
VOLT / FROSTBENEDICTION
SSR
Brevey
Shatter
12
Charge
10
Pactcrest ☆ Metz
1611
79999
1000
Advancements
★1Star Advancement
★1
Star AdvancementEach Pink Chain Frenzy or Metz off-hand coordinated attack hit recovers HP equal to 12% of ATK. In team play, each hit recovers HP by 18%.
When a Bestie takes damage that reduces their HP below 25% of their max HP, also recover HP equal to 30% of their Max HP and grant them damage immunity for 3 seconds. If the damage is fatal, then additionally prevent the lethal effect 1 time. Can be triggered up to 1 time every 60 seconds.
★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementWhen non-Benediction Resonances are active, gain 2 additional uses of Metz Energy Wave, and increase volt damage and frost damage to bosses by 10%.
When Benediction Resonance is active, gain 1 additional use of Million-Metz Shockwave, and now recover HP equal to 15% of the Bestie's Max HP to Bestie.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star AdvancementIncrease damage dealt by Metz off-hand coordinated attack and Metz Energy Wave by 30%.
★6Star Advancement
★6
Star AdvancementWhile Pact Amplification is active, increase volt and frost damage boost effects by 10% and 4% respectively. Metz Halo increases nearby teammates' final damage by 20% and shatter by 25%. This effect does not stack.
Awakening Traits
Fluorescence 1200 pts Affinity
Increases Final Damage by 13%.
Brilliance 4000 pts Affinity
Increase final damage by 18%. When Pactcrest ☆ Metz is equipped, increase final damage by an additional 6%. When Benediction Resonance is active, the additional increase in final damage affects nearby teammates as well. This effect does not stack.
Passive Skills
▸
Force Impact
When the weapon is fully charged, the next attack applies Force Impact on the enemy for 45 seconds, increasing their frost and volt damage taken by 10% (and an additional 15% in team play). Force Impact replaces the target's grievous status, and targets with Force Impact cannot become grievous. Frost attacks will freeze targets with Force Impact for 2 seconds, and volt attacks will remove the buffs on targets with Force Impact. This effect can only trigger 1 time every 15 seconds on the same target.
▸
Fusion of Frost and Volt
The weapon is considered both Volt and Frost. Its damage calculation is influenced by base Volt & Frost ATK, Volt & Frost ATK percentage, and Volt & Frost damage boost, with the higher value taking precedence.
▸Pactcrest ☆ Metz: On-Field
When equipped with Pactcrest ☆ Metz, weapon discharge skills deal initial damage equal to 256% of volt ATK + 3.6% of the Wanderer's Max HP + 133% of the sum of all the Wanderer's resistance types + 4.9% of crit to nearby targets. While in the combat state, after every 0.5 seconds, the next Swift Cut damage will be increased by an additional 1 time, up to a maximum of 30 times. When multiple Swift Cut damages exist, the highest initial value is used for calculation. Swift Cut damage counts as discharge damage. If any flame or physical weapon is equipped, Thunderbolt damage is multiplied by 1.3. In addition, Thunderbolt damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.
▸
Frost Resonance
Frost Resonance: Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.
▸
Volt Resonance
Volt Resonance: Increase volt ATK by 15% and volt resistance by 25%. Activated by equipping 2 or more volt weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.
▸
Million-Metz Shockwave Immunity
Become immune to debuffs and control effects (can also remove Graying Bite).
▸
Metz Halo Buff
Damage Boost
▸
Lethal Resistance
Cooling down...
▸
Metz Energy Wave
Metz Energy Waves available: 1.
▸
Pact Amplification
When Pactcrest Metz is in the main slot, increase volt damage dealt. When Pactcrest Metz is in the off-hand slot, increase frost damage dealt. Lasts 30 seconds.
Matrix Set Effects — Blossoming Talent

MindBrevey: Transformation
Since ancient times, science has transformed things that were once miracles into commonplace occurrences.

MemoryBrevey: Thesis
In an era where the shoulders of giants are already high enough, ordinary scientific findings are insignificant.

BeliefBrevey: Reclusion
Perhaps part of the reason why we are immersed in our own world or behave strangely is that we don't want others to impose their expectations on us again.

EmotionBrevey: Revelation
Can you believe it? In a part of the world I have yet to experience, there is pure beauty and incredible existences that need not be explained.
✦ 2-Piece Set
Increase all elemental damage by 7.5%/9%/10.5%/12%. After using any discharge skill, increase the Wanderer's outgoing healing by 30% for 30 seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
✦ 4-Piece Set
After using Pink Chain Frenzy, charging is possible even after releasing the hold on normal attack. After using Million-Metz Shockwave, increase final damage by 10% for 30 seconds. When non-Benediction Resonances are active, increase all attack by 26%/30%/34%/38%. When Benediction Resonance is active, increase all attack of the Wanderer and nearby teammates by 14%/16%/18%/20%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
Weapon Skill Compendium & Damage Scaling

Flying Star Wave
Lv. 21NormalJumpAttackAttackAttack
While airborne, use normal attack to launch 5 attacks in a row in mid-air, consuming endurance.
First Attack: Deal damage equal to 112% of ATK + 707.
Second Attack: Deal damage equal to 154% of ATK + 973.
Third Attack: Deal damage equal to 220% of ATK + 1389.
Fourth Attack: Deal damage up to 243% of ATK + 1535.
Fifth Attack: Deal damage equal to 229% of ATK + 1446.

Phantasmic Rhythm
Lv. 21NormalHold Attack
Hold Normal Attack when using the first to fourth hits on the ground to trigger Phantasmic Rhythm.
Transforms into Metz and dashes forward, dealing damage equal to 282% of ATK + 1781 to the targets ahead, then pounces on a target, dealing damage equal to 282% of ATK + 1781.

Familiar Descent
Lv. 21NormalJumpHold Attack
Hold normal attack while airborne (press when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Familiar Descent.
While falling, deals 173% of ATK + 1093 each time the target is hit.

Firefly Wave
Lv. 21NormalHold Attack
Press Normal Attack to launch 5 consecutive attacks while on the ground.
First Attack: Deals damage equal to 112% of ATK + 707 and knock the target back.
Second Attack: Deals damage equal to 154% of ATK + 973 and suspends the target.
Third Attack: Deal damage equal to 220% of ATK + 1389 and knock the target down.
Fourth Attack: Deal damage up to 243% of ATK + 1535 and suspend the target.
Fifth Attack: Deal damage equal to 229% of ATK + 1446 and knock the target down. After triggering Firefly Wave, tap and hold normal attack to trigger Phantasmic Rhythm. While in the combat state, when Pactcrest ☆ Metz is in the off-hand slot, Metz remains on the battlefield for coordinated attacks. Metz is considered a summon, and each attack deals damage equal to 20% of ATK to nearby targets. The type of elemental damage dealt will be that of the current weapon.
When Benediction Resonance is active:
The first attack from Firefly Wave appoints up to 1 teammate as "Bestie" and summons up to 1 Metz to follow the Bestie. Using Metz Halo recovers HP equal to 100% of the Wanderer's ATK to nearby teammates every second, and increases their final damage by 5%. This effect does not stack. Metz stops following the Bestie when the Wanderer is knocked down, or when Metz gets too far from the Wanderer.

Pink Chain Frenzy
Lv. 21NormalHold Attack
Hold Normal Attack to trigger Pink Chain Frenzy while on the ground.
Commands Metz to attack a target and grants Hyperbody, consuming Endurance. Every attack that lands deals damage equal to 167% of ATK + 1055 to nearby targets.
Character Assets & Media (PNG & WebP)80
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail Art
1080×1080Awakening Splash
260×349SilhouetteBrevey Simulacrum Silhouette
/Game/Resources/UI/shizhuang/nitai/imitation_52Pactcrest ☆ Metz Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_bulewei
128×128Upgrade Material
112×112Weapon SkillFlying Star Wave
/Game/Resources/Icon/skill/WeaponSkill/skill_blevi_airattack
112×112Weapon Skill
112×112Weapon SkillFamiliar Descent
/Game/Resources/Icon/skill/WeaponSkill/skill_blevi_jumpattack
112×112Weapon Skill
112×112Weapon SkillPink Chain Frenzy
/Game/Resources/Icon/skill/WeaponSkill/skill_blevi_powerattack
82×82Weapon Skill
112×112Weapon Skill
112×112Weapon SkillStrolling Flash
/Game/Resources/Icon/skill/WeaponSkill/skill_blevi_fevadeattack
112×112Weapon SkillMillion-Metz Shockwave
/Game/Resources/Icon/skill/WeaponSkill/skill_blevi_skill
112×112Weapon SkillStrange Symphonic Realm
/Game/Resources/Icon/skill/WeaponSkill/skill_blevi_changeskill
60×54Elemental Reaction
150×150Buff
82×82BuffMillion-Metz Shockwave Immunity
/Game/Resources/Icon/buff/Buff_Blevi_Assist_SkillClearDebuff
82×82Buff
112×112BuffMetz Energy Wave
/Game/Resources/Icon/skill/WeaponSkill/skill_blevi_pokeskillBrevey Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR40_512Brevey Matrix Suit Showcase
/Game/Resources/UI/equiptips/weapon_imitation/avatar_yizhitips_bulewei_SSR40Brevey Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_bulewei
1540×1370AssetBrevey bulewei_UP_lihui_01
/Game/Resources/UI/Activity/choujiangUp/NewActivity/bulewei_UP_lihui_01
1920×1080Asset
1520×960Asset
1280×720Asset
172×36Asset
400×224Asset
400×144Asset
400×224Asset
400×224Asset
400×224Asset
1584×752Asset
896×976Asset
1504×656Asset
1664×480Asset
1664×480Asset
1920×1400Special Order PhotoBrevey Special Order Photo 1
/Game/Resources/UI/chouka/Newchouka/UP30_BLW/UI_UP_bulewei_lihui_01
1400×1400Special Order PhotoBrevey Special Order Photo UI_UP_bulewei_lihui_01_an
/Game/Resources/UI/chouka/Newchouka/UP30_BLW/UI_UP_bulewei_lihui_01_an
1400×1400Special Order PhotoBrevey Special Order Photo 2
/Game/Resources/UI/chouka/Newchouka/UP30_BLW/UI_UP_bulewei_lihui_02
1400×1400Special Order PhotoBrevey Special Order Photo UI_UP_bulewei_lihui_02_an
/Game/Resources/UI/chouka/Newchouka/UP30_BLW/UI_UP_bulewei_lihui_02_an
640×260Event BannerBrevey Special Order Event Banner
/Game/Resources/UI/chouka/Newchouka/UP30_BLW/UI_UP_bulewei_Title
242×242Weapon IconBrevey Special Order Weapon Icon
/Game/Resources/UI/chouka/Newchouka/UP30_BLW/UI_UP_bulewei_WQ
242×242Matrix IconBrevey Special Order Matrix Icon
/Game/Resources/UI/chouka/Newchouka/UP30_BLW/UI_UP_bulewei_YZ
1283×403Asset
800×800AssetBrevey manyou_imitation_52
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_52Brevey Matrix Chip Slot 1
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_bulewei_Fire01Brevey Matrix Chip Slot 2
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_bulewei_Fire02Brevey Matrix Chip Slot 3
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_bulewei_Fire03Brevey Matrix Chip Slot 4
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_bulewei_Fire04
512×512Weapon 512pxPactcrest ☆ Metz (512px)
/Game/Resources/UI/plugin/icon/bigsize/Weapon_Bulewei_512
544×248Weapon ShowcasePactcrest ☆ Metz Showcase Card
/Game/Resources/UI/plugin/icon/ChaJian_item_Weapon_SSR_bulewei
1276×630Combo Guide (EN)Brevey Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N
1276×630Combo Guide (EN)Brevey Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N_Balance
260×349Asset
1024×958AssetBrevey erjie_imitation_52
/Game/Resources/UI/shizhuang/nitai/xiangqing/erjie_imitation_52
236×236AssetBrevey imitation_52_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_52_xiangqing
678×367AssetBrevey wuwei_imitation_52
/Game/Resources/UI/shizhuang/nitai/xiangqing/wuwei/wuwei_imitation_52
256×256Asset
256×256Asset
512×512Matrix Icon
128×128Matrix Icon
50×244Name Graphic
1276×630Combo Guide (RU)Brevey Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N
1276×630Combo Guide (RU)Brevey Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N_Balance
1276×630Combo Guide (DE)Brevey Weapon Combo Guide (DE)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N
1276×630Combo Guide (ES)Brevey Weapon Combo Guide (ES)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N
1276×630Combo Guide (FR)Brevey Weapon Combo Guide (FR)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N
1276×630Combo Guide (ID)Brevey Weapon Combo Guide (ID)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N
1276×630Combo Guide (JA)Brevey Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N
1276×630Combo Guide (JA)Brevey Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N_Balance
1276×630Combo Guide (KO)Brevey Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N
1276×630Combo Guide (KO)Brevey Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N_Balance
1276×630Combo Guide (PT)Brevey Weapon Combo Guide (PT)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10N
1276×630Combo Guide (TH)Brevey Weapon Combo Guide (TH)
/Game/Resources/UI/Scenery/monster/UI_Nitai_bulewei_SSR_L10NDeveloper Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
breveyAvatar ID
buleweiImitation ID
imitation_52Weapon ID
Blevi_thunderMatrix Suit ID
suit_SSR40Matrix Suit Name
Blossoming TalentRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
19Base HP (Lv. 1)
1165Base Crit (Lv. 1)
15Base Shatter
12Base Charge
10Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR40Matrix Suit Name
Blossoming TalentQuality
SSR2-Piece Set
—Increase all elemental damage by {0}%/{1}%/{2}%/{3}%. After using any discharge skill, increase the Wanderer's outgoing healing by {4}% for {5} seconds. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR81_level1★1
Buff_Matrix_SSR81_level2★2
Buff_Matrix_SSR81_level3★3
Buff_Matrix_SSR81_level44-Piece Set
—After using Pink Chain Frenzy, charging is possible even after releasing the hold on normal attack. After using Million-Metz Shockwave, increase final damage by {0}% for {1} seconds. When non-Benediction Resonances are active, increase all attack by {2}%/{3}%/{4}%/{5}%. When Benediction Resonance is active, increase all attack of the Wanderer and nearby teammates by {6}%/{7}%/{8}%/{9}%. This set effect works in the off-hand slot, and only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR82_level1★1
Buff_Matrix_SSR82_level2★2
Buff_Matrix_SSR82_level3★3
Buff_Matrix_SSR82_level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsFluorescence♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Brilliance♥ 4000
Driver: Pactcrest ☆ Metz
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (7)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingBuff_ThunderIce_Damage_Lv0_Main
45BleviEXChangeWeaponCoefficientMaxHp
0.0062BleviEXChangeWeaponCoefficientThuAttack
0.4687BleviEXChangeWeaponCoefficientDef
0.2343BleviEXChangeWeaponCoefficientCrit
0.8593BleviEXChangeWeaponFinCoefficient
1.3Blevi_CantBeDamage_HelpL1_Duration
3Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★1
Blevi_Help_RecoverHP_L10.3Blevi_CantBeDamage_HelpL1_Duration3Buff_Blevi_Level1_FinalDmgUp0.13★2
Buff_Blevi_Level2_FinalDmgUp0.18Buff_Blevi_Level2_ExDmgUp0.06★3
BleviSkillAssistRecoverHP_HelpExL30.1PokeSkillPointMaxAddL32★5
PetAttackDmgExL50.3PokeSkillDmgExL50.3★6
Buff_Blevi_Help_DmgUpL60.2Blevi_Skill_Enhance_ThuDmgUpL60.35Blevi_Skill_Enhance_IceDmgUpL60.14Skill Parameter Curves (12)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_BleviBase Skill Curve & Progression Data (EffectFigure_Blevi)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_Blevi_OverseasOverseas Skill Curve Balancing (EffectFigure_Blevi_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesFlying Star WaveGA_FPlayerBleviMelee_AirAttack10 curves
| Parameter | Values |
|---|---|
GA_FPlayerBleviMelee_AirAttack_1 | L1: 112 · L100: 112 |
GA_FPlayerBleviMelee_AirAttack_2 | L1: 6 · L2: 34 · L3: 70 · L4: 105 · L5: 141 · L7: 211 · L8: 247 · L9: 282 · L10: 318 · L11: 353 · L12: 389 · L14: 459 · L15: 495 · L16: 530 · L17: 566 · L18: 601 · L19: 637 · L21: 707 · L100: 707 |
GA_FPlayerBleviMelee_AirAttack_3 | L1: 154 · L100: 154 |
GA_FPlayerBleviMelee_AirAttack_4 | L1: 8 · L2: 47 · L4: 145 · L5: 193 · L7: 291 · L8: 339 · L11: 486 · L12: 534 · L14: 632 · L15: 680 · L17: 778 · L18: 826 · L21: 973 · L100: 973 |
GA_FPlayerBleviMelee_AirAttack_5 | L1: 220 · L100: 220 |
GA_FPlayerBleviMelee_AirAttack_6 | L1: 12 · L2: 67 · L3: 137 · L4: 206 · L6: 346 · L7: 415 · L8: 485 · L9: 554 · L11: 694 · L12: 763 · L13: 833 · L14: 902 · L16: 1042 · L17: 1111 · L18: 1181 · L19: 1250 · L20: 1320 · L21: 1389 · L100: 1389 |
GA_FPlayerBleviMelee_AirAttack_7 | L1: 243 · L100: 243 |
GA_FPlayerBleviMelee_AirAttack_8 | L1: 13 · L2: 74 · L7: 459 · L8: 535 · L15: 1074 · L16: 1150 · L21: 1535 · L100: 1535 |
GA_FPlayerBleviMelee_AirAttack_9 | L1: 229 · L100: 229 |
GA_FPlayerBleviMelee_AirAttack_10 | L1: 12 · L2: 70 · L3: 142 · L4: 215 · L5: 287 · L6: 360 · L7: 432 · L8: 505 · L9: 577 · L10: 650 · L12: 794 · L13: 867 · L14: 939 · L15: 1012 · L16: 1084 · L17: 1157 · L19: 1301 · L20: 1374 · L21: 1446 · L100: 1446 |
Phantasmic RhythmGA_FPlayerBleviMelee_Branch4 curves
| Parameter | Values |
|---|---|
GA_FPlayerBleviMelee_Branch_1 | L1: 282 · L100: 282 |
GA_FPlayerBleviMelee_Branch_2 | L1: 15 · L2: 86 · L3: 175 · L4: 265 · L8: 621 · L9: 711 · L13: 1067 · L14: 1157 · L18: 1513 · L19: 1603 · L21: 1781 · L100: 1781 |
GA_FPlayerBleviMelee_Branch_3 | L1: 282 · L100: 282 |
GA_FPlayerBleviMelee_Branch_4 | L1: 15 · L2: 86 · L3: 175 · L4: 265 · L8: 621 · L9: 711 · L13: 1067 · L14: 1157 · L18: 1513 · L19: 1603 · L21: 1781 · L100: 1781 |
Familiar DescentGA_FPlayerBleviMelee_JumpAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerBleviMelee_JumpAttack_1 | L1: 173 · L100: 173 |
GA_FPlayerBleviMelee_JumpAttack_2 | L1: 9 · L2: 53 · L3: 108 · L4: 162 · L7: 327 · L8: 381 · L10: 491 · L11: 545 · L14: 710 · L15: 764 · L17: 874 · L18: 928 · L21: 1093 · L100: 1093 |
Firefly WaveGA_FPlayerBleviMelee_Melee11 curves
| Parameter | Values |
|---|---|
GA_FPlayerBleviMelee_Melee_1 | L1: 112 · L100: 112 |
GA_FPlayerBleviMelee_Melee_2 | L1: 6 · L2: 34 · L3: 70 · L4: 105 · L5: 141 · L7: 211 · L8: 247 · L9: 282 · L10: 318 · L11: 353 · L12: 389 · L14: 459 · L15: 495 · L16: 530 · L17: 566 · L18: 601 · L19: 637 · L21: 707 · L100: 707 |
GA_FPlayerBleviMelee_Melee_3 | L1: 154 · L100: 154 |
GA_FPlayerBleviMelee_Melee_4 | L1: 8 · L2: 47 · L4: 145 · L5: 193 · L7: 291 · L8: 339 · L11: 486 · L12: 534 · L14: 632 · L15: 680 · L17: 778 · L18: 826 · L21: 973 · L100: 973 |
GA_FPlayerBleviMelee_Melee_5 | L1: 220 · L100: 220 |
GA_FPlayerBleviMelee_Melee_6 | L1: 12 · L2: 67 · L3: 137 · L4: 206 · L6: 346 · L7: 415 · L8: 485 · L9: 554 · L11: 694 · L12: 763 · L13: 833 · L14: 902 · L16: 1042 · L17: 1111 · L18: 1181 · L19: 1250 · L20: 1320 · L21: 1389 · L100: 1389 |
GA_FPlayerBleviMelee_Melee_7 | L1: 243 · L100: 243 |
GA_FPlayerBleviMelee_Melee_8 | L1: 13 · L2: 74 · L7: 459 · L8: 535 · L15: 1074 · L16: 1150 · L21: 1535 · L100: 1535 |
GA_FPlayerBleviMelee_Melee_9 | L1: 229 · L100: 229 |
GA_FPlayerBleviMelee_Melee_10 | L1: 12 · L2: 70 · L3: 142 · L4: 215 · L5: 287 · L6: 360 · L7: 432 · L8: 505 · L9: 577 · L10: 650 · L12: 794 · L13: 867 · L14: 939 · L15: 1012 · L16: 1084 · L17: 1157 · L19: 1301 · L20: 1374 · L21: 1446 · L100: 1446 |
GA_FPlayerBleviMelee_Melee_11 | L1: 20 · L100: 20 |
Pink Chain FrenzyGA_FPlayerBleviMelee_PowerAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerBleviMelee_PowerAttack_1 | L1: 167 · L100: 167 |
GA_FPlayerBleviMelee_PowerAttack_2 | L1: 9 · L2: 51 · L5: 210 · L6: 262 · L10: 474 · L11: 526 · L16: 791 · L17: 843 · L21: 1055 · L100: 1055 |
MetzZZzGA_FPlayerBleviEvadeAttack_BackAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerBleviEvadeAttack_BackAttack_1 | L1: 169 · L100: 169 |
GA_FPlayerBleviEvadeAttack_BackAttack_2 | L1: 9 · L2: 52 · L3: 105 · L4: 159 · L5: 212 · L6: 266 · L8: 372 · L9: 426 · L10: 479 · L11: 533 · L12: 586 · L13: 640 · L14: 693 · L15: 747 · L16: 800 · L17: 854 · L19: 960 · L20: 1014 · L21: 1067 · L100: 1067 |
Strolling FlashGA_FPlayerBleviEvadeAttack_ForwardAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerBleviEvadeAttack_ForwardAttack_1 | L1: 244 · L100: 244 |
GA_FPlayerBleviEvadeAttack_ForwardAttack_2 | L1: 13 · L2: 75 · L6: 383 · L7: 461 · L12: 846 · L13: 924 · L17: 1232 · L18: 1310 · L21: 1541 · L100: 1541 |
Million-Metz ShockwaveGA_FPlayerBleviSkill_Skill4 curves
| Parameter | Values |
|---|---|
GA_FPlayerBleviSkill_Skill_1 | L1: 585 · L100: 585 |
GA_FPlayerBleviSkill_Skill_2 | L1: 31 · L2: 179 · L15: 2584 · L16: 2770 · L21: 3695 · L100: 3695 |
GA_FPlayerBleviSkill_Skill_3 | L1: 585 · L100: 585 |
GA_FPlayerBleviSkill_Skill_4 | L1: 31 · L2: 179 · L15: 2584 · L16: 2770 · L21: 3695 · L100: 3695 |
Strange Symphonic RealmGA_FPlayerBleviChangeSkill2 curves
| Parameter | Values |
|---|---|
GA_FPlayerBleviChangeSkill_Success_1 | L1: 811 · L100: 811 |
GA_FPlayerBleviChangeSkill_Success_2 | L1: 43 · L2: 248 · L3: 505 · L4: 761 · L5: 1018 · L6: 1274 · L7: 1531 · L8: 1787 · L9: 2044 · L10: 2300 · L11: 2557 · L12: 2813 · L13: 3070 · L14: 3326 · L15: 3583 · L16: 3839 · L18: 4353 · L19: 4609 · L20: 4866 · L21: 5122 · L100: 5122 |
Lethal ResistanceBuff_Blevi_miansi_CD1 curves
| Parameter | Values |
|---|---|
Buff_Blevi_miansi_CD_param_1 | L1: 1 |
Metz Energy WaveBuff_Blevi_PokeSkillPoint1 curves
| Parameter | Values |
|---|---|
Buff_Blevi_PokeSkillPoint_param_1 | L1: 1 |
Pact AmplificationBuff_Blevi_Skill_Enhance1 curves
| Parameter | Values |
|---|---|
Buff_Blevi_Skill_Enhance_param_1 | L1: 30 |
Skill Provenance (20)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (BleviDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (BleviDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Flying Star Wave | GA_FPlayerBleviMelee_AirAttack | WeaponSkillList · BleviDes |
| Phantasmic Rhythm | GA_FPlayerBleviMelee_Branch | WeaponSkillList · BleviDes |
| Familiar Descent | GA_FPlayerBleviMelee_JumpAttack | WeaponSkillList · BleviDes |
| Firefly Wave | GA_FPlayerBleviMelee_Melee | WeaponSkillList · BleviDes |
| Pink Chain Frenzy | GA_FPlayerBleviMelee_PowerAttack | WeaponSkillList · BleviDes |
| Dodge | GA_FPlayerBleviEvade_Evade | WeaponSkillList · BleviDes |
| MetzZZz | GA_FPlayerBleviEvadeAttack_BackAttack | WeaponSkillList · BleviDes |
| Strolling Flash | GA_FPlayerBleviEvadeAttack_ForwardAttack | WeaponSkillList · BleviDes |
| Million-Metz Shockwave | GA_FPlayerBleviSkill_Skill | WeaponSkillList · BleviDes |
| Strange Symphonic Realm | GA_FPlayerBleviChangeSkill | WeaponSkillList · BleviDes |
| Force Impact | reaction_volt_frost | QRSLCommon_ST |
| Fusion of Frost and Volt | fusion_frost_volt | DualElementFusion |
| Pactcrest ☆ Metz: On-Field | onfield_brevey | DualElementOnField |
| Frost Resonance | Buff_Blevi_Ice_Resonance | GameplayEffectTipsDataTable |
| Volt Resonance | Buff_Blevi_Thunder_Resonance | GameplayEffectTipsDataTable |
| Million-Metz Shockwave Immunity | Buff_Blevi_Assist_SkillClearDebuff | GameplayEffectTipsDataTable |
| Metz Halo Buff | Buff_Blevi_Help_DmgUp | GameplayEffectTipsDataTable |
| Lethal Resistance | Buff_Blevi_miansi_CD | GameplayEffectTipsDataTable |
| Metz Energy Wave | Buff_Blevi_PokeSkillPoint | GameplayEffectTipsDataTable |
| Pact Amplification | Buff_Blevi_Skill_Enhance | GameplayEffectTipsDataTable |