
VOLT / FROSTTANK
SSR
Meryl Ironheart
Shatter
16
Charge
14
Siege Edge
1612
79999
998
Advancements
★1Star Advancement
★1
Star AdvancementWhen Siege Edge is in the main slot, Chain Static has a 25% chance to trigger Magnetic Tempest, dealing 500% of ATK as damage (this is counted as skill damage). This effect can only be triggered 1 time every 2 seconds.
When Siege Edge is switched to the off-hand slot when in the Electromagnetic Disruption state, triggers a charge effect that lasts for 4 seconds, granting 100 weapon charge every second.
★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementAny volt weapon skill or discharge, Solar Shot, Step-Back Shot, and Magnetoelectric Artillery can give special energy. When fully charged, using Magnetic Ray Cannon will consume all special energy and enhance Electromagnetic Disruption: Chance of triggering Chain Static and Magnetic Tempest is increased to 100%.
Gives full special energy upon entering combat state.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star AdvancementIncrease final damage by 30%. This effect also works in the off-hand slot.
★6Star Advancement
★6
Star AdvancementIn enhanced Electromagnetic Disruption state, increase damage multiplier of Chain Static and Magnetic Tempest by 100%.
When Fortitude Resonance is triggered, using Cosmic Thunder while Electroblade Enhancement is in effect provides the user and nearby teammates with 20% damage reduction that lasts for 20 seconds and a shield equal to 20% of the user's Max HP that lasts for 20 seconds.
Awakening Traits
Sensory 1200 pts Affinity
Increase final damage by 14%.
Frequency 4000 pts Affinity
Increase final damage by 18%, and provide 1000 weapon charge upon entering combat state. When Siege Edge is equipped, increase volt damage by 15%. When Siege Edge is in the main slot, additionally deal damage equal to 250% of ATK every second to nearby enemies. When Fortitude Resonance is triggered, increase shatter by 50%.
Passive Skills
▸
Force Impact
When the weapon is fully charged, the next attack applies Force Impact on the enemy for 45 seconds, increasing their frost and volt damage taken by 10% (and an additional 15% in team play). Force Impact replaces the target's grievous status, and targets with Force Impact cannot become grievous. Frost attacks will freeze targets with Force Impact for 2 seconds, and volt attacks will remove the buffs on targets with Force Impact. This effect can only trigger 1 time every 15 seconds on the same target.
▸
Fusion of Frost and Volt
The weapon is considered both Volt and Frost. Its damage calculation is influenced by base Volt & Frost ATK, Volt & Frost ATK percentage, and Volt & Frost damage boost, with the higher value taking precedence.
▸Siege Edge: On-Field
When equipped with Siege Edge, weapon discharge skills deal damage equal to 3.6% of Max HP + 256% of volt ATK + 133% of the sum of all the Wanderer's resistance types + 4.9% of crit to nearby targets. While in combat, after every 0.5 seconds, the next Swift Cut damage will be increased by an additional 1 time, up to a maximum of 30 times. When multiple Swift Cut damages exist, the highest initial value is used for calculation. Swift Cut damage counts as discharge damage. If any physical or flame weapon is equipped, volt damage is multiplied by 1.3. In addition, volt damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.
▸
Frost Resonance
Frost Resonance: Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with other Frost Resonance or Frost Reaction effects, with Frost Resonance taking precedence.
▸
Volt Resonance
Volt Resonance: Increase volt ATK by 15% and volt resistance by 25%. Activate by equipping 2 or more volt weapons. This set effect works in the off-hand slot. Cannot stack with other Volt Resonance or Volt Reaction effects, with Volt Resonance taking precedence.
▸
Discharge Volt ATK Boost
Increase the Wanderer's volt ATK by 10% for 20 seconds.
▸
Final Damage Boost
Increase final damage by 30%.
▸
Normal Attack: Shield
The Wanderer gains a shield equal to 2% of Max HP for 5 seconds, stacking up to 5 times.
▸
Electroblade Enhancement
Enhance the next skill, increasing the damage multiplier by 100%.
▸
Electroblade
Upon 5 stacks, gain Electroblade Enhancement.
▸
Siege Edge: Taunt
▸
Siege Edge: Static
▸
Discharge: Shield
Gain a shield equal to 20% of Max HP for 2 seconds.
▸
Skill: Damage Reduction
Reduce damage by 20% for 20 seconds.
▸
Skill: Hyperbody
Hyperbody for 10 seconds.
▸
Skill: Anti-Resist
▸
Skill: Shield
The user gains a shield equal to 20% of Max HP for 20 seconds.
▸
Electromagnetic Disruption
Lasts for 22 seconds, during which time the Wanderer gains hyperbody. When Fortitude Resonance is triggered, taunt nearby enemies every 2 seconds and provide the Wanderer with a shield equal to 20% of Max HP that lasts for 2 seconds. When Fortitude Resonance is not triggered, Siege Edge attacks in the Electromagnetic Disruption state inflict Static to targets upon hit, reducing their speed by 30% for 20 seconds.
▸
Electromagnetic Disruption: Charge
Provide 100 charge every second for 4 seconds.
Matrix Set Effects — Blade's Edge

MindMeryl Ironheart: Relentless
Driven by her father's dying wish, Meryl remains steadfast in her relentless search.

MemoryMeryl Ironheart: Refined
Polish your blade, waiting patiently until the time is right. Then, let your strike be as thunderous as a storm.

BeliefMeryl Ironheart: Defender
Having reunited with her family, Meryl was determined to protect this precious hope.

EmotionMeryl Ironheart: Defiant
As an agent, Meryl was prepared to fight against all nefarious forces to the very end.
✦ 2-Piece Set
Increase volt damage by 14%/16%/18%/20%. Each time Chain Static is triggered, increase crit damage by 6% for 5 seconds, stacking up to 4 times. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
✦ 4-Piece Set
When Siege Edge is equipped, increase volt ATK by 21%/24%/27%/30%. When an enemy inflicted with Static is hit by Magnetic Tempest, it enters the Amplification state for 20 seconds, taking 250% damage every second (this is counted as skill damage). When Fortitude Resonance is triggered, increase the Wanderer's crit rate by 7% and decrease nearby enemies' crit resistance by 8%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
Weapon Skill Compendium & Damage Scaling

Leaping Slashes
Lv. 21NormalJumpAttackAttackAttackAttackAttack
While the Wanderer is airborne, use normal attack to launch 5 consecutive attacks in the air, consuming endurance.
First Attack: Deal damage equal to 240% of ATK + 1516 and knock the target back.
Second Attack: Deal damage equal to 480% of ATK + 3032 and knock the target back. Third Attack: Deal damage equal to 530% of ATK + 3347 and knock the target back.
Fourth Attack: Deal damage up to 590% of ATK + 3726 and knock the target back.
Fifth Attack: Deal damage equal to 670% of ATK + 4232 and knock the target back.

Thunderous Cutter
Lv. 21NormalHold Attack
While using normal attack on the ground, tap and hold normal attack when using the first or second normal attacks to trigger Thunderous Cutter.
Swing Siege Edge and perform downward slashes in front, dealing damage equal to 580% of ATK + 3663 to nearby targets.

Lightning Thrust
Lv. 21NormalHold Attack
While using normal attack on the ground, tap and hold normal attack when using the third to fourth normal attacks to trigger Lightning Thrust.
Perform a swift upward attack, dealing damage equal to 480% of ATK + 3032 to nearby targets.

Electrified Flicker
Lv. 21NormalJumpHold Attack
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using a Jetpack to trigger Electrified Flicker.
Fall down from mid-air. During the course of landing, each hit on an enemy deals damage equal to 75% of ATK + 474. After landing, deal damage equal to 75% of ATK + 474 to nearby targets.

Frequency Chain
Lv. 21NormalAttackAttackAttackAttackAttack
While on the ground, use normal attack to launch 5 consecutive attacks.
First Attack: Deal damage equal to 408% of ATK + 2577 and knock the target back.
Second Attack: Deal damage equal to 918% of ATK + 5798 and knock the target back. Third Attack: Deal damage equal to 1479% of ATK + 9341 and knock the target back.
Fourth Attack: Deal damage up to 1179% of ATK + 7446 and knock the target back.
Fifth Attack: Deal damage equal to 1761% of ATK + 11122 and knock the target back.

Solar Shot
Lv. 21NormalHold Attack
While on the ground, tap and hold normal attack to trigger Solar Shot.
Fire a charged shot at the target, dealing damage equal to 380% of ATK + 2400 to the target upon hit.
Character Assets & Media (PNG & WebP)44
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail ArtMeryl Ironheart Detail Art
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_61
1080×1080Awakening Splash
260×349SilhouetteMeryl Ironheart Simulacrum Silhouette
/Game/Resources/UI/shizhuang/nitai/imitation_61Siege Edge Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_meilierx
128×128Upgrade Material
112×112Weapon SkillLeaping Slashes
/Game/Resources/Icon/skill/WeaponSkill/skill_merylx_airattack
112×112Weapon SkillThunderous Cutter
/Game/Resources/Icon/skill/WeaponSkill/skill_merylx_branch
112×112Weapon SkillLightning Thrust
/Game/Resources/Icon/skill/WeaponSkill/skill_merylx_branch1
112×112Weapon SkillElectrified Flicker
/Game/Resources/Icon/skill/WeaponSkill/skill_merylx_jumpattack
112×112Weapon Skill
112×112Weapon Skill
112×112Weapon SkillStep-Back Shot
/Game/Resources/Icon/skill/WeaponSkill/skill_merylx_bevadeattack
112×112Weapon SkillPulsing Whirl
/Game/Resources/Icon/skill/WeaponSkill/skill_merylx_fevadeattack
112×112Weapon SkillMagnetoelectric Artillery
/Game/Resources/Icon/skill/WeaponSkill/skill_merylx_evadepowerattack
112×112Weapon Skill
112×112Weapon SkillMagnetic Ray Cannon
/Game/Resources/Icon/skill/WeaponSkill/skill_merylx_changeskill
60×54Elemental Reaction
150×150Buff
82×82Buff
82×82Buff
82×82Buff
82×82Buff
82×82Buff
82×82Buff
82×82Buff
82×82Buff
82×82Buff
82×82BuffElectromagnetic Disruption: Charge
/Game/Resources/Icon/buff/buff_thunder_002Meryl Ironheart Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR49_512Meryl Ironheart Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_yizhitips_meilierkai_bigMeryl Ironheart Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_meilierkai
800×800AssetMeryl Ironheart manyou_imitation_61
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_61Meryl Ironheart Matrix Chip Slot 1
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_meilierkai01Meryl Ironheart Matrix Chip Slot 2
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_meilierkai02Meryl Ironheart Matrix Chip Slot 3
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_meilierkai03Meryl Ironheart Matrix Chip Slot 4
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_meilierkai04
544×248Weapon ShowcaseSiege Edge Showcase Card
/Game/Resources/UI/plugin/icon/ChaJian_item_Weapon_SSR_meilierkai
260×349AssetMeryl Ironheart UI_imitation_61_2
/Game/Resources/UI/shizhuang/nitai/UI_imitation_61_2
236×236AssetMeryl Ironheart imitation_61_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_61_xiangqing
678×367AssetMeryl Ironheart wuwei_imitation_61
/Game/Resources/UI/shizhuang/nitai/xiangqing/wuwei/wuwei_imitation_61Meryl Ironheart Matrix Icon
/Game/Resources/UI/yizhi/suit_icon/tips_icon_SSR49
512×512Matrix IconMeryl Ironheart Matrix Icon
/Game/Resources/Icon/yizhi/256/icon_matrix_SSR49_256Developer Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
meryl-ironheartAvatar ID
meilierxImitation ID
imitation_61Weapon ID
MerylX_thunderMatrix Suit ID
suit_SSR49Matrix Suit Name
Blade's EdgeRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
19Base HP (Lv. 1)
1165Base Crit (Lv. 1)
15Base Shatter
16Base Charge
14Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR49Matrix Suit Name
Blade's EdgeQuality
SSR2-Piece Set
—Increase volt damage by {0}%/{1}%/{2}%/{3}%. Each time Chain Static is triggered, increase crit damage by {4}% for {5} seconds, stacking up to 4 times. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR99_level1★1
Buff_Matrix_SSR99_level2★2
Buff_Matrix_SSR99_level3★3
Buff_Matrix_SSR99_level44-Piece Set
—When Siege Edge is equipped, increase volt ATK by {0}%/{1}%/{2}%/{3}%. When an enemy inflicted with Static is hit by Magnetic Tempest, it enters the Amplification state for {6} seconds, taking 250% damage every second (this is counted as skill damage). When Fortitude Resonance is triggered, increase the Wanderer's crit rate by {4}% and decrease nearby enemies' crit resistance by {5}%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR100_level1★1
Buff_Matrix_SSR100_level2★2
Buff_Matrix_SSR100_level3★3
Buff_Matrix_SSR100_level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsSensory♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Frequency♥ 4000
Driver: Siege Edge
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (7)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingMerylXSkillCoolDown
20GE_Matrix100Dot_Damage_Duration
20MerylXEXChangeWeaponCoefficientMaxHp
0.0097MerylXEXChangeWeaponCoefficientThunderAttack
0.732MerylXEXChangeWeaponCoefficientDef
0.366MerylXEXChangeWeaponCoefficientCrit
1.343MerylXEXChangeWeaponFinCoefficient
1.3Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★1
MerylX_ThunderStorm_ProbabilityL10.25Buff_MerylX_Level1_DmgUp0.14Buff_MerylX_WeaponChargeL1_Add_Duration4Buff_MerylX_WeaponChargeL1100★2
Buff_MerylX_Level2_DmgUp0.18Buff_MerylX_Level2_AddWeaponEnergy1000Buff_MerylX_Level2_BreakDefUp0.5Buff_MerylX_Level2_ThuDmgUp0.15★3
MerylX_ThunderLink_ProbabilityL31MerylX_ThunderStorm_ProbabilityL31★5
Buff_MerylX_DmgUp_L50.3Skill Parameter Curves (20)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_MerylXBase Skill Curve & Progression Data (EffectFigure_MerylX)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_MerylX_OverseasOverseas Skill Curve Balancing (EffectFigure_MerylX_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesLeaping SlashesGA_FPlayerMerylXMelee_AirAttack10 curves
| Parameter | Values |
|---|---|
GA_FPlayerMerylXMelee_AirAttack_1 | L1: 240 · L100: 240 |
GA_FPlayerMerylXMelee_AirAttack_2 | L1: 13 · L2: 73 · L12: 833 · L13: 908 · L21: 1516 · L100: 1516 |
GA_FPlayerMerylXMelee_AirAttack_3 | L1: 480 · L100: 480 |
GA_FPlayerMerylXMelee_AirAttack_4 | L1: 25 · L2: 147 · L3: 299 · L4: 450 · L9: 1210 · L10: 1361 · L15: 2121 · L16: 2272 · L21: 3032 · L100: 3032 |
GA_FPlayerMerylXMelee_AirAttack_5 | L1: 530 · L100: 530 |
GA_FPlayerMerylXMelee_AirAttack_6 | L1: 28 · L2: 162 · L3: 330 · L4: 497 · L6: 833 · L7: 1000 · L9: 1336 · L10: 1503 · L12: 1839 · L13: 2006 · L14: 2174 · L15: 2341 · L17: 2677 · L18: 2844 · L20: 3180 · L21: 3347 · L100: 3347 |
GA_FPlayerMerylXMelee_AirAttack_7 | L1: 590 · L100: 590 |
GA_FPlayerMerylXMelee_AirAttack_8 | L1: 31 · L2: 180 · L4: 554 · L5: 740 · L7: 1114 · L8: 1300 · L9: 1487 · L10: 1673 · L12: 2047 · L13: 2233 · L15: 2607 · L16: 2793 · L17: 2980 · L18: 3166 · L20: 3540 · L21: 3726 · L100: 3726 |
GA_FPlayerMerylXMelee_AirAttack_9 | L1: 670 · L100: 670 |
GA_FPlayerMerylXMelee_AirAttack_10 | L1: 35 · L2: 205 · L7: 1265 · L8: 1476 · L21: 4232 · L100: 4232 |
Thunderous CutterGA_FPlayerMerylXMelee_Branch2 curves
| Parameter | Values |
|---|---|
GA_FPlayerMerylXMelee_Branch_1 | L1: 580 · L100: 580 |
GA_FPlayerMerylXMelee_Branch_2 | L1: 31 · L2: 177 · L3: 361 · L4: 544 · L5: 728 · L6: 911 · L7: 1095 · L8: 1278 · L9: 1462 · L10: 1645 · L11: 1829 · L13: 2195 · L14: 2379 · L15: 2562 · L16: 2746 · L17: 2929 · L18: 3113 · L19: 3296 · L20: 3480 · L21: 3663 · L100: 3663 |
Lightning ThrustGA_FPlayerMerylXMelee_Branch12 curves
| Parameter | Values |
|---|---|
GA_FPlayerMerylXMelee_Branch1_1 | L1: 480 · L100: 480 |
GA_FPlayerMerylXMelee_Branch1_2 | L1: 25 · L2: 147 · L3: 299 · L4: 450 · L9: 1210 · L10: 1361 · L15: 2121 · L16: 2272 · L21: 3032 · L100: 3032 |
Electrified FlickerGA_FPlayerMerylXMelee_JumpAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerMerylXMelee_JumpAttack_1 | L1: 75 · L100: 75 |
GA_FPlayerMerylXMelee_JumpAttack_2 | L1: 4 · L2: 23 · L3: 47 · L4: 70 · L7: 142 · L8: 165 · L10: 213 · L11: 236 · L14: 308 · L15: 331 · L18: 403 · L19: 426 · L21: 474 · L100: 474 |
GA_FPlayerMerylXMelee_JumpAttack_3 | L1: 75 · L100: 75 |
GA_FPlayerMerylXMelee_JumpAttack_4 | L1: 4 · L2: 23 · L3: 47 · L4: 70 · L7: 142 · L8: 165 · L10: 213 · L11: 236 · L14: 308 · L15: 331 · L18: 403 · L19: 426 · L21: 474 · L100: 474 |
Frequency ChainGA_FPlayerMerylXMelee_Melee10 curves
| Parameter | Values |
|---|---|
GA_FPlayerMerylXMelee_Melee_1 | L1: 408 · L100: 408 |
GA_FPlayerMerylXMelee_Melee_2 | L1: 21 · L2: 125 · L14: 1673 · L15: 1803 · L21: 2577 · L100: 2577 |
GA_FPlayerMerylXMelee_Melee_3 | L1: 918 · L100: 918 |
GA_FPlayerMerylXMelee_Melee_4 | L1: 48 · L2: 281 · L4: 861 · L5: 1152 · L6: 1442 · L7: 1733 · L9: 2313 · L10: 2604 · L12: 3184 · L13: 3475 · L14: 3765 · L15: 4056 · L17: 4636 · L18: 4927 · L19: 5217 · L20: 5508 · L21: 5798 · L100: 5798 |
GA_FPlayerMerylXMelee_Melee_5 | L1: 1479 · L100: 1479 |
GA_FPlayerMerylXMelee_Melee_6 | L1: 78 · L2: 452 · L6: 2324 · L7: 2791 · L12: 5131 · L13: 5598 · L18: 7938 · L19: 8405 · L21: 9341 · L100: 9341 |
GA_FPlayerMerylXMelee_Melee_7 | L1: 1179 · L100: 1179 |
GA_FPlayerMerylXMelee_Melee_8 | L1: 62 · L2: 361 · L3: 733 · L18: 6328 · L19: 6700 · L21: 7446 · L100: 7446 |
GA_FPlayerMerylXMelee_Melee_9 | L1: 1761 · L100: 1761 |
GA_FPlayerMerylXMelee_Melee_10 | L1: 93 · L2: 538 · L3: 1096 · L21: 11122 · L100: 11122 |
Solar ShotGA_FPlayerMerylXMelee_PowerAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerMerylXMelee_PowerAttack_1 | L1: 380 · L100: 380 |
GA_FPlayerMerylXMelee_PowerAttack_2 | L1: 20 · L2: 116 · L3: 236 · L4: 357 · L8: 837 · L9: 958 · L13: 1438 · L14: 1559 · L18: 2039 · L19: 2160 · L21: 2400 · L100: 2400 |
Step-Back ShotGA_FPlayerMerylXEvadeAttack_BackAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerMerylXEvadeAttack_BackAttack_1 | L1: 105 · L100: 105 |
GA_FPlayerMerylXEvadeAttack_BackAttack_2 | L1: 6 · L2: 32 · L3: 65 · L4: 99 · L8: 231 · L9: 265 · L13: 397 · L14: 431 · L17: 530 · L18: 564 · L21: 663 · L100: 663 |
Pulsing WhirlGA_FPlayerMerylXEvadeAttack_ForwardAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerMerylXEvadeAttack_ForwardAttack_1 | L1: 145 · L100: 145 |
GA_FPlayerMerylXEvadeAttack_ForwardAttack_2 | L1: 8 · L2: 44 · L8: 320 · L9: 365 · L15: 641 · L16: 686 · L21: 916 · L100: 916 |
Magnetoelectric ArtilleryGA_FPlayerMerylXEvadeAttack_PowerAttack6 curves
| Parameter | Values |
|---|---|
GA_FPlayerMerylXEvadeAttack_PowerAttack_1 | L1: 140 · L100: 140 |
GA_FPlayerMerylXEvadeAttack_PowerAttack_2 | L1: 7 · L2: 43 · L4: 131 · L5: 176 · L7: 264 · L8: 309 · L11: 441 · L12: 486 · L14: 574 · L15: 619 · L18: 751 · L19: 796 · L21: 884 · L100: 884 |
GA_FPlayerMerylXEvadeAttack_PowerAttack_3 | L1: 305 · L100: 305 |
GA_FPlayerMerylXEvadeAttack_PowerAttack_4 | L1: 16 · L2: 93 · L3: 190 · L4: 286 · L5: 383 · L6: 479 · L7: 576 · L8: 672 · L9: 769 · L10: 865 · L11: 962 · L12: 1058 · L13: 1155 · L15: 1347 · L16: 1444 · L17: 1540 · L18: 1637 · L19: 1733 · L20: 1830 · L21: 1926 · L100: 1926 |
GA_FPlayerMerylXEvadeAttack_PowerAttack_5 | L1: 545 · L100: 545 |
GA_FPlayerMerylXEvadeAttack_PowerAttack_6 | L1: 29 · L2: 167 · L4: 511 · L5: 684 · L6: 856 · L7: 1029 · L9: 1373 · L10: 1546 · L11: 1718 · L12: 1891 · L14: 2235 · L15: 2408 · L16: 2580 · L17: 2753 · L19: 3097 · L20: 3270 · L21: 3442 · L100: 3442 |
Cosmic ThunderGA_FPlayerMerylXSkill_Skill2 curves
| Parameter | Values |
|---|---|
GA_FPlayerMerylXSkill_Skill_1 | L1: 3255 · L100: 3255 |
GA_FPlayerMerylXSkill_Skill_2 | L1: 171 · L2: 995 · L4: 3055 · L5: 4084 · L6: 5114 · L7: 6143 · L9: 8203 · L10: 9232 · L11: 10262 · L12: 11291 · L14: 13351 · L15: 14380 · L16: 15410 · L17: 16439 · L19: 18499 · L20: 19528 · L21: 20558 · L100: 20558 |
Magnetic Ray CannonGA_FPlayerMerylXChangeSkill2 curves
| Parameter | Values |
|---|---|
GA_FPlayerMerylXChangeSkill_Success_1 | L1: 3600 · L100: 3600 |
GA_FPlayerMerylXChangeSkill_Success_2 | L1: 189 · L2: 1101 · L3: 2240 · L4: 3378 · L7: 6795 · L8: 7933 · L10: 10211 · L11: 11349 · L14: 14766 · L15: 15904 · L18: 19321 · L19: 20459 · L21: 22737 · L100: 22737 |
Discharge Volt ATK BoostBuff_MerylX_ChangeSkill_ThuAtkUp2 curves
| Parameter | Values |
|---|---|
Buff_MerylX_ChangeSkill_ThuAtkUp_param_1 | L1: 10 |
Buff_MerylX_ChangeSkill_ThuAtkUp_param_2 | L1: 20 |
Final Damage BoostBuff_MerylX_DmgUp_L51 curves
| Parameter | Values |
|---|---|
Buff_MerylX_DmgUp_L5_param_1 | L1: 30 |
Normal Attack: ShieldBuff_MerylX_MeleeShield2 curves
| Parameter | Values |
|---|---|
Buff_MerylX_MeleeShield_param_1 | L1: 2 |
Buff_MerylX_MeleeShield_param_2 | L1: 5 |
Discharge: ShieldBuff_MerylX_TankChangeSkillShield2 curves
| Parameter | Values |
|---|---|
Buff_MerylX_TankChangeSkillShield_param_1 | L1: 20 |
Buff_MerylX_TankChangeSkillShield_param_2 | L1: 2 |
Skill: Damage ReductionBuff_MerylX_TankSkill_DmgedDown2 curves
| Parameter | Values |
|---|---|
Buff_MerylX_TankSkill_DmgedDown_param_1 | L1: 20 |
Buff_MerylX_TankSkill_DmgedDown_param_2 | L1: 20 |
Skill: HyperbodyBuff_MerylX_TankSkillBati1 curves
| Parameter | Values |
|---|---|
Buff_MerylX_TankSkillBati_param_1 | L1: 10 |
Skill: ShieldBuff_MerylX_TankSkillShield2 curves
| Parameter | Values |
|---|---|
Buff_MerylX_TankSkillShield_param_1 | L1: 20 |
Buff_MerylX_TankSkillShield_param_2 | L1: 20 |
Electromagnetic DisruptionBuff_MerylX_ThunderArea6 curves
| Parameter | Values |
|---|---|
Buff_MerylX_ThunderArea_param_1 | L1: 22 |
Buff_MerylX_ThunderArea_param_2 | L1: 2 |
Buff_MerylX_ThunderArea_param_3 | L1: 20 |
Buff_MerylX_ThunderArea_param_4 | L1: 2 |
Buff_MerylX_ThunderArea_param_5 | L1: 30 |
Buff_MerylX_ThunderArea_param_6 | L1: 20 |
Electromagnetic Disruption: ChargeBuff_MerylX_WeaponChargeL1_Add2 curves
| Parameter | Values |
|---|---|
Buff_MerylX_WeaponChargeL1_Add_param_1 | L1: 100 |
Buff_MerylX_WeaponChargeL1_Add_param_2 | L1: 4 |
Skill Provenance (30)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (MerylXDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (MerylXDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Leaping Slashes | GA_FPlayerMerylXMelee_AirAttack | WeaponSkillList · MerylXDes |
| Thunderous Cutter | GA_FPlayerMerylXMelee_Branch | WeaponSkillList · MerylXDes |
| Lightning Thrust | GA_FPlayerMerylXMelee_Branch1 | WeaponSkillList · MerylXDes |
| Electrified Flicker | GA_FPlayerMerylXMelee_JumpAttack | WeaponSkillList · MerylXDes |
| Frequency Chain | GA_FPlayerMerylXMelee_Melee | WeaponSkillList · MerylXDes |
| Solar Shot | GA_FPlayerMerylXMelee_PowerAttack | WeaponSkillList · MerylXDes |
| Step-Back Shot | GA_FPlayerMerylXEvadeAttack_BackAttack | WeaponSkillList · MerylXDes |
| Pulsing Whirl | GA_FPlayerMerylXEvadeAttack_ForwardAttack | WeaponSkillList · MerylXDes |
| Magnetoelectric Artillery | GA_FPlayerMerylXEvadeAttack_PowerAttack | WeaponSkillList · MerylXDes |
| Cosmic Thunder | GA_FPlayerMerylXSkill_Skill | WeaponSkillList · MerylXDes |
| Magnetic Ray Cannon | GA_FPlayerMerylXChangeSkill | WeaponSkillList · MerylXDes |
| Force Impact | reaction_volt_frost | QRSLCommon_ST |
| Fusion of Frost and Volt | fusion_frost_volt | DualElementFusion |
| Siege Edge: On-Field | onfield_meryl-ironheart | DualElementOnField |
| Frost Resonance | Buff_MerylX_Ice_Resonance | GameplayEffectTipsDataTable |
| Volt Resonance | Buff_MerylX_Thunder_Resonance | GameplayEffectTipsDataTable |
| Discharge Volt ATK Boost | Buff_MerylX_ChangeSkill_ThuAtkUp | GameplayEffectTipsDataTable |
| Final Damage Boost | Buff_MerylX_DmgUp_L5 | GameplayEffectTipsDataTable |
| Normal Attack: Shield | Buff_MerylX_MeleeShield | GameplayEffectTipsDataTable |
| Electroblade Enhancement | Buff_MerylX_SkillCharge | GameplayEffectTipsDataTable |
| Electroblade | Buff_MerylX_SkillChargeStack | GameplayEffectTipsDataTable |
| Siege Edge: Taunt | Buff_MerylX_Sneer | GameplayEffectTipsDataTable |
| Siege Edge: Static | Buff_MerylX_StaticElec | GameplayEffectTipsDataTable |
| Discharge: Shield | Buff_MerylX_TankChangeSkillShield | GameplayEffectTipsDataTable |
| Skill: Damage Reduction | Buff_MerylX_TankSkill_DmgedDown | GameplayEffectTipsDataTable |
| Skill: Hyperbody | Buff_MerylX_TankSkillBati | GameplayEffectTipsDataTable |
| Skill: Anti-Resist | Buff_MerylX_TankSkillDefDown | GameplayEffectTipsDataTable |
| Skill: Shield | Buff_MerylX_TankSkillShield | GameplayEffectTipsDataTable |
| Electromagnetic Disruption | Buff_MerylX_ThunderArea | GameplayEffectTipsDataTable |
| Electromagnetic Disruption: Charge | Buff_MerylX_WeaponChargeL1_Add | GameplayEffectTipsDataTable |