
FROSTDPS
SSR
Ling Han
Shatter
16
Charge
8
Alabaster Tiger
1612
79999
998
Advancements
★1Star Advancement
★1
Star AdvancementAfter launching Frost Blades, the Wanderer's frost ATK is increased by 10% and nearby targets will be dealt damage equal to 80% of ATK every second for 30 seconds.
★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementThe Wanderer can produce up to 4 Frost Blades and Temperature Reduction's damage's base multiplier is increased to 360%.
If the target is the only one affected by Temperature Reduction within 6 seconds, additionally apply Vein Seal to the target, reducing their speed by 30% (unavailable in Apex League and against bosses). If the target receives Frost Blade damage again during Vein Seal's duration, trigger Icy Burst, dealing skill damage equal to 1700% of ATK + 2% of the target's already-lost HP at that point (Icy Burst damage will be no lower than 2000% of the Wanderer's frost ATK and no higher than 2200% of the Wanderer's frost ATK). Then, remove the Vein Seal and Temperature Reduction effects on the target.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star AdvancementThe damage dealt by Crystalline Crack and Cold Air is additionally increased by 50%. Light Steps' use attempts is increased to 10 and recovery rate is increased to 1 attempt every 3 seconds.
★6Star Advancement
★6
Star AdvancementThe Temperature Reduction effect inflicted after firing Frost Blades is now applied to an area and also deals additional damage equal to 990% of ATK to nearby targets.
Awakening Traits
Overwatching Blade 1200 pts Affinity
Increase final damage by 13%. When Alabaster Tiger is equipped, for every 1 frost weapon equipped, increase frost damage by 1%.
Governing Blade 4000 pts Affinity
Increase final damage by 18%.
When Alabaster Tiger is equipped, gain damage immunity for 4 seconds when using Sword Art: Icy Beckon (unavailable in Apex League). For every 1 frost weapon equipped, increase frost damage by 2.5%. When 3 frost weapons are equipped, gain an additional 350 weapon charge after the Wanderer uses any frost weapon skill. After using any frost weapon's skill or discharge other than Alabaster Tiger's, deal additional damage equal to 1,456% of ATK to nearby targets.
Passive Skills
▸
Ice Shell
When the weapon is fully charged, the next attack will strongly freeze targets for 2 seconds and leave them frostbitten for 6 seconds. Breaking the ice shell deals damage equal to 151% of ATK. While frostbitten, the target's weapon charge rate is reduced by 50%.
▸
Frost Resonance
Frost Resonance: Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.
▸
Sword Art: Icy Beckon
Increase final damage by 8% for 30 seconds.
▸
Sword Art: Shadowy Ice
Deal damage equal to 80% of ATK every second to surrounding enemies for 30 seconds.
▸
Vein Seal
Vein Seal's target's speed is reduced by 30% (unavailable in Apex League and against bosses). If Frost Blade deals damage to the same target again during Vein Seal's duration, trigger Icy Burst and remove the target's Vein Seal and Temperature Reduction effects.
▸
Frost Blade
Obtained from completely executing Sword Art: Shadowy Ice.
▸
Temperature Reduction
Continuously deal damage to the Wanderer and surrounding targets every 3 seconds for 15 seconds before returning to normal.
▸
Light Steps
Each stack can release 1 Light Steps.
▸
Chill
Cold Air deals damage to surrounding enemies every second and reduces their speed by 30% (unavailable in Apex League and against bosses).
Matrix Set Effects — Frost Shadow

MindLing Han: Misty
The sword is like a mist, traveling swiftly and indiscriminately.

MemoryLing Han: Chill in the Air
Proud as pure snow, unsullied by dust.

BeliefLing Han: Flowing Clouds
Like the flowing water and drifting clouds.

EmotionLing Han: Snow Plum
The fragrance of plum blossoms cuts through the bitter cold.
✦ 2-Piece Set
Increase all elemental damage by 7%/8%/9%/10%. When firing Frost Blades, deal additional damage equal to 416% of ATK to nearby targets. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
✦ 4-Piece Set
After using any frost weapon's discharge skill, increase final damage by 12%/15%/19%/23% for 30 seconds. When Alabaster Tiger is equipped, increase all attack by 12%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
Weapon Skill Compendium & Damage Scaling

Sword Art: Plum Swordcry
Lv. 21NormalJumpAttackAttackAttackAttackAttack
While airborne, use normal attack to launch 6 consecutive attacks in mid-air, consuming endurance.
First Attack: Deal damage equal to 95.9% of ATK + 606.
Second Attack: Deal damage equal to 100.7% of ATK + 636.
Third Attack: Deal damage equal to 218.6% of ATK + 1381.
Fourth Attack: Deal damage equal to 130% of ATK + 821.
Fifth Attack: Deal damage equal to 213.7% of ATK + 1350.
Sixth Attack: Deal damage equal to 256.9% of ATK + 1623.

Sword Art: Falling Frost
Lv. 21NormalJumpHold Attack
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Sword Art: Falling Frost.
While falling, deal damage equal to 75% of ATK + 474 each time the target is hit. Upon landing, deal damage equal to 366.7% of ATK + 2316 to nearby targets.

Sword Art: Mooncutter
Lv. 21NormalHold Attack
While on the ground, use normal attack to launch 6 attacks in a row.
First Attack: Deal damage equal to 97.8% of ATK + 618 and knock the target back.
Second Attack: Deal damage equal to 129.4% of ATK + 817 and knock the target back.
Third Attack: Deal damage equal to 207.2% of ATK + 1309 and knock the target back.
Fourth Attack: Deal damage equal to 125% of ATK + 789 and knock the target back.
Fifth Attack: Deal damage equal to 226% of ATK + 1427 and draw in enemies to the front of the Wanderer.
Sixth Attack: Deal damage equal to 253.6% of ATK + 1602 and launch the target.
After triggering Sword Art: Mooncutter, tap and hold normal attack to trigger Sword Art: Endless Snow. After any of Alabaster Tiger's normal attacks land a hit, apply 1 stack of Crystalline Crack to the target, dealing normal attack damage equal to 48% of ATK every second for 15 seconds. Only 1 stack of Crystalline Crack can be applied to the same target every 4 seconds, stacking up to 3 times. The stacks will disappear one by one after the effect duration is over.

Sword Art: Endless Snow
Lv. 21NormalHold Attack
While using normal attack on the ground, tap and hold normal attack to trigger Sword Art: Endless Snow.
Use mind control to manipulate the sword while consuming endurance, during which the Wanderer gains hyperbody. Every attack that lands deals damage equal to 140.8% of ATK + 889 to nearby targets.
When Sword Art: Endless Snow ends, release a powerful sword aura, dealing damage equal to 422.4% of ATK + 2668 to nearby targets.

Light Steps
Lv. 21NormalJumpAttackAttackAttack
While the Wanderer is airborne after double jumping, tap jump to trigger Light Steps. Briefly dash upward before continuously gliding. While airborne, Light Steps can be used up to 2 times.
While on the ground, Light Steps recovers 1 use attempt every 10 seconds (switching areas, switching weapons, or unequipping Alabaster Tiger will reset the use attempts).
Character Assets & Media (PNG & WebP)82
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail ArtLing Han Detail Art
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_43
1080×1080Awakening Splash
260×349SilhouetteLing Han Simulacrum Silhouette
/Game/Resources/UI/shizhuang/nitai/imitation_43Alabaster Tiger Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_linghan
128×128Upgrade Material
110×110Weapon SkillSword Art: Plum Swordcry
/Game/Resources/Icon/skill/WeaponSkill/skill_linghan_airattack
110×110Weapon SkillSword Art: Falling Frost
/Game/Resources/Icon/skill/WeaponSkill/skill_linghan_jumpattack
110×110Weapon SkillSword Art: Mooncutter
/Game/Resources/Icon/skill/WeaponSkill/skill_linghan_melee
110×110Weapon SkillSword Art: Endless Snow
/Game/Resources/Icon/skill/WeaponSkill/skill_linghan_powerattack
110×110Weapon Skill
82×82Weapon Skill
110×110Weapon SkillSword Art: Mortal Soul
/Game/Resources/Icon/skill/WeaponSkill/skill_linghan_bevadeattack
110×110Weapon SkillSword Art: Cloud Shower
/Game/Resources/Icon/skill/WeaponSkill/skill_linghan_fevadeattack
110×110Weapon SkillSword Art: Shadowy Ice
/Game/Resources/Icon/skill/WeaponSkill/skill_linghan_skill
110×110Weapon SkillSword Art: Icy Beckon
/Game/Resources/Icon/skill/WeaponSkill/skill_linghan_changeskill
60×54Elemental Reaction
150×150Buff
82×82Buff
82×82Buff
82×82Buff
82×82Buff
82×82BuffLing Han Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR37_512Ling Han Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_matrix_SSR37_256Ling Han Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_linghanLing Han Special Order Weapon Icon
/Game/Resources/UI/Activity/ggk_2/UI_UP_linghan_WQ_Icon
1920×1080AssetLing Han Bottom_SHSX
/Game/Resources/UI/AdvancedGashapon/LingHan/bg/Bottom_SHSX
593×423AssetLing Han Oran_chair
/Game/Resources/UI/AdvancedGashapon/LingHan/bg/Oran_chair
606×922AssetLing Han Oran_thee_L
/Game/Resources/UI/AdvancedGashapon/LingHan/bg/Oran_thee_L
302×319AssetLing Han Oran_thee_L2
/Game/Resources/UI/AdvancedGashapon/LingHan/bg/Oran_thee_L2
512×512AssetLing Han Oran_thee_L3
/Game/Resources/UI/AdvancedGashapon/LingHan/bg/Oran_thee_L3
712×514AssetLing Han Oran_thee_R
/Game/Resources/UI/AdvancedGashapon/LingHan/bg/Oran_thee_R
312×84AssetLing Han Bg_SHSX_Time
/Game/Resources/UI/AdvancedGashapon/LingHan/Bg_SHSX_Time
364×385Asset
387×73AssetLing Han Oran_flor_2
/Game/Resources/UI/AdvancedGashapon/LingHan/title/Oran_flor_2
332×368AssetLing Han Oran_Title
/Game/Resources/UI/AdvancedGashapon/LingHan/title/Oran_Title
300×160AssetLing Han UI_HFXY_Button_01
/Game/Resources/UI/AdvancedGashapon/LingHan/UI_HFXY_Button_01
285×285AssetLing Han UI_SHSX_Button
/Game/Resources/UI/AdvancedGashapon/LingHan/UI_SHSX_Button
285×285AssetLing Han UI_SHSX_Button2
/Game/Resources/UI/AdvancedGashapon/LingHan/UI_SHSX_Button2
285×285AssetLing Han UI_SHSX_Button3
/Game/Resources/UI/AdvancedGashapon/LingHan/UI_SHSX_Button3
744×225AssetLing Han UI_SHSX_Button_Bkg
/Game/Resources/UI/AdvancedGashapon/LingHan/UI_SHSX_Button_Bkg
620×1024AssetLing Han UI_SSR_lh_linghan
/Game/Resources/UI/chouka/Card/Weapon/UI_SSR_lh_linghan
1920×1080Banner BackgroundLing Han Special Order Banner Background
/Game/Resources/UI/chouka/Newchouka/UP27_LingHan/Bg_UpLH1
296×88Gacha CardLing Han Special Order Card
/Game/Resources/UI/chouka/Newchouka/UP27_LingHan/Btn_CardLHan
296×88Gacha CardLing Han Special Order Card (Selected)
/Game/Resources/UI/chouka/Newchouka/UP27_LingHan/Btn_CardLHanSelected
1400×1400Special Order PhotoLing Han Special Order Photo 1
/Game/Resources/UI/chouka/Newchouka/UP27_LingHan/UI_UP_linghan_lihui_01
1400×1400Special Order PhotoLing Han Special Order Photo UI_UP_linghan_lihui_01_an
/Game/Resources/UI/chouka/Newchouka/UP27_LingHan/UI_UP_linghan_lihui_01_an
1400×1400Special Order PhotoLing Han Special Order Photo 2
/Game/Resources/UI/chouka/Newchouka/UP27_LingHan/UI_UP_linghan_lihui_02
1400×1400Special Order PhotoLing Han Special Order Photo UI_UP_linghan_lihui_02_an
/Game/Resources/UI/chouka/Newchouka/UP27_LingHan/UI_UP_linghan_lihui_02_an
640×260Event BannerLing Han Special Order Event Banner
/Game/Resources/UI/chouka/Newchouka/UP27_LingHan/UI_UP_linghan_Title
242×242Weapon IconLing Han Special Order Weapon Icon
/Game/Resources/UI/chouka/Newchouka/UP27_LingHan/UI_UP_linghan_WQ
242×242Matrix IconLing Han Special Order Matrix Icon
/Game/Resources/UI/chouka/Newchouka/UP27_LingHan/UI_UP_linghan_YZ
1283×403Asset
800×800AssetLing Han manyou_imitation_43
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_43
512×512Weapon 512pxAlabaster Tiger (512px)
/Game/Resources/UI/plugin/icon/bigsize/Weapon_Linghan_512
1276×630Combo Guide (EN)Ling Han Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_Nitai_linghan_SSR_L10N
260×349Asset
1024×958AssetLing Han erjie_imitation_43
/Game/Resources/UI/shizhuang/nitai/xiangqing/erjie_imitation_43
236×236AssetLing Han imitation_43_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_43_xiangqing
678×367AssetLing Han wuwei_imitation_43
/Game/Resources/UI/shizhuang/nitai/xiangqing/wuwei/wuwei_imitation_43
342×342Profile Headshot
160×160Profile Headshot
82×82BuffLing Han Buff: Linghan_Level2_ExDamage
/Game/Resources/Icon/buff/Buff_Linghan_Level2_ExDamage
256×256Asset
256×256AssetLing Han item_ticket_Linghan_ice
/Game/Resources/Icon/huobi/item_ticket_Linghan_ice
512×512Matrix Icon
128×128Matrix IconLing Han Matrix Icon
/Game/Resources/Icon/weapon/icon_yizhi/yizhi_SSR_Linghan_Ice01
50×244Name Graphic
1276×630Combo Guide (RU)Ling Han Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_Nitai_linghan_SSR_L10N
1276×630Combo Guide (DE)Ling Han Weapon Combo Guide (DE)
/Game/Resources/UI/Scenery/monster/UI_Nitai_linghan_SSR_L10N
1276×630Combo Guide (ES)Ling Han Weapon Combo Guide (ES)
/Game/Resources/UI/Scenery/monster/UI_Nitai_linghan_SSR_L10N
1276×630Combo Guide (FR)Ling Han Weapon Combo Guide (FR)
/Game/Resources/UI/Scenery/monster/UI_Nitai_linghan_SSR_L10N
1276×630Combo Guide (ID)Ling Han Weapon Combo Guide (ID)
/Game/Resources/UI/Scenery/monster/UI_Nitai_linghan_SSR_L10N
1276×630Combo Guide (JA)Ling Han Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_Nitai_linghan_SSR_L10N
1276×630Combo Guide (KO)Ling Han Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_Nitai_linghan_SSR_L10N
1276×630Combo Guide (PT)Ling Han Weapon Combo Guide (PT)
/Game/Resources/UI/Scenery/monster/UI_Nitai_linghan_SSR_L10N
1276×630Combo Guide (TH)Ling Han Weapon Combo Guide (TH)
/Game/Resources/UI/Scenery/monster/UI_Nitai_linghan_SSR_L10NDeveloper Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
ling-hanAvatar ID
linghanImitation ID
imitation_43Weapon ID
Linghan_iceMatrix Suit ID
suit_SSR37Matrix Suit Name
Frost ShadowRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
19Base HP (Lv. 1)
1165Base Crit (Lv. 1)
15Base Shatter
16Base Charge
8Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR37Matrix Suit Name
Frost ShadowQuality
SSR2-Piece Set
—Increase all elemental damage by {0}%/{1}%/{2}%/{3}%. When firing Frost Blades, deal additional damage equal to 416% of ATK to nearby targets. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR75_level1★1
Buff_Matrix_SSR75_level2★2
Buff_Matrix_SSR75_level3★3
Buff_Matrix_SSR75_level44-Piece Set
—After using any frost weapon's discharge skill, increase final damage by {0}%/{1}%/{2}%/{3}% for {4} seconds. When Alabaster Tiger is equipped, increase all attack by {5}%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR76_level1★1
Buff_Matrix_SSR76_level2★2
Buff_Matrix_SSR76_level3★3
Buff_Matrix_SSR76_level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsOverwatching Blade♥ 1200
Driver: Alabaster Tiger
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Governing Blade♥ 4000
Driver: Alabaster Tiger
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (11)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingGE_LinghanMeleeHit_Damage_Duration
15GE_LinghanSkillCoolDown
30Buff_LinghanSkillPoJiaDamageAdd_Duration
30LinghanJiHanDamageCoeffMaxHP
0.1LinghanJiHanDamageCoeffIceATK
0.7LinghanJiHanDamageCoeffDefSum
0.36LinghanJiHanDamageCoeffCrit
1.35LinghanJiHanDamageCoeffAdv
1.3LinghanMeleeDamageHitCoeff
0.48LinghanMeleeDamageHitCoeffL5
0.72Buff_CantBeDamage_4s_LinghanChangeSkill
4Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★1
Buff_Linghan_Effect_L1_Duration30Buff_Linghan_Effect_L1_IceAtkUp0.1Buff_Linghan_Level1_FinalDmgUp0.13Linghan_Level1_IceDmgUpCoeff0.01★2
Buff_Linghan_Level2_FinalDmgUp0.18Linghan_Level2_IceDmgUpCoeff0.025★4
Buff_CantBeDamage_4s_LinghanChangeSkill4★5
LinghanMeleeDamageHitCoeffL50.72LinghanQinggongPeriodL53LinghanQinggongMaxL510Skill Parameter Curves (14)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_LinghanBase Skill Curve & Progression Data (EffectFigure_Linghan)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_Linghan_OverseasOverseas Skill Curve Balancing (EffectFigure_Linghan_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesSword Art: Plum SwordcryGA_FPlayerLinghanMelee_AirAttack12 curves
| Parameter | Values |
|---|---|
GA_FPlayerLinghanMelee_AirAttack_1 | L1: 95.9 · L100: 95.9 |
GA_FPlayerLinghanMelee_AirAttack_2 | L1: 5 · L2: 29 · L3: 60 · L5: 120 · L6: 151 · L8: 211 · L9: 242 · L11: 302 · L12: 333 · L14: 393 · L15: 424 · L17: 484 · L18: 515 · L20: 575 · L21: 606 · L100: 606 |
GA_FPlayerLinghanMelee_AirAttack_3 | L1: 100.7 · L100: 100.7 |
GA_FPlayerLinghanMelee_AirAttack_4 | L1: 5 · L2: 31 · L3: 63 · L4: 94 · L10: 286 · L11: 317 · L17: 509 · L18: 540 · L21: 636 · L100: 636 |
GA_FPlayerLinghanMelee_AirAttack_5 | L1: 218.6 · L100: 218.6 |
GA_FPlayerLinghanMelee_AirAttack_6 | L1: 12 · L2: 67 · L6: 343 · L7: 413 · L13: 827 · L14: 897 · L20: 1311 · L21: 1381 · L100: 1381 |
GA_FPlayerLinghanMelee_AirAttack_7 | L1: 130 · L100: 130 |
GA_FPlayerLinghanMelee_AirAttack_8 | L1: 7 · L2: 40 · L8: 286 · L9: 328 · L16: 615 · L17: 657 · L21: 821 · L100: 821 |
GA_FPlayerLinghanMelee_AirAttack_9 | L1: 213.7 · L100: 213.7 |
GA_FPlayerLinghanMelee_AirAttack_10 | L1: 11 · L2: 65 · L4: 201 · L5: 268 · L6: 336 · L7: 403 · L9: 539 · L10: 606 · L11: 674 · L12: 741 · L14: 877 · L15: 944 · L16: 1012 · L17: 1079 · L18: 1147 · L19: 1214 · L21: 1350 · L100: 1350 |
GA_FPlayerLinghanMelee_AirAttack_11 | L1: 256.9 · L100: 256.9 |
GA_FPlayerLinghanMelee_AirAttack_12 | L1: 14 · L2: 79 · L5: 322 · L6: 404 · L9: 647 · L10: 729 · L13: 972 · L14: 1054 · L17: 1297 · L18: 1379 · L20: 1541 · L21: 1623 · L100: 1623 |
Sword Art: Falling FrostGA_FPlayerLinghanMelee_JumpAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerLinghanMelee_JumpAttack_1 | L1: 75 · L100: 75 |
GA_FPlayerLinghanMelee_JumpAttack_2 | L1: 4 · L2: 23 · L3: 47 · L4: 70 · L7: 142 · L8: 165 · L10: 213 · L11: 236 · L14: 308 · L15: 331 · L18: 403 · L19: 426 · L21: 474 · L100: 474 |
GA_FPlayerLinghanMelee_JumpAttack_3 | L1: 366.7 · L100: 366.7 |
GA_FPlayerLinghanMelee_JumpAttack_4 | L1: 19 · L2: 112 · L21: 2316 · L100: 2316 |
Sword Art: MooncutterGA_FPlayerLinghanMelee_Melee13 curves
| Parameter | Values |
|---|---|
GA_FPlayerLinghanMelee_Melee_1 | L1: 97.8 · L100: 97.8 |
GA_FPlayerLinghanMelee_Melee_2 | L1: 5 · L2: 30 · L8: 216 · L9: 246 · L21: 618 · L100: 618 |
GA_FPlayerLinghanMelee_Melee_3 | L1: 129.4 · L100: 129.4 |
GA_FPlayerLinghanMelee_Melee_4 | L1: 7 · L2: 40 · L3: 81 · L4: 121 · L17: 654 · L18: 694 · L21: 817 · L100: 817 |
GA_FPlayerLinghanMelee_Melee_5 | L1: 207.2 · L100: 207.2 |
GA_FPlayerLinghanMelee_Melee_6 | L1: 11 · L2: 63 · L3: 129 · L4: 194 · L6: 326 · L7: 391 · L8: 457 · L9: 522 · L10: 588 · L11: 653 · L12: 719 · L13: 784 · L14: 850 · L15: 915 · L16: 981 · L17: 1046 · L19: 1178 · L20: 1243 · L21: 1309 · L100: 1309 |
GA_FPlayerLinghanMelee_Melee_7 | L1: 125 · L100: 125 |
GA_FPlayerLinghanMelee_Melee_8 | L1: 7 · L2: 38 · L3: 78 · L4: 117 · L5: 157 · L6: 196 · L7: 236 · L8: 275 · L10: 355 · L11: 394 · L12: 434 · L13: 473 · L14: 513 · L15: 552 · L16: 592 · L17: 631 · L18: 671 · L19: 710 · L20: 750 · L21: 789 · L100: 789 |
GA_FPlayerLinghanMelee_Melee_9 | L1: 226 · L100: 226 |
GA_FPlayerLinghanMelee_Melee_10 | L1: 12 · L2: 69 · L3: 141 · L4: 212 · L5: 284 · L6: 355 · L7: 427 · L8: 498 · L9: 570 · L11: 712 · L12: 784 · L13: 855 · L14: 927 · L15: 998 · L16: 1070 · L17: 1141 · L18: 1213 · L19: 1284 · L20: 1356 · L21: 1427 · L100: 1427 |
GA_FPlayerLinghanMelee_Melee_11 | L1: 253.6 · L100: 253.6 |
GA_FPlayerLinghanMelee_Melee_12 | L1: 13 · L2: 78 · L6: 398 · L7: 479 · L10: 719 · L11: 800 · L15: 1120 · L16: 1201 · L20: 1521 · L21: 1602 · L100: 1602 |
GA_FPlayerLinghanMelee_Melee_13 | L1: 48 · L100: 48 |
Sword Art: Endless SnowGA_FPlayerLinghanMelee_PowerAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerLinghanMelee_PowerAttack_1 | L1: 140.8 · L100: 140.8 |
GA_FPlayerLinghanMelee_PowerAttack_2 | L1: 7 · L2: 43 · L3: 88 · L4: 132 · L5: 177 · L6: 221 · L7: 266 · L8: 310 · L9: 355 · L10: 399 · L11: 444 · L12: 488 · L14: 578 · L15: 622 · L16: 667 · L17: 711 · L18: 756 · L19: 800 · L20: 845 · L21: 889 · L100: 889 |
GA_FPlayerLinghanMelee_PowerAttack_3 | L1: 422.4 · L100: 422.4 |
GA_FPlayerLinghanMelee_PowerAttack_4 | L1: 22 · L2: 129 · L3: 263 · L4: 396 · L6: 664 · L7: 797 · L8: 931 · L9: 1064 · L11: 1332 · L12: 1465 · L14: 1733 · L15: 1866 · L16: 2000 · L17: 2133 · L19: 2401 · L20: 2534 · L21: 2668 · L100: 2668 |
Light StepsGA_FPlayerLinghanMelee_QingGong33 curves
| Parameter | Values |
|---|---|
GA_FPlayerLinghanMelee_Melee_1 | L1: 97.8 · L100: 97.8 |
GA_FPlayerLinghanMelee_AirAttack_1 | L1: 95.9 · L100: 95.9 |
GA_FPlayerLinghanMelee_PowerAttack_1 | L1: 140.8 · L100: 140.8 |
GA_FPlayerLinghanMelee_JumpAttack_1 | L1: 75 · L100: 75 |
GA_FPlayerLinghanMelee_Melee_2 | L1: 5 · L2: 30 · L8: 216 · L9: 246 · L21: 618 · L100: 618 |
GA_FPlayerLinghanMelee_AirAttack_2 | L1: 5 · L2: 29 · L3: 60 · L5: 120 · L6: 151 · L8: 211 · L9: 242 · L11: 302 · L12: 333 · L14: 393 · L15: 424 · L17: 484 · L18: 515 · L20: 575 · L21: 606 · L100: 606 |
GA_FPlayerLinghanMelee_PowerAttack_2 | L1: 7 · L2: 43 · L3: 88 · L4: 132 · L5: 177 · L6: 221 · L7: 266 · L8: 310 · L9: 355 · L10: 399 · L11: 444 · L12: 488 · L14: 578 · L15: 622 · L16: 667 · L17: 711 · L18: 756 · L19: 800 · L20: 845 · L21: 889 · L100: 889 |
GA_FPlayerLinghanMelee_JumpAttack_2 | L1: 4 · L2: 23 · L3: 47 · L4: 70 · L7: 142 · L8: 165 · L10: 213 · L11: 236 · L14: 308 · L15: 331 · L18: 403 · L19: 426 · L21: 474 · L100: 474 |
GA_FPlayerLinghanMelee_Melee_3 | L1: 129.4 · L100: 129.4 |
GA_FPlayerLinghanMelee_AirAttack_3 | L1: 100.7 · L100: 100.7 |
GA_FPlayerLinghanMelee_PowerAttack_3 | L1: 422.4 · L100: 422.4 |
GA_FPlayerLinghanMelee_JumpAttack_3 | L1: 366.7 · L100: 366.7 |
GA_FPlayerLinghanMelee_Melee_4 | L1: 7 · L2: 40 · L3: 81 · L4: 121 · L17: 654 · L18: 694 · L21: 817 · L100: 817 |
GA_FPlayerLinghanMelee_AirAttack_4 | L1: 5 · L2: 31 · L3: 63 · L4: 94 · L10: 286 · L11: 317 · L17: 509 · L18: 540 · L21: 636 · L100: 636 |
GA_FPlayerLinghanMelee_PowerAttack_4 | L1: 22 · L2: 129 · L3: 263 · L4: 396 · L6: 664 · L7: 797 · L8: 931 · L9: 1064 · L11: 1332 · L12: 1465 · L14: 1733 · L15: 1866 · L16: 2000 · L17: 2133 · L19: 2401 · L20: 2534 · L21: 2668 · L100: 2668 |
GA_FPlayerLinghanMelee_JumpAttack_4 | L1: 19 · L2: 112 · L21: 2316 · L100: 2316 |
GA_FPlayerLinghanMelee_Melee_5 | L1: 207.2 · L100: 207.2 |
GA_FPlayerLinghanMelee_AirAttack_5 | L1: 218.6 · L100: 218.6 |
GA_FPlayerLinghanMelee_Melee_6 | L1: 11 · L2: 63 · L3: 129 · L4: 194 · L6: 326 · L7: 391 · L8: 457 · L9: 522 · L10: 588 · L11: 653 · L12: 719 · L13: 784 · L14: 850 · L15: 915 · L16: 981 · L17: 1046 · L19: 1178 · L20: 1243 · L21: 1309 · L100: 1309 |
GA_FPlayerLinghanMelee_AirAttack_6 | L1: 12 · L2: 67 · L6: 343 · L7: 413 · L13: 827 · L14: 897 · L20: 1311 · L21: 1381 · L100: 1381 |
GA_FPlayerLinghanMelee_Melee_7 | L1: 125 · L100: 125 |
GA_FPlayerLinghanMelee_AirAttack_7 | L1: 130 · L100: 130 |
GA_FPlayerLinghanMelee_Melee_8 | L1: 7 · L2: 38 · L3: 78 · L4: 117 · L5: 157 · L6: 196 · L7: 236 · L8: 275 · L10: 355 · L11: 394 · L12: 434 · L13: 473 · L14: 513 · L15: 552 · L16: 592 · L17: 631 · L18: 671 · L19: 710 · L20: 750 · L21: 789 · L100: 789 |
GA_FPlayerLinghanMelee_AirAttack_8 | L1: 7 · L2: 40 · L8: 286 · L9: 328 · L16: 615 · L17: 657 · L21: 821 · L100: 821 |
GA_FPlayerLinghanMelee_Melee_9 | L1: 226 · L100: 226 |
GA_FPlayerLinghanMelee_AirAttack_9 | L1: 213.7 · L100: 213.7 |
GA_FPlayerLinghanMelee_Melee_10 | L1: 12 · L2: 69 · L3: 141 · L4: 212 · L5: 284 · L6: 355 · L7: 427 · L8: 498 · L9: 570 · L11: 712 · L12: 784 · L13: 855 · L14: 927 · L15: 998 · L16: 1070 · L17: 1141 · L18: 1213 · L19: 1284 · L20: 1356 · L21: 1427 · L100: 1427 |
GA_FPlayerLinghanMelee_AirAttack_10 | L1: 11 · L2: 65 · L4: 201 · L5: 268 · L6: 336 · L7: 403 · L9: 539 · L10: 606 · L11: 674 · L12: 741 · L14: 877 · L15: 944 · L16: 1012 · L17: 1079 · L18: 1147 · L19: 1214 · L21: 1350 · L100: 1350 |
GA_FPlayerLinghanMelee_Melee_11 | L1: 253.6 · L100: 253.6 |
GA_FPlayerLinghanMelee_AirAttack_11 | L1: 256.9 · L100: 256.9 |
GA_FPlayerLinghanMelee_Melee_12 | L1: 13 · L2: 78 · L6: 398 · L7: 479 · L10: 719 · L11: 800 · L15: 1120 · L16: 1201 · L20: 1521 · L21: 1602 · L100: 1602 |
GA_FPlayerLinghanMelee_AirAttack_12 | L1: 14 · L2: 79 · L5: 322 · L6: 404 · L9: 647 · L10: 729 · L13: 972 · L14: 1054 · L17: 1297 · L18: 1379 · L20: 1541 · L21: 1623 · L100: 1623 |
GA_FPlayerLinghanMelee_Melee_13 | L1: 48 · L100: 48 |
Sword Art: Mortal SoulGA_FPlayerLinghanEvadeAttack_BackAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerLinghanEvadeAttack_BackAttack_1 | L1: 174.3 · L100: 174.3 |
GA_FPlayerLinghanEvadeAttack_BackAttack_2 | L1: 9 · L2: 53 · L3: 108 · L4: 164 · L10: 494 · L11: 550 · L18: 935 · L19: 991 · L21: 1101 · L100: 1101 |
Sword Art: Cloud ShowerGA_FPlayerLinghanEvadeAttack_ForwardAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerLinghanEvadeAttack_ForwardAttack_1 | L1: 305 · L100: 305 |
GA_FPlayerLinghanEvadeAttack_ForwardAttack_2 | L1: 16 · L2: 93 · L3: 190 · L4: 286 · L5: 383 · L6: 479 · L7: 576 · L8: 672 · L9: 769 · L10: 865 · L11: 962 · L12: 1058 · L13: 1155 · L15: 1347 · L16: 1444 · L17: 1540 · L18: 1637 · L19: 1733 · L20: 1830 · L21: 1926 · L100: 1926 |
Sword Art: Shadowy IceGA_FPlayerLinghanSkill_Skill7 curves
| Parameter | Values |
|---|---|
GA_FPlayerLinghanSkill_Skill_1 | L1: 370.2 · L100: 370.2 |
GA_FPlayerLinghanSkill_Skill_2 | L1: 19 · L2: 113 · L4: 347 · L5: 465 · L14: 1518 · L15: 1636 · L21: 2338 · L100: 2338 |
GA_FPlayerLinghanSkill_Skill_3 | L1: 85.8 · L100: 85.8 |
GA_FPlayerLinghanSkill_Skill_4 | L1: 5 · L2: 26 · L3: 53 · L4: 81 · L11: 270 · L12: 298 · L18: 460 · L19: 488 · L21: 542 · L100: 542 |
GA_FPlayerLinghanSkill_Skill_5 | L1: 68 · L100: 68 |
GA_FPlayerLinghanSkill_Skill_6 | L1: 360 · L100: 360 |
GA_FPlayerLinghanSkill_Skill_7 | L1: 240 · L100: 240 |
Sword Art: Icy BeckonGA_FPlayerLinghanChangeSkill4 curves
| Parameter | Values |
|---|---|
GA_FPlayerLinghanChangeSkill_Success_1 | L1: 844.5 · L100: 844.5 |
GA_FPlayerLinghanChangeSkill_Success_2 | L1: 44 · L2: 258 · L4: 792 · L5: 1060 · L11: 2662 · L12: 2930 · L19: 4799 · L20: 5067 · L21: 5334 · L100: 5334 |
GA_FPlayerLinghanChangeSkill_Success_3 | L1: 1971 · L100: 1971 |
GA_FPlayerLinghanChangeSkill_Success_4 | L1: 104 · L2: 603 · L3: 1226 · L4: 1850 · L5: 2473 · L6: 3097 · L8: 4343 · L9: 4967 · L10: 5590 · L11: 6214 · L12: 6837 · L13: 7461 · L14: 8084 · L15: 8708 · L16: 9331 · L17: 9955 · L18: 10578 · L19: 11202 · L21: 12448 · L100: 12448 |
Sword Art: Icy BeckonBuff_Linghan_ChangeSkillDmgUp2 curves
| Parameter | Values |
|---|---|
Buff_Linghan_ChangeSkillDmgUp_param_1 | L1: 8 |
Buff_Linghan_ChangeSkillDmgUp_param_2 | L1: 30 |
Sword Art: Shadowy IceBuff_Linghan_Effect_L11 curves
| Parameter | Values |
|---|---|
Buff_Linghan_Effect_L1_param_1 | L1: 30 |
Vein SealBuff_Linghan_Frostbite1 curves
| Parameter | Values |
|---|---|
Buff_Linghan_Frostbite_param_1 | L1: 30 |
Temperature ReductionBuff_Linghan_IceSwordCold2 curves
| Parameter | Values |
|---|---|
Buff_Linghan_IceSwordCold_param_1 | L1: 3 |
Buff_Linghan_IceSwordCold_param_2 | L1: 15 |
ChillBuff_Linghan_SkillBuff3 curves
| Parameter | Values |
|---|---|
Buff_Linghan_SkillBuff_param_1 | L1: 30 |
Buff_Linghan_SkillBuff_param_2 | L1: 0 |
Buff_Linghan_SkillBuff_param_3 | L1: 35 |
Skill Provenance (19)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (LinghanDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (LinghanDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Sword Art: Plum Swordcry | GA_FPlayerLinghanMelee_AirAttack | WeaponSkillList · LinghanDes |
| Sword Art: Falling Frost | GA_FPlayerLinghanMelee_JumpAttack | WeaponSkillList · LinghanDes |
| Sword Art: Mooncutter | GA_FPlayerLinghanMelee_Melee | WeaponSkillList · LinghanDes |
| Sword Art: Endless Snow | GA_FPlayerLinghanMelee_PowerAttack | WeaponSkillList · LinghanDes |
| Light Steps | GA_FPlayerLinghanMelee_QingGong | WeaponSkillList · LinghanDes |
| Dodge | GA_FPlayerLinghanEvade_Evade | WeaponSkillList · LinghanDes |
| Sword Art: Mortal Soul | GA_FPlayerLinghanEvadeAttack_BackAttack | WeaponSkillList · LinghanDes |
| Sword Art: Cloud Shower | GA_FPlayerLinghanEvadeAttack_ForwardAttack | WeaponSkillList · LinghanDes |
| Sword Art: Shadowy Ice | GA_FPlayerLinghanSkill_Skill | WeaponSkillList · LinghanDes |
| Sword Art: Icy Beckon | GA_FPlayerLinghanChangeSkill | WeaponSkillList · LinghanDes |
| Ice Shell | reaction_frost | QRSLCommon_ST |
| Frost Resonance | Buff_Linghan_Ice_Resonance | GameplayEffectTipsDataTable |
| Sword Art: Icy Beckon | Buff_Linghan_ChangeSkillDmgUp | GameplayEffectTipsDataTable |
| Sword Art: Shadowy Ice | Buff_Linghan_Effect_L1 | GameplayEffectTipsDataTable |
| Vein Seal | Buff_Linghan_Frostbite | GameplayEffectTipsDataTable |
| Frost Blade | Buff_Linghan_IceSword | GameplayEffectTipsDataTable |
| Temperature Reduction | Buff_Linghan_IceSwordCold | GameplayEffectTipsDataTable |
| Light Steps | Buff_Linghan_QinggongStack | GameplayEffectTipsDataTable |
| Chill | Buff_Linghan_SkillBuff | GameplayEffectTipsDataTable |