Create an area of confinement with a radius of 7 meters for 10 seconds. Energy pulses within the area, dealing elemental damage equal to —% of ATK to targets on the ground every second, based on the current weapon's element. Targets that touch the edge of the area are afflicted with a 2-second stun effect. 240-second cooldown.
✦ Star Advancements
1★
Stun targets for 3 seconds. Cooldown: 180 seconds.
2★
Increase damage dealt by energy pulses by 30%.
3★
Reduce cooldown to 120 seconds.
4★
+2% Phys DMG
Increase physical damage by 2%, even if not deployed. Unavailable in Apex League.
5★
Trigger a seismic wave every 3 seconds, suspending targets. The waves can be dodged by jumping.