Launch an energy bullet to a specified location. When it hits a "beast" type enemy, it can be controlled as an ally (ineffective against bosses, and only effective in the Overworld) for 30 seconds. Cooldown: 60 seconds. If the energy bullet hits a controlled target again, you will lose control. The maximum number of controlled enemies is 1 with a maximum of 2 charges that can be stored.
✦ Star Advancements
1★
Control duration increased to 60 seconds, with a maximum of 3 charges that can be stored.
2★
While Bioelectric Control Rifle is deployed, increases jump height by 10%> and damage by 6%.
3★
Reduce cooldown to 30 seconds.
4★
+2% Frost DMG
Increase frost damage by 2%. Effective even when undeployed.
5★
The maximum number of simultaneously controlled enemies is increased to 2, and enemies exceeding the control limit will be automatically released.
Increases the DMG Boost to 12%.