
FROSTTANK
SSR
Saki Fuwa
Shatter
13.9
Charge
8
Heartstream
1147
92799
546
Advancements
★1Star Advancement
★1
Star AdvancementWhen Frost Resonance is activated, all weapon skill cooldowns are cleared every 5 times weapon skills are used, and the damage of Flow and Counterattack is increased by 1 time for the next 25 seconds.
★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementExcited Flow: Increase the damage of Sword Shadow: Surge to 350% of frost ATK.
Silent Flow: The cooldown of Sword Shadow: Surge becomes 5 seconds.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base HP growth by 32%.
★5Star Advancement
★5
Star AdvancementFreeze time and trigger Phantasia upon Surge hitting the target. Share cooldown with the Phantasia triggered by dodging.
★6Star Advancement
★6
Star AdvancementUpon hitting a target with Surge, increase frost damage by 11% for 15 seconds.
Upon triggering block with Sword Shadow, reduce the frost damage dealt by nearby enemy targets by 25% for 12 seconds.
Awakening Traits
Saki Fuwa: Fortitude State 1200 pts Affinity
When HP is lower than 70%, increase all resistance by 40%.
Saki Fuwa: Guarding Sword 4000 pts Affinity
When HP is lower than 70%, increase all resistance by 40% with an extra 60% increased frost resistance. In the state of Silent Flow: After the sword shadow releases Surge and blocks an attack, the teammate with the lowest HP percentage will get 3 block abilities, not including yourself, lasting for 10 seconds. The maximum blocking damage does not exceed 15% of the teammate's Max HP.
Passive Skills
▸
Ice Shell
When the weapon is fully charged, the next attack will strongly freeze targets for 2 seconds and leave them frostbitten for 6 seconds. Breaking the ice shell deals damage equal to 151% of ATK. While frostbitten, the target's weapon charge rate is reduced by 50%.
▸
Frost Resonance
Frost Resonance: Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with other Frost Resonance or Frost Reaction effects, with Frost Resonance taking precedence.
▸
Heartstream
When Frost Resonance is activated, all weapon skill cooldowns are cleared every 5 times weapon skills are used, and the damage of Flow and Counterattack is increased by 1 time for the next 25 seconds.
▸
Frost Damage Boost
Increase frost damage by 11% for 15 seconds.
Matrix Set Effects — Super Flow

MindSaki Fuwa: Immersed
An immersive action.

MemorySaki Fuwa: Challenge
A challenging action.

BeliefSaki Fuwa: Anxiety Reliever
An anxiety-relieving action.

EmotionSaki Fuwa: In Control
An action that feels like everything is under control.
✦ 2-Piece Set
When Frost Resonance gets triggered: Every 3 seconds, deal frost damage equal to 65%/80%/95%/110% of frost ATK to enemies within a 10-meter radius and apply the Icefrost effect: Inflict 5% slow effect that lasts for 3.5 seconds, freeze targets for 3 seconds after 3 stacks (does not apply to bosses), and increase frost damage taken by the target by 5% for 18 seconds. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
✦ 4-Piece Set
Attack the target 10 times to inflict a 12-second Flashfreeze mark. Flashfreeze: Increase frost damage dealt to the marked target by 11%/13%/15%/17%. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
Weapon Skill Compendium & Damage Scaling

Airsplit
Lv. 21NormalJumpAttackAttackAttack
While airborne or after jumping once, use normal attack to attack 5 times in a row in mid-air.
First Attack: Deal damage equal to 47.2% of ATK + 298.
Second Attack: Deal damage equal to 43.7% of ATK + 276.
Third Attack: Deal damage equal to 54.2% of ATK + 342.
Fourth Attack: Deal damage equal to 76.9% of ATK + 486.
Fifth Attack: Deal damage equal to 91.2% of ATK + 576.

Excited Flow: Vortex
Lv. 21NormalHold Attack
In the Excited Flow mode, tap and hold normal attack to trigger the skill.
Dash forward with a swirling multi-attack, dealing a maximum of 199.5% of ATK + 1260 damage.

Silent Flow: Barrier
Lv. 21NormalHold Attack
In the Silent Flow mode, hold normal attack immediately or while launching normal attacks to trigger the skill.
Hold the attack button to keep the Anticipation. Release the button to deal 127.3% of ATK + 804 damage. When hit during the attacking period, blocks 20% of your Max HP.

Frostfall
Lv. 21NormalJumpHold Attack
Tap and hold normal attack while airborne, or use normal attack while climbing, jumping backward, or using the Jetpack to trigger.
While falling, deal damage equal to 30.4% of ATK + 192 each hit. Upon landing, deal damage equal to 76% of ATK + 480 to nearby targets.

Ragestream
Lv. 21NormalAttack
Launch 5 Heartstream attacks while on the ground.
The first attack deals 42.5% of ATK + 268 damage to the target and knocks the target back a short distance.
The second attack deals 29.5% of ATK + 186 damage to the target and knocks the target back a short distance.
The third attack deals 45% of ATK + 284 damage to the target and knocks the target back a short distance.
The fourth attack deals 70.6% of ATK + 446 damage to the target and knocks the target back a short distance.
The fifth attack deals 102.6% of ATK + 648 damage to the target and launches the target into the air.
Character Assets & Media (PNG & WebP)51
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail ArtSaki Fuwa Detail Art
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_22
1080×1080Awakening Splash
260×349SilhouetteSaki Fuwa Simulacrum Silhouette
/Game/Resources/UI/shizhuang/nitai/imitation_22Heartstream Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_bupoxiao
128×128Upgrade Material
82×82Weapon Skill
82×82Weapon SkillExcited Flow: Vortex
/Game/Resources/Icon/skill/WeaponSkill/skill_dkatana_branch1
82×82Weapon SkillSilent Flow: Barrier
/Game/Resources/Icon/skill/WeaponSkill/skill_dkatana_branch2
82×82Weapon SkillFrostfall
/Game/Resources/Icon/skill/WeaponSkill/skill_dkatana_airjumpattack
82×82Weapon Skill
100×100Weapon Skill
82×82Weapon SkillPolar Front
/Game/Resources/Icon/skill/WeaponSkill/skill_dkatana_forwardevadeattack
82×82Weapon SkillExcited Flow: Flashing Stream
/Game/Resources/Icon/skill/WeaponSkill/skill_dkatana_skill1
82×82Weapon SkillSilent Flow: Concentrated Stream
/Game/Resources/Icon/skill/WeaponSkill/skill_dkatana_skill2
82×82Weapon Skill
60×54Elemental Reaction
150×150Buff
82×82BuffSaki Fuwa Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR17_512Saki Fuwa Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_matrix_SSR17_256Saki Fuwa Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_bupoxiaoSaki Fuwa killicon_dkatana_ice
/Game/Resources/UI/BreakFate/weaponicon/killicon_dkatana_ice
620×1024AssetSaki Fuwa SSR_lh_bupoxiao
/Game/Resources/UI/chouka/Card/Weapon/SSR_lh_bupoxiao
1744×1408Special Order PhotoSaki Fuwa Special Order Photo 1
/Game/Resources/UI/chouka/Newchouka/UP10_BPX/UI_UP_bupoxiao_lihui_01
1400×1400Special Order PhotoSaki Fuwa Special Order Photo UI_UP_bupoxiao_lihui_01_an
/Game/Resources/UI/chouka/Newchouka/UP10_BPX/UI_UP_bupoxiao_lihui_01_an
1648×1408Special Order PhotoSaki Fuwa Special Order Photo 2
/Game/Resources/UI/chouka/Newchouka/UP10_BPX/UI_UP_bupoxiao_lihui_02
1400×1400Special Order PhotoSaki Fuwa Special Order Photo UI_UP_bupoxiao_lihui_02_an
/Game/Resources/UI/chouka/Newchouka/UP10_BPX/UI_UP_bupoxiao_lihui_02_an
895×236Event BannerSaki Fuwa Special Order Event Banner
/Game/Resources/UI/chouka/Newchouka/UP10_BPX/UI_UP_Bupoxiao_Title
1284×404Asset
355×300AssetSaki Fuwa imitation_22
/Game/Resources/UI/jinianyingzhang/lihui/imitation_22
355×300AssetSaki Fuwa imitation_22_hui
/Game/Resources/UI/jinianyingzhang/lihui/imitation_22_hui
800×800AssetSaki Fuwa manyou_imitation_22
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_22Saki Fuwa Matrix Chip Slot 1
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_dkatana_Ice01
512×512Weapon 512pxHeartstream (512px)
/Game/Resources/UI/plugin/icon/bigsize/Weapon_bupoxiao_512
544×248Weapon ShowcaseHeartstream Showcase Card
/Game/Resources/UI/plugin/icon/ChaJian_item_Weapon_SSR_dkatana_Ice01
260×349Asset
1024×958AssetSaki Fuwa erjie_imitation_22
/Game/Resources/UI/shizhuang/nitai/xiangqing/erjie_imitation_22
236×236AssetSaki Fuwa imitation_22_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_22_xiangqing
678×367AssetSaki Fuwa wuwei_imitation_22
/Game/Resources/UI/shizhuang/nitai/xiangqing/wuwei/wuwei_imitation_22
256×256Profile Headshot
118×118Profile HeadshotSaki Fuwa Headshot bupoxiao_s
/Game/Resources/Icon/Avatar/touxiang_bupoxiao_s
172×172Asset
256×256Matrix Icon
82×82Matrix Icon
82×82Matrix Icon
50×244Name GraphicDeveloper Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
saki-fuwaAvatar ID
bupoxiaoImitation ID
imitation_22Weapon ID
Dkatana_iceMatrix Suit ID
suit_SSR17Matrix Suit Name
Super FlowRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
15Base HP (Lv. 1)
1165Base Resistance (Lv. 1)
8Base Shatter
13.9Base Charge
8Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR17Matrix Suit Name
Super FlowQuality
SSR2-Piece Set
—When Frost Resonance gets triggered: Every {0} seconds, deal frost damage equal to 65%/80%/95%/110% of frost ATK to enemies within a 10-meter radius and apply the Icefrost effect: Inflict {2}% slow effect that lasts for {1} seconds, freeze targets for {3} seconds after 3 stacks (does not apply to bosses), and increase frost damage taken by the target by {4}% for {5} seconds. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
★0
Buff_Matrix_33_Level1★1
Buff_Matrix_33_Level2★2
Buff_Matrix_33_Level3★3
Buff_Matrix_33_Level44-Piece Set
—Attack the target 10 times to inflict a {0}-second Flashfreeze mark. Flashfreeze: Increase frost damage dealt to the marked target by {1}%/{2}%/{3}%/{4}%. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
★0
Buff_Matrix_34_Level1★1
Buff_Matrix_34_Level2★2
Buff_Matrix_34_Level3★3
Buff_Matrix_34_Level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsSaki Fuwa: Fortitude State♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Saki Fuwa: Guarding Sword♥ 4000
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (7)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingBuff_DkatanaSwordSkillCoolDown_5S_Duration
5DkatanaSkill2Damage_IceDMG
4.08DkatanaSkill2Damage_AbsorbDMG
0.5GE_DkatanaSkillCoolDown
30Buff_DkatanaSwordSkillCoolDown_10S
10GE_DkatanaSwordATK_DFlow_Damage_L0_RecoverHp
0.57Buff_CantBeDamage_3s_DkatanaChangeSkill_Duration
3Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★2
Buff_Dkatana_SFlow_Skill2Block0.6DkatanaSkill2Damage_IceDMG4.08DkatanaSkill2Damage_AbsorbDMG0.5DkatanaSkill2RecoverHP0.2★3
Buff_CantBeDamage_3s_DkatanaChangeSkill_Duration3★5
Buff_DkatanaSwordSkillCoolDown_5S_Duration5Skill Parameter Curves (14)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_DkatanaBase Skill Curve & Progression Data (EffectFigure_Dkatana)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_Dkatana_OverseasOverseas Skill Curve Balancing (EffectFigure_Dkatana_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesAirsplitGA_PlayerDkatanaMelee_AirAttack10 curves
| Parameter | Values |
|---|---|
GA_PlayerDkatanaMelee_AirAttack_1 | L1: 47.2 · L100: 47.2 |
GA_PlayerDkatanaMelee_AirAttack_2 | L1: 2 · L2: 14 · L15: 209 · L16: 223 · L21: 298 · L100: 298 |
GA_PlayerDkatanaMelee_AirAttack_3 | L1: 43.7 · L100: 43.7 |
GA_PlayerDkatanaMelee_AirAttack_4 | L1: 2 · L2: 13 · L6: 69 · L7: 82 · L12: 152 · L13: 165 · L18: 235 · L19: 248 · L21: 276 · L100: 276 |
GA_PlayerDkatanaMelee_AirAttack_5 | L1: 54.2 · L100: 54.2 |
GA_PlayerDkatanaMelee_AirAttack_6 | L1: 3 · L2: 17 · L8: 119 · L9: 137 · L15: 239 · L16: 257 · L21: 342 · L100: 342 |
GA_PlayerDkatanaMelee_AirAttack_7 | L1: 76.9 · L100: 76.9 |
GA_PlayerDkatanaMelee_AirAttack_8 | L1: 4 · L2: 24 · L5: 96 · L6: 121 · L8: 169 · L9: 194 · L11: 242 · L12: 267 · L14: 315 · L15: 340 · L17: 388 · L18: 413 · L20: 461 · L21: 486 · L100: 486 |
GA_PlayerDkatanaMelee_AirAttack_9 | L1: 170.2 · L21: 170.2 · L22: 91.2 · L100: 91.2 |
GA_PlayerDkatanaMelee_AirAttack_10 | L1: 9 · L2: 52 · L5: 214 · L6: 267 · L11: 537 · L12: 590 · L17: 860 · L18: 913 · L21: 1075 · L22: 576 · L100: 576 |
Excited Flow: VortexGA_PlayerDkatanaMelee_Branch12 curves
| Parameter | Values |
|---|---|
GA_PlayerDkatanaMelee_Branch1_1 | L1: 199.5 · L100: 199.5 |
GA_PlayerDkatanaMelee_Branch1_2 | L1: 11 · L2: 61 · L6: 313 · L7: 377 · L16: 944 · L17: 1008 · L21: 1260 · L100: 1260 |
Silent Flow: BarrierGA_PlayerDkatanaMelee_Branch22 curves
| Parameter | Values |
|---|---|
GA_PlayerDkatanaMelee_Branch2_1 | L1: 127.3 · L100: 127.3 |
GA_PlayerDkatanaMelee_Branch2_2 | L1: 7 · L2: 39 · L4: 119 · L5: 160 · L7: 240 · L8: 281 · L11: 401 · L12: 442 · L15: 562 · L16: 603 · L19: 723 · L20: 764 · L21: 804 · L100: 804 |
FrostfallGA_PlayerDkatanaMelee_JumpAttack4 curves
| Parameter | Values |
|---|---|
GA_PlayerDkatanaMelee_JumpAttack_1 | L1: 30.4 · L100: 30.4 |
GA_PlayerDkatanaMelee_JumpAttack_2 | L1: 2 · L2: 9 · L4: 29 · L5: 38 · L6: 48 · L7: 57 · L9: 77 · L10: 86 · L11: 96 · L12: 105 · L14: 125 · L15: 134 · L17: 154 · L18: 163 · L19: 173 · L20: 182 · L21: 192 · L100: 192 |
GA_PlayerDkatanaMelee_JumpAttack_3 | L1: 76 · L100: 76 |
GA_PlayerDkatanaMelee_JumpAttack_4 | L1: 4 · L2: 23 · L8: 167 · L9: 192 · L21: 480 · L100: 480 |
RagestreamGA_PlayerDkatanaMelee_Melee10 curves
| Parameter | Values |
|---|---|
GA_PlayerDkatanaMelee_Melee_1 | L1: 42.5 · L100: 42.5 |
GA_PlayerDkatanaMelee_Melee_2 | L1: 2 · L2: 13 · L3: 26 · L4: 40 · L5: 53 · L6: 67 · L7: 80 · L8: 94 · L9: 107 · L10: 121 · L12: 147 · L13: 161 · L14: 174 · L15: 188 · L16: 201 · L17: 215 · L18: 228 · L19: 242 · L21: 268 · L100: 268 |
GA_PlayerDkatanaMelee_Melee_3 | L1: 29.5 · L100: 29.5 |
GA_PlayerDkatanaMelee_Melee_4 | L1: 2 · L2: 9 · L3: 18 · L4: 28 · L6: 46 · L7: 56 · L9: 74 · L10: 84 · L12: 102 · L13: 112 · L15: 130 · L16: 140 · L18: 158 · L19: 168 · L21: 186 · L100: 186 |
GA_PlayerDkatanaMelee_Melee_5 | L1: 45 · L100: 45 |
GA_PlayerDkatanaMelee_Melee_6 | L1: 2 · L2: 14 · L5: 56 · L6: 71 · L9: 113 · L10: 128 · L13: 170 · L14: 185 · L17: 227 · L18: 242 · L21: 284 · L100: 284 |
GA_PlayerDkatanaMelee_Melee_7 | L1: 70.6 · L100: 70.6 |
GA_PlayerDkatanaMelee_Melee_8 | L1: 4 · L2: 22 · L4: 66 · L5: 89 · L7: 133 · L8: 156 · L10: 200 · L11: 223 · L13: 267 · L14: 290 · L16: 334 · L17: 357 · L19: 401 · L20: 424 · L21: 446 · L100: 446 |
GA_PlayerDkatanaMelee_Melee_9 | L1: 102.6 · L100: 102.6 |
GA_PlayerDkatanaMelee_Melee_10 | L1: 5 · L2: 31 · L3: 64 · L4: 96 · L5: 129 · L6: 161 · L7: 194 · L8: 226 · L9: 259 · L11: 323 · L12: 356 · L13: 388 · L14: 421 · L15: 453 · L16: 486 · L17: 518 · L18: 551 · L19: 583 · L20: 616 · L21: 648 · L100: 648 |
DodgeGA_FPlayerDkatanaEvade4 curves
| Parameter | Values |
|---|---|
GA_FPlayerDkatanaEvade_BackAttack_1 | L1: 103.9 · L100: 103.9 |
GA_FPlayerDkatanaEvade_ForwardAttack_1 | L1: 277 · L100: 277 |
GA_FPlayerDkatanaEvade_BackAttack_2 | L1: 5 · L2: 32 · L4: 98 · L5: 130 · L11: 328 · L12: 360 · L18: 558 · L19: 590 · L21: 656 · L100: 656 |
GA_FPlayerDkatanaEvade_ForwardAttack_2 | L1: 15 · L2: 85 · L3: 172 · L5: 348 · L6: 435 · L7: 523 · L8: 610 · L10: 786 · L11: 873 · L13: 1049 · L14: 1136 · L15: 1224 · L16: 1311 · L18: 1487 · L19: 1574 · L20: 1662 · L21: 1749 · L100: 1749 |
SnowfallGA_FPlayerDkatanaEvade_BackAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerDkatanaEvade_BackAttack_1 | L1: 103.9 · L100: 103.9 |
GA_FPlayerDkatanaEvade_ForwardAttack_1 | L1: 277 · L100: 277 |
GA_FPlayerDkatanaEvade_BackAttack_2 | L1: 5 · L2: 32 · L4: 98 · L5: 130 · L11: 328 · L12: 360 · L18: 558 · L19: 590 · L21: 656 · L100: 656 |
GA_FPlayerDkatanaEvade_ForwardAttack_2 | L1: 15 · L2: 85 · L3: 172 · L5: 348 · L6: 435 · L7: 523 · L8: 610 · L10: 786 · L11: 873 · L13: 1049 · L14: 1136 · L15: 1224 · L16: 1311 · L18: 1487 · L19: 1574 · L20: 1662 · L21: 1749 · L100: 1749 |
Polar FrontGA_FPlayerDkatanaEvade_ForwardAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerDkatanaEvade_ForwardAttack_1 | L1: 277 · L100: 277 |
GA_FPlayerDkatanaEvade_ForwardAttack_2 | L1: 15 · L2: 85 · L3: 172 · L5: 348 · L6: 435 · L7: 523 · L8: 610 · L10: 786 · L11: 873 · L13: 1049 · L14: 1136 · L15: 1224 · L16: 1311 · L18: 1487 · L19: 1574 · L20: 1662 · L21: 1749 · L100: 1749 |
Excited Flow: Flashing StreamGA_FPlayerDkatanaSkill_Skill12 curves
| Parameter | Values |
|---|---|
GA_FPlayerDkatanaSkill_Skill1_1 | L1: 445.3 · L21: 445.3 · L22: 589.5 · L100: 589.5 |
GA_FPlayerDkatanaSkill_Skill1_2 | L1: 23 · L2: 136 · L6: 700 · L7: 840 · L13: 1686 · L14: 1826 · L20: 2672 · L21: 2812 · L22: 3723 · L100: 3723 |
Silent Flow: Concentrated StreamGA_FPlayerDkatanaSkill_Skill22 curves
| Parameter | Values |
|---|---|
GA_FPlayerDkatanaSkill_Skill1_1 | L1: 445.3 · L21: 445.3 · L22: 589.5 · L100: 589.5 |
GA_FPlayerDkatanaSkill_Skill1_2 | L1: 23 · L2: 136 · L6: 700 · L7: 840 · L13: 1686 · L14: 1826 · L20: 2672 · L21: 2812 · L22: 3723 · L100: 3723 |
HeartlotusGA_FPlayerDkatanaChangeSkill_Success2 curves
| Parameter | Values |
|---|---|
GA_FPlayerDkatanaChangeSkill_Success_1 | L1: 590 · L21: 590 · L22: 739 · L100: 739 |
GA_FPlayerDkatanaChangeSkill_Success_2 | L1: 28 · L2: 164 · L3: 333 · L5: 673 · L6: 842 · L7: 1012 · L8: 1181 · L9: 1351 · L10: 1520 · L11: 1690 · L12: 1859 · L13: 2029 · L14: 2198 · L16: 2538 · L17: 2707 · L18: 2877 · L19: 3046 · L20: 3216 · L21: 3385 · L22: 4267 · L100: 4267 |
Frost ResonanceBuff_Dkatana_Ice_Resonance2 curves
| Parameter | Values |
|---|---|
Buff_Dkatana_Ice_Resonance_param_1 | L1: 15 |
Buff_Dkatana_Ice_Resonance_param_2 | L1: 25 |
HeartstreamBuff_Dkatana_AnySkillStack1 curves
| Parameter | Values |
|---|---|
Buff_Dkatana_AnySkillStack_param_1 | L1: 25 |
Frost Damage BoostBuff_Dkatana_IceDMG_Add2 curves
| Parameter | Values |
|---|---|
Buff_Dkatana_IceDMG_Add_param_1 | L1: 11 |
Buff_Dkatana_IceDMG_Add_param_2 | L1: 15 |
Skill Provenance (15)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (DkatanaDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (DkatanaDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Airsplit | GA_PlayerDkatanaMelee_AirAttack | WeaponSkillList · SkillDes |
| Excited Flow: Vortex | GA_PlayerDkatanaMelee_Branch1 | WeaponSkillList · SkillDes |
| Silent Flow: Barrier | GA_PlayerDkatanaMelee_Branch2 | WeaponSkillList · SkillDes |
| Frostfall | GA_PlayerDkatanaMelee_JumpAttack | WeaponSkillList · SkillDes |
| Ragestream | GA_PlayerDkatanaMelee_Melee | WeaponSkillList · SkillDes |
| Dodge | GA_FPlayerDkatanaEvade | WeaponSkillList · SkillDes |
| Snowfall | GA_FPlayerDkatanaEvade_BackAttack | WeaponSkillList · SkillDes |
| Polar Front | GA_FPlayerDkatanaEvade_ForwardAttack | WeaponSkillList · SkillDes |
| Excited Flow: Flashing Stream | GA_FPlayerDkatanaSkill_Skill1 | WeaponSkillList · SkillDes |
| Silent Flow: Concentrated Stream | GA_FPlayerDkatanaSkill_Skill2 | WeaponSkillList · SkillDes |
| Heartlotus | GA_FPlayerDkatanaChangeSkill_Success | WeaponSkillList · SkillDes |
| Ice Shell | reaction_frost | QRSLCommon_ST |
| Frost Resonance | Buff_Dkatana_Ice_Resonance | GameplayEffectTipsDataTable |
| Heartstream | Buff_Dkatana_AnySkillStack | GameplayEffectTipsDataTable |
| Frost Damage Boost | Buff_Dkatana_IceDMG_Add | GameplayEffectTipsDataTable |