
VOLTTANK
SSR
Huang
Shatter
14
Charge
15
Azure Dragon
1395
79999
468
Advancements
★1Star Advancement
★1
Star AdvancementEach time after Thunder Burst charges, 2 Azuras will appear. Each Azura will restore 20% Max HP to other summons.
Increase Thunder Burst's charged attack and shockwave damage by 30%.
After using Azure Moon, immediately gain 3 stacks of Qinglong's Might. Using other volt weapons' skills will grant 1 stack of Qinglong's Might instead.
★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementWhen Azure Dragon is equipped, reduce all volt weapon base skill cooldowns by 20%. This is not affected by other cooldown clearing, resetting, or changing effects.
Additionally, increase the Wanderer's volt damage by 15%. This effect works in the off-hand slot.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star AdvancementWhen the Wanderer receives lethal damage, prevent lethal damage 1 time and gain damage immunity for a short duration. This effect can only trigger 1 time every 60 seconds and works in the off-hand slot.
After activating Fortitude Resonance:
Using Soaring Dragon draws in nearby targets, ignoring hyperbody (ineffective against bosses).
In team play, Thunder Burst will produce 1 volt timestamp every 6 seconds while charging, which will link up in the order they are produced to form a power grid. The power grid can block enemies' movements and their projectile damage. Each volt timestamp lasts for up to 20 seconds.
★6Star Advancement
★6
Star AdvancementAfter using Azure Moon, increase the Wanderer's volt damage by 10% and final damage by 10% for 30 seconds.
Awakening Traits
Bamboo Splints 1200 pts Affinity
Increase final damage by 13%.
When equipped with 3 volt weapons, increase volt damage by 6%.
Jade Luster 4000 pts Affinity
Increase final damage by 18%.
When equipped with 3 volt weapons, increase volt damage by 6%, and crit rate boost duration is additionally extended by 25 seconds.
Passive Skills
▸
Volt
When the weapon is fully charged, the next attack will strongly paralyze targets for 1 second and electrify them for 6 seconds, removing all their buffs and dealing damage equal to 106% of ATK. Electrified targets can't receive any buffs for the next 6 seconds.
▸
Azure Dragon: Volt Resistance Reduction
Reduce volt resistance by 0% within 10 seconds, up to 0%.
Matrix Set Effects — Resounding Chant

MindHuang: Ruler's Dominion
The fate of all the world is connected to me.

MemoryHuang: Bright Sun
A bright sun in the clear sky, these radiant days are fleeting.

BeliefHuang: Blessing
Tianzhang Pavilion is paramount to protecting all lives.

EmotionHuang: Ambition
Ambitions are meant to be heavy.
✦ 2-Piece Set
Increase final damage by 7%/8%/9%/10%. After Azura's shockwave lands a hit, increase skill damage by 15% for 30 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
✦ 4-Piece Set
When equipped with at least 1 volt weapon, increase all elemental damage by 14%/17%/20%/23%. After using Azure Moon / Soaring Dragon, increase crit damage by 6% for 30 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
Weapon Skill Compendium & Damage Scaling

Seeing Sights
Lv. 21NormalJumpAttackAttackAttack
While airborne, use normal attack to launch 5 attacks in a row in mid-air, consuming endurance.
First Attack: Deal damage equal to 92.6% of ATK + 585.
Second Attack: Deal damage equal to 150.5% of ATK + 951.
Third Attack: Deal damage equal to 413.3% of ATK + 2610.
Fourth Attack: Deal damage equal to 284.6% of ATK + 1797.
Fifth Attack: Deal damage equal to 184.6% of ATK + 1166.

Roving Dragon
Lv. 21NormalJumpHold Attack
While airborne, tap and hold normal attack when using the first to fourth normal attacks to trigger Roving Dragon and consume endurance.
Launch an attack ahead, dealing damage equal to 329.7% of ATK + 2082 to nearby targets and suspending them.

Qinglong's Might
Lv. 21NormalAttack
Every 3 normal attacks landed while using Azure Dragon grants 1 stack of Qinglong's Might, stacking up to 8 times, for 30 seconds.
After activating Fortitude Resonance:
Each stack of Qinglong's Might reduces the Wanderer's damage taken by 1.5%.

Pearls & Jades
Lv. 21NormalAttackAttackAttackAttackAttack
While on the ground, use normal attack to attack 5 times in a row.
First Attack: Deal damage equal to 91.1% of ATK + 575.
Second Attack: Deal damage equal to 137.6% of ATK + 869.
Third Attack: Deal damage equal to 400% of ATK + 2526.
Fourth Attack: Deal damage equal to 331.7% of ATK + 2095.
Fifth Attack: Deal damage equal to 165.3% of ATK + 1044.

Azure Dragon Pierces the Sun
Lv. 21NormalHold Attack
While on the ground, tap and hold normal attack when using the first to fourth normal attacks to trigger Azure Dragon Pierces the Sun and consume endurance.
Launch an attack ahead, dealing damage equal to 329.7% of ATK + 2082 to nearby targets and suspending them.
After triggering Azure Dragon Pierces the Sun, tap and hold normal attack to trigger Thunder Burst.

Thunder Burst
Lv. 21NormalHold Attack
While on the ground, tap and hold normal attack to trigger Thunder Burst.
Continuously fire lightning at targets, consuming endurance, during which the Wanderer gains hyperbody. Every attack that lands deals damage equal to 53.5% of ATK + 338 to nearby targets. At the same time, summon 1 Azura every 1.5 seconds that fire shockwaves, dealing damage equal to 99% of ATK + 625 to nearby targets.
The Wanderer gains a shield equal to 10% of Max HP every 1.5 seconds, stacking up to 15%, lasting for 15 seconds from the creation of the first shield.
After activating Fortitude Resonance:
Whenever Thunder Burst's shockwave lands a hit, nearby targets are taunted for 2 seconds.
Every time Thunder Burst produces a shield, nearby teammates will additionally receive a shield up to 10% of the Wanderer's Max HP.
Character Assets & Media (PNG & WebP)101
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail Art
1080×1080Awakening Splash
260×349SilhouetteAzure Dragon Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_mimi
128×128Upgrade Material
110×110Weapon Skill
110×110Weapon Skill
110×110Weapon Skill
110×110Weapon Skill
110×110Weapon SkillAzure Dragon Pierces the Sun
/Game/Resources/Icon/skill/WeaponSkill/skill_mimi_meleebranch
110×110Weapon Skill
110×110Weapon Skill
82×82Weapon Skill
110×110Weapon Skill
110×110Weapon SkillSoaring Dragon
/Game/Resources/Icon/skill/WeaponSkill/skill_mimi_changeskill
60×54Elemental Reaction
82×82BuffAzure Dragon: Volt Resistance Reduction
/Game/Resources/Icon/buff/buff_thudefdown_001Huang Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR35_512Huang Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_matrix_SSR35_256Huang Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_mimi
1280×720Asset
1280×720Asset
1540×1370AssetHuang mimi_UP_lihui_01
/Game/Resources/UI/Activity/choujiangUp/NewActivity/mimi_UP_lihui_01
128×132AssetHuang MSSJ_bosstx_huang
/Game/Resources/UI/Activity/CricketFight/shangzhen/MSSJ_bosstx_huang
256×256Asset
256×256AssetHuang Item_debris_huang
/Game/Resources/UI/Activity/StoryBoss/memory/Item_debris_huang
1920×1080Asset
285×285AssetHuang UI_YCQL_Button2
/Game/Resources/UI/AdvancedGashapon/mimi/UI_YCQL_Button2
300×160AssetHuang UI_YCQL_Button_01
/Game/Resources/UI/AdvancedGashapon/mimi/UI_YCQL_Button_01
1920×1080AssetHuang UI_YCQL_Button_02
/Game/Resources/UI/AdvancedGashapon/mimi/UI_YCQL_Button_02
1920×1080AssetHuang UI_YCQL_Button_03
/Game/Resources/UI/AdvancedGashapon/mimi/UI_YCQL_Button_03
433×110AssetHuang UI_YCQL_timebg
/Game/Resources/UI/AdvancedGashapon/mimi/UI_YCQL_timebg
310×860Asset
285×285AssetHuang UI__YCQL_Button
/Game/Resources/UI/AdvancedGashapon/mimi/UI__YCQL_Button
116×16AssetHuang LGKJ_JLJS_jindu_huang
/Game/Resources/UI/Biochemistry/LGKJ_JLJS_jindu_huang
620×1024Asset
1400×1400Special Order PhotoHuang Special Order Photo 1
/Game/Resources/UI/chouka/Newchouka/UP25_MM/UI_UP_mimi_lihui_01
1400×1400Special Order PhotoHuang Special Order Photo UI_UP_mimi_lihui_01_an
/Game/Resources/UI/chouka/Newchouka/UP25_MM/UI_UP_mimi_lihui_01_an
1400×1400Special Order PhotoHuang Special Order Photo 2
/Game/Resources/UI/chouka/Newchouka/UP25_MM/UI_UP_mimi_lihui_02
1400×1400Special Order PhotoHuang Special Order Photo UI_UP_mimi_lihui_02_an
/Game/Resources/UI/chouka/Newchouka/UP25_MM/UI_UP_mimi_lihui_02_an
640×260Event BannerHuang Special Order Event Banner
/Game/Resources/UI/chouka/Newchouka/UP25_MM/UI_UP_mimi_TitleHuang Special Order Weapon Icon
/Game/Resources/UI/chouka/Newchouka/UP25_MM/UI_UP_mimi_WQ_IconHuang Special Order Matrix Icon
/Game/Resources/UI/chouka/Newchouka/UP25_MM/UI_UP_mimi_YZ_Icon
588×120Asset
1040×720Asset
1283×403Asset
800×800AssetHuang manyou_imitation_41
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_41
48×48Asset
48×48Asset
21×33Asset
21×33Asset
21×33Asset
21×33Asset
21×33Asset
21×33Asset
21×33Asset
21×33Asset
21×33Asset
21×33Asset
512×512Weapon 512px
1276×630Combo Guide (EN)Huang Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_Nitai_mimi_SSR_L10N
260×349Asset
1024×958AssetHuang erjie_imitation_41
/Game/Resources/UI/shizhuang/nitai/xiangqing/erjie_imitation_41
236×236AssetHuang imitation_41_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_41_xiangqing
678×367AssetHuang wuwei_imitation_41
/Game/Resources/UI/shizhuang/nitai/xiangqing/wuwei/wuwei_imitation_41Huang ZFTP_QLZ_icon_huang_01_1
/Game/Resources/UI/ZFTP/talenttree/buff/ZFTP_QLZ_icon_huang_01_1Huang ZFTP_QLZ_icon_huang_01_2
/Game/Resources/UI/ZFTP/talenttree/buff/ZFTP_QLZ_icon_huang_01_2Huang ZFTP_QLZ_icon_huang_02_1
/Game/Resources/UI/ZFTP/talenttree/buff/ZFTP_QLZ_icon_huang_02_1Huang ZFTP_QLZ_icon_huang_02_2
/Game/Resources/UI/ZFTP/talenttree/buff/ZFTP_QLZ_icon_huang_02_2Huang ZFTP_QLZ_icon_huang_03_1
/Game/Resources/UI/ZFTP/talenttree/buff/ZFTP_QLZ_icon_huang_03_1Huang ZFTP_QLZ_icon_huang_03_2
/Game/Resources/UI/ZFTP/talenttree/buff/ZFTP_QLZ_icon_huang_03_2
342×342Profile Headshot
160×160Profile Headshot
110×110Asset
110×110Asset
256×256Asset
256×256AssetHuang item_ticket_mimi_thunder
/Game/Resources/Icon/huobi/item_ticket_mimi_thunder
512×512Matrix Icon
82×82Matrix Icon
82×82Matrix Icon
150×150Weapon Skill
128×128Matrix Icon
50×244Name Graphic
256×256AssetHuang EnergyFurnace_huang_1
/Game/Resources/Icon/zujian/EnergyFurnace_huang_1
256×256AssetHuang EnergyFurnace_huang_2
/Game/Resources/Icon/zujian/EnergyFurnace_huang_2
256×256AssetHuang EnergyFurnace_huang_3
/Game/Resources/Icon/zujian/EnergyFurnace_huang_3
1276×630Combo Guide (RU)Huang Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_Nitai_mimi_SSR_L10N
1276×630Combo Guide (DE)Huang Weapon Combo Guide (DE)
/Game/Resources/UI/Scenery/monster/UI_Nitai_mimi_SSR_L10N
1276×630Combo Guide (ES)Huang Weapon Combo Guide (ES)
/Game/Resources/UI/Scenery/monster/UI_Nitai_mimi_SSR_L10N
1276×630Combo Guide (FR)Huang Weapon Combo Guide (FR)
/Game/Resources/UI/Scenery/monster/UI_Nitai_mimi_SSR_L10N
1276×630Combo Guide (ID)Huang Weapon Combo Guide (ID)
/Game/Resources/UI/Scenery/monster/UI_Nitai_mimi_SSR_L10N
1276×630Combo Guide (JA)Huang Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_Nitai_mimi_SSR_L10N
1276×630Combo Guide (KO)Huang Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_Nitai_mimi_SSR_L10N
1276×630Combo Guide (PT)Huang Weapon Combo Guide (PT)
/Game/Resources/UI/Scenery/monster/UI_Nitai_mimi_SSR_L10N
1276×630Combo Guide (TH)Huang Weapon Combo Guide (TH)
/Game/Resources/UI/Scenery/monster/UI_Nitai_mimi_SSR_L10NDeveloper Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
huangAvatar ID
mimiImitation ID
imitation_41Weapon ID
mimi_thunderMatrix Suit ID
suit_SSR35Matrix Suit Name
Resounding ChantRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
16Base HP (Lv. 1)
1165Base Resistance (Lv. 1)
7Base Shatter
14Base Charge
15Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR35Matrix Suit Name
Resounding ChantQuality
SSR2-Piece Set
—Increase final damage by {0}%/{1}%/{2}%/{3}%. After Azura's shockwave lands a hit, increase skill damage by {4}% for {5} seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR71_level1★1
Buff_Matrix_SSR71_level2★2
Buff_Matrix_SSR71_level3★3
Buff_Matrix_SSR71_level44-Piece Set
—When equipped with at least 1 volt weapon, increase all elemental damage by {0}%/{1}%/{2}%/{3}%. After using Azure Moon / Soaring Dragon, increase crit damage by {4}% for {5} seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR72_level1★1
Buff_Matrix_SSR72_level2★2
Buff_Matrix_SSR72_level3★3
Buff_Matrix_SSR72_level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsBamboo Splints♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Jade Luster♥ 4000
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (9)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingBuff_Matrix_SSR71_ExtraDamage
450Buff_Matrix_SSR72_level1_DamageUP
0.14Buff_Matrix_SSR72_level2_DamageUP
0.17Buff_Matrix_SSR72_level3_DamageUP
0.2Buff_Matrix_SSR72_level4_DamageUP
0.23Buff_Imitation_MiMi_level1_DamageUP
0.13Buff_Imitation_MiMi_level2_DamageUP
0.18Buff_Imitation_MiMi_ThuDamageUP
0.06Buff_MiMiThu_SSR_Level1_DamageTime
30.1Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★1
Buff_MiMiThu_SSR_Level1_ThuExtraUP0.15Buff_MiMiThu_SSR_Level1_DamageTime30.1Buff_MiMiThu_SSR_Level1_CutCDMult0.8Buff_MiMiThu_SSR_Level1_CutCDMult_des0.2★3
Buff_MiMiThu_SSR_Level3_PowerAttackUP0.3Buff_MiMiThu_SSR_Level3_TreatMul0.2★6
Buff_MiMiThu_SSR_Level6_ThuExtraUP0.1Buff_MiMiThu_SSR_Level6_FinalDamUP0.1Buff_MiMiThu_SSR_Level6_Time30Skill Parameter Curves (12)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_MiMiBase Skill Curve & Progression Data (EffectFigure_MiMi)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_MiMi_OverseasOverseas Skill Curve Balancing (EffectFigure_MiMi_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesSeeing SightsGA_FPlayerMiMiMelee_AirAttack10 curves
| Parameter | Values |
|---|---|
GA_FPlayerMiMiMelee_AirAttack_1 | L1: 92.6 · L100: 92.6 |
GA_FPlayerMiMiMelee_AirAttack_2 | L1: 5 · L2: 28 · L3: 58 · L6: 145 · L7: 175 · L9: 233 · L10: 263 · L12: 321 · L13: 351 · L16: 438 · L17: 468 · L19: 526 · L20: 556 · L21: 585 · L100: 585 |
GA_FPlayerMiMiMelee_AirAttack_3 | L1: 150.5 · L100: 150.5 |
GA_FPlayerMiMiMelee_AirAttack_4 | L1: 8 · L2: 46 · L3: 94 · L4: 141 · L5: 189 · L6: 236 · L8: 332 · L9: 379 · L10: 427 · L11: 474 · L13: 570 · L14: 617 · L15: 665 · L16: 712 · L18: 808 · L19: 855 · L21: 951 · L100: 951 |
GA_FPlayerMiMiMelee_AirAttack_5 | L1: 413.3 · L100: 413.3 |
GA_FPlayerMiMiMelee_AirAttack_6 | L1: 22 · L2: 126 · L5: 519 · L6: 649 · L9: 1042 · L10: 1172 · L12: 1434 · L13: 1564 · L16: 1957 · L17: 2087 · L20: 2480 · L21: 2610 · L100: 2610 |
GA_FPlayerMiMiMelee_AirAttack_7 | L1: 284.6 · L100: 284.6 |
GA_FPlayerMiMiMelee_AirAttack_8 | L1: 15 · L2: 87 · L21: 1797 · L100: 1797 |
GA_FPlayerMiMiMelee_AirAttack_9 | L1: 184.6 · L100: 184.6 |
GA_FPlayerMiMiMelee_AirAttack_10 | L1: 10 · L2: 56 · L3: 115 · L4: 173 · L5: 232 · L7: 348 · L8: 407 · L9: 465 · L10: 524 · L12: 640 · L13: 699 · L14: 757 · L15: 816 · L17: 932 · L18: 991 · L19: 1049 · L20: 1108 · L21: 1166 · L100: 1166 |
Roving DragonGA_FPlayerMiMiMelee_AirAttackBranch2 curves
| Parameter | Values |
|---|---|
GA_FPlayerMiMiMelee_AirAttackBranch_1 | L1: 329.7 · L100: 329.7 |
GA_FPlayerMiMiMelee_AirAttackBranch_2 | L1: 17 · L2: 101 · L4: 309 · L5: 414 · L7: 622 · L8: 727 · L11: 1039 · L12: 1144 · L14: 1352 · L15: 1457 · L18: 1769 · L19: 1874 · L21: 2082 · L100: 2082 |
Qinglong's MightGA_FPlayerMiMiMelee_Beidong28 curves
| Parameter | Values |
|---|---|
GA_FPlayerMiMiMelee_Melee_1 | L1: 91.1 · L100: 91.1 |
GA_FPlayerMiMiMelee_AirAttack_1 | L1: 92.6 · L100: 92.6 |
GA_FPlayerMiMiMelee_MeleeBranch_1 | L1: 329.7 · L100: 329.7 |
GA_FPlayerMiMiMelee_PowerAttack_1 | L1: 53.5 · L100: 53.5 |
GA_FPlayerMiMiMelee_AirAttackBranch_1 | L1: 329.7 · L100: 329.7 |
GA_FPlayerMiMiMelee_Melee_2 | L1: 5 · L2: 28 · L3: 57 · L4: 85 · L9: 230 · L10: 258 · L14: 374 · L15: 402 · L20: 547 · L21: 575 · L100: 575 |
GA_FPlayerMiMiMelee_AirAttack_2 | L1: 5 · L2: 28 · L3: 58 · L6: 145 · L7: 175 · L9: 233 · L10: 263 · L12: 321 · L13: 351 · L16: 438 · L17: 468 · L19: 526 · L20: 556 · L21: 585 · L100: 585 |
GA_FPlayerMiMiMelee_MeleeBranch_2 | L1: 17 · L2: 101 · L4: 309 · L5: 414 · L7: 622 · L8: 727 · L11: 1039 · L12: 1144 · L14: 1352 · L15: 1457 · L18: 1769 · L19: 1874 · L21: 2082 · L100: 2082 |
GA_FPlayerMiMiMelee_PowerAttack_2 | L1: 3 · L2: 16 · L13: 203 · L14: 219 · L21: 338 · L100: 338 |
GA_FPlayerMiMiMelee_AirAttackBranch_2 | L1: 17 · L2: 101 · L4: 309 · L5: 414 · L7: 622 · L8: 727 · L11: 1039 · L12: 1144 · L14: 1352 · L15: 1457 · L18: 1769 · L19: 1874 · L21: 2082 · L100: 2082 |
GA_FPlayerMiMiMelee_Melee_3 | L1: 137.6 · L100: 137.6 |
GA_FPlayerMiMiMelee_AirAttack_3 | L1: 150.5 · L100: 150.5 |
GA_FPlayerMiMiMelee_PowerAttack_3 | L1: 99 · L100: 99 |
GA_FPlayerMiMiMelee_Melee_4 | L1: 7 · L2: 42 · L3: 86 · L4: 129 · L5: 173 · L6: 216 · L7: 260 · L8: 303 · L9: 347 · L10: 390 · L11: 434 · L12: 477 · L13: 521 · L14: 564 · L15: 608 · L16: 651 · L17: 695 · L18: 738 · L20: 826 · L21: 869 · L100: 869 |
GA_FPlayerMiMiMelee_AirAttack_4 | L1: 8 · L2: 46 · L3: 94 · L4: 141 · L5: 189 · L6: 236 · L8: 332 · L9: 379 · L10: 427 · L11: 474 · L13: 570 · L14: 617 · L15: 665 · L16: 712 · L18: 808 · L19: 855 · L21: 951 · L100: 951 |
GA_FPlayerMiMiMelee_PowerAttack_4 | L1: 5 · L2: 30 · L3: 62 · L5: 124 · L6: 156 · L9: 249 · L10: 281 · L12: 343 · L13: 375 · L15: 437 · L16: 469 · L18: 531 · L19: 563 · L21: 625 · L100: 625 |
GA_FPlayerMiMiMelee_Melee_5 | L1: 400 · L100: 400 |
GA_FPlayerMiMiMelee_AirAttack_5 | L1: 413.3 · L100: 413.3 |
GA_FPlayerMiMiMelee_Melee_6 | L1: 21 · L2: 122 · L3: 249 · L4: 375 · L5: 502 · L6: 628 · L7: 755 · L8: 881 · L10: 1135 · L11: 1261 · L12: 1388 · L13: 1514 · L14: 1641 · L15: 1767 · L16: 1894 · L17: 2020 · L18: 2147 · L19: 2273 · L20: 2400 · L21: 2526 · L100: 2526 |
GA_FPlayerMiMiMelee_AirAttack_6 | L1: 22 · L2: 126 · L5: 519 · L6: 649 · L9: 1042 · L10: 1172 · L12: 1434 · L13: 1564 · L16: 1957 · L17: 2087 · L20: 2480 · L21: 2610 · L100: 2610 |
GA_FPlayerMiMiMelee_Melee_7 | L1: 331.7 · L100: 331.7 |
GA_FPlayerMiMiMelee_AirAttack_7 | L1: 284.6 · L100: 284.6 |
GA_FPlayerMiMiMelee_Melee_8 | L1: 17 · L2: 101 · L13: 1256 · L14: 1360 · L21: 2095 · L100: 2095 |
GA_FPlayerMiMiMelee_AirAttack_8 | L1: 15 · L2: 87 · L21: 1797 · L100: 1797 |
GA_FPlayerMiMiMelee_Melee_9 | L1: 165.3 · L100: 165.3 |
GA_FPlayerMiMiMelee_AirAttack_9 | L1: 184.6 · L100: 184.6 |
GA_FPlayerMiMiMelee_Melee_10 | L1: 9 · L2: 51 · L5: 207 · L6: 260 · L8: 364 · L9: 417 · L12: 573 · L13: 626 · L15: 730 · L16: 783 · L19: 939 · L20: 992 · L21: 1044 · L100: 1044 |
GA_FPlayerMiMiMelee_AirAttack_10 | L1: 10 · L2: 56 · L3: 115 · L4: 173 · L5: 232 · L7: 348 · L8: 407 · L9: 465 · L10: 524 · L12: 640 · L13: 699 · L14: 757 · L15: 816 · L17: 932 · L18: 991 · L19: 1049 · L20: 1108 · L21: 1166 · L100: 1166 |
Pearls & JadesGA_FPlayerMiMiMelee_Melee10 curves
| Parameter | Values |
|---|---|
GA_FPlayerMiMiMelee_Melee_1 | L1: 91.1 · L100: 91.1 |
GA_FPlayerMiMiMelee_Melee_2 | L1: 5 · L2: 28 · L3: 57 · L4: 85 · L9: 230 · L10: 258 · L14: 374 · L15: 402 · L20: 547 · L21: 575 · L100: 575 |
GA_FPlayerMiMiMelee_Melee_3 | L1: 137.6 · L100: 137.6 |
GA_FPlayerMiMiMelee_Melee_4 | L1: 7 · L2: 42 · L3: 86 · L4: 129 · L5: 173 · L6: 216 · L7: 260 · L8: 303 · L9: 347 · L10: 390 · L11: 434 · L12: 477 · L13: 521 · L14: 564 · L15: 608 · L16: 651 · L17: 695 · L18: 738 · L20: 826 · L21: 869 · L100: 869 |
GA_FPlayerMiMiMelee_Melee_5 | L1: 400 · L100: 400 |
GA_FPlayerMiMiMelee_Melee_6 | L1: 21 · L2: 122 · L3: 249 · L4: 375 · L5: 502 · L6: 628 · L7: 755 · L8: 881 · L10: 1135 · L11: 1261 · L12: 1388 · L13: 1514 · L14: 1641 · L15: 1767 · L16: 1894 · L17: 2020 · L18: 2147 · L19: 2273 · L20: 2400 · L21: 2526 · L100: 2526 |
GA_FPlayerMiMiMelee_Melee_7 | L1: 331.7 · L100: 331.7 |
GA_FPlayerMiMiMelee_Melee_8 | L1: 17 · L2: 101 · L13: 1256 · L14: 1360 · L21: 2095 · L100: 2095 |
GA_FPlayerMiMiMelee_Melee_9 | L1: 165.3 · L100: 165.3 |
GA_FPlayerMiMiMelee_Melee_10 | L1: 9 · L2: 51 · L5: 207 · L6: 260 · L8: 364 · L9: 417 · L12: 573 · L13: 626 · L15: 730 · L16: 783 · L19: 939 · L20: 992 · L21: 1044 · L100: 1044 |
Azure Dragon Pierces the SunGA_FPlayerMiMiMelee_MeleeBranch2 curves
| Parameter | Values |
|---|---|
GA_FPlayerMiMiMelee_MeleeBranch_1 | L1: 329.7 · L100: 329.7 |
GA_FPlayerMiMiMelee_MeleeBranch_2 | L1: 17 · L2: 101 · L4: 309 · L5: 414 · L7: 622 · L8: 727 · L11: 1039 · L12: 1144 · L14: 1352 · L15: 1457 · L18: 1769 · L19: 1874 · L21: 2082 · L100: 2082 |
Thunder BurstGA_FPlayerMiMiMelee_PowerAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerMiMiMelee_PowerAttack_1 | L1: 53.5 · L100: 53.5 |
GA_FPlayerMiMiMelee_PowerAttack_2 | L1: 3 · L2: 16 · L13: 203 · L14: 219 · L21: 338 · L100: 338 |
GA_FPlayerMiMiMelee_PowerAttack_3 | L1: 99 · L100: 99 |
GA_FPlayerMiMiMelee_PowerAttack_4 | L1: 5 · L2: 30 · L3: 62 · L5: 124 · L6: 156 · L9: 249 · L10: 281 · L12: 343 · L13: 375 · L15: 437 · L16: 469 · L18: 531 · L19: 563 · L21: 625 · L100: 625 |
PassiveGA_FPlayerMiMiEvade_BD4 curves
| Parameter | Values |
|---|---|
GA_FPlayerMiMiEvade_EvadeAttack_1 | L1: 106.4 · L100: 106.4 |
GA_FPlayerMiMiEvade_EvadeAttack_2 | L1: 6 · L2: 33 · L3: 66 · L5: 134 · L6: 167 · L7: 201 · L8: 234 · L10: 302 · L11: 335 · L13: 403 · L14: 436 · L16: 504 · L17: 537 · L19: 605 · L20: 638 · L21: 672 · L100: 672 |
GA_FPlayerMiMiEvade_EvadeAttack_3 | L1: 149.5 · L100: 149.5 |
GA_FPlayerMiMiEvade_EvadeAttack_4 | L1: 8 · L2: 46 · L4: 140 · L5: 188 · L8: 329 · L9: 377 · L11: 471 · L12: 519 · L15: 660 · L16: 708 · L18: 802 · L19: 850 · L21: 944 · L100: 944 |
DodgeGA_FPlayerMiMiEvade_Evade4 curves
| Parameter | Values |
|---|---|
GA_FPlayerMiMiEvade_EvadeAttack_1 | L1: 106.4 · L100: 106.4 |
GA_FPlayerMiMiEvade_EvadeAttack_2 | L1: 6 · L2: 33 · L3: 66 · L5: 134 · L6: 167 · L7: 201 · L8: 234 · L10: 302 · L11: 335 · L13: 403 · L14: 436 · L16: 504 · L17: 537 · L19: 605 · L20: 638 · L21: 672 · L100: 672 |
GA_FPlayerMiMiEvade_EvadeAttack_3 | L1: 149.5 · L100: 149.5 |
GA_FPlayerMiMiEvade_EvadeAttack_4 | L1: 8 · L2: 46 · L4: 140 · L5: 188 · L8: 329 · L9: 377 · L11: 471 · L12: 519 · L15: 660 · L16: 708 · L18: 802 · L19: 850 · L21: 944 · L100: 944 |
Lightning FlashGA_FPlayerMiMiEvade_EvadeAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerMiMiEvade_EvadeAttack_1 | L1: 106.4 · L100: 106.4 |
GA_FPlayerMiMiEvade_EvadeAttack_2 | L1: 6 · L2: 33 · L3: 66 · L5: 134 · L6: 167 · L7: 201 · L8: 234 · L10: 302 · L11: 335 · L13: 403 · L14: 436 · L16: 504 · L17: 537 · L19: 605 · L20: 638 · L21: 672 · L100: 672 |
GA_FPlayerMiMiEvade_EvadeAttack_3 | L1: 149.5 · L100: 149.5 |
GA_FPlayerMiMiEvade_EvadeAttack_4 | L1: 8 · L2: 46 · L4: 140 · L5: 188 · L8: 329 · L9: 377 · L11: 471 · L12: 519 · L15: 660 · L16: 708 · L18: 802 · L19: 850 · L21: 944 · L100: 944 |
Azure MoonGA_FPlayerMiMiSkill_Skill8 curves
| Parameter | Values |
|---|---|
GA_FPlayerMiMiSkill_Skill_1 | L1: 1777.5 · L100: 1777.5 |
GA_FPlayerMiMiSkill_Skill_2 | L1: 94 · L2: 544 · L5: 2230 · L6: 2793 · L9: 4479 · L10: 5042 · L13: 6728 · L14: 7291 · L17: 8977 · L18: 9540 · L21: 11226 · L100: 11226 |
GA_FPlayerMiMiSkill_Skill_3 | L1: 649.9 · L100: 649.9 |
GA_FPlayerMiMiSkill_Skill_4 | L1: 34 · L2: 199 · L3: 404 · L4: 610 · L5: 815 · L7: 1227 · L8: 1432 · L9: 1638 · L10: 1843 · L11: 2049 · L12: 2254 · L14: 2666 · L15: 2871 · L16: 3077 · L17: 3282 · L18: 3488 · L19: 3693 · L21: 4105 · L100: 4105 |
GA_FPlayerMiMiSkill_Skill_5 | L1: 1485 · L100: 1485 |
GA_FPlayerMiMiSkill_Skill_6 | L1: 78 · L2: 454 · L4: 1394 · L5: 1863 · L7: 2803 · L8: 3272 · L11: 4682 · L12: 5151 · L15: 6561 · L16: 7030 · L18: 7970 · L19: 8439 · L21: 9379 · L100: 9379 |
GA_FPlayerMiMiSkill_Skill_7 | L1: 297 · L100: 297 |
GA_FPlayerMiMiSkill_Skill_8 | L1: 16 · L2: 91 · L7: 561 · L8: 654 · L21: 1876 · L100: 1876 |
Soaring DragonGA_FPlayerMiMiChangeSkill_Success2 curves
| Parameter | Values |
|---|---|
GA_FPlayerMiMiChangeSkill_Success_1 | L1: 1514.7 · L100: 1514.7 |
GA_FPlayerMiMiChangeSkill_Success_2 | L1: 80 · L2: 463 · L4: 1421 · L5: 1901 · L12: 5254 · L13: 5734 · L20: 9087 · L21: 9567 · L100: 9567 |
Azure Dragon: Volt Resistance ReductionBuff_MiMi_PowerAttack_CutThuDef_NotTank3 curves
| Parameter | Values |
|---|---|
Buff_MiMi_PowerAttack_CutThuDef_NotTank_param_1 | L1: 10 |
Buff_MiMi_PowerAttack_CutThuDef_NotTank_param_2 | L1: 0 |
Buff_MiMi_PowerAttack_CutThuDef_NotTank_param_3 | L1: 0 |
Skill Provenance (13)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (MiMiDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (MiMiDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Seeing Sights | GA_FPlayerMiMiMelee_AirAttack | WeaponSkillList · MiMiDes |
| Roving Dragon | GA_FPlayerMiMiMelee_AirAttackBranch | WeaponSkillList · MiMiDes |
| Qinglong's Might | GA_FPlayerMiMiMelee_Beidong | WeaponSkillList · MiMiDes |
| Pearls & Jades | GA_FPlayerMiMiMelee_Melee | WeaponSkillList · MiMiDes |
| Azure Dragon Pierces the Sun | GA_FPlayerMiMiMelee_MeleeBranch | WeaponSkillList · MiMiDes |
| Thunder Burst | GA_FPlayerMiMiMelee_PowerAttack | WeaponSkillList · MiMiDes |
| Passive | GA_FPlayerMiMiEvade_BD | WeaponSkillList · MiMiDes |
| Dodge | GA_FPlayerMiMiEvade_Evade | WeaponSkillList · MiMiDes |
| Lightning Flash | GA_FPlayerMiMiEvade_EvadeAttack | WeaponSkillList · MiMiDes |
| Azure Moon | GA_FPlayerMiMiSkill_Skill | WeaponSkillList · MiMiDes |
| Soaring Dragon | GA_FPlayerMiMiChangeSkill_Success | WeaponSkillList · MiMiDes |
| Volt | reaction_volt | QRSLCommon_ST |
| Azure Dragon: Volt Resistance Reduction | Buff_MiMi_PowerAttack_CutThuDef_NotTank | GameplayEffectTipsDataTable |