
VOLTDPS
SSR
Fenrir
Shatter
13.5
Charge
10.5
Gleipnir
1627
79999
937
Advancements
★1Star Advancement
★1
Star AdvancementWhen Su-Paw-Star summons a consciousness and is on cooldown, gain the Aural Fever skill. Rush to the target and attack multiple times, dealing damage up to 720% of ATK. Each hit landed slows the enemy for a brief period and restores HP equal to 100% of ATK. The last hit places 2 musical notes on the target. Aural Fever cooldown: 15 seconds.
When 3 or more notes are detonated and the cooldown of Aural Fever is greater than 5 seconds, clear the cooldown of Aural Fever. This effect can only trigger 1 time every 15 seconds.
★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementWhile Songworld is active:
For every 45% of Max HP lost or when using the skill Aural Fever, trigger a Songworld Quake which deals damage equal to 650% of ATK to targets in the Songworld.
For every 99% of Max HP lost, gain 1 escape death for 45 seconds (block a lethal effect and become immune to damage for a short time), stacking up to 1 time.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star AdvancementIncrease the damage multiplier of musical notes' detonation to 40%, and the DoT caused by intoxication to 1.5% of Max HP every second.
While Songworld is active, Songworld Quake is triggered automatically if it doesn't trigger for 12 seconds while in combat.
★6Star Advancement
★6
Star AdvancementIncrease crit rate by 18% while wielding Gleipnir. The crit rate increase lasts another 5 seconds after switching to other weapons.
Awakening Traits
Dimension X 1200 pts Affinity
Increase final damage by 13%. Activate by equipping 2 weapons of different elements. Increase final damage by 18%. Activate by equipping 3 weapons of different elements.
Dimension Z 4000 pts Affinity
Increase final damage by 18%. Activate by equipping 2 weapons of different elements. Increase final damage by 23%. Activate by equipping 3 weapons of different elements.
Passive Skills
▸
Volt
When the weapon is fully charged, the next attack will strongly paralyze targets for 1 second and electrify them for 6 seconds, removing all their buffs and dealing damage equal to 106% of ATK. Electrified targets can't receive any buffs for the next 6 seconds.
▸
Fenrir: Invincibility
Temporary invincibility
▸
Gleipnir: Escape Death
Block lethal damage once and gain temporary invulnerability. Gain up to 1 stack and lasts 45 seconds.
▸
Songworld: Buff
Reduce damage taken in Songworld by 8% and ignore 20% of the target's defense.
▸
Gleipnir 1-Star Passive
Reset the cooldown of Aural Fever. This effect triggers once every 15 seconds.
▸
Mind Temporary Damage Reduction
Reduce damage taken from the body by 12%.
Matrix Set Effects — Symphony of Life

MindFenrir: Dream
I dream of chocolate. Can I believe that this is real?

MemoryFenrir: Abandoned Dog
A shackled past, a wandering present.

BeliefFenrir: Home
Will I ever have a home?

EmotionFenrir: Dependence
If there are no more goodbyes, I am alright with being used.
✦ 2-Piece Set
Increase crit damage by 14%/15%/16%/18%. This effect does not stack. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
✦ 4-Piece Set
When dealing volt damage, increase final damage by 2.75% for 10 seconds, stacking up to 5/6/7/8 times. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
Weapon Skill Compendium & Damage Scaling

Unshackle
Lv. 21NormalJumpAttackAttackAttack
While airborne or after jumping once, use normal attack to attack 7 times in a row in mid-air.
First Attack: Deal damage equal to 26.4% of ATK + 276.
Second Attack: Deal damage equal to 30.4% of ATK + 318.
Third Attack: Deal damage equal to 30.4% of ATK + 318.
Fourth Attack: Deal damage equal to 52.9% of ATK + 552.
Fifth Attack: Deal damage equal to 39.7% of ATK + 414.
Sixth Attack: Deal damage equal to 91.7% of ATK + 957.
Seventh Attack: Deal damage equal to 101.4% of ATK + 1059.

Trailing Note
Lv. 21NormalJumpHold Attack
While airborne, tap and hold normal attack when using the second to the seventh Unshackle to trigger Trailing Note.
Roam through the air multiple times and deal damage equal to 92.4% of ATK + 965 to surrounding targets.

Reverberation
Lv. 21NormalAttack
Each time a target is hit by a normal attack, there is a 50% chance to place 1 musical note on the target that lasts for 15 seconds, stacking up to 5 notes.
Wolfbite, Menacing Hunt, and Thick and Fast have a 100% chance to place 1 musical note on the target on hit.
Musical notes can only be placed once every 1 second.
Passive: Trailing Note and Melody will detonate all the musical notes on the target on hit, dealing damage equal to 20% of ATK times the number of musical notes detonated. Damage is doubled if 3 or more notes are detonated.
Passive: After detonating 2 or more musical notes, cause the target to become intoxicated, dealing damage equal to 1% of Wanderer's Max HP every second for 16 seconds.
Damage from musical note detonation and intoxication is considered as dodge attack damage.

Thick and Fast
Lv. 21NormalJumpHold Attack
Tap and hold normal attack while airborne (tap when a target is available), or tap normal attack while climbing, jumping backward, or using a jetpack to trigger Thick and Fast.
Descend from above, dealing damage equal to 66.7% of ATK + 696 upon landing and suspending surrounding targets.
After triggering Thick and Fast, tap and hold normal attack again to trigger Roar.
Let out a terrifying Roar in all directions and gain temporary invincibility, dealing damage equal to 66.7% of ATK + 696 to nearby targets and knocking them back.

Woof
Lv. 21NormalAttack
While on the ground, attack 7 times.
First Attack: Deal damage equal to 24.3% of ATK + 254.
Second Attack: Deal damage equal to 27.1% of ATK + 283.
Third Attack: Deal damage equal to 27.1% of ATK + 283.
Fourth Attack: Deal damage equal to 42.7% of ATK + 446.
Fifth Attack: Deal damage equal to 27.1% of ATK + 283.
Sixth Attack: Deal damage equal to 76.5% of ATK + 798.
Seventh Attack: Deal damage equal to 84.5% of ATK + 882.

Wolfbite
Lv. 21NormalHold Attack
While on the ground, tap and hold normal attack during the second to the fourth normal attack to trigger Wolfbite.
Charge forward quickly, dealing damage equal to 46% of ATK + 480 and knocking the target back.
After triggering Wolfbite, tap and hold normal attack to trigger Upswipe.
Swipe upward, dealing damage equal to 31% of ATK + 324 and suspending the target.

Menacing Hunt
Lv. 21NormalHold Attack
While on the ground, tap and hold normal attack during the fifth or the sixth normal attack to trigger Menacing Hunt.
Descend from above, gaining temporary invincibility and dealing damage equal to 80.5% of ATK + 840 and suspending the target.
Character Assets & Media (PNG & WebP)82
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail Art
1080×1080Awakening Splash
260×349SilhouetteFenrir Simulacrum Silhouette
/Game/Resources/UI/shizhuang/nitai/imitation_32Gleipnir Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_fenlier
128×128Upgrade Material
82×82Weapon Skill
82×82Weapon SkillTrailing Note
/Game/Resources/Icon/skill/WeaponSkill/skill_fenrir_airattackbranch
82×82Weapon Skill
82×82Weapon SkillThick and Fast
/Game/Resources/Icon/skill/WeaponSkill/skill_fenrir_jumpattack
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
60×54Elemental Reaction
82×82Passive
83×82Passive
83×82Passive
82×82PassiveGleipnir 1-Star Passive
/Game/Resources/Icon/skill/WeaponSkill/fenrir_skilldadada
83×82PassiveMind Temporary Damage Reduction
/Game/Resources/Icon/buff/buff_fenrir_jiansahngFenrir Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR24_512Fenrir Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_matrix_SSR24_256Fenrir Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_fenlier
1540×1370AssetFenrir fenlier_UP_lihui_01
/Game/Resources/UI/Activity/choujiangUp/NewActivity/fenlier_UP_lihui_01
620×1024Asset
1400×1400Special Order PhotoFenrir Special Order Photo 1
/Game/Resources/UI/chouka/Newchouka/UP16_FLE/UI_UP_fenlier_lihui_01
1400×1400Special Order PhotoFenrir Special Order Photo UI_UP_fenlier_lihui_01_an
/Game/Resources/UI/chouka/Newchouka/UP16_FLE/UI_UP_fenlier_lihui_01_an
1400×1400Special Order PhotoFenrir Special Order Photo 2
/Game/Resources/UI/chouka/Newchouka/UP16_FLE/UI_UP_fenlier_lihui_02
1400×1400Special Order PhotoFenrir Special Order Photo UI_UP_fenlier_lihui_02_an
/Game/Resources/UI/chouka/Newchouka/UP16_FLE/UI_UP_fenlier_lihui_02_an
640×260Event BannerFenrir Special Order Event Banner
/Game/Resources/UI/chouka/Newchouka/UP16_FLE/UI_UP_Fenlier_Title
1920×1081AssetFenrir Special Order Weapon Icon
/Game/Resources/UI/chouka/UP16_FLE/UI_UP_fenlier_WQ_IconFenrir Special Order Matrix Icon
/Game/Resources/UI/chouka/UP16_FLE/UI_UP_fenlier_YZ_IconFenrir Matrix Icon
/Game/Resources/UI/dianfengliansaiBP/main/avatar_matrix_SSR24_kong
1284×404Asset
361×410Asset
361×410AssetFenrir imitation_32_hui
/Game/Resources/UI/jinianyingzhang/lihui/imitation_32_hui
800×800AssetFenrir manyou_imitation_32
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_32Fenrir Matrix Chip Slot 1
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_Fenrir_Thunder01Fenrir Matrix Chip Slot 2
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_Fenrir_Thunder02Fenrir Matrix Chip Slot 3
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_Fenrir_Thunder03Fenrir Matrix Chip Slot 4
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_Fenrir_Thunder04
512×512Weapon 512px
544×248Weapon ShowcaseGleipnir Showcase Card
/Game/Resources/UI/plugin/icon/ChaJian_item_Weapon_SSR_Fenrir_Thunder01
1276×630Combo Guide (EN)Fenrir Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_Nitai_fenlier_SSR_L10N
260×349Asset
1024×958AssetFenrir erjie_imitation_32
/Game/Resources/UI/shizhuang/nitai/xiangqing/erjie_imitation_32
236×236AssetFenrir imitation_32L1_fenrir
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_32L1_fenrir
236×236AssetFenrir imitation_32_fenrir
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_32_fenrir
678×367AssetFenrir wuwei_imitation_32
/Game/Resources/UI/shizhuang/nitai/xiangqing/wuwei/wuwei_imitation_32
256×256Profile Headshot
118×118Profile Headshot
83×82Buff
83×82Buff
83×82BuffFenrir Buff: fenrir_musicboom
/Game/Resources/Icon/buff/buff_fenrir_musicboom
256×256Asset
256×256Asset
256×256Asset
256×256AssetFenrir fashion_fenlier_weapon
/Game/Resources/Icon/item/fashion_fenlier_weapon
256×256Matrix Icon
82×82Matrix Icon
82×82Matrix Icon
83×82BuffFenrir Buff: fenrir_balance
/Game/Resources/Icon/skill/Melee/buff_fenrir_balance
150×150Weapon Skill
128×128Matrix IconFenrir Matrix Icon
/Game/Resources/Icon/weapon/icon_yizhi/yizhi_SSR_Fenrir_Thunder01
50×244Name Graphic
1276×630Combo Guide (RU)Fenrir Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_Nitai_fenlier_SSR_L10N
1276×630Combo Guide (DE)Fenrir Weapon Combo Guide (DE)
/Game/Resources/UI/Scenery/monster/UI_Nitai_fenlier_SSR_L10N
1276×630Combo Guide (ES)Fenrir Weapon Combo Guide (ES)
/Game/Resources/UI/Scenery/monster/UI_Nitai_fenlier_SSR_L10N
1276×630Combo Guide (FR)Fenrir Weapon Combo Guide (FR)
/Game/Resources/UI/Scenery/monster/UI_Nitai_fenlier_SSR_L10N
1276×630Combo Guide (ID)Fenrir Weapon Combo Guide (ID)
/Game/Resources/UI/Scenery/monster/UI_Nitai_fenlier_SSR_L10N
1276×630Combo Guide (JA)Fenrir Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_Nitai_fenlier_SSR_L10N
1276×630Combo Guide (KO)Fenrir Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_Nitai_fenlier_SSR_L10N
1276×630Combo Guide (PT)Fenrir Weapon Combo Guide (PT)
/Game/Resources/UI/Scenery/monster/UI_Nitai_fenlier_SSR_L10N
1276×630Combo Guide (TH)Fenrir Weapon Combo Guide (TH)
/Game/Resources/UI/Scenery/monster/UI_Nitai_fenlier_SSR_L10NDeveloper Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
fenrirAvatar ID
fenlierImitation ID
imitation_32Weapon ID
fenrir_thunderMatrix Suit ID
suit_SSR24Matrix Suit Name
Symphony of LifeRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
19Base HP (Lv. 1)
1165Base Crit (Lv. 1)
14Base Shatter
13.5Base Charge
10.5Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR24Matrix Suit Name
Symphony of LifeQuality
SSR2-Piece Set
—Increase crit damage by {0}%/{1}%/{2}%/{3}%. This effect does not stack. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR45_level1★1
Buff_Matrix_SSR45_level2★2
Buff_Matrix_SSR45_level3★3
Buff_Matrix_SSR45_level44-Piece Set
—When dealing volt damage, increase final damage by {0}% for 10 seconds, stacking up to 5/6/7/8 times. This Matrix's effect is also active in the off-hand slot, but only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR46_level1★1
Buff_Matrix_SSR46_level2★2
Buff_Matrix_SSR46_level3★3
Buff_Matrix_SSR46_level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsDimension X♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Dimension Z♥ 4000
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (2)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingFenrirEvadeHPDamage
0.01FenrirEvadeHPDamageLevel5
0.015Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★5
FenrirEvadeHPDamageLevel50.015★6
FenrirLevel6Crit0.18Skill Parameter Curves (11)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_FenrirBase Skill Curve & Progression Data (EffectFigure_Fenrir)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_Fenrir_OverseasOverseas Skill Curve Balancing (EffectFigure_Fenrir_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesUnshackleGA_FPlayerFenrirMelee_AirAttack14 curves
| Parameter | Values |
|---|---|
GA_FPlayerFenrirMelee_AirAttack_1 | L1: 52.9 · L21: 52.9 · L22: 26.4 · L100: 26.4 |
GA_FPlayerFenrirMelee_AirAttack_2 | L1: 5 · L2: 27 · L3: 54 · L5: 110 · L6: 137 · L8: 193 · L9: 220 · L11: 276 · L12: 303 · L13: 331 · L14: 358 · L16: 414 · L17: 441 · L19: 497 · L20: 524 · L21: 552 · L22: 276 · L100: 276 |
GA_FPlayerFenrirMelee_AirAttack_3 | L1: 60.8 · L21: 60.8 · L22: 30.4 · L100: 30.4 |
GA_FPlayerFenrirMelee_AirAttack_4 | L1: 5 · L2: 31 · L3: 63 · L4: 94 · L7: 190 · L8: 221 · L12: 349 · L13: 380 · L17: 508 · L18: 539 · L21: 635 · L22: 318 · L100: 318 |
GA_FPlayerFenrirMelee_AirAttack_5 | L1: 60.8 · L21: 60.8 · L22: 30.4 · L100: 30.4 |
GA_FPlayerFenrirMelee_AirAttack_6 | L1: 5 · L2: 31 · L3: 63 · L4: 94 · L7: 190 · L8: 221 · L12: 349 · L13: 380 · L17: 508 · L18: 539 · L21: 635 · L22: 318 · L100: 318 |
GA_FPlayerFenrirMelee_AirAttack_7 | L1: 105.8 · L21: 105.8 · L22: 52.9 · L100: 52.9 |
GA_FPlayerFenrirMelee_AirAttack_8 | L1: 9 · L2: 53 · L3: 109 · L5: 219 · L6: 275 · L9: 440 · L10: 496 · L12: 606 · L13: 662 · L15: 772 · L16: 828 · L19: 993 · L20: 1049 · L21: 1104 · L22: 552 · L100: 552 |
GA_FPlayerFenrirMelee_AirAttack_9 | L1: 79.3 · L21: 79.3 · L22: 39.7 · L100: 39.7 |
GA_FPlayerFenrirMelee_AirAttack_10 | L1: 7 · L2: 40 · L3: 82 · L5: 164 · L6: 206 · L7: 247 · L8: 289 · L9: 330 · L10: 372 · L11: 413 · L12: 455 · L13: 496 · L14: 538 · L15: 579 · L16: 621 · L17: 662 · L18: 704 · L19: 745 · L20: 787 · L21: 828 · L22: 414 · L100: 414 |
GA_FPlayerFenrirMelee_AirAttack_11 | L1: 183.4 · L21: 183.4 · L22: 91.7 · L100: 91.7 |
GA_FPlayerFenrirMelee_AirAttack_12 | L1: 16 · L2: 93 · L4: 285 · L5: 380 · L15: 1340 · L16: 1435 · L21: 1915 · L22: 957 · L100: 957 |
GA_FPlayerFenrirMelee_AirAttack_13 | L1: 202.8 · L21: 202.8 · L22: 101.4 · L100: 101.4 |
GA_FPlayerFenrirMelee_AirAttack_14 | L1: 18 · L2: 103 · L21: 2117 · L22: 1059 · L100: 1059 |
Trailing NoteGA_FPlayerFenrirMelee_AirAttackBranch2 curves
| Parameter | Values |
|---|---|
GA_FPlayerFenrirMelee_AirAttackBranch_1 | L1: 277.3 · L21: 277.3 · L22: 92.4 · L100: 92.4 |
GA_FPlayerFenrirMelee_AirAttackBranch_2 | L1: 24 · L2: 140 · L21: 2895 · L22: 965 · L100: 965 |
ReverberationGA_FPlayerFenrirMelee_Beidong40 curves
| Parameter | Values |
|---|---|
GA_FPlayerFenrirMelee_Melee_1 | L1: 48.6 · L21: 48.6 · L22: 24.3 · L100: 24.3 |
GA_FPlayerFenrirMelee_AirAttack_1 | L1: 52.9 · L21: 52.9 · L22: 26.4 · L100: 26.4 |
GA_FPlayerFenrirMelee_MeleeBranch_1 | L1: 69 · L21: 69 · L22: 46 · L100: 46 |
GA_FPlayerFenrirMelee_MeleeBranch3_1 | L1: 254.3 · L21: 254.3 · L22: 80.5 · L100: 80.5 |
GA_FPlayerFenrirMelee_JumpAttack_1 | L1: 200 · L21: 200 · L22: 66.7 · L100: 66.7 |
GA_FPlayerFenrirMelee_AirAttackBranch_1 | L1: 277.3 · L21: 277.3 · L22: 92.4 · L100: 92.4 |
GA_FPlayerFenrirMelee_Melee_2 | L1: 4 · L2: 25 · L4: 75 · L5: 101 · L6: 126 · L7: 152 · L8: 177 · L9: 203 · L11: 253 · L12: 279 · L13: 304 · L14: 330 · L15: 355 · L16: 381 · L18: 431 · L19: 457 · L20: 482 · L21: 508 · L22: 254 · L100: 254 |
GA_FPlayerFenrirMelee_AirAttack_2 | L1: 5 · L2: 27 · L3: 54 · L5: 110 · L6: 137 · L8: 193 · L9: 220 · L11: 276 · L12: 303 · L13: 331 · L14: 358 · L16: 414 · L17: 441 · L19: 497 · L20: 524 · L21: 552 · L22: 276 · L100: 276 |
GA_FPlayerFenrirMelee_MeleeBranch_2 | L1: 6 · L2: 35 · L12: 395 · L13: 432 · L21: 720 · L22: 480 · L100: 480 |
GA_FPlayerFenrirMelee_MeleeBranch3_2 | L1: 22 · L2: 129 · L3: 261 · L21: 2655 · L22: 840 · L100: 840 |
GA_FPlayerFenrirMelee_JumpAttack_2 | L1: 17 · L2: 101 · L3: 206 · L4: 310 · L5: 415 · L6: 519 · L8: 729 · L9: 833 · L10: 938 · L11: 1042 · L12: 1147 · L13: 1251 · L15: 1461 · L16: 1565 · L17: 1670 · L18: 1774 · L19: 1879 · L20: 1983 · L21: 2088 · L22: 696 · L100: 696 |
GA_FPlayerFenrirMelee_AirAttackBranch_2 | L1: 24 · L2: 140 · L21: 2895 · L22: 965 · L100: 965 |
GA_FPlayerFenrirMelee_Melee_3 | L1: 54.1 · L21: 54.1 · L22: 27.1 · L100: 27.1 |
GA_FPlayerFenrirMelee_AirAttack_3 | L1: 60.8 · L21: 60.8 · L22: 30.4 · L100: 30.4 |
GA_FPlayerFenrirMelee_MeleeBranch_3 | L1: 93.1 · L21: 93.1 · L22: 31 · L100: 31 |
GA_FPlayerFenrirMelee_JumpAttack_3 | L1: 200 · L21: 200 · L22: 66.7 · L100: 66.7 |
GA_FPlayerFenrirMelee_Melee_4 | L1: 5 · L2: 27 · L3: 56 · L5: 112 · L6: 141 · L8: 197 · L9: 226 · L12: 310 · L13: 339 · L15: 395 · L16: 424 · L18: 480 · L19: 509 · L21: 565 · L22: 283 · L100: 283 |
GA_FPlayerFenrirMelee_AirAttack_4 | L1: 5 · L2: 31 · L3: 63 · L4: 94 · L7: 190 · L8: 221 · L12: 349 · L13: 380 · L17: 508 · L18: 539 · L21: 635 · L22: 318 · L100: 318 |
GA_FPlayerFenrirMelee_MeleeBranch_4 | L1: 8 · L2: 47 · L3: 96 · L4: 144 · L6: 242 · L7: 290 · L10: 437 · L11: 485 · L13: 583 · L14: 631 · L16: 729 · L17: 777 · L19: 875 · L20: 923 · L21: 972 · L22: 324 · L100: 324 |
GA_FPlayerFenrirMelee_JumpAttack_4 | L1: 17 · L2: 101 · L3: 206 · L4: 310 · L5: 415 · L6: 519 · L8: 729 · L9: 833 · L10: 938 · L11: 1042 · L12: 1147 · L13: 1251 · L15: 1461 · L16: 1565 · L17: 1670 · L18: 1774 · L19: 1879 · L20: 1983 · L21: 2088 · L22: 696 · L100: 696 |
GA_FPlayerFenrirMelee_Melee_5 | L1: 54.1 · L21: 54.1 · L22: 27.1 · L100: 27.1 |
GA_FPlayerFenrirMelee_AirAttack_5 | L1: 60.8 · L21: 60.8 · L22: 30.4 · L100: 30.4 |
GA_FPlayerFenrirMelee_Melee_6 | L1: 5 · L2: 27 · L3: 56 · L5: 112 · L6: 141 · L8: 197 · L9: 226 · L12: 310 · L13: 339 · L15: 395 · L16: 424 · L18: 480 · L19: 509 · L21: 565 · L22: 283 · L100: 283 |
GA_FPlayerFenrirMelee_AirAttack_6 | L1: 5 · L2: 31 · L3: 63 · L4: 94 · L7: 190 · L8: 221 · L12: 349 · L13: 380 · L17: 508 · L18: 539 · L21: 635 · L22: 318 · L100: 318 |
GA_FPlayerFenrirMelee_Melee_7 | L1: 85.4 · L21: 85.4 · L22: 42.7 · L100: 42.7 |
GA_FPlayerFenrirMelee_AirAttack_7 | L1: 105.8 · L21: 105.8 · L22: 52.9 · L100: 52.9 |
GA_FPlayerFenrirMelee_Melee_8 | L1: 7 · L2: 43 · L4: 133 · L5: 177 · L6: 222 · L7: 266 · L9: 356 · L10: 400 · L12: 490 · L13: 534 · L15: 624 · L16: 668 · L18: 758 · L19: 802 · L21: 892 · L22: 446 · L100: 446 |
GA_FPlayerFenrirMelee_AirAttack_8 | L1: 9 · L2: 53 · L3: 109 · L5: 219 · L6: 275 · L9: 440 · L10: 496 · L12: 606 · L13: 662 · L15: 772 · L16: 828 · L19: 993 · L20: 1049 · L21: 1104 · L22: 552 · L100: 552 |
GA_FPlayerFenrirMelee_Melee_9 | L1: 54.1 · L21: 54.1 · L22: 27.1 · L100: 27.1 |
GA_FPlayerFenrirMelee_AirAttack_9 | L1: 79.3 · L21: 79.3 · L22: 39.7 · L100: 39.7 |
GA_FPlayerFenrirMelee_Melee_10 | L1: 5 · L2: 27 · L3: 56 · L5: 112 · L6: 141 · L8: 197 · L9: 226 · L12: 310 · L13: 339 · L15: 395 · L16: 424 · L18: 480 · L19: 509 · L21: 565 · L22: 283 · L100: 283 |
GA_FPlayerFenrirMelee_AirAttack_10 | L1: 7 · L2: 40 · L3: 82 · L5: 164 · L6: 206 · L7: 247 · L8: 289 · L9: 330 · L10: 372 · L11: 413 · L12: 455 · L13: 496 · L14: 538 · L15: 579 · L16: 621 · L17: 662 · L18: 704 · L19: 745 · L20: 787 · L21: 828 · L22: 414 · L100: 414 |
GA_FPlayerFenrirMelee_Melee_11 | L1: 152.9 · L21: 152.9 · L22: 76.5 · L100: 76.5 |
GA_FPlayerFenrirMelee_AirAttack_11 | L1: 183.4 · L21: 183.4 · L22: 91.7 · L100: 91.7 |
GA_FPlayerFenrirMelee_Melee_12 | L1: 13 · L2: 77 · L13: 957 · L14: 1036 · L21: 1596 · L22: 798 · L100: 798 |
GA_FPlayerFenrirMelee_AirAttack_12 | L1: 16 · L2: 93 · L4: 285 · L5: 380 · L15: 1340 · L16: 1435 · L21: 1915 · L22: 957 · L100: 957 |
GA_FPlayerFenrirMelee_Melee_13 | L1: 169 · L21: 169 · L22: 84.5 · L100: 84.5 |
GA_FPlayerFenrirMelee_AirAttack_13 | L1: 202.8 · L21: 202.8 · L22: 101.4 · L100: 101.4 |
GA_FPlayerFenrirMelee_Melee_14 | L1: 15 · L2: 85 · L3: 174 · L5: 350 · L6: 439 · L8: 615 · L9: 704 · L10: 792 · L11: 881 · L13: 1057 · L14: 1146 · L16: 1322 · L17: 1411 · L19: 1587 · L20: 1676 · L21: 1764 · L22: 882 · L100: 882 |
GA_FPlayerFenrirMelee_AirAttack_14 | L1: 18 · L2: 103 · L21: 2117 · L22: 1059 · L100: 1059 |
Thick and FastGA_FPlayerFenrirMelee_JumpAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerFenrirMelee_JumpAttack_1 | L1: 200 · L21: 200 · L22: 66.7 · L100: 66.7 |
GA_FPlayerFenrirMelee_JumpAttack_2 | L1: 17 · L2: 101 · L3: 206 · L4: 310 · L5: 415 · L6: 519 · L8: 729 · L9: 833 · L10: 938 · L11: 1042 · L12: 1147 · L13: 1251 · L15: 1461 · L16: 1565 · L17: 1670 · L18: 1774 · L19: 1879 · L20: 1983 · L21: 2088 · L22: 696 · L100: 696 |
GA_FPlayerFenrirMelee_JumpAttack_3 | L1: 200 · L21: 200 · L22: 66.7 · L100: 66.7 |
GA_FPlayerFenrirMelee_JumpAttack_4 | L1: 17 · L2: 101 · L3: 206 · L4: 310 · L5: 415 · L6: 519 · L8: 729 · L9: 833 · L10: 938 · L11: 1042 · L12: 1147 · L13: 1251 · L15: 1461 · L16: 1565 · L17: 1670 · L18: 1774 · L19: 1879 · L20: 1983 · L21: 2088 · L22: 696 · L100: 696 |
WoofGA_FPlayerFenrirMelee_Melee14 curves
| Parameter | Values |
|---|---|
GA_FPlayerFenrirMelee_Melee_1 | L1: 48.6 · L21: 48.6 · L22: 24.3 · L100: 24.3 |
GA_FPlayerFenrirMelee_Melee_2 | L1: 4 · L2: 25 · L4: 75 · L5: 101 · L6: 126 · L7: 152 · L8: 177 · L9: 203 · L11: 253 · L12: 279 · L13: 304 · L14: 330 · L15: 355 · L16: 381 · L18: 431 · L19: 457 · L20: 482 · L21: 508 · L22: 254 · L100: 254 |
GA_FPlayerFenrirMelee_Melee_3 | L1: 54.1 · L21: 54.1 · L22: 27.1 · L100: 27.1 |
GA_FPlayerFenrirMelee_Melee_4 | L1: 5 · L2: 27 · L3: 56 · L5: 112 · L6: 141 · L8: 197 · L9: 226 · L12: 310 · L13: 339 · L15: 395 · L16: 424 · L18: 480 · L19: 509 · L21: 565 · L22: 283 · L100: 283 |
GA_FPlayerFenrirMelee_Melee_5 | L1: 54.1 · L21: 54.1 · L22: 27.1 · L100: 27.1 |
GA_FPlayerFenrirMelee_Melee_6 | L1: 5 · L2: 27 · L3: 56 · L5: 112 · L6: 141 · L8: 197 · L9: 226 · L12: 310 · L13: 339 · L15: 395 · L16: 424 · L18: 480 · L19: 509 · L21: 565 · L22: 283 · L100: 283 |
GA_FPlayerFenrirMelee_Melee_7 | L1: 85.4 · L21: 85.4 · L22: 42.7 · L100: 42.7 |
GA_FPlayerFenrirMelee_Melee_8 | L1: 7 · L2: 43 · L4: 133 · L5: 177 · L6: 222 · L7: 266 · L9: 356 · L10: 400 · L12: 490 · L13: 534 · L15: 624 · L16: 668 · L18: 758 · L19: 802 · L21: 892 · L22: 446 · L100: 446 |
GA_FPlayerFenrirMelee_Melee_9 | L1: 54.1 · L21: 54.1 · L22: 27.1 · L100: 27.1 |
GA_FPlayerFenrirMelee_Melee_10 | L1: 5 · L2: 27 · L3: 56 · L5: 112 · L6: 141 · L8: 197 · L9: 226 · L12: 310 · L13: 339 · L15: 395 · L16: 424 · L18: 480 · L19: 509 · L21: 565 · L22: 283 · L100: 283 |
GA_FPlayerFenrirMelee_Melee_11 | L1: 152.9 · L21: 152.9 · L22: 76.5 · L100: 76.5 |
GA_FPlayerFenrirMelee_Melee_12 | L1: 13 · L2: 77 · L13: 957 · L14: 1036 · L21: 1596 · L22: 798 · L100: 798 |
GA_FPlayerFenrirMelee_Melee_13 | L1: 169 · L21: 169 · L22: 84.5 · L100: 84.5 |
GA_FPlayerFenrirMelee_Melee_14 | L1: 15 · L2: 85 · L3: 174 · L5: 350 · L6: 439 · L8: 615 · L9: 704 · L10: 792 · L11: 881 · L13: 1057 · L14: 1146 · L16: 1322 · L17: 1411 · L19: 1587 · L20: 1676 · L21: 1764 · L22: 882 · L100: 882 |
WolfbiteGA_FPlayerFenrirMelee_MeleeBranch4 curves
| Parameter | Values |
|---|---|
GA_FPlayerFenrirMelee_MeleeBranch_1 | L1: 69 · L21: 69 · L22: 46 · L100: 46 |
GA_FPlayerFenrirMelee_MeleeBranch_2 | L1: 6 · L2: 35 · L12: 395 · L13: 432 · L21: 720 · L22: 480 · L100: 480 |
GA_FPlayerFenrirMelee_MeleeBranch_3 | L1: 93.1 · L21: 93.1 · L22: 31 · L100: 31 |
GA_FPlayerFenrirMelee_MeleeBranch_4 | L1: 8 · L2: 47 · L3: 96 · L4: 144 · L6: 242 · L7: 290 · L10: 437 · L11: 485 · L13: 583 · L14: 631 · L16: 729 · L17: 777 · L19: 875 · L20: 923 · L21: 972 · L22: 324 · L100: 324 |
Menacing HuntGA_FPlayerFenrirMelee_MeleeBranch32 curves
| Parameter | Values |
|---|---|
GA_FPlayerFenrirMelee_MeleeBranch3_1 | L1: 254.3 · L21: 254.3 · L22: 80.5 · L100: 80.5 |
GA_FPlayerFenrirMelee_MeleeBranch3_2 | L1: 22 · L2: 129 · L3: 261 · L21: 2655 · L22: 840 · L100: 840 |
DodgeGA_FPlayerFenrirEvade_Evade2 curves
| Parameter | Values |
|---|---|
GA_FPlayerFenrirEvade_EvadeAttack_1 | L1: 210.8 · L21: 210.8 · L22: 127.2 · L100: 127.2 |
GA_FPlayerFenrirEvade_EvadeAttack_2 | L1: 11 · L2: 65 · L3: 131 · L6: 332 · L7: 398 · L9: 532 · L10: 598 · L11: 665 · L12: 731 · L13: 799 · L14: 865 · L15: 932 · L16: 998 · L18: 1132 · L19: 1198 · L20: 1265 · L21: 1331 · L22: 803 · L100: 803 |
MelodyGA_FPlayerFenrirEvade_EvadeAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerFenrirEvade_EvadeAttack_1 | L1: 210.8 · L21: 210.8 · L22: 127.2 · L100: 127.2 |
GA_FPlayerFenrirEvade_EvadeAttack_2 | L1: 11 · L2: 65 · L3: 131 · L6: 332 · L7: 398 · L9: 532 · L10: 598 · L11: 665 · L12: 731 · L13: 799 · L14: 865 · L15: 932 · L16: 998 · L18: 1132 · L19: 1198 · L20: 1265 · L21: 1331 · L22: 803 · L100: 803 |
Su-Paw-StarGA_FPlayerFenrirSkill_Skill4 curves
| Parameter | Values |
|---|---|
GA_FPlayerFenrirSkill_Skill_1 | L1: 124.1 · L21: 124.1 · L22: 62.1 · L100: 62.1 |
GA_FPlayerFenrirSkill_Skill_2 | L1: 7 · L2: 38 · L3: 77 · L4: 117 · L5: 156 · L6: 196 · L10: 352 · L11: 392 · L13: 470 · L14: 510 · L17: 627 · L18: 667 · L21: 784 · L22: 393 · L100: 393 |
GA_FPlayerFenrirSkill_Skill_3 | L1: 705.4 · L100: 705.4 |
GA_FPlayerFenrirSkill_Skill_4 | L1: 38 · L2: 216 · L3: 439 · L4: 663 · L5: 885 · L6: 1109 · L12: 2447 · L13: 2671 · L14: 2893 · L15: 3117 · L21: 4455 · L100: 4455 |
Awoooo!GA_FPlayerFenrirChangeSkill2 curves
| Parameter | Values |
|---|---|
GA_FPlayerFenrirChangeSkill_1 | L1: 661.8 · L21: 661.8 · L22: 452.8 · L100: 452.8 |
GA_FPlayerFenrirChangeSkill_2 | L1: 35 · L2: 203 · L4: 621 · L5: 831 · L6: 1040 · L7: 1250 · L9: 1668 · L10: 1878 · L12: 2296 · L13: 2506 · L15: 2924 · L16: 3134 · L18: 3552 · L19: 3762 · L21: 4180 · L22: 2860 · L100: 2860 |
Skill Provenance (17)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (FenrirDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (FenrirDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Unshackle | GA_FPlayerFenrirMelee_AirAttack | WeaponSkillList · FenrirDes |
| Trailing Note | GA_FPlayerFenrirMelee_AirAttackBranch | WeaponSkillList · FenrirDes |
| Reverberation | GA_FPlayerFenrirMelee_Beidong | WeaponSkillList · FenrirDes |
| Thick and Fast | GA_FPlayerFenrirMelee_JumpAttack | WeaponSkillList · FenrirDes |
| Woof | GA_FPlayerFenrirMelee_Melee | WeaponSkillList · FenrirDes |
| Wolfbite | GA_FPlayerFenrirMelee_MeleeBranch | WeaponSkillList · FenrirDes |
| Menacing Hunt | GA_FPlayerFenrirMelee_MeleeBranch3 | WeaponSkillList · FenrirDes |
| Dodge | GA_FPlayerFenrirEvade_Evade | WeaponSkillList · FenrirDes |
| Melody | GA_FPlayerFenrirEvade_EvadeAttack | WeaponSkillList · FenrirDes |
| Su-Paw-Star | GA_FPlayerFenrirSkill_Skill | WeaponSkillList · FenrirDes |
| Awoooo! | GA_FPlayerFenrirChangeSkill | WeaponSkillList · FenrirDes |
| Volt | reaction_volt | QRSLCommon_ST |
| Fenrir: Invincibility | GE_Fenrir_Branch_CantBeDamage | GameplayEffectTipsDataTable |
| Gleipnir: Escape Death | GE_Fenrir_GeGeCity_MianSi | GameplayEffectTipsDataTable |
| Songworld: Buff | GE_Fenrir_GeGeCity_ZengYi | GameplayEffectTipsDataTable |
| Gleipnir 1-Star Passive | GE_Fenrir_Level1_ClearDadadaCD_15s_CD | GameplayEffectTipsDataTable |
| Mind Temporary Damage Reduction | GE_Fenrir_YST_DamageDown | GameplayEffectTipsDataTable |