
FROSTDPS
SSR
Icarus
Shatter
9.5
Charge
8
Precious One
1611
79999
1000
Advancements
★1Star Advancement
★1
Star AdvancementWhen any weapon skill is used, Speedy Yo-yo can trigger harmony, dealing damage to nearby targets equal to 25% of the Wanderer's lost HP. The damage dealt shall be no less than 120% of the Wanderer's Max ATK, and no more than 800% of the Wanderer's Max ATK. The type of elemental damage dealt will be that of the current weapon.
When any weapon discharge is used, Speedy Yo-yo can trigger tuning, dealing damage to nearby targets equal to 4% of the Wanderer's Max HP. The damage dealt shall be no more than 400% of the Wanderer's Max ATK. The type of elemental damage dealt will be that of the current weapon.
★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementWhen using Desolate Day, Speedy Yo-yo can trigger 9 seconds of swiftness: Speedy Yo-yo's speed is increased by 80%, damage is increased by 160%, and damage caused by passing through the target is converted to small-area damage.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star AdvancementIncreases the damage of Speedy Yo-yo and Return to Loneliness by 50%.
★6Star Advancement
★6
Star AdvancementIncrease final damage by 6% while Speedy Yo-yo is active.
Awakening Traits
Hoarfrost 1200 pts Affinity
After equipping Precious One, increase final damage by 10%. While using Precious One, increase shatter by 20%.
Molten Feathers 4000 pts Affinity
After equipping Precious One, increase final damage by 15%. While using Precious One, increase shatter by 45%.
Passive Skills
▸
Ice Shell
When the weapon is fully charged, the next attack will strongly freeze targets for 2 seconds and leave them frostbitten for 6 seconds. Breaking the ice shell deals damage equal to 151% of ATK. While frostbitten, the target's weapon charge rate is reduced by 50%.
▸
Frost Resonance
Frost Resonance: Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with other Frost Resonance or Frost Reaction effects, with Frost Resonance taking precedence.
▸
Elementalist
Elementalist: Increase final damage by 1.5% for every 1 type of weapon element equipped. This set effect works in the off-hand slot.
▸
Elementalist Effect
Each stack increases final damage by 1.5%.
▸
Return to Loneliness Shield
Blocking points are equal to the sum of the Wanderer's 5 resistance types. Blocking shield lasts for 20 seconds, stacking up to 3 times. When the blocking shield is used up or overflows, deal damage equal to 200% of blocking points to the main target.
Matrix Set Effects — With Frost

MindIcarus: Solipsism
Strategies and plans. My fate lies in my hands.

MemoryIcarus: Witness
It's all about witnessing that leads to the path.

BeliefIcarus: Thin Ice
Keep marching on thin ice.

EmotionIcarus: Passerby
Strangers come and go as they pass by.
✦ 2-Piece Set
Equipping Precious One, 2 or more weapons of different elements, or 2 or more types of weapons increases all elemental damage by 8%/9%/10%/11%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
✦ 4-Piece Set
When dealing frost damage, increase all elemental damage by 13%/16%/19%/22% for 25 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
Weapon Skill Compendium & Damage Scaling

Thaw
Lv. 21NormalJumpAttackAttackAttack
While airborne, use normal attack to attack 5 times in a row in mid-air, consuming endurance.
First Attack: Deal damage equal to 218.5% of ATK + 1380.
Second Attack: Deal damage equal to 262.2% of ATK + 1656.
Third Attack: Deal damage equal to 410.8% of ATK + 2595.
Fourth Attack: Deal damage equal to 568.1% of ATK + 3588.
Fifth Attack: Deal damage equal to 552.9% of ATK + 3492 and launch the target.

Piercing Cold
Lv. 21NormalHold Attack
While using normal attack on the ground, tap and hold normal attack to trigger Piercing Cold, dealing damage equal to 570% of ATK + 3600.

Sharp Chill
Lv. 21NormalJumpHold Attack
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using a Jetpack to trigger Sharp Chill.
While falling, deal damage equal to 95% of ATK + 600 each hit. Upon landing, deal damage equal to 570% of ATK + 3600 and launch the target.

Withering Cold
Lv. 21NormalAttackAttackAttackAttackAttack
While on the ground, use normal attack to launch 5 consecutive attacks.
First Attack: Deal damage equal to 185.3% of ATK + 1170 and knock the target back.
Second Attack: Deal damage equal to 215.7% of ATK + 1362 and knock the target back. Third Attack: Deal damage equal to 352.3% of ATK + 2225 and suspend the target.
Fourth Attack: Deal damage equal to 543.4% of ATK + 3432 and knock the target back.
Fifth Attack: Deal damage equal to 367.7% of ATK + 2322 and launch the target.
Character Assets & Media (PNG & WebP)60
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail Art
1080×1080Awakening Splash
260×349SilhouetteIcarus Simulacrum Silhouette
/Game/Resources/UI/shizhuang/nitai/imitation_35Precious One Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_yikaluosi
128×128Upgrade Material
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon SkillWinter Solstice
/Game/Resources/Icon/skill/WeaponSkill/skill_iceyoyo_backattack
82×82Weapon SkillSnowy Flurry
/Game/Resources/Icon/skill/WeaponSkill/skill_iceyoyo_frontattack
82×82Weapon Skill
82×82Weapon SkillReturn to Loneliness
/Game/Resources/Icon/skill/WeaponSkill/skill_iceyoyo_skill1
82×82Weapon SkillCapped Knowledge
/Game/Resources/Icon/skill/WeaponSkill/skill_iceyoyo_changeskill
60×54Elemental Reaction
300×300Buff
83×82Buff
83×82BuffReturn to Loneliness Shield
/Game/Resources/Icon/buff/Buff_Yoyo_SkillSpecBlockIcarus Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR28_512Icarus Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_matrix_SSR28_256Icarus Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_yikaluosi
620×1024AssetIcarus SSR_lh_yikaluosi
/Game/Resources/UI/chouka/Card/Weapon/SSR_lh_yikaluosi
525×155AssetIcarus UI_UP_Button_icarus_Select_01
/Game/Resources/UI/chouka/Newchouka/UP18_YKLS/UI_UP_Button_icarus_Select_01
525×155AssetIcarus UI_UP_Button_icarus_Select_02
/Game/Resources/UI/chouka/Newchouka/UP18_YKLS/UI_UP_Button_icarus_Select_02
1529×720AssetIcarus UI_UP_icarus_Bkg02
/Game/Resources/UI/chouka/Newchouka/UP18_YKLS/UI_UP_icarus_Bkg02
1400×1400Special Order PhotoIcarus Special Order Photo UI_UP_icarus_lihui_01_down
/Game/Resources/UI/chouka/Newchouka/UP18_YKLS/UI_UP_icarus_lihui_01_down
1400×1400Special Order PhotoIcarus Special Order Photo UI_UP_icarus_lihui_01_on
/Game/Resources/UI/chouka/Newchouka/UP18_YKLS/UI_UP_icarus_lihui_01_on
1400×1400Special Order PhotoIcarus Special Order Photo UI_UP_icarus_lihui_02_down
/Game/Resources/UI/chouka/Newchouka/UP18_YKLS/UI_UP_icarus_lihui_02_down
1400×1400Special Order PhotoIcarus Special Order Photo UI_UP_icarus_lihui_02_on
/Game/Resources/UI/chouka/Newchouka/UP18_YKLS/UI_UP_icarus_lihui_02_on
832×260Event BannerIcarus Special Order Event Banner
/Game/Resources/UI/chouka/Newchouka/UP18_YKLS/UI_UP_icarus_Title
379×334Matrix IconIcarus Special Order Matrix Icon
/Game/Resources/UI/chouka/Newchouka/UP18_YKLS/UI_UP_icarus_yizhi
1284×404Asset
800×800AssetIcarus manyou_imitation_35
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_35
512×512Weapon 512pxPrecious One (512px)
/Game/Resources/UI/plugin/icon/bigsize/Weapon_Yikaluosi_512
1276×630Combo Guide (EN)Icarus Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_Nitai_yikaluosi_SSR_L10N
260×349AssetIcarus UI_imitation_35_2
/Game/Resources/UI/shizhuang/nitai/UI_imitation_35_2
1024×958AssetIcarus erjie_imitation_35
/Game/Resources/UI/shizhuang/nitai/xiangqing/erjie_imitation_35
236×236AssetIcarus imitation_35_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_35_xiangqing
678×367AssetIcarus wuwei_imitation_35
/Game/Resources/UI/shizhuang/nitai/xiangqing/wuwei/wuwei_imitation_35
256×256Profile Headshot
118×118Profile HeadshotIcarus Headshot yikaluosi_s
/Game/Resources/Icon/Avatar/touxiang_yikaluosi_s
256×256Matrix Icon
82×82Matrix Icon
82×82Matrix Icon
50×244Name Graphic
1276×630Combo Guide (RU)Icarus Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_Nitai_yikaluosi_SSR_L10N
1276×630Combo Guide (DE)Icarus Weapon Combo Guide (DE)
/Game/Resources/UI/Scenery/monster/UI_Nitai_yikaluosi_SSR_L10N
1276×630Combo Guide (ES)Icarus Weapon Combo Guide (ES)
/Game/Resources/UI/Scenery/monster/UI_Nitai_yikaluosi_SSR_L10N
1276×630Combo Guide (FR)Icarus Weapon Combo Guide (FR)
/Game/Resources/UI/Scenery/monster/UI_Nitai_yikaluosi_SSR_L10N
1276×630Combo Guide (ID)Icarus Weapon Combo Guide (ID)
/Game/Resources/UI/Scenery/monster/UI_Nitai_yikaluosi_SSR_L10N
1276×630Combo Guide (JA)Icarus Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_Nitai_yikaluosi_SSR_L10N
1276×630Combo Guide (KO)Icarus Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_Nitai_yikaluosi_SSR_L10N
1276×630Combo Guide (PT)Icarus Weapon Combo Guide (PT)
/Game/Resources/UI/Scenery/monster/UI_Nitai_yikaluosi_SSR_L10N
1276×630Combo Guide (TH)Icarus Weapon Combo Guide (TH)
/Game/Resources/UI/Scenery/monster/UI_Nitai_yikaluosi_SSR_L10NDeveloper Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
icarusAvatar ID
yikaluosiImitation ID
imitation_35Weapon ID
Yoyo_iceMatrix Suit ID
suit_SSR28Matrix Suit Name
With FrostRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
19Base HP (Lv. 1)
1165Base Crit (Lv. 1)
15Base Shatter
9.5Base Charge
8Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR28Matrix Suit Name
With FrostQuality
SSR2-Piece Set
—Equipping Precious One, 2 or more weapons of different elements, or 2 or more types of weapons increases all elemental damage by {0}%/{1}%/{2}%/{3}%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR57_level1★1
Buff_Matrix_SSR57_level2★2
Buff_Matrix_SSR57_level3★3
Buff_Matrix_SSR57_level44-Piece Set
—When dealing frost damage, increase all elemental damage by {0}%/{1}%/{2}%/{3}% for {4} seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR58_level1★1
Buff_Matrix_SSR58_level2★2
Buff_Matrix_SSR58_level3★3
Buff_Matrix_SSR58_level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsHoarfrost♥ 1200
Driver: Precious One
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Molten Feathers♥ 4000
Driver: Precious One
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (7)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingGE_YoyoSkillCoolDown
60YoyoSkillTriggerDamage
0.25YoyoSkillTriggerDamageMin
1.2YoyoSkillTriggerDamageMax
8YoyoChangeSkillTriggerDamage
0.04YoyoChangeSkillTriggerDamageMax
4YoyoBulletDamageFigureL5
0.5Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★1
Buff_Yoyo_DmgUP_Level10.1Buff_Yoyo_BreakUp_Level10.2★2
Buff_Yoyo_DmgUP_Level20.15Buff_Yoyo_BreakUp_Level20.45★5
YoyoBulletDamageFigureL50.5★6
Buff_YoyoIceDmpUpL60.06Skill Parameter Curves (13)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_YoyoBase Skill Curve & Progression Data (EffectFigure_Yoyo)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_Yoyo_OverseasOverseas Skill Curve Balancing (EffectFigure_Yoyo_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesThawGA_FPlayerYoyoMelee_AirAttack10 curves
| Parameter | Values |
|---|---|
GA_FPlayerYoyoMelee_AirAttack_1 | L1: 132.2 · L21: 132.2 · L22: 218.5 · L100: 218.5 |
GA_FPlayerYoyoMelee_AirAttack_2 | L1: 7 · L2: 40 · L7: 250 · L8: 291 · L12: 459 · L13: 500 · L17: 668 · L18: 709 · L21: 835 · L22: 1380 · L100: 1380 |
GA_FPlayerYoyoMelee_AirAttack_3 | L1: 158.6 · L21: 158.6 · L22: 262.2 · L100: 262.2 |
GA_FPlayerYoyoMelee_AirAttack_4 | L1: 8 · L2: 48 · L3: 99 · L7: 299 · L8: 350 · L13: 600 · L14: 651 · L19: 901 · L20: 952 · L21: 1002 · L22: 1656 · L100: 1656 |
GA_FPlayerYoyoMelee_AirAttack_5 | L1: 248.6 · L21: 248.6 · L22: 410.8 · L100: 410.8 |
GA_FPlayerYoyoMelee_AirAttack_6 | L1: 13 · L2: 76 · L3: 155 · L4: 233 · L6: 391 · L7: 469 · L8: 548 · L9: 626 · L11: 784 · L12: 862 · L14: 1020 · L15: 1098 · L17: 1256 · L18: 1334 · L19: 1413 · L20: 1491 · L21: 1570 · L22: 2595 · L100: 2595 |
GA_FPlayerYoyoMelee_AirAttack_7 | L1: 343.5 · L21: 343.5 · L22: 568.1 · L100: 568.1 |
GA_FPlayerYoyoMelee_AirAttack_8 | L1: 18 · L2: 105 · L3: 214 · L4: 322 · L6: 540 · L7: 648 · L9: 866 · L10: 974 · L12: 1192 · L13: 1300 · L15: 1518 · L16: 1626 · L18: 1844 · L19: 1952 · L20: 2061 · L21: 2169 · L22: 3588 · L100: 3588 |
GA_FPlayerYoyoMelee_AirAttack_9 | L1: 334.5 · L21: 334.5 · L22: 552.9 · L100: 552.9 |
GA_FPlayerYoyoMelee_AirAttack_10 | L1: 18 · L2: 102 · L6: 526 · L7: 631 · L11: 1055 · L12: 1160 · L16: 1584 · L17: 1689 · L21: 2113 · L22: 3492 · L100: 3492 |
Piercing ColdGA_FPlayerYoyoMelee_Branch2 curves
| Parameter | Values |
|---|---|
GA_FPlayerYoyoMelee_Branch_1 | L1: 345.1 · L21: 345.1 · L22: 570 · L100: 570 |
GA_FPlayerYoyoMelee_Branch_2 | L1: 18 · L2: 106 · L8: 760 · L9: 870 · L14: 1415 · L15: 1525 · L20: 2070 · L21: 2180 · L22: 3600 · L100: 3600 |
Sharp ChillGA_FPlayerYoyoMelee_JumpAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerYoyoMelee_JumpAttack_1 | L1: 57.5 · L21: 57.5 · L22: 95 · L100: 95 |
GA_FPlayerYoyoMelee_JumpAttack_2 | L1: 3 · L2: 18 · L6: 90 · L7: 109 · L12: 199 · L13: 218 · L17: 290 · L18: 309 · L21: 363 · L22: 600 · L100: 600 |
GA_FPlayerYoyoMelee_JumpAttack_3 | L1: 344.9 · L21: 344.9 · L22: 570 · L100: 570 |
GA_FPlayerYoyoMelee_JumpAttack_4 | L1: 18 · L2: 105 · L3: 215 · L12: 1196 · L13: 1306 · L21: 2178 · L22: 3600 · L100: 3600 |
Withering ColdGA_FPlayerYoyoMelee_Melee10 curves
| Parameter | Values |
|---|---|
GA_FPlayerYoyoMelee_Melee_1 | L1: 112.1 · L21: 112.1 · L22: 185.3 · L100: 185.3 |
GA_FPlayerYoyoMelee_Melee_2 | L1: 6 · L2: 34 · L3: 70 · L4: 105 · L5: 141 · L6: 176 · L7: 212 · L9: 282 · L10: 318 · L11: 353 · L12: 389 · L13: 424 · L14: 460 · L15: 495 · L16: 531 · L17: 566 · L18: 602 · L19: 637 · L20: 673 · L21: 708 · L22: 1170 · L100: 1170 |
GA_FPlayerYoyoMelee_Melee_3 | L1: 130.5 · L21: 130.5 · L22: 215.7 · L100: 215.7 |
GA_FPlayerYoyoMelee_Melee_4 | L1: 7 · L2: 40 · L4: 122 · L5: 164 · L7: 246 · L8: 288 · L11: 411 · L12: 453 · L14: 535 · L15: 577 · L18: 700 · L19: 742 · L21: 824 · L22: 1362 · L100: 1362 |
GA_FPlayerYoyoMelee_Melee_5 | L1: 213.2 · L21: 213.2 · L22: 352.3 · L100: 352.3 |
GA_FPlayerYoyoMelee_Melee_6 | L1: 11 · L2: 65 · L3: 133 · L4: 200 · L5: 268 · L7: 402 · L8: 470 · L9: 537 · L10: 605 · L11: 672 · L12: 740 · L14: 874 · L15: 942 · L16: 1009 · L17: 1077 · L18: 1144 · L19: 1212 · L20: 1279 · L21: 1347 · L22: 2225 · L100: 2225 |
GA_FPlayerYoyoMelee_Melee_7 | L1: 329 · L21: 329 · L22: 543.4 · L100: 543.4 |
GA_FPlayerYoyoMelee_Melee_8 | L1: 17 · L2: 101 · L15: 1453 · L16: 1558 · L21: 2078 · L22: 3432 · L100: 3432 |
GA_FPlayerYoyoMelee_Melee_9 | L1: 222.5 · L21: 222.5 · L22: 367.7 · L100: 367.7 |
GA_FPlayerYoyoMelee_Melee_10 | L1: 12 · L2: 68 · L3: 138 · L4: 209 · L5: 279 · L6: 350 · L8: 490 · L9: 561 · L11: 701 · L12: 772 · L13: 842 · L14: 913 · L16: 1053 · L17: 1124 · L18: 1194 · L19: 1265 · L21: 1405 · L22: 2322 · L100: 2322 |
Winter SolsticeGA_FPlayerYoyoEvadeAttack_BackAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerYoyoEvadeAttack_BackAttack_1 | L1: 162.9 · L21: 162.9 · L22: 269.2 · L100: 269.2 |
GA_FPlayerYoyoEvadeAttack_BackAttack_2 | L1: 9 · L2: 50 · L3: 101 · L4: 153 · L5: 204 · L6: 256 · L7: 307 · L9: 411 · L10: 462 · L11: 514 · L12: 565 · L13: 617 · L14: 668 · L15: 720 · L16: 771 · L17: 823 · L18: 874 · L19: 926 · L20: 977 · L21: 1029 · L22: 1700 · L100: 1700 |
Snowy FlurryGA_FPlayerYoyoEvadeAttack_ForwardAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerYoyoEvadeAttack_ForwardAttack_1 | L1: 162.8 · L21: 162.8 · L22: 269.2 · L100: 269.2 |
GA_FPlayerYoyoEvadeAttack_ForwardAttack_2 | L1: 9 · L2: 50 · L3: 101 · L4: 153 · L5: 204 · L6: 256 · L7: 307 · L8: 359 · L9: 410 · L10: 462 · L11: 513 · L12: 565 · L13: 616 · L14: 668 · L15: 719 · L16: 771 · L17: 822 · L18: 874 · L19: 925 · L20: 977 · L21: 1028 · L22: 1700 · L100: 1700 |
Desolate DayGA_FPlayerYoyoSkill_Skill4 curves
| Parameter | Values |
|---|---|
GA_FPlayerYoyoSkill_Skill_1 | L1: 660 · L21: 660 · L22: 1500 · L100: 1500 |
GA_FPlayerYoyoSkill_Skill_2 | L1: 35 · L2: 202 · L3: 411 · L4: 619 · L7: 1246 · L8: 1454 · L12: 2290 · L13: 2498 · L16: 3125 · L17: 3333 · L20: 3960 · L21: 4168 · L22: 9474 · L100: 9474 |
GA_FPlayerYoyoSkill_Skill_3 | L1: 30 · L21: 30 · L22: 150 · L100: 150 |
GA_FPlayerYoyoSkill_Skill_4 | L1: 2 · L2: 9 · L3: 19 · L4: 28 · L5: 38 · L6: 47 · L7: 57 · L8: 66 · L9: 76 · L10: 85 · L11: 95 · L12: 104 · L13: 114 · L14: 123 · L15: 133 · L16: 142 · L17: 152 · L19: 170 · L20: 180 · L21: 189 · L22: 947 · L100: 947 |
Return to LonelinessGA_FPlayerYoyoSkill_SkillSpec2 curves
| Parameter | Values |
|---|---|
GA_FPlayerYoyoSkill_SkillSpec_1 | L1: 440 · L21: 440 · L22: 1500 · L100: 1500 |
GA_FPlayerYoyoSkill_SkillSpec_2 | L1: 23 · L2: 135 · L7: 830 · L8: 970 · L12: 1526 · L13: 1666 · L18: 2361 · L19: 2501 · L21: 2779 · L22: 9474 · L100: 9474 |
Capped KnowledgeGA_FPlayerYoyoChangeSkill2 curves
| Parameter | Values |
|---|---|
GA_FPlayerYoyoChangeSkill_Success_1 | L1: 1113.9 · L21: 1113.9 · L22: 1662.5 · L100: 1662.5 |
GA_FPlayerYoyoChangeSkill_Success_2 | L1: 59 · L2: 341 · L4: 1045 · L5: 1398 · L7: 2102 · L8: 2455 · L10: 3159 · L11: 3512 · L13: 4216 · L14: 4569 · L16: 5273 · L17: 5626 · L19: 6330 · L20: 6683 · L21: 7035 · L22: 10500 · L100: 10500 |
Frost ResonanceBuff_Yoyo_Ice_Resonance2 curves
| Parameter | Values |
|---|---|
Buff_Yoyo_Ice_Resonance_param_1 | L1: 15 |
Buff_Yoyo_Ice_Resonance_param_2 | L1: 25 |
ElementalistBuff_Yoyo_ElementsMaster1 curves
| Parameter | Values |
|---|---|
Buff_Yoyo_ElementsMaster_param_1 | L1: 1.5 |
Elementalist EffectBuff_Yoyo_ElementsMaster_EffectStack1 curves
| Parameter | Values |
|---|---|
Buff_Yoyo_ElementsMaster_EffectStack_param_1 | L1: 1.5 |
Return to Loneliness ShieldBuff_Yoyo_SkillSpecBlock2 curves
| Parameter | Values |
|---|---|
Buff_Yoyo_SkillSpecBlock_param_1 | L1: 20 |
Buff_Yoyo_SkillSpecBlock_param_2 | L1: 200 |
Skill Provenance (15)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (YoyoDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (YoyoDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Thaw | GA_FPlayerYoyoMelee_AirAttack | WeaponSkillList · YoyoDes |
| Piercing Cold | GA_FPlayerYoyoMelee_Branch | WeaponSkillList · YoyoDes |
| Sharp Chill | GA_FPlayerYoyoMelee_JumpAttack | WeaponSkillList · YoyoDes |
| Withering Cold | GA_FPlayerYoyoMelee_Melee | WeaponSkillList · YoyoDes |
| Dodge | GA_FPlayerYoyoEvade_Evade | WeaponSkillList · YoyoDes |
| Winter Solstice | GA_FPlayerYoyoEvadeAttack_BackAttack | WeaponSkillList · YoyoDes |
| Snowy Flurry | GA_FPlayerYoyoEvadeAttack_ForwardAttack | WeaponSkillList · YoyoDes |
| Desolate Day | GA_FPlayerYoyoSkill_Skill | WeaponSkillList · YoyoDes |
| Return to Loneliness | GA_FPlayerYoyoSkill_SkillSpec | WeaponSkillList · YoyoDes |
| Capped Knowledge | GA_FPlayerYoyoChangeSkill | WeaponSkillList · YoyoDes |
| Ice Shell | reaction_frost | QRSLCommon_ST |
| Frost Resonance | Buff_Yoyo_Ice_Resonance | GameplayEffectTipsDataTable |
| Elementalist | Buff_Yoyo_ElementsMaster | GameplayEffectTipsDataTable |
| Elementalist Effect | Buff_Yoyo_ElementsMaster_EffectStack | GameplayEffectTipsDataTable |
| Return to Loneliness Shield | Buff_Yoyo_SkillSpecBlock | GameplayEffectTipsDataTable |