guide (FR)Bonecrush Weapon Combo Guide (FR)
/Game/Resources/UI/Scenery/monster/UI_operate_Skull_L10N1
1276×630Combo Guide (ID)Bonecrush Weapon Combo Guide (ID)
/Game/Resources/UI/Scenery/monster/UI_operate_Skull_L10N1
1276×630Combo Guide (JA)Bonecrush Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_operate_Skull_L10N1
1276×630Combo Guide (KO)Bonecrush Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_operate_Skull_L10N1
1276×630Combo Guide (PT)Bonecrush Weapon Combo Guide (PT)
/Game/Resources/UI/Scenery/monster/UI_operate_Skull_L10N1
1276×630Combo Guide (TH)Bonecrush Weapon Combo Guide (TH)
/Game/Resources/UI/Scenery/monster/UI_operate_Skull_L10N1Developer Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
skullAvatar ID
SkullImitation ID
imitation_82Weapon ID
Skull_FireMatrix Suit ID
suit_SSR68Matrix Suit Name
Wolf SpiritRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
19Base HP (Lv. 1)
1165Base Crit (Lv. 1)
15Base Shatter
16Base Charge
14Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR68Matrix Suit Name
Wolf SpiritQuality
SSR2-Piece Set
—Increases Flame Attack by {0}%/{1}%/{2}%/{3}% and Phantom Wolf's damage multiplier to {4}%.
★0
Buff_Matrix_SSR137_Skull_Level1★1
Buff_Matrix_SSR137_Skull_Level2★2
Buff_Matrix_SSR137_Skull_Level3★3
Buff_Matrix_SSR137_Skull_Level44-Piece Set
—Increases Final Damage by {0}%/{1}%/{2}%/{3}%. Increases Flame Damage by {4}% when equipped with Silverfang.
★0
Buff_Matrix_SSR138_Skull_Level1★1
Buff_Matrix_SSR138_Skull_Level2★2
Buff_Matrix_SSR138_Skull_Level3★3
Buff_Matrix_SSR138_Skull_Level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsLost Flames♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Eclipse Shadow♥ 4000
Driver: Silverfang
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (5)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingSkullIceSpecialDEFCoefficient
1.33SkullIceSpecialATKCoefficient
2.56SkullIceSpecialMaxHPCoefficient
0.036SkullIceSpecialFinCoefficient
1.3SkullIceSpecialCritCoefficient
0.049Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★1
Skull_Level1_FireDmg0.08Skull_Lv1_Dmg1.8★3
Skull_Level3_RecoverHP0.1Skull_Lv3_Dmg0.6★5
Skull_Level5_FinalDmgUp0.1Skull_Level5_DefUp0.15Skull_Lv5_Dmg6.6★6
Skull_Level6_FireAtkUp0.3Skull_Level6_Invincible_Duration3Skul_Lv6_Dmg7.2Skill Parameter Curves (13)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_SkullBase Skill Curve & Progression Data (EffectFigure_Skull)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_Skull_OverseasOverseas Skill Curve Balancing (EffectFigure_Skull_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesHunting TimeGA_FPlayerSkull_WereWolf_Melee6 curves
| Parameter | Values |
|---|---|
GA_FPlayerSkull_WereWolf_Melee_1 | L1: 1414 · L100: 1414 |
GA_FPlayerSkull_WereWolf_Melee_2 | L1: 74 · L2: 432 · L3: 880 · L6: 2221 · L7: 2669 · L9: 3563 · L10: 4011 · L13: 5352 · L14: 5800 · L17: 7141 · L18: 7589 · L20: 8483 · L21: 8931 · L100: 8931 |
GA_FPlayerSkull_WereWolf_Melee_3 | L1: 1637 · L100: 1637 |
GA_FPlayerSkull_WereWolf_Melee_4 | L1: 86 · L2: 501 · L3: 1018 · L7: 3090 · L8: 3607 · L12: 5679 · L13: 6196 · L18: 8786 · L19: 9303 · L21: 10339 · L100: 10339 |
GA_FPlayerSkull_WereWolf_Melee_5 | L1: 1795 · L100: 1795 |
GA_FPlayerSkull_WereWolf_Melee_6 | L1: 94 · L2: 549 · L3: 1117 · L4: 1684 · L8: 3956 · L9: 4523 · L13: 6795 · L14: 7362 · L17: 9066 · L18: 9633 · L21: 11337 · L100: 11337 |
Phantom Mist/Dive PursuitGA_FPlayerSkullGlidAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerSkullMelee_AirAttack_1 | L1: 9 · L100: 9 |
GA_FPlayerSkullMelee_AirAttack_2 | L1: 0 · L3: 6 · L4: 8 · L10: 26 · L11: 28 · L16: 43 · L17: 45 · L21: 57 · L100: 57 |
GA_FPlayerSkullMelee_AirAttack_3 | L1: 67 · L100: 67 |
GA_FPlayerSkullMelee_AirAttack_4 | L1: 4 · L2: 20 · L3: 42 · L7: 126 · L8: 148 · L12: 232 · L13: 254 · L17: 338 · L18: 360 · L21: 423 · L100: 423 |
Inferno ClawGA_FPlayerSkullMelee8 curves
| Parameter | Values |
|---|---|
GA_FPlayerSkullMelee_Melee_1 | L1: 465 · L100: 465 |
GA_FPlayerSkullMelee_Melee_2 | L1: 24 · L2: 142 · L5: 583 · L6: 731 · L17: 2348 · L18: 2496 · L21: 2937 · L100: 2937 |
GA_FPlayerSkullMelee_Melee_3 | L1: 744 · L100: 744 |
GA_FPlayerSkullMelee_Melee_4 | L1: 39 · L2: 228 · L4: 698 · L5: 934 · L7: 1404 · L8: 1640 · L10: 2110 · L11: 2346 · L13: 2816 · L14: 3052 · L16: 3522 · L17: 3758 · L19: 4228 · L20: 4464 · L21: 4699 · L100: 4699 |
GA_FPlayerSkullMelee_Melee_5 | L1: 1147 · L100: 1147 |
GA_FPlayerSkullMelee_Melee_6 | L1: 60 · L2: 351 · L3: 714 · L4: 1076 · L8: 2528 · L9: 2890 · L14: 4705 · L15: 5067 · L19: 6519 · L20: 6881 · L21: 7244 · L100: 7244 |
GA_FPlayerSkullMelee_Melee_7 | L1: 836 · L100: 836 |
GA_FPlayerSkullMelee_Melee_8 | L1: 44 · L2: 256 · L3: 520 · L4: 785 · L6: 1313 · L7: 1578 · L8: 1842 · L9: 2107 · L10: 2371 · L11: 2636 · L13: 3164 · L14: 3429 · L15: 3693 · L16: 3958 · L17: 4222 · L18: 4487 · L19: 4751 · L20: 5016 · L21: 5280 · L100: 5280 |
Wolf LeapSkull_SuperJump6 curves
| Parameter | Values |
|---|---|
GA_FPlayerSkull_WereWolf_Melee_1 | L1: 1414 · L100: 1414 |
GA_FPlayerSkull_WereWolf_Melee_2 | L1: 74 · L2: 432 · L3: 880 · L6: 2221 · L7: 2669 · L9: 3563 · L10: 4011 · L13: 5352 · L14: 5800 · L17: 7141 · L18: 7589 · L20: 8483 · L21: 8931 · L100: 8931 |
GA_FPlayerSkull_WereWolf_Melee_3 | L1: 1637 · L100: 1637 |
GA_FPlayerSkull_WereWolf_Melee_4 | L1: 86 · L2: 501 · L3: 1018 · L7: 3090 · L8: 3607 · L12: 5679 · L13: 6196 · L18: 8786 · L19: 9303 · L21: 10339 · L100: 10339 |
GA_FPlayerSkull_WereWolf_Melee_5 | L1: 1795 · L100: 1795 |
GA_FPlayerSkull_WereWolf_Melee_6 | L1: 94 · L2: 549 · L3: 1117 · L4: 1684 · L8: 3956 · L9: 4523 · L13: 6795 · L14: 7362 · L17: 9066 · L18: 9633 · L21: 11337 · L100: 11337 |
Specter SlashGA_FPlayerSkullEvadeAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerSkullEvade_AttackForward_1 | L1: 857 · L100: 857 |
GA_FPlayerSkullEvade_AttackForward_2 | L1: 45 · L2: 262 · L7: 1617 · L8: 1889 · L19: 4870 · L20: 5142 · L21: 5413 · L100: 5413 |
Wild GiftingGA_FPlayerSkullEvadeAttack_Back2 curves
| Parameter | Values |
|---|---|
GA_FPlayerSkullEvade_AttackBack_1 | L1: 558 · L100: 558 |
GA_FPlayerSkullEvade_AttackBack_2 | L1: 29 · L2: 171 · L3: 347 · L4: 524 · L5: 700 · L6: 877 · L7: 1053 · L8: 1230 · L9: 1406 · L10: 1583 · L11: 1759 · L12: 1936 · L13: 2112 · L14: 2289 · L15: 2465 · L16: 2642 · L17: 2818 · L18: 2995 · L19: 3171 · L20: 3348 · L21: 3524 · L100: 3524 |
Lupine SpiritSkull_Glid6 curves
| Parameter | Values |
|---|---|
GA_FPlayerSkull_WereWolf_Melee_1 | L1: 1414 · L100: 1414 |
GA_FPlayerSkull_WereWolf_Melee_2 | L1: 74 · L2: 432 · L3: 880 · L6: 2221 · L7: 2669 · L9: 3563 · L10: 4011 · L13: 5352 · L14: 5800 · L17: 7141 · L18: 7589 · L20: 8483 · L21: 8931 · L100: 8931 |
GA_FPlayerSkull_WereWolf_Melee_3 | L1: 1637 · L100: 1637 |
GA_FPlayerSkull_WereWolf_Melee_4 | L1: 86 · L2: 501 · L3: 1018 · L7: 3090 · L8: 3607 · L12: 5679 · L13: 6196 · L18: 8786 · L19: 9303 · L21: 10339 · L100: 10339 |
GA_FPlayerSkull_WereWolf_Melee_5 | L1: 1795 · L100: 1795 |
GA_FPlayerSkull_WereWolf_Melee_6 | L1: 94 · L2: 549 · L3: 1117 · L4: 1684 · L8: 3956 · L9: 4523 · L13: 6795 · L14: 7362 · L17: 9066 · L18: 9633 · L21: 11337 · L100: 11337 |
Divine HexGA_FPlayerSkull_ExtraTransform6 curves
| Parameter | Values |
|---|---|
GA_FPlayerSkull_WereWolf_Melee_1 | L1: 1414 · L100: 1414 |
GA_FPlayerSkull_WereWolf_Melee_2 | L1: 74 · L2: 432 · L3: 880 · L6: 2221 · L7: 2669 · L9: 3563 · L10: 4011 · L13: 5352 · L14: 5800 · L17: 7141 · L18: 7589 · L20: 8483 · L21: 8931 · L100: 8931 |
GA_FPlayerSkull_WereWolf_Melee_3 | L1: 1637 · L100: 1637 |
GA_FPlayerSkull_WereWolf_Melee_4 | L1: 86 · L2: 501 · L3: 1018 · L7: 3090 · L8: 3607 · L12: 5679 · L13: 6196 · L18: 8786 · L19: 9303 · L21: 10339 · L100: 10339 |
GA_FPlayerSkull_WereWolf_Melee_5 | L1: 1795 · L100: 1795 |
GA_FPlayerSkull_WereWolf_Melee_6 | L1: 94 · L2: 549 · L3: 1117 · L4: 1684 · L8: 3956 · L9: 4523 · L13: 6795 · L14: 7362 · L17: 9066 · L18: 9633 · L21: 11337 · L100: 11337 |
Feral HowlGA_FPlayerSkull_WereWolf_Skill10 curves
| Parameter | Values |
|---|---|
GA_FPlayerSkullChangeSkill_WereWolf_1 | L1: 3600 · L100: 3600 |
GA_FPlayerSkullChangeSkill_WereWolf_2 | L1: 189 · L2: 1101 · L3: 2240 · L4: 3378 · L7: 6795 · L8: 7933 · L10: 10211 · L11: 11349 · L14: 14766 · L15: 15904 · L18: 19321 · L19: 20459 · L21: 22737 · L100: 22737 |
GA_FPlayerSkullChangeSkill_WereWolf_3 | L1: 4200 · L100: 4200 |
GA_FPlayerSkullChangeSkill_WereWolf_4 | L1: 221 · L2: 1284 · L3: 2613 · L4: 3941 · L5: 5270 · L6: 6598 · L7: 7927 · L8: 9255 · L10: 11913 · L11: 13241 · L12: 14570 · L13: 15898 · L14: 17227 · L15: 18555 · L16: 19884 · L17: 21212 · L18: 22541 · L19: 23869 · L20: 25198 · L21: 26526 · L100: 26526 |
GA_FPlayerSkullChangeSkill_WereWolf_5 | L1: 4800 · L100: 4800 |
GA_FPlayerSkullChangeSkill_WereWolf_6 | L1: 253 · L2: 1468 · L4: 4504 · L5: 6023 · L7: 9059 · L8: 10578 · L10: 13614 · L11: 15133 · L13: 18169 · L14: 19688 · L16: 22724 · L17: 24243 · L20: 28797 · L21: 30316 · L100: 30316 |
GA_FPlayerSkullChangeSkill_WereWolf_7 | L1: 12600 · L100: 12600 |
GA_FPlayerSkullChangeSkill_WereWolf_8 | L1: 663 · L2: 3853 · L3: 7839 · L4: 11824 · L5: 15810 · L6: 19795 · L7: 23781 · L8: 27766 · L10: 35738 · L11: 39723 · L12: 43709 · L13: 47694 · L14: 51680 · L15: 55665 · L17: 63637 · L18: 67622 · L19: 71608 · L20: 75593 · L21: 79579 · L100: 79579 |
GA_FPlayerSkullChangeSkill_WereWolf_9 | L1: 600 · L100: 600 |
GA_FPlayerSkullChangeSkill_WereWolf_10 | L1: 32 · L2: 183 · L6: 943 · L7: 1132 · L11: 1892 · L12: 2081 · L16: 2841 · L17: 3030 · L20: 3600 · L21: 3789 · L100: 3789 |
Umbral TideGA_FPlayerSkullSkill2 curves
| Parameter | Values |
|---|---|
GA_FPlayerSkullSkill_1 | L1: 3000 · L100: 3000 |
GA_FPlayerSkullSkill_2 | L1: 158 · L2: 917 · L18: 16101 · L19: 17049 · L21: 18947 · L100: 18947 |
Beast AwakeningGA_FPlayerSkullChangeSkill12 curves
| Parameter | Values |
|---|---|
GA_FPlayerSkullChangeSkill_WereWolf_1 | L1: 3600 · L100: 3600 |
GA_FPlayerSkullChangeSkill_1 | L1: 6600 · L100: 6600 |
GA_FPlayerSkullChangeSkill_WereWolf_2 | L1: 189 · L2: 1101 · L3: 2240 · L4: 3378 · L7: 6795 · L8: 7933 · L10: 10211 · L11: 11349 · L14: 14766 · L15: 15904 · L18: 19321 · L19: 20459 · L21: 22737 · L100: 22737 |
GA_FPlayerSkullChangeSkill_2 | L1: 347 · L2: 2018 · L4: 6194 · L5: 8281 · L7: 12457 · L8: 14544 · L10: 18720 · L11: 20807 · L13: 24983 · L14: 27070 · L16: 31246 · L17: 33333 · L20: 39597 · L21: 41684 · L100: 41684 |
GA_FPlayerSkullChangeSkill_WereWolf_3 | L1: 4200 · L100: 4200 |
GA_FPlayerSkullChangeSkill_WereWolf_4 | L1: 221 · L2: 1284 · L3: 2613 · L4: 3941 · L5: 5270 · L6: 6598 · L7: 7927 · L8: 9255 · L10: 11913 · L11: 13241 · L12: 14570 · L13: 15898 · L14: 17227 · L15: 18555 · L16: 19884 · L17: 21212 · L18: 22541 · L19: 23869 · L20: 25198 · L21: 26526 · L100: 26526 |
GA_FPlayerSkullChangeSkill_WereWolf_5 | L1: 4800 · L100: 4800 |
GA_FPlayerSkullChangeSkill_WereWolf_6 | L1: 253 · L2: 1468 · L4: 4504 · L5: 6023 · L7: 9059 · L8: 10578 · L10: 13614 · L11: 15133 · L13: 18169 · L14: 19688 · L16: 22724 · L17: 24243 · L20: 28797 · L21: 30316 · L100: 30316 |
GA_FPlayerSkullChangeSkill_WereWolf_7 | L1: 12600 · L100: 12600 |
GA_FPlayerSkullChangeSkill_WereWolf_8 | L1: 663 · L2: 3853 · L3: 7839 · L4: 11824 · L5: 15810 · L6: 19795 · L7: 23781 · L8: 27766 · L10: 35738 · L11: 39723 · L12: 43709 · L13: 47694 · L14: 51680 · L15: 55665 · L17: 63637 · L18: 67622 · L19: 71608 · L20: 75593 · L21: 79579 · L100: 79579 |
GA_FPlayerSkullChangeSkill_WereWolf_9 | L1: 600 · L100: 600 |
GA_FPlayerSkullChangeSkill_WereWolf_10 | L1: 32 · L2: 183 · L6: 943 · L7: 1132 · L11: 1892 · L12: 2081 · L16: 2841 · L17: 3030 · L20: 3600 · L21: 3789 · L100: 3789 |
Flame ResonanceBuff_Skull_Fire_Resonance2 curves
| Parameter | Values |
|---|---|
Buff_Skull_Fire_Resonance_param_1 | L1: 15 |
Buff_Skull_Fire_Resonance_param_2 | L1: 25 |
Physical ResonanceBuff_Skull_Phy_Resonance2 curves
| Parameter | Values |
|---|---|
Buff_Skull_Phy_Resonance_param_1 | L1: 15 |
Buff_Skull_Phy_Resonance_param_2 | L1: 25 |
Skill Provenance (16)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (SkullDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (SkullDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Hunting Time | GA_FPlayerSkull_WereWolf_Melee | WeaponSkillList · SkullDes |
| Phantom Mist/Dive Pursuit | GA_FPlayerSkullGlidAttack | WeaponSkillList · SkullDes |
| Inferno Claw | GA_FPlayerSkullMelee | WeaponSkillList · SkullDes |
| Wolf Leap | Skull_SuperJump | WeaponSkillList · SkullDes |
| Specter Slash | GA_FPlayerSkullEvadeAttack | WeaponSkillList · SkullDes |
| Wild Gifting | GA_FPlayerSkullEvadeAttack_Back | WeaponSkillList · SkullDes |
| Lupine Spirit | Skull_Glid | WeaponSkillList · SkullDes |
| Divine Hex | GA_FPlayerSkull_ExtraTransform | WeaponSkillList · SkullDes |
| Feral Howl | GA_FPlayerSkull_WereWolf_Skill | WeaponSkillList · SkullDes |
| Umbral Tide | GA_FPlayerSkullSkill | WeaponSkillList · SkullDes |
| Beast Awakening | GA_FPlayerSkullChangeSkill | WeaponSkillList · SkullDes |
| Armor Dissolve | reaction_flame_physical | QRSLCommon_ST |
| Fusion of Mass and Flame | fusion_physical_flame | DualElementFusion |
| Silverfang: On-Field | onfield_skull | DualElementOnField |
| Flame Resonance | Buff_Skull_Fire_Resonance | GameplayEffectTipsDataTable |
| Physical Resonance | Buff_Skull_Phy_Resonance | GameplayEffectTipsDataTable |