
FROSTDPS
SSR
Alyss
Shatter
8
Charge
12
Unyielding Wing
1549
79999
312
Advancements
★1Star Advancement
★1
Star AdvancementReceive Alyss's support when using any frost weapon skill in the Chilling Field, summoning Alyss to cast a discharge skill on the field, which is the equivalent of Wanderer casting a discharge skill. The skill that triggers the discharge skill will then be used again afterward. Alyss's supporting discharge skill and skill damage is equal to 70% of her skill's original damage.
★2Star Advancement
★2
Star AdvancementIncreases the current weapon's Base ATK growth by 16%.
★3Star Advancement
★3
Star AdvancementReceive Alyss's Support every time Starry Night is triggered and increase Starry Night and Hoarfrost Damage by 10% for 12 seconds. Stack up to 3 times.
★4Star Advancement
★4
Star AdvancementIncreases the current weapon's Base ATK growth by 32%.
★5Star Advancement
★5
Star AdvancementIncrease the damage of Unyielding Wing's normal attack and Spatial Slice by 35%. The Wanderer receives Alyss's Protection upon taking lethal damage, protecting the Wanderer from death 1 time and making the Wanderer immune to damage for a short time. Cooldown: 60 seconds.
★6Star Advancement
★6
Star AdvancementAwakening Traits
Anisoptera 1200 pts Affinity
Lepidoptera 4000 pts Affinity
After successfully using a weapon skill, increase final damage by 18% for 18 seconds. After Unyielding Wing is advanced to 1 star, receive Alyss's support when using a physical/flame/volt weapon skill in the Chilling Field, summoning Alyss to cast a discharge skill on the field, which is the equivalent of Wanderer casting a discharge skill. The skill that triggers the discharge skill will then be used again afterward.
Passive Skills
▸
Ice Shell
When the weapon is fully charged, the next attack will strongly freeze targets for 2 seconds and leave them frostbitten for 6 seconds. Breaking the ice shell deals damage equal to 151% of ATK. While frostbitten, the target's weapon charge rate is reduced by 50%.
▸
Frost Resonance
Frost Resonance: Increase frost ATK by 15% and frost resistance by 25%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.
▸
Chilling Field
The Chilling Field lasts 30 seconds.
▸
Unyielding Wing Hit
▸
Spatial Slice
Every 2 seconds, deal damage to targets within the space 1 time. Lasts 25 seconds or until Chilling Field ends.
▸
Immune to damage
▸
Frost Reaction
Frost Reaction: Increase frost ATK by 20% and frost resistance by 40%. Activate by equipping 2 or more frost weapons. This set effect works in the off-hand slot. Cannot stack with other Frost Resonance or Frost Reaction effects, with Frost Resonance taking precedence.
▸
Alyss's Support
▸
Alyss's Protection
The Wanderer receives Alyss's Protection upon taking lethal damage, protecting the Wanderer from death 1 time, and making the Wanderer immune to damage for a short time.
▸
Frost Damage Boost
Increase frost damage by 12% when receiving Alyss's Support.
Matrix Set Effects — Spiritual Reconstruction

MindAlyss: Vortex Shadow
Elegant, powerful, precise, and proud.

MemoryAlyss: Shared Vision
Become someone who can protect everybody...

BeliefAlyss: Legacy
The mission is passed on from generation to generation.

EmotionAlyss: Lasting Motive
Even if we are battered and broken, we won't back down.
✦ 2-Piece Set
Increase final damage by 4.5%/5.5%/6.5%/7.5% every time you switch to this weapon. Increase frost damage by an additional 3% for 18 seconds if it's a frost weapon. Only the set with the highest star rating will take effect.
✦ 4-Piece Set
Increase final damage by 6%/7.5%/9%/10.5% for 18 seconds every time you use Unyielding Wing's discharge skill, stacking up to 2 times. Remove 1 stack when the duration ends. This set effect works in the off-hand slot and the same Matrix's effect cannot be stacked repeatedly. Endurance consumption in the Latent State is reduced by 50%.
Weapon Skill Compendium & Damage Scaling

Sweeping Combo
Lv. 21NormalJumpAttackAttackAttack
While airborne, use normal attack to attack 5 times in a row in mid-air and consume endurance.
First Attack: Deal damage equal to 72.1% of ATK + 455.
Second Attack: Deal damage equal to 65.6% of ATK + 414.
Third Attack: Deal damage equal to 115.8% of ATK + 731.
Fourth Attack: Deal damage equal to 131.1% of ATK + 828.
Fifth Attack: Deal damage equal to 343.9% of ATK + 2172 and deliver a knockdown.

Dancing Flash
Lv. 21NormalHold Attack
While using Swan Arc, tap and hold normal attack to pull the targets together and deal damage equal to 303.9% of ATK + 1919 to all targets within range. The last hit strongly suspends the target and deals damage equal to 95% of ATK + 600.
Passive: After entering Latent State for 4 seconds or using any weapon skill, become immune to damage during the next Dancing Flash.

Sweeping Dive
Lv. 21NormalJumpHold Attack
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Pummel.
While falling, deal damage equal to 95% of ATK + 600 each hit and continuously consume endurance.

Swan Arc
Lv. 21NormalAttackAttackAttackAttackAttack
While on the ground, use Unyielding Wing to launch 5 consecutive attacks.
First Attack: Deal damage equal to 101.3% of ATK + 640 and knock the target back a short distance.
Second Attack: Deal damage equal to 107.3% of ATK + 678 and knock the target back significantly.
Third Attack: Deal damage equal to 116.4% of ATK + 735 and knock the target back a short distance.
Fourth Attack: Deal damage equal to 141.8% of ATK + 896 and suspend the target.
Fifth Attack: Deal damage equal to 241.5% of ATK + 1525 and launch the target.

Waltz
Lv. 21NormalHold Attack
Tap and hold normal attack to deal damage equal to 104.5% of ATK + 660 each time the target is hit. The last hit deals damage equal to 190% of ATK + 1200. Gain hyperbody during this time and continuously consume endurance.
Character Assets & Media (PNG & WebP)68
Full collection of extracted character visual assets in high-resolution PNG & WebP with alpha transparency.
1024×958Detail Art
1080×1080Awakening Splash
260×349SilhouetteUnyielding Wing Weapon Icon
/Game/Resources/Icon/weapon/Icon/item_Weapon_SSR_ailisi
128×128Upgrade Material
82×82Weapon SkillSweeping Combo
/Game/Resources/Icon/skill/WeaponSkill/skill_iceblade_airattack
82×82Weapon Skill
82×82Weapon SkillSweeping Dive
/Game/Resources/Icon/skill/WeaponSkill/skill_iceblade_jumpattack
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon SkillDance Form
/Game/Resources/Icon/skill/WeaponSkill/skill_iceblade_evadeattack
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon Skill
82×82Weapon SkillStarry Night
/Game/Resources/Icon/skill/WeaponSkill/skill_iceblade_changeskill
60×54Elemental Reaction
150×150Buff
82×82Buff
82×82Buff
82×82Buff
82×82Buff
82×82Buff
82×82Buff
82×82BuffAlyss Matrix Chip (512px)
/Game/Resources/Icon/yizhi/512/icon_matrix_SSR22_512Alyss Matrix Suit Showcase
/Game/Resources/Icon/yizhi/SuitAvatar/avatar_matrix_SSR22_256Alyss Matrix Remould Art
/Game/Resources/UI/equiptips/weapon_imitation/tips_avatar_ssr_ailisi
1540×1370Asset
1920×1080AssetAlyss UI_alyss_BG
/Game/Resources/UI/Activity/choujiangUp/NewActivity/UI_alyss_BG
1566×660AssetAlyss UI_alyss_Ttile_01
/Game/Resources/UI/Activity/choujiangUp/NewActivity/UI_alyss_Ttile_01
620×1024Asset
1400×1400Special Order PhotoAlyss Special Order Photo 1
/Game/Resources/UI/chouka/Newchouka/UP14_ALS/UI_UP_ailisi_lihui_01
1400×1400Special Order PhotoAlyss Special Order Photo UI_UP_ailisi_lihui_01_an
/Game/Resources/UI/chouka/Newchouka/UP14_ALS/UI_UP_ailisi_lihui_01_an
1400×1400Special Order PhotoAlyss Special Order Photo 2
/Game/Resources/UI/chouka/Newchouka/UP14_ALS/UI_UP_ailisi_lihui_02
1400×1400Special Order PhotoAlyss Special Order Photo UI_UP_ailisi_lihui_02_an
/Game/Resources/UI/chouka/Newchouka/UP14_ALS/UI_UP_ailisi_lihui_02_an
1170×305Event BannerAlyss Special Order Event Banner
/Game/Resources/UI/chouka/UP14_ALS/UI_UP_Alyss_Title01Alyss Special Order Weapon Icon
/Game/Resources/UI/chouka/UP14_ALS/UI_UP_Alyss_WQ_IconAlyss Special Order Matrix Icon
/Game/Resources/UI/chouka/UP14_ALS/UI_UP_Alyss_YZ_Icon
1284×404Asset
555×613Asset
555×613AssetAlyss imitation_30_hui
/Game/Resources/UI/jinianyingzhang/lihui/imitation_30_hui
800×800AssetAlyss manyou_imitation_30
/Game/Resources/UI/manyou/manyou_touxiang/manyou_imitation_30Alyss Matrix Chip Slot 1
/Game/Resources/UI/plugin/icon/512/Icon_CJ_512_iceblade_Ice01
544×248Weapon ShowcaseUnyielding Wing Showcase Card
/Game/Resources/UI/plugin/icon/ChaJian_item_Weapon_SSR_iceblade_Ice01
1276×630Combo Guide (EN)Alyss Weapon Combo Guide (EN)
/Game/Resources/UI/Scenery/monster/UI_Nitai_ailisi_SSR_L10N
260×349AssetAlyss UI_imitation_30_2
/Game/Resources/UI/shizhuang/nitai/UI_imitation_30_2
1024×958AssetAlyss erjie_imitation_30
/Game/Resources/UI/shizhuang/nitai/xiangqing/erjie_imitation_30
236×236AssetAlyss imitation_30_xiangqing
/Game/Resources/UI/shizhuang/nitai/xiangqing/imitation_30_xiangqing
678×367AssetAlyss wuwei_imitation_30
/Game/Resources/UI/shizhuang/nitai/xiangqing/wuwei/wuwei_imitation_30
256×256Profile Headshot
118×118Profile Headshot
256×256Matrix Icon
82×82Matrix Icon
82×82Matrix Icon
50×244Name Graphic
1276×630Combo Guide (RU)Alyss Weapon Combo Guide (RU)
/Game/Resources/UI/Scenery/monster/UI_Nitai_ailisi_SSR_L10N
1276×630Combo Guide (DE)Alyss Weapon Combo Guide (DE)
/Game/Resources/UI/Scenery/monster/UI_Nitai_ailisi_SSR_L10N
1276×630Combo Guide (ES)Alyss Weapon Combo Guide (ES)
/Game/Resources/UI/Scenery/monster/UI_Nitai_ailisi_SSR_L10N
1276×630Combo Guide (FR)Alyss Weapon Combo Guide (FR)
/Game/Resources/UI/Scenery/monster/UI_Nitai_ailisi_SSR_L10N
1276×630Combo Guide (ID)Alyss Weapon Combo Guide (ID)
/Game/Resources/UI/Scenery/monster/UI_Nitai_ailisi_SSR_L10N
1276×630Combo Guide (JA)Alyss Weapon Combo Guide (JA)
/Game/Resources/UI/Scenery/monster/UI_Nitai_ailisi_SSR_L10N
1276×630Combo Guide (KO)Alyss Weapon Combo Guide (KO)
/Game/Resources/UI/Scenery/monster/UI_Nitai_ailisi_SSR_L10N
1276×630Combo Guide (PT)Alyss Weapon Combo Guide (PT)
/Game/Resources/UI/Scenery/monster/UI_Nitai_ailisi_SSR_L10N
1276×630Combo Guide (TH)Alyss Weapon Combo Guide (TH)
/Game/Resources/UI/Scenery/monster/UI_Nitai_ailisi_SSR_L10NDeveloper Data & Datamine Names
All character data here is collected automatically, with no manual editing — so some values may be mis-collected. Data below.
Technical Identifiers
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationImitation & Avatar identities (DT_Imitation)Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Table (StaticWeaponDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Overrides (StaticWeaponDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableBase Matrix Suit Table (StaticMatrixSuitDataTable)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit Overrides (StaticMatrixSuitDataTable_Overseas)Character ID
alyssAvatar ID
ailisiImitation ID
imitation_30Weapon ID
iceblade_iceMatrix Suit ID
suit_SSR22Matrix Suit Name
Spiritual ReconstructionRaw Base Stats (Lv. 1)
Source paths6
Hotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableBase Weapon Stats: Attack, HP, Crit, Shatter, ChargeHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Stat OverridesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/DT_WeaponUpgrade_OverseasWeapon Upgrade Level Progression (DT_WeaponUpgrade_Overseas)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Equipment/EquipStrengthenEffectPackDataTable_OverseasWeapon Stat Scaling Curves (EquipStrengthenEffectPackDataTable_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataWeapon Upgrade & Level Growth CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas Weapon Upgrade ProgressionBase ATK (Lv. 1)
18Base HP (Lv. 1)
1165Base Resistance (Lv. 1)
5Base Shatter
8Base Charge
12Matrix Set Data & Buff IDs
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponData/WeaponMatrix/StaticMatrixSuitDataTableMatrix Suit Configuration & Piece DataHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticMatrixSuitDataTable_OverseasOverseas Matrix Suit OverridesHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Matrix Set Buff Formulas & DescriptionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Matrix Set Buff Values & Multipliersinfo/matrices/data/matricesCanonical Matrix Catalog & Star Tier ScalingsMatrix Suit ID
suit_SSR22Matrix Suit Name
Spiritual ReconstructionQuality
SSR2-Piece Set
—Increase final damage by {0}%/{1}%/{2}%/{3}% every time you switch to this weapon. Increase frost damage by an additional {4}% for {5} seconds if it's a frost weapon. Only the set with the highest star rating will take effect.
★0
Buff_Matrix_SSR43_level1★1
Buff_Matrix_SSR43_level2★2
Buff_Matrix_SSR43_level3★3
Buff_Matrix_SSR43_level44-Piece Set
—Increase final damage by {0}%/{1}%/{2}%/{3}% for {4} seconds every time you use Unyielding Wing's discharge skill, stacking up to 2 times. Remove 1 stack when the duration ends. This set effect works in the off-hand slot and the same Matrix's effect cannot be stacked repeatedly. Endurance consumption in the Latent State is reduced by 50%.
★0
Buff_Matrix_SSR44_level1★1
Buff_Matrix_SSR44_level2★2
Buff_Matrix_SSR44_level3★3
Buff_Matrix_SSR44_level4Trait Drivers & Affinity Ladder
Source paths5
Hotta/Content/Resources/CoreBlueprints/DataTable/Fashion/DT_ImitationSimulacrum Awakening Trait LinkageHotta/Content/Resources/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTableBase Trait Likeability, Points & DriversHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Fashion/ImitationLikeabilityDataTable_OverseasOverseas Trait Passives & Stat Ladder OverridesHotta/Content/Localization/Game/en/GameEnglish Localized Trait Names & DescriptionsHotta/Content/Localization/Game/ru/GameRussian Localized Trait Names & DescriptionsAnisoptera♥ 1200
Driver: —
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Lepidoptera♥ 4000
Driver: 1★ Unyielding Wing
♥ 4500: ATK +0, HP +7600♥ 5500: ATK +25, HP +2000♥ 7000: ATK +55, HP +0
Coefficients (6)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/ModifyDataTableBase Damage Calculation Formulas & Formula KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/ModifyDataTable_OverseasOverseas Damage Formula OverridesHotta/Content/Resources/CoreBlueprints/DataTable/StaticWeaponDataTableWeapon Formula Mapping & Default ModifiersHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/StaticWeaponDataTable_OverseasOverseas Weapon Formula MappingIcebladeLevel3DamageUpDuration
12IcebladeLevel3DamageUpPer
0.1IcebladeLevel5DamageUpPer
0.35IcebladeLevel6IceDamageUpPer
0.12IceBladeImitationLevel1IceDamageUpPer
0.13IceBladeImitationLevel2IceDamageUpPer
0.18Advancement Multipliers
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/WeaponUpgradeStarDataBase 1★–6★ Advancements (RemouldDetail & Params)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/WeaponUpgradeStarData_OverseasOverseas 1★–6★ Advancement Overrides & Multi-Element RemouldHotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Advancement Gameplay Effect Buff KeysHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Advancement Gameplay Effect Buff Values★1
IceBladeEvadeOnEnergyCostImLv152★2
IceBladeEvadeOnEnergyCostImLv237★3
IcebladeLevel3DamageUpDuration12IcebladeLevel3DamageUpPer0.1★5
IcebladeLevel5DamageUpPer0.35IcebladeLevel5ImmLethalCD60★6
IcebladeLevel6IceDamageUpPer0.12Skill Parameter Curves (14)
Source paths4
Hotta/Content/Resources/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_IceBladeBase Skill Curve & Progression Data (EffectFigure_IceBlade)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Curve/EffectFigure/EffectFigure_IceBlade_OverseasOverseas Skill Curve Balancing (EffectFigure_IceBlade_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsBase Skill Progression Level Steps & CurvesHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Weapon/SkillUpdateTips_OverseasOverseas Skill Progression Steps OverridesSweeping ComboGA_FPlayerIceBladeMeleeIce_AirAttack10 curves
| Parameter | Values |
|---|---|
GA_FPlayerIceBladeMeleeIce_AirAttack_1 | L1: 72.1 · L100: 72.1 |
GA_FPlayerIceBladeMeleeIce_AirAttack_2 | L1: 4 · L2: 22 · L4: 68 · L5: 90 · L9: 182 · L10: 204 · L15: 319 · L16: 341 · L20: 433 · L21: 455 · L100: 455 |
GA_FPlayerIceBladeMeleeIce_AirAttack_3 | L1: 65.6 · L100: 65.6 |
GA_FPlayerIceBladeMeleeIce_AirAttack_4 | L1: 3 · L2: 20 · L4: 62 · L5: 82 · L8: 145 · L9: 165 · L12: 228 · L13: 248 · L16: 311 · L17: 331 · L20: 394 · L21: 414 · L100: 414 |
GA_FPlayerIceBladeMeleeIce_AirAttack_5 | L1: 115.8 · L100: 115.8 |
GA_FPlayerIceBladeMeleeIce_AirAttack_6 | L1: 6 · L2: 35 · L4: 109 · L5: 145 · L7: 219 · L8: 255 · L9: 292 · L10: 328 · L12: 402 · L13: 438 · L15: 512 · L16: 548 · L17: 585 · L18: 621 · L20: 695 · L21: 731 · L100: 731 |
GA_FPlayerIceBladeMeleeIce_AirAttack_7 | L1: 131.1 · L100: 131.1 |
GA_FPlayerIceBladeMeleeIce_AirAttack_8 | L1: 7 · L2: 40 · L3: 82 · L5: 164 · L6: 206 · L7: 247 · L8: 289 · L9: 330 · L10: 372 · L11: 413 · L12: 455 · L13: 496 · L14: 538 · L15: 579 · L16: 621 · L17: 662 · L18: 704 · L19: 745 · L20: 787 · L21: 828 · L100: 828 |
GA_FPlayerIceBladeMeleeIce_AirAttack_9 | L1: 343.9 · L100: 343.9 |
GA_FPlayerIceBladeMeleeIce_AirAttack_10 | L1: 18 · L2: 105 · L5: 432 · L6: 540 · L9: 867 · L10: 975 · L14: 1411 · L15: 1519 · L18: 1846 · L19: 1954 · L21: 2172 · L100: 2172 |
Dancing FlashGA_FPlayerIceBladeMeleeIce_Branch4 curves
| Parameter | Values |
|---|---|
GA_FPlayerIceBladeMeleeIce_Branch_1 | L1: 303.9 · L100: 303.9 |
GA_FPlayerIceBladeMeleeIce_Branch_2 | L1: 16 · L2: 93 · L6: 477 · L7: 574 · L14: 1246 · L15: 1343 · L21: 1919 · L100: 1919 |
GA_FPlayerIceBladeMeleeIce_Branch_3 | L1: 95 · L100: 95 |
GA_FPlayerIceBladeMeleeIce_Branch_4 | L1: 5 · L2: 29 · L10: 269 · L11: 300 · L21: 600 · L100: 600 |
Sweeping DiveGA_FPlayerIceBladeMeleeIce_JumpAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerIceBladeMeleeIce_JumpAttack_1 | L1: 95 · L100: 95 |
GA_FPlayerIceBladeMeleeIce_JumpAttack_2 | L1: 5 · L2: 29 · L10: 269 · L11: 300 · L21: 600 · L100: 600 |
Swan ArcGA_FPlayerIceBladeMeleeIce_Melee10 curves
| Parameter | Values |
|---|---|
GA_FPlayerIceBladeMeleeIce_Melee_1 | L1: 101.3 · L100: 101.3 |
GA_FPlayerIceBladeMeleeIce_Melee_2 | L1: 5 · L2: 31 · L14: 415 · L15: 448 · L21: 640 · L100: 640 |
GA_FPlayerIceBladeMeleeIce_Melee_3 | L1: 107.3 · L100: 107.3 |
GA_FPlayerIceBladeMeleeIce_Melee_4 | L1: 6 · L2: 33 · L7: 203 · L8: 236 · L21: 678 · L100: 678 |
GA_FPlayerIceBladeMeleeIce_Melee_5 | L1: 116.4 · L100: 116.4 |
GA_FPlayerIceBladeMeleeIce_Melee_6 | L1: 6 · L2: 36 · L3: 72 · L8: 257 · L9: 293 · L13: 441 · L14: 477 · L19: 662 · L20: 698 · L21: 735 · L100: 735 |
GA_FPlayerIceBladeMeleeIce_Melee_7 | L1: 141.8 · L100: 141.8 |
GA_FPlayerIceBladeMeleeIce_Melee_8 | L1: 7 · L2: 43 · L7: 268 · L8: 312 · L14: 582 · L15: 626 · L21: 896 · L100: 896 |
GA_FPlayerIceBladeMeleeIce_Melee_9 | L1: 241.5 · L100: 241.5 |
GA_FPlayerIceBladeMeleeIce_Melee_10 | L1: 13 · L2: 74 · L3: 150 · L4: 227 · L6: 379 · L7: 456 · L8: 532 · L9: 609 · L11: 761 · L12: 838 · L13: 914 · L14: 991 · L16: 1143 · L17: 1220 · L19: 1372 · L20: 1449 · L21: 1525 · L100: 1525 |
WaltzGA_FPlayerIceBladeMeleeIce_PowerAttack4 curves
| Parameter | Values |
|---|---|
GA_FPlayerIceBladeMeleeIce_PowerAttack_1 | L1: 104.5 · L100: 104.5 |
GA_FPlayerIceBladeMeleeIce_PowerAttack_2 | L1: 6 · L2: 32 · L11: 329 · L12: 363 · L21: 660 · L100: 660 |
GA_FPlayerIceBladeMeleeIce_PowerAttack_3 | L1: 190 · L100: 190 |
GA_FPlayerIceBladeMeleeIce_PowerAttack_4 | L1: 10 · L2: 58 · L5: 238 · L6: 299 · L15: 839 · L16: 900 · L21: 1200 · L100: 1200 |
Dance FormGA_FPlayerIceBladeEvadeIce_BackAttack2 curves
| Parameter | Values |
|---|---|
GA_FPlayerIceBladeEvadeIce_BackAttack_1 | L1: 572.8 · L100: 572.8 |
GA_FPlayerIceBladeEvadeIce_BackAttack_2 | L1: 30 · L2: 175 · L3: 356 · L4: 538 · L9: 1443 · L10: 1625 · L14: 2349 · L15: 2531 · L20: 3436 · L21: 3618 · L100: 3618 |
DodgeGA_FPlayerIceBladeEvadeIce_Evade4 curves
| Parameter | Values |
|---|---|
GA_FPlayerIceBladeEvadeIce_BackAttack_1 | L1: 572.8 · L100: 572.8 |
GA_FPlayerIceBladeEvadeIce_EvadeOn_1 | L1: 305.1 · L100: 305.1 |
GA_FPlayerIceBladeEvadeIce_BackAttack_2 | L1: 30 · L2: 175 · L3: 356 · L4: 538 · L9: 1443 · L10: 1625 · L14: 2349 · L15: 2531 · L20: 3436 · L21: 3618 · L100: 3618 |
GA_FPlayerIceBladeEvadeIce_EvadeOn_2 | L1: 16 · L2: 93 · L3: 190 · L4: 286 · L5: 383 · L6: 479 · L7: 576 · L8: 672 · L9: 769 · L10: 865 · L11: 962 · L12: 1058 · L13: 1155 · L14: 1251 · L15: 1348 · L16: 1444 · L17: 1541 · L18: 1637 · L19: 1734 · L20: 1830 · L21: 1927 · L100: 1927 |
Latent StateGA_FPlayerIceBladeEvadeIce_EvadeOn2 curves
| Parameter | Values |
|---|---|
GA_FPlayerIceBladeEvadeIce_EvadeOn_1 | L1: 305.1 · L100: 305.1 |
GA_FPlayerIceBladeEvadeIce_EvadeOn_2 | L1: 16 · L2: 93 · L3: 190 · L4: 286 · L5: 383 · L6: 479 · L7: 576 · L8: 672 · L9: 769 · L10: 865 · L11: 962 · L12: 1058 · L13: 1155 · L14: 1251 · L15: 1348 · L16: 1444 · L17: 1541 · L18: 1637 · L19: 1734 · L20: 1830 · L21: 1927 · L100: 1927 |
Chilling FieldGA_FPlayerIceBladeSkillIce6 curves
| Parameter | Values |
|---|---|
GA_FPlayerIceBladeSkillIce_Skill_1 | L1: 857.7 · L100: 857.7 |
GA_FPlayerIceBladeSkillIce_Skill_2 | L1: 45 · L2: 262 · L3: 534 · L6: 1347 · L7: 1619 · L9: 2161 · L10: 2433 · L12: 2975 · L13: 3247 · L15: 3789 · L16: 4061 · L19: 4874 · L20: 5146 · L21: 5417 · L100: 5417 |
GA_FPlayerIceBladeSkillIce_Skill_3 | L1: 125.8 · L100: 125.8 |
GA_FPlayerIceBladeSkillIce_Skill_4 | L1: 7 · L2: 38 · L6: 198 · L7: 237 · L11: 397 · L12: 436 · L16: 596 · L17: 635 · L21: 795 · L100: 795 |
GA_FPlayerIceBladeSkillIce_Skill_5 | L1: 165 · L100: 165 |
GA_FPlayerIceBladeSkillIce_Skill_6 | L1: 9 · L2: 50 · L3: 103 · L7: 311 · L8: 364 · L12: 572 · L13: 625 · L17: 833 · L18: 886 · L21: 1042 · L100: 1042 |
Starry NightGA_FPlayerIceBladeChangeSkillIce2 curves
| Parameter | Values |
|---|---|
GA_FPlayerIceBladeChangeSkillIce_1 | L1: 553.2 · L100: 553.2 |
GA_FPlayerIceBladeChangeSkillIce_2 | L1: 29 · L2: 169 · L21: 3494 · L100: 3494 |
Chilling FieldBuff_IceBlade_FrozenTime_11 curves
| Parameter | Values |
|---|---|
Buff_IceBlade_FrozenTime_1_param_1 | L1: 30 |
Spatial SliceBuff_IceBlade_PowerAttack_TriggerGA1 curves
| Parameter | Values |
|---|---|
Buff_IceBlade_PowerAttack_TriggerGA_param_1 | L1: 25 |
Alyss's SupportBuff_IceBlade_SSR_Level3_11 curves
| Parameter | Values |
|---|---|
Buff_IceBlade_SSR_Level3_1_param_1 | L1: 10 |
Frost Damage BoostBuff_IceBlade_SSR_Level6_11 curves
| Parameter | Values |
|---|---|
Buff_IceBlade_SSR_Level6_1_param_1 | L1: 12 |
Skill Provenance (20)
Source paths7
Hotta/Content/Resources/CoreBlueprints/DataTable/Skill/WeaponSkillListBase Active Skills & GameplayActions (WeaponSkillList)Hotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/WeaponSkillList_OverseasOverseas Active Skills & Combos (WeaponSkillList_Overseas)Hotta/Content/Resources/CoreBlueprints/DataTable/GameplayEffectTipsDataTableBase Passives, Discharges & Resonance DefinitionsHotta/Content/ResourcesOverSea/CoreBlueprints/DataTable/Skill/GameplayEffectTipsDataTable_OverseasOverseas Passives, Elemental Reactions & Resonance OverridesHotta/Content/Resources/CoreBlueprints/DataTable/Skill/SkillUpdateTipsSkill Description Values & Parameter BindingsHotta/Content/Localization/Game/en/GameEnglish Localized Skill Names (IceBladeDes, QRSLCommon_ST, WeaponDes)Hotta/Content/Localization/Game/ru/GameRussian Localized Skill Names (IceBladeDes, QRSLCommon_ST, WeaponDes)| Skill | Action ID | Source |
|---|---|---|
| Sweeping Combo | GA_FPlayerIceBladeMeleeIce_AirAttack | WeaponSkillList · IceBladeDes |
| Dancing Flash | GA_FPlayerIceBladeMeleeIce_Branch | WeaponSkillList · IceBladeDes |
| Sweeping Dive | GA_FPlayerIceBladeMeleeIce_JumpAttack | WeaponSkillList · IceBladeDes |
| Swan Arc | GA_FPlayerIceBladeMeleeIce_Melee | WeaponSkillList · IceBladeDes |
| Waltz | GA_FPlayerIceBladeMeleeIce_PowerAttack | WeaponSkillList · IceBladeDes |
| Dance Form | GA_FPlayerIceBladeEvadeIce_BackAttack | WeaponSkillList · IceBladeDes |
| Dodge | GA_FPlayerIceBladeEvadeIce_Evade | WeaponSkillList · IceBladeDes |
| Latent State | GA_FPlayerIceBladeEvadeIce_EvadeOn | WeaponSkillList · IceBladeDes |
| Chilling Field | GA_FPlayerIceBladeSkillIce | WeaponSkillList · IceBladeDes |
| Starry Night | GA_FPlayerIceBladeChangeSkillIce | WeaponSkillList · IceBladeDes |
| Ice Shell | reaction_frost | QRSLCommon_ST |
| Frost Resonance | Buff_IceBlade_SSR_Level0_Resonance_OS | GameplayEffectTipsDataTable |
| Chilling Field | Buff_IceBlade_FrozenTime_1 | GameplayEffectTipsDataTable |
| Unyielding Wing Hit | Buff_IceBlade_PowerAttack_Num | GameplayEffectTipsDataTable |
| Spatial Slice | Buff_IceBlade_PowerAttack_TriggerGA | GameplayEffectTipsDataTable |
| Immune to damage | Buff_IceBlade_SSR_Level0_BranchTrigger | GameplayEffectTipsDataTable |
| Frost Reaction | Buff_IceBlade_SSR_Level0_Resonance | GameplayEffectTipsDataTable |
| Alyss's Support | Buff_IceBlade_SSR_Level3_1 | GameplayEffectTipsDataTable |
| Alyss's Protection | Buff_IceBlade_SSR_Level5_1 | GameplayEffectTipsDataTable |
| Frost Damage Boost | Buff_IceBlade_SSR_Level6_1 | GameplayEffectTipsDataTable |