
PHYSICAL / FLAMEDPS
SSR
Nanto
Shatter
16
Charge
14
Frostfang
1612
79999
998
Advancements
★1Star Advancement
★1
Star Advancement★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementIncreases Dipper Sight's damage to 1,500%. Grants 1 N-Aura Surge for every 60 N-Aura consumed, up to 2. Switching weapons or losing N-Aura Break clears all Surges and resets the N-Aura count. If the Authorizer has N-Aura Surge, using Eclipse Break consumes 1 Surge and triggers N-Aura Echo, dealing 3,000% bonus damage. This damage counts as normal attack damage.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star AdvancementIncreases Final Damage by 10%. Restores 5% of Max HP for every 20 N-Aura consumed. Grants 10% Damage Reduction for 30s upon taking damage, up to 30%.
★6Star Advancement
★6
Star AdvancementIncreases Physical Damage by 24%, and N-Aura Echo's damage to 6,900%.
Awakening Traits
Disciple 1200 pts Affinity
Increases Final Damage by 14%
Black Papers 4000 pts Affinity
Increases Final Damage by 18%.
Increases bonus Physical Damage by 10% for each equipped Physical Weapon when Frostfang is deployed.
Passive Skills
▸
Armor Dissolve
When the weapon is fully charged, the next attack inflicts Armor Dissolve on the target for 45 seconds, increasing their flame and physical damage taken by 10% (and an additional 15% in team play). This effect will replace the grievous status on the target, and targets with this effect cannot become grievous. Physical attacks will stun targets under the dissolve effect for 2 seconds, and flame attacks will decrease the targets' speed by 50% for 5 seconds. This effect can only trigger once every 15 seconds on the same target.
▸
Fusion of Mass and Flame
The weapon is considered both Physical and Flame. Its damage calculation is influenced by base Physical & Flame ATK, Physical & Flame ATK percentage, and Physical & Flame damage boost, with the higher value taking precedence.
▸Frostfang: On-Field
When Frostfang hits a target, deals damage to nearby enemies equal to 256% of Physical Attack + 3.6% of the caster's Max HP + 133% of total Resistance + 4.9% of Crit. Can trigger at most once every 1.5s. This damage counts as normal attack damage. For each Frost or Volt Weapon equipped, On-Field damage is multiplied by 1.3. On-Field damage is unaffected by damage boosts (except rare stats from Titan equipment) and does not trigger additional attack effects.
▸
Flame Resonance
Flame Resonance: Increase flame ATK by 15% and flame resistance by 25%. Activate by equipping 2 or more flame weapons. This set effect works in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence.
▸
Physical Resonance
Physical Resonance: Increase physical ATK by 15% and physical resistance by 25%. Activate by equipping 2 or more physical weapons. This set effect works in the off-hand slot. Cannot stack with other Physical Resonance or Physical Reaction effects, with Physical Resonance taking precedence.
▸
N-Aura Break
Unlocks Eclipse Rift and Eclipse Tempest while N-Aura Break is active.
Matrix Set Effects — Edgewalker

MindNanto: Infinite Lineage
Never hesitant to use colleagues as stepping stones — a silent rebel.

MemoryNanto: Total Trust
Skilled at disarming suspicion with a smile — a master of disguise.

BeliefNanto: True Desire
Always moving forward without hesitation — a merciless executor.

EmotionNanto: Faded Echo
Keeping a long-faded past in the depths of heart — an unexpected nostalgic.
✦ 2-Piece Set
Increases Physical Attack by 26%/28%/30%/32%, Eclipse Tempest's total damage to 2,400%, and the 2nd strike of Eclipse Tempest's damage to 3,750%.
✦ 4-Piece Set
Increases all Elemental Damage by 18%/22%/26%/30%. Increases Final Damage by 15% when Frostfang is deployed.
Weapon Skill Compendium & Damage Scaling

Dipper Command
Lv. 21NormalJumpHold Attack
Hold Normal Attack while airborne to trigger Dipper Command and dash forward.

Dipper Sight
Lv. 21NormalHold Attack
Hold Normal Attack at the 5th strike of Dipper Surge to cancel the attack wind-down and unlock Dipper Sight, dealing damage equal to 900% of ATK + 5684 to the target and knocking them back;
Press Skill to cancel the attack wind-down and unlock the 1st hit of Eclipse Tempest if N-Aura Break is active while the caster uses Dipper Sight;
Consumes 20 N-Aura, dealing bonus damage equal to 2100% of ATK + 13263 if the caster has N-Aura while using Dipper Sight.

Dipper Descent
Lv. 21NormalJumpAttackAttackAttack
Press Normal Attack while airborne, or use Normal Attack while climbing, jumping backward, or using Jetpack to trigger Dipper Descent.
Deals damage equal to 45% of ATK + 284 on each hit while falling. Deals damage equal to 180% of ATK + 1137 to nearby targets upon landing.

Dipper Surge
Lv. 21NormalHold Attack
Press Normal Attack to launch five consecutive strikes while on the ground.
First strike: Deals damage equal to 210% of ATK + 1326 to the target and knocks them back;
Second strike: Deals damage equal to 410% of ATK + 2589 to the target and knocks them back;
Third strike: Deals damage equal to 294% of ATK + 1857 to the target and knocks them back;
Fourth strike: Deals damage equal to 528% of ATK + 3335 to the target and knocks them back;
Fifth strike: Deals damage equal to 824% of ATK + 5204 to the target and knocks them back;
Hold Normal Attack during the fifth strike to cancel the attack wind-down and unlock Dipper Sight.

Dipper Spin
Lv. 21NormalHold Attack
Hold Normal Attack while on the ground, or press Normal Attack during Eclipse Dragon to use Dipper Spin, dealing damage equal to 396% of ATK + 2501.
Press Normal Attack during Dipper Spin to cancel the attack wind-down and unlock the 5th strike of Dipper Surge.

Eclipse Tempest
Lv. 21NormalHold Attack
Press Skill to cancel the attack wind-down and unlock the 1st strike of Eclipse Tempest when N-Aura Break is active and the caster is using Dipper Sight, dealing damage equal to of 1500% ATK + 9474. Press Skill during the 1st strike of Eclipse Tempest to cancel the attack wind-down and unlock its 2nd strike, dealing damage equal to of 2400% ATK + 15158.
Consumes 20 N-Aura to deal bonus damage equal to 2100% of ATK + 13263 to nearby targets if the caster has N-Aura during the 1st and 2nd strikes of Eclipse Tempest.
Hold Skill during the 2nd strike of Eclipse Tempest to cancel the attack wind-down and unlock Eclipse Break.
Character Assets & Media (PNG & WebP)35
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail Art
1080×1080Awakening Splash
260×349SilhouetteFrostfang Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_nanto
128×128Upgrade Material
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon SkillEclipse Tempest
/Game/Resources/Icon/skill/WeaponSkill/Nanto_Skill_SkillBranch
112×112Weapon SkillDipper Reversal
/Game/Resources/Icon/skill/WeaponSkill/Nanto_Evade_EvadeAttack
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon Skill
60×54Elemental Reaction
82×82BuffFlame Resonance
/Game/Resources/Icon/buff/Buff_Nanto_Fire_SSR_Level0_Resonance
82×82BuffPhysical Resonance
/Game/Resources/Icon/buff/Buff_Nanto_Physic_SSR_Level0_Resonance
82×82BuffNanto Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR61_512Nanto Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_matrix_SSR61_256Nanto Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_nandou
2064×2064Asset
1283×403Asset
800×800AssetNanto manyou_imitation_73
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_73
260×349AssetNanto UI_imitation_73_2
/Game/Resources/UI/shizhuang/nitai/UI_imitation_73_2
236×236AssetNanto imitation_73_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_73_xiangqing
256×256Asset
256×256AssetNanto item_ticket_Nanto_Phy
/Game/Resources/Icon/huobi/item_ticket_Nanto_Phy
512×512Matrix Icon
150×150Weapon SkillNanto Skill: Melee_Nanto_SSR
/Game/Resources/Icon/skill/Melee/Melee_Nanto_SSR
128×128Matrix IconNanto Matrix Icon
/Game/Resources/Icon/weapon/icon_yizhi/yizhi_SSR_Nanto_PhyDeveloper Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
nantoAvatar ID
NantoImitation ID
imitation_73Weapon ID
Nanto_PhyMatrix Suit ID
suit_SSR61Matrix Suit Name
EdgewalkerRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
19Base HP (Lv. 1)
1165Base Crit (Lv. 1)
15Base Shatter
16Base Charge
14Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR61Matrix Suit Name
EdgewalkerQuality
SSR2-Piece Set
—Increases Physical Attack by {0}%/{1}%/{2}%/{3}%, the 1st strike of Eclipse Tempest's total damage to 2,400%, and the 2nd strike of Eclipse Tempest's total damage to 3,750%.
★0
Buff_Matrix123_Lv1★1
Buff_Matrix123_Lv2★2
Buff_Matrix123_Lv3★3
Buff_Matrix123_Lv44-Piece Set
—Increases all Elemental Damage by {0}%/{1}%/{2}%/{3}%. Increases Final Damage by {4}% when Frostfang is deployed.
★0
Buff_Matrix_SSR124_level1★1
Buff_Matrix_SSR124_level2★2
Buff_Matrix_SSR124_level3★3
Buff_Matrix_SSR124_level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsDisciple♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Black Papers♥ 4000
Driver: Frostfang
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (13)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingBuff_CoolDown_Nanto_Skill_Duration
21Buff_Nanto_SSR_Level5_BeDamageDown_Duration
30Buff_Nanto_SSR_Level5_BeDamageDown_eachStack
0.1NantoPhySpecialDEFCoefficient
1.33NantoPhySpecialATKCoefficient
2.56NantoPhySpecialMaxHpCoefficient
0.036NantoPhySpecialFinCoefficient
1.3NantoPhySpecialCritCoefficient
0.049Cal_Matrix124_ElementDamageUp_Level1
0.18Cal_Matrix124_ElementDamageUp_Level2
0.22Cal_Matrix124_ElementDamageUp_Level3
0.26Cal_Matrix124_ElementDamageUp_Level4
0.3Cal_Matrix124_FinalDamageUp
0.15Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★1
Cal_Nanto_SSR_Lv1_PhyDmgUp0.07★5
Cal_Nanto_SSR_Lv5_FinalDmgUp0.1Cal_Nanto_SSR_Lv5_HealOnDoukiRemove0.05Buff_Nanto_SSR_Level5_BeDamageDown_Duration30Buff_Nanto_SSR_Level5_BeDamageDown_eachStack0.1★6
Cal_Nanto_SSR_Lv6_PhyDmgUp0.24Skill Parameter Curves (10)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_NantoBase Skill Curve & Progression Data (EffectFigure_Nanto)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_Nanto_OverseasOverseas Skill Curve Balancing (EffectFigure_Nanto_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesDipper CommandGA_FPlayerNantoMelee_AirSprint2 curves
| Parameter | Values |
|---|---|
GA_MPlayerNantoMelee_AirSprint_1 | L1: 360 · L100: 360 |
GA_MPlayerNantoMelee_AirSprint_2 | L1: 19 · L2: 110 · L6: 566 · L7: 679 · L14: 1477 · L15: 1590 · L21: 2274 · L100: 2274 |
Dipper SightGA_FPlayerNantoMelee_Branch4 curves
| Parameter | Values |
|---|---|
GA_MPlayerNantoMelee_Branch_1 | L1: 900 · L100: 900 |
GA_MPlayerNantoMelee_Branch_2 | L1: 47 · L2: 275 · L4: 845 · L5: 1129 · L7: 1699 · L8: 1983 · L10: 2553 · L11: 2837 · L13: 3407 · L14: 3691 · L16: 4261 · L17: 4545 · L20: 5400 · L21: 5684 · L100: 5684 |
GA_MPlayerNantoMelee_Branch_3 | L1: 2100 · L100: 2100 |
GA_MPlayerNantoMelee_Branch_4 | L1: 111 · L2: 642 · L3: 1306 · L4: 1971 · L7: 3963 · L8: 4628 · L10: 5956 · L11: 6621 · L14: 8613 · L15: 9278 · L18: 11270 · L19: 11935 · L21: 13263 · L100: 13263 |
Dipper DescentGA_FPlayerNantoMelee_JumpAttack4 curves
| Parameter | Values |
|---|---|
GA_MPlayerNantoMelee_JumpAttack_1 | L1: 45 · L100: 45 |
GA_MPlayerNantoMelee_JumpAttack_2 | L1: 2 · L2: 14 · L5: 56 · L6: 71 · L9: 113 · L10: 128 · L13: 170 · L14: 185 · L17: 227 · L18: 242 · L21: 284 · L100: 284 |
GA_MPlayerNantoMelee_JumpAttack_3 | L1: 180 · L100: 180 |
GA_MPlayerNantoMelee_JumpAttack_4 | L1: 9 · L2: 55 · L10: 511 · L11: 567 · L21: 1137 · L100: 1137 |
Dipper SurgeGA_FPlayerNantoMelee_Melee10 curves
| Parameter | Values |
|---|---|
GA_MPlayerNantoMelee_Melee_1 | L1: 210 · L100: 210 |
GA_MPlayerNantoMelee_Melee_2 | L1: 11 · L2: 64 · L3: 131 · L5: 263 · L6: 330 · L7: 396 · L8: 463 · L9: 529 · L10: 596 · L12: 728 · L13: 795 · L14: 861 · L15: 928 · L16: 994 · L17: 1061 · L19: 1193 · L20: 1260 · L21: 1326 · L100: 1326 |
GA_MPlayerNantoMelee_Melee_3 | L1: 410 · L100: 410 |
GA_MPlayerNantoMelee_Melee_4 | L1: 22 · L2: 125 · L4: 385 · L5: 514 · L8: 904 · L9: 1033 · L11: 1293 · L12: 1422 · L14: 1682 · L15: 1811 · L17: 2071 · L18: 2200 · L20: 2460 · L21: 2589 · L100: 2589 |
GA_MPlayerNantoMelee_Melee_5 | L1: 294 · L100: 294 |
GA_MPlayerNantoMelee_Melee_6 | L1: 15 · L2: 90 · L21: 1857 · L100: 1857 |
GA_MPlayerNantoMelee_Melee_7 | L1: 528 · L100: 528 |
GA_MPlayerNantoMelee_Melee_8 | L1: 28 · L2: 161 · L4: 495 · L5: 663 · L21: 3335 · L100: 3335 |
GA_MPlayerNantoMelee_Melee_9 | L1: 824 · L100: 824 |
GA_MPlayerNantoMelee_Melee_10 | L1: 43 · L2: 252 · L3: 513 · L4: 773 · L6: 1295 · L7: 1555 · L8: 1816 · L9: 2076 · L11: 2598 · L12: 2858 · L14: 3380 · L15: 3640 · L17: 4162 · L18: 4422 · L20: 4944 · L21: 5204 · L100: 5204 |
Dipper SpinGA_FPlayerNantoMelee_PowerAttack2 curves
| Parameter | Values |
|---|---|
GA_MPlayerNantoMelee_PowerAttack_1 | L1: 396 · L100: 396 |
GA_MPlayerNantoMelee_PowerAttack_2 | L1: 21 · L2: 121 · L3: 246 · L4: 372 · L7: 747 · L8: 873 · L11: 1248 · L12: 1374 · L15: 1749 · L16: 1875 · L18: 2125 · L19: 2251 · L21: 2501 · L100: 2501 |
Eclipse TempestGA_MPlayerNantoSkill2_Branch6 curves
| Parameter | Values |
|---|---|
GA_MPlayerNantoSkill2_Branch_1 | L1: 1500 · L100: 1500 |
GA_MPlayerNantoSkill2_Branch_2 | L1: 79 · L2: 459 · L3: 933 · L4: 1408 · L5: 1882 · L6: 2357 · L7: 2831 · L8: 3306 · L10: 4254 · L11: 4729 · L12: 5203 · L13: 5678 · L14: 6152 · L15: 6627 · L16: 7101 · L17: 7576 · L18: 8050 · L19: 8525 · L20: 8999 · L21: 9474 · L100: 9474 |
GA_MPlayerNantoSkill2_Branch_3 | L1: 2400 · L100: 2400 |
GA_MPlayerNantoSkill2_Branch_4 | L1: 126 · L2: 734 · L5: 3011 · L6: 3771 · L12: 8325 · L13: 9085 · L18: 12880 · L19: 13640 · L21: 15158 · L100: 15158 |
GA_MPlayerNantoSkill2_Branch_5 | L1: 2100 · L100: 2100 |
GA_MPlayerNantoSkill2_Branch_6 | L1: 111 · L2: 642 · L3: 1306 · L4: 1971 · L7: 3963 · L8: 4628 · L10: 5956 · L11: 6621 · L14: 8613 · L15: 9278 · L18: 11270 · L19: 11935 · L21: 13263 · L100: 13263 |
Dipper ReversalGA_MPlayerNantoEvade_EvadeAttack2 curves
| Parameter | Values |
|---|---|
GA_MPlayerNantoEvade_EvadeAttack_1 | L1: 382 · L100: 382 |
GA_MPlayerNantoEvade_EvadeAttack_2 | L1: 20 · L2: 117 · L3: 238 · L4: 358 · L9: 963 · L10: 1083 · L15: 1688 · L16: 1808 · L21: 2413 · L100: 2413 |
Eclipse DragonGA_MPlayerNantoSkill12 curves
| Parameter | Values |
|---|---|
GA_MPlayerNantoSkill1_1 | L1: 900 · L100: 900 |
GA_MPlayerNantoSkill1_2 | L1: 47 · L2: 275 · L4: 845 · L5: 1129 · L7: 1699 · L8: 1983 · L10: 2553 · L11: 2837 · L13: 3407 · L14: 3691 · L16: 4261 · L17: 4545 · L20: 5400 · L21: 5684 · L100: 5684 |
Eclipse BreakGA_MPlayerNantoSkill28 curves
| Parameter | Values |
|---|---|
GA_MPlayerNantoSkill2_1 | L1: 900 · L100: 900 |
GA_MPlayerNantoSkill2_Branch_1 | L1: 1500 · L100: 1500 |
GA_MPlayerNantoSkill2_2 | L1: 47 · L2: 275 · L4: 845 · L5: 1129 · L7: 1699 · L8: 1983 · L10: 2553 · L11: 2837 · L13: 3407 · L14: 3691 · L16: 4261 · L17: 4545 · L20: 5400 · L21: 5684 · L100: 5684 |
GA_MPlayerNantoSkill2_Branch_2 | L1: 79 · L2: 459 · L3: 933 · L4: 1408 · L5: 1882 · L6: 2357 · L7: 2831 · L8: 3306 · L10: 4254 · L11: 4729 · L12: 5203 · L13: 5678 · L14: 6152 · L15: 6627 · L16: 7101 · L17: 7576 · L18: 8050 · L19: 8525 · L20: 8999 · L21: 9474 · L100: 9474 |
GA_MPlayerNantoSkill2_Branch_3 | L1: 2400 · L100: 2400 |
GA_MPlayerNantoSkill2_Branch_4 | L1: 126 · L2: 734 · L5: 3011 · L6: 3771 · L12: 8325 · L13: 9085 · L18: 12880 · L19: 13640 · L21: 15158 · L100: 15158 |
GA_MPlayerNantoSkill2_Branch_5 | L1: 2100 · L100: 2100 |
GA_MPlayerNantoSkill2_Branch_6 | L1: 111 · L2: 642 · L3: 1306 · L4: 1971 · L7: 3963 · L8: 4628 · L10: 5956 · L11: 6621 · L14: 8613 · L15: 9278 · L18: 11270 · L19: 11935 · L21: 13263 · L100: 13263 |
Eclipse DescentGA_MPlayerNantoChangeSkill2 curves
| Parameter | Values |
|---|---|
GA_MPlayerNantoChangeSkill_1 | L1: 3960 · L100: 3960 |
GA_MPlayerNantoChangeSkill_2 | L1: 208 · L2: 1211 · L3: 2464 · L4: 3716 · L5: 4969 · L6: 6221 · L8: 8727 · L9: 9979 · L10: 11232 · L11: 12484 · L13: 14990 · L14: 16242 · L15: 17495 · L16: 18747 · L18: 21253 · L19: 22505 · L21: 25011 · L100: 25011 |
Skill Provenance (16)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (NantoDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (NantoDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Dipper Command | GA_FPlayerNantoMelee_AirSprint | WeaponSkillList · NantoDes |
| Dipper Sight | GA_FPlayerNantoMelee_Branch | WeaponSkillList · NantoDes |
| Dipper Descent | GA_FPlayerNantoMelee_JumpAttack | WeaponSkillList · NantoDes |
| Dipper Surge | GA_FPlayerNantoMelee_Melee | WeaponSkillList · NantoDes |
| Dipper Spin | GA_FPlayerNantoMelee_PowerAttack | WeaponSkillList · NantoDes |
| Eclipse Tempest | GA_MPlayerNantoSkill2_Branch | WeaponSkillList · NantoDes |
| Dipper Reversal | GA_MPlayerNantoEvade_EvadeAttack | WeaponSkillList · NantoDes |
| Eclipse Dragon | GA_MPlayerNantoSkill1 | WeaponSkillList · NantoDes |
| Eclipse Break | GA_MPlayerNantoSkill2 | WeaponSkillList · NantoDes |
| Eclipse Descent | GA_MPlayerNantoChangeSkill | WeaponSkillList · NantoDes |
| Armor Dissolve | reaction_physical_flame | QRSLCommon_ST |
| Fusion of Mass and Flame | fusion_physical_flame | DualElementFusion |
| Frostfang: On-Field | onfield_nanto | DualElementOnField |
| Flame Resonance | Buff_Nanto_Fire_SSR_Level0_Resonance | GameplayEffectTipsDataTable |
| Physical Resonance | Buff_Nanto_Physic_SSR_Level0_Resonance | GameplayEffectTipsDataTable |
| N-Aura Break | Buff_Nanto_RampageMode | GameplayEffectTipsDataTable |